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Difference between revisions of "Tooltip lookup"

(Created page with "<includeonly>{{#if:{{{1|}}}|{{#switch: {{{1|}}} <!-- Boons --> | Aegis = Block the next incoming attack; stacks duration. | Alacrity = Skills recharge faster. | Fury = Cri...")
 
 
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<includeonly>{{#if:{{{1|}}}|{{#switch: {{{1|}}}
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<includeonly>{{#if:{{{1|}}}|{{#switch: {{lc:{{{1}}}}}
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<!-- Specializations -->
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| zeal = Zeal is a core specialization for the guardian.
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| radiance = Radiance is a core specialization for the guardian.
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| valor = Valor is a core specialization for the guardian.
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| honor = Honor is a core specialization for the guardian.
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| virtues = Virtues is a core specialization for the guardian.
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| dragonhunter = Dragonhunter is an elite specialization for the guardian unlocked with the Heart of Thorns expansion
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| firebrand = Firebrand is an elite specialization for the guardian unlocked with the Path of Fire expansion.
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| willbender = Willbender is an elite specialization for the guardian unlocked with the End of Dragons expansion.
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| corruption = Corruption is a core specialization for the revenant.
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| retribution = Retribution is a core specialization for the revenant.
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| salvation = Salvation is a core specialization for the revenant.
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| invocation = Invocation is a core specialization for the revenant.
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| devastation = Devastation is a core specialization for the revenant.
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| herald = Herald is an elite specialization for the revenant unlocked with the Heart of Thorns expansion.
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| renegade = Renegade is an elite specialization for the revenant unlocked with the Path of Fire expansion.
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| vindicator = Vindicator is an elite specialization for the revenant unlocked with the End of Dragons expansion.
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| strength = Strength is a core specialization for the warrior.
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| arms = Arms is a core specialization for the warrior.
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| defense = Defense is a core specialization for the warrior.
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| tactics = Tactics is a core specialization for the warrior.
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| discipline = Discipline is a core specialization for the warrior.
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| berserker = Berserker is an elite specialization for the warrior unlocked with the Heart of Thorns expansion.
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| spellbreaker = Spellbreaker is an elite specialization for the warrior unlocked with the Path of Fire expansion.
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| bladesworn = Bladesworn is an elite specialization for the warrior unlocked with the End of Dragons expansion.
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| explosives = Explosives is a core specialization for the engineer.
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| firearms = Firearms is a core specialization for the engineer.
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| inventions = Inventions is a core specialization for the engineer.
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| alchemy = Alchemy is a core specialization for the engineer.
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| tools = Tools is a core specialization for the engineer.
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| scrapper = Scrapper is an elite specialization for the engineer unlocked with the Heart of Thorns expansion.
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| holosmith = Holosmith is an elite specialization for the engineer unlocked with the Path of Fire expansion.
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| mechanist = Mechanist is an elite specialization for the engineer unlocked with the End of Dragons expansion.
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| marksmanship = Marksmanship is a core specialization for the ranger.
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| skirmishing = Skirmishing is a core specialization for the ranger.
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| wilderness Survival = Wilderness Survival is a core specialization for the ranger.
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| nature Magic = Nature Magic is a core specialization for the ranger.
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| beastmastery = Beastmastery is a core specialization for the ranger.
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| druid = Druid is an elite specialization for the ranger unlocked with the Heart of Thorns expansion.
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| soulbeast = Soulbeast is an elite specialization for the ranger unlocked with the Path of Fire expansion.
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| untamed = Untamed is an elite specialization for the ranger unlocked with the End of Dragons expansion.
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| deadly Arts = Deadly Arts is a core specialization for the thief.
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| critical Strikes = Critical Strikes is a core specialization for the thief.
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| shadow Arts = Shadow Arts is a core specialization for the thief.
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| acrobatics = Acrobatics is a core specialization for the thief.
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| trickery = Trickery is a core specialization for the thief.
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| daredevil = Daredevil is an elite specialization for the thief unlocked with the Heart of Thorns expansion.
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| deadeye = Deadeye is an elite specialization for the thief unlocked with the Path of Fire expansion.
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| specter = Specter is an elite specialization for the thief unlocked with the End of Dragons expansion.
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| fire = Fire is a core specialization of the elementalist.
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| air = Air is a core specialization of the elementalist.
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| earth = Earth is a core specialization of the elementalist.
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| water = Water is a core specialization of the elementalist.
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| arcane = Arcane is a core specialization of the elementalist.
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| tempest = Tempest is an elite specialization for the elementalist unlocked with the Heart of Thorns expansion.
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| weaver = Weaver is an elite specialization for the elementalist unlocked with the Path of Fire expansion.
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| catalyst = Catalyst is an elite specialization for the elementalist unlocked with the End of Dragons expansion.
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| domination = Domination is a core specialization for the mesmer.
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| dueling = Dueling is a core specialization for the mesmer.
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| chaos = Chaos is a core specialization for the mesmer.
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| inspiration = Inspiration is a core specialization for the mesmer.
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| illusions = Illusions is a core specialization for the mesmer.
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| chronomancer = Chronomancer is an elite specialization for the mesmer unlocked with the Heart of Thorns expansion.
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| mirage = Mirage is an elite specialization for the mesmer unlocked with the Path of Fire expansion.
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| virtuoso = Virtuoso is an elite specialization for the mesmer unlocked with the End of Dragons expansion.
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| spite = Spite is a core specialization for the necromancer.
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| curses = Curses is a core specialization for the necromancer.
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| death Magic = Death Magic is a core specialization for the necromancer.
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| blood Magic = Blood Magic is a core specialization for the necromancer.
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| soul Reaping = Soul Reaping is a core specialization for the necromancer.
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| reaper = Reaper is an elite specialization for the necromancer unlocked with the Heart of Thorns expansion.
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| scourge = Scourge is an elite specialization for the necromancer unlocked with the Path of Fire expansion.
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| harbinger = Harbinger is an elite specialization for the necromancer unlocked with the End of Dragons expansion.
 
<!-- Boons -->
 
<!-- Boons -->
| Aegis = Block the next incoming attack; stacks duration.
+
| aegis = Block the next incoming attack; stacks duration.
| Alacrity = Skills recharge faster.
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| alacrity = Skills recharge faster.
| Fury = Critical Chance increased; stacks duration.
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| fury = Critical Chance increased; stacks duration.
| Might = Increased outgoing damage; stacks intensity.
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| might = Increased outgoing damage; stacks intensity.
| Protection = Incoming damage decreased by 33%; stacks duration.
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| protection = Incoming damage decreased by 33%; stacks duration.
| Quickness = Skills and actions are faster.
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| quickness = Skills and actions are faster.
| Regeneration = Gain health every second; stacks duration.
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| regeneration = Gain health every second; stacks duration.
| Resistance = Nondamaging conditions currently on you are ineffective; stacks duration.
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| resistance = Nondamaging conditions currently on you are ineffective; stacks duration.
| Resolution = Incoming condition damage decreased by 33%; stacks duration.
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| resolution = Incoming condition damage decreased by 33%; stacks duration.
| Stability = Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
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| stability = Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
| Swiftness = Movement speed increased by 33%; stacks duration.
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| swiftness = Movement speed increased by 33%; stacks duration.
| Vigor = Endurance regeneration increased by 50%; stacks duration.
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| vigor = Endurance regeneration increased by 50%; stacks duration.
 
<!-- Conditions -->
 
<!-- Conditions -->
| aaaaaaaaaaaaaaaa = bbbbbbbbbbbbbbbbbbbbbbbbbb
+
| bleeding | bleed = Deals damage every second; stacks intensity.
| aaaaaaaaaaaaaaaa = bbbbbbbbbbbbbbbbbbbbbbbbbb
+
| burning | burn = Deals damage every second; stacks intensity.
| aaaaaaaaaaaaaaaa = bbbbbbbbbbbbbbbbbbbbbbbbbb
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| confusion | confused = Damage received on skill activation; stacks intensity.
| aaaaaaaaaaaaaaaa = bbbbbbbbbbbbbbbbbbbbbbbbbb
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| poisoned | poison = Deals damage every second; decreases healing effectiveness by 33%; damage stacks intensity.
| aaaaaaaaaaaaaaaa = bbbbbbbbbbbbbbbbbbbbbbbbbb
+
| torment | tormented = Deals damage every second. Deals additional damage to foes that aren't moving. Stacks intensity.
| aaaaaaaaaaaaaaaa = bbbbbbbbbbbbbbbbbbbbbbbbbb
+
| blinded | blind = Next outgoing attack misses; stacks duration.
| aaaaaaaaaaaaaaaa = bbbbbbbbbbbbbbbbbbbbbbbbbb
+
| chilled | chill = Movement speed decreased by 66%; skill cooldown increased by 66%; stacks duration.
| aaaaaaaaaaaaaaaa = bbbbbbbbbbbbbbbbbbbbbbbbbb
+
| crippled | cripple = Movement speed decreased by 50%; stacks duration.
| aaaaaaaaaaaaaaaa = bbbbbbbbbbbbbbbbbbbbbbbbbb
+
| fear | feared = Involuntary retreat; unable to act; stacks duration.
| aaaaaaaaaaaaaaaa = bbbbbbbbbbbbbbbbbbbbbbbbbb
+
| immobilized | immobilize | immobile = Unable to move; stacks duration.
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| slow | slowed = Skills and actions are slower.
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| taunt | taunted = Involuntarily attack foes.
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| weakness | weakened = Endurance regeneration decreased by 50%. 50% of hits are Glancing Blows (50% damage). Stacks duration.
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| vulnerability | vulnerable = Damage and condition damage taken are increased; stacks intensity.
 +
<!-- Auras -->
 +
| chaos aura = Give yourself random boons and your foe random conditions whenever you are struck.
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| dark aura = Surrounded by a dark aura that reduces incoming condition damage and causes torment each time you are struck (1-second cooldown per attacker).
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| fire aura = Enveloped in a fiery shield that burns foes, grants might each time you are struck (1-second cooldown per attacker).
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| frost aura = Chill foes that strike you (only once per second for each attacker); incoming damage is reduced by 10%.
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| light aura = When struck, you gain resolution. Incoming condition damage is reduced by 10%. (Cooldown: 1s)
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| magnetic aura = Reflect projectiles with magnetic energy.
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| shocking aura = Stun nearby attacking foes with an electric shock (only once per 2 seconds for each attacker).
 +
<!-- Control effects -->
 +
| daze = Disables all skills for a short duration.
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| stun = Prevents movement and actions for a short duration.
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| knockdown = Knocks the target on ground, preventing movement and actions for a short duration.
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| pull = Pulls the caster to the target or the target to a specific location and disables them for a short duration.
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| knockback = Knocks back the target away and on the ground, preventing movement and actions for a short duration.
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| launch = Throws the target in the air over a short distance, preventing movement and actions for a short duration. Can move Downed targets.
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| float = Causes the target to float in the air, preventing movement and actions for a short duration. Causes underwater targets to move up.
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| sink = Causes the underwater target to move downwards.
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<!-- Misc -->
 +
| armorsmith = Armorsmith is a crafting discipline that focuses on heavy armor.
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| artificer = Artificer is a crafting discipline that focuses on magical weapons.
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| chef = Chef is a crafting discipline that focuses on food and dyes.
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| huntsman = Huntsman is a crafting discipline that focuses on ranged weapons.
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| jeweler = Jeweler is a crafting discipline that focuses on trinkets.
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| leatherworker = Leatherworker is a crafting discipline that focuses on medium armor.
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| scribe = Scribe is a guild crafting discipline that is accessible from the Workshop in guild halls.
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| tailor = Tailor is a crafting discipline that focuses on light armor.
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| weaponsmith = Weaponsmith is a crafting discipline that focuses on melee weapons.
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<!-- Misc -->
 +
| agony = Deals damage every second; stacks intensity; reduces incoming healing and barrier application by 70% per stack; damage is reduced by agony resistance.
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| invulnerability = Immune to conditions and damage.
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| revealed = You cannot stealth.
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| stealth = Currently invisible. Ends if you deal damage.
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| superspeed = Movement speed is greatly increased. Maximum duration: 10s
 +
| unblockable = Your attacks are unblockable.
 +
| stun break | stunbreak = Skills that stun break will cancel control effects such as stun.
 
}}}}
 
}}}}
 
</includeonly><noinclude>{{Tooltip lookup/Documentation}}</noinclude>
 
</includeonly><noinclude>{{Tooltip lookup/Documentation}}</noinclude>

Latest revision as of 14:42, 7 September 2023

Description

Looks up a specific tooltip description through its name.

{{Tooltip lookup|<unnamed param 1>}}

Parameters

unnamed param 1
Tooltip name.

Examples

{{Tooltip lookup|Aegis}}

Block the next incoming attack; stacks duration.


{{Tooltip lookup|Fear}}

Involuntary retreat; unable to act; stacks duration.


{{Tooltip lookup|Chaos Aura}}

Give yourself random boons and your foe random conditions whenever you are struck.


{{Tooltip lookup|Agony}}

Deals damage every second; stacks intensity; reduces incoming healing and barrier application by 70% per stack; damage is reduced by agony resistance.


{{Tooltip lookup|Superspeed}}

Movement speed is greatly increased. Maximum duration: 10s

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