Difference between revisions of "Tooltip lookup"
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<includeonly>{{#if:{{{1|}}}|{{#switch: {{lc:{{{1}}}}} | <includeonly>{{#if:{{{1|}}}|{{#switch: {{lc:{{{1}}}}} | ||
+ | <!-- Specializations --> | ||
+ | | zeal = Zeal is a core specialization for the guardian. | ||
+ | | radiance = Radiance is a core specialization for the guardian. | ||
+ | | valor = Valor is a core specialization for the guardian. | ||
+ | | honor = Honor is a core specialization for the guardian. | ||
+ | | virtues = Virtues is a core specialization for the guardian. | ||
+ | | dragonhunter = Dragonhunter is an elite specialization for the guardian unlocked with the Heart of Thorns expansion | ||
+ | | firebrand = Firebrand is an elite specialization for the guardian unlocked with the Path of Fire expansion. | ||
+ | | willbender = Willbender is an elite specialization for the guardian unlocked with the End of Dragons expansion. | ||
+ | | corruption = Corruption is a core specialization for the revenant. | ||
+ | | retribution = Retribution is a core specialization for the revenant. | ||
+ | | salvation = Salvation is a core specialization for the revenant. | ||
+ | | invocation = Invocation is a core specialization for the revenant. | ||
+ | | devastation = Devastation is a core specialization for the revenant. | ||
+ | | herald = Herald is an elite specialization for the revenant unlocked with the Heart of Thorns expansion. | ||
+ | | renegade = Renegade is an elite specialization for the revenant unlocked with the Path of Fire expansion. | ||
+ | | vindicator = Vindicator is an elite specialization for the revenant unlocked with the End of Dragons expansion. | ||
+ | | strength = Strength is a core specialization for the warrior. | ||
+ | | arms = Arms is a core specialization for the warrior. | ||
+ | | defense = Defense is a core specialization for the warrior. | ||
+ | | tactics = Tactics is a core specialization for the warrior. | ||
+ | | discipline = Discipline is a core specialization for the warrior. | ||
+ | | berserker = Berserker is an elite specialization for the warrior unlocked with the Heart of Thorns expansion. | ||
+ | | spellbreaker = Spellbreaker is an elite specialization for the warrior unlocked with the Path of Fire expansion. | ||
+ | | bladesworn = Bladesworn is an elite specialization for the warrior unlocked with the End of Dragons expansion. | ||
+ | | explosives = Explosives is a core specialization for the engineer. | ||
+ | | firearms = Firearms is a core specialization for the engineer. | ||
+ | | inventions = Inventions is a core specialization for the engineer. | ||
+ | | alchemy = Alchemy is a core specialization for the engineer. | ||
+ | | tools = Tools is a core specialization for the engineer. | ||
+ | | scrapper = Scrapper is an elite specialization for the engineer unlocked with the Heart of Thorns expansion. | ||
+ | | holosmith = Holosmith is an elite specialization for the engineer unlocked with the Path of Fire expansion. | ||
+ | | mechanist = Mechanist is an elite specialization for the engineer unlocked with the End of Dragons expansion. | ||
+ | | marksmanship = Marksmanship is a core specialization for the ranger. | ||
+ | | skirmishing = Skirmishing is a core specialization for the ranger. | ||
+ | | wilderness Survival = Wilderness Survival is a core specialization for the ranger. | ||
+ | | nature Magic = Nature Magic is a core specialization for the ranger. | ||
+ | | beastmastery = Beastmastery is a core specialization for the ranger. | ||
+ | | druid = Druid is an elite specialization for the ranger unlocked with the Heart of Thorns expansion. | ||
+ | | soulbeast = Soulbeast is an elite specialization for the ranger unlocked with the Path of Fire expansion. | ||
+ | | untamed = Untamed is an elite specialization for the ranger unlocked with the End of Dragons expansion. | ||
+ | | deadly Arts = Deadly Arts is a core specialization for the thief. | ||
+ | | critical Strikes = Critical Strikes is a core specialization for the thief. | ||
+ | | shadow Arts = Shadow Arts is a core specialization for the thief. | ||
+ | | acrobatics = Acrobatics is a core specialization for the thief. | ||
+ | | trickery = Trickery is a core specialization for the thief. | ||
+ | | daredevil = Daredevil is an elite specialization for the thief unlocked with the Heart of Thorns expansion. | ||
+ | | deadeye = Deadeye is an elite specialization for the thief unlocked with the Path of Fire expansion. | ||
+ | | specter = Specter is an elite specialization for the thief unlocked with the End of Dragons expansion. | ||
+ | | fire = Fire is a core specialization of the elementalist. | ||
+ | | air = Air is a core specialization of the elementalist. | ||
+ | | earth = Earth is a core specialization of the elementalist. | ||
+ | | water = Water is a core specialization of the elementalist. | ||
+ | | arcane = Arcane is a core specialization of the elementalist. | ||
+ | | tempest = Tempest is an elite specialization for the elementalist unlocked with the Heart of Thorns expansion. | ||
+ | | weaver = Weaver is an elite specialization for the elementalist unlocked with the Path of Fire expansion. | ||
+ | | catalyst = Catalyst is an elite specialization for the elementalist unlocked with the End of Dragons expansion. | ||
+ | | domination = Domination is a core specialization for the mesmer. | ||
+ | | dueling = Dueling is a core specialization for the mesmer. | ||
+ | | chaos = Chaos is a core specialization for the mesmer. | ||
+ | | inspiration = Inspiration is a core specialization for the mesmer. | ||
+ | | illusions = Illusions is a core specialization for the mesmer. | ||
+ | | chronomancer = Chronomancer is an elite specialization for the mesmer unlocked with the Heart of Thorns expansion. | ||
+ | | mirage = Mirage is an elite specialization for the mesmer unlocked with the Path of Fire expansion. | ||
+ | | virtuoso = Virtuoso is an elite specialization for the mesmer unlocked with the End of Dragons expansion. | ||
+ | | spite = Spite is a core specialization for the necromancer. | ||
+ | | curses = Curses is a core specialization for the necromancer. | ||
+ | | death Magic = Death Magic is a core specialization for the necromancer. | ||
+ | | blood Magic = Blood Magic is a core specialization for the necromancer. | ||
+ | | soul Reaping = Soul Reaping is a core specialization for the necromancer. | ||
+ | | reaper = Reaper is an elite specialization for the necromancer unlocked with the Heart of Thorns expansion. | ||
+ | | scourge = Scourge is an elite specialization for the necromancer unlocked with the Path of Fire expansion. | ||
+ | | harbinger = Harbinger is an elite specialization for the necromancer unlocked with the End of Dragons expansion. | ||
<!-- Boons --> | <!-- Boons --> | ||
| aegis = Block the next incoming attack; stacks duration. | | aegis = Block the next incoming attack; stacks duration. | ||
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| crippled | cripple = Movement speed decreased by 50%; stacks duration. | | crippled | cripple = Movement speed decreased by 50%; stacks duration. | ||
| fear | feared = Involuntary retreat; unable to act; stacks duration. | | fear | feared = Involuntary retreat; unable to act; stacks duration. | ||
+ | | immobilized | immobilize | immobile = Unable to move; stacks duration. | ||
| slow | slowed = Skills and actions are slower. | | slow | slowed = Skills and actions are slower. | ||
| taunt | taunted = Involuntarily attack foes. | | taunt | taunted = Involuntarily attack foes. | ||
− | | weakness | Endurance regeneration decreased by 50%. 50% of hits are Glancing Blows (50% damage). Stacks duration. | + | | weakness | weakened = Endurance regeneration decreased by 50%. 50% of hits are Glancing Blows (50% damage). Stacks duration. |
| vulnerability | vulnerable = Damage and condition damage taken are increased; stacks intensity. | | vulnerability | vulnerable = Damage and condition damage taken are increased; stacks intensity. | ||
+ | <!-- Auras --> | ||
+ | | chaos aura = Give yourself random boons and your foe random conditions whenever you are struck. | ||
+ | | dark aura = Surrounded by a dark aura that reduces incoming condition damage and causes torment each time you are struck (1-second cooldown per attacker). | ||
+ | | fire aura = Enveloped in a fiery shield that burns foes, grants might each time you are struck (1-second cooldown per attacker). | ||
+ | | frost aura = Chill foes that strike you (only once per second for each attacker); incoming damage is reduced by 10%. | ||
+ | | light aura = When struck, you gain resolution. Incoming condition damage is reduced by 10%. (Cooldown: 1s) | ||
+ | | magnetic aura = Reflect projectiles with magnetic energy. | ||
+ | | shocking aura = Stun nearby attacking foes with an electric shock (only once per 2 seconds for each attacker). | ||
+ | <!-- Control effects --> | ||
+ | | daze = Disables all skills for a short duration. | ||
+ | | stun = Prevents movement and actions for a short duration. | ||
+ | | knockdown = Knocks the target on ground, preventing movement and actions for a short duration. | ||
+ | | pull = Pulls the caster to the target or the target to a specific location and disables them for a short duration. | ||
+ | | knockback = Knocks back the target away and on the ground, preventing movement and actions for a short duration. | ||
+ | | launch = Throws the target in the air over a short distance, preventing movement and actions for a short duration. Can move Downed targets. | ||
+ | | float = Causes the target to float in the air, preventing movement and actions for a short duration. Causes underwater targets to move up. | ||
+ | | sink = Causes the underwater target to move downwards. | ||
+ | <!-- Misc --> | ||
+ | | armorsmith = Armorsmith is a crafting discipline that focuses on heavy armor. | ||
+ | | artificer = Artificer is a crafting discipline that focuses on magical weapons. | ||
+ | | chef = Chef is a crafting discipline that focuses on food and dyes. | ||
+ | | huntsman = Huntsman is a crafting discipline that focuses on ranged weapons. | ||
+ | | jeweler = Jeweler is a crafting discipline that focuses on trinkets. | ||
+ | | leatherworker = Leatherworker is a crafting discipline that focuses on medium armor. | ||
+ | | scribe = Scribe is a guild crafting discipline that is accessible from the Workshop in guild halls. | ||
+ | | tailor = Tailor is a crafting discipline that focuses on light armor. | ||
+ | | weaponsmith = Weaponsmith is a crafting discipline that focuses on melee weapons. | ||
+ | <!-- Misc --> | ||
+ | | agony = Deals damage every second; stacks intensity; reduces incoming healing and barrier application by 70% per stack; damage is reduced by agony resistance. | ||
+ | | invulnerability = Immune to conditions and damage. | ||
+ | | revealed = You cannot stealth. | ||
+ | | stealth = Currently invisible. Ends if you deal damage. | ||
+ | | superspeed = Movement speed is greatly increased. Maximum duration: 10s | ||
+ | | unblockable = Your attacks are unblockable. | ||
+ | | stun break | stunbreak = Skills that stun break will cancel control effects such as stun. | ||
}}}} | }}}} | ||
</includeonly><noinclude>{{Tooltip lookup/Documentation}}</noinclude> | </includeonly><noinclude>{{Tooltip lookup/Documentation}}</noinclude> |
Latest revision as of 14:42, 7 September 2023
Description
Looks up a specific tooltip description through its name.
{{Tooltip lookup|<unnamed param 1>}}
Parameters
- unnamed param 1
- Tooltip name.
Examples
{{Tooltip lookup|Aegis}}
Block the next incoming attack; stacks duration.
{{Tooltip lookup|Fear}}
Involuntary retreat; unable to act; stacks duration.
{{Tooltip lookup|Chaos Aura}}
Give yourself random boons and your foe random conditions whenever you are struck.
{{Tooltip lookup|Agony}}
Deals damage every second; stacks intensity; reduces incoming healing and barrier application by 70% per stack; damage is reduced by agony resistance.
{{Tooltip lookup|Superspeed}}
Movement speed is greatly increased. Maximum duration: 10s
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We are seeking an experienced Build Admin for Throne and Liberty with a deep understanding of the meta across most weapons and game modes. Get in touch with Galaxian on Discord if you're a good fit for the role or know someone else who is. This is a paid position.