Difference between revisions of "Cyto"
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| designed for = Conquest | | designed for = Conquest | ||
| rating = test | | rating = test | ||
− | | focus = Condition Damage | + | | focus = Condition Damage, Control |
− | | difficulty = | + | | difficulty = 3 |
}} | }} | ||
==Overview== | ==Overview== | ||
− | Vass | + | Core Vass Grenadier makes use of the {{Relic|Relic of Vass}} to maximium it's possible potential while also retaining sustainablity. This is a low cover, high application type condition build. |
Line 15: | Line 15: | ||
{{Skill bar | {{Skill bar | ||
| profession = Engineer | | profession = Engineer | ||
− | |||
| weapon1 = Pistol | | weapon1 = Pistol | ||
| weapon2 = Shield | | weapon2 = Shield | ||
| healing = Elixir H | | healing = Elixir H | ||
| utility1 = Elixir Gun | | utility1 = Elixir Gun | ||
− | | utility2 = | + | | utility2 = Grenade Kit |
− | | utility3 = | + | | utility3 = Flamethrower |
− | | elite = | + | | elite = Elixir X |
}} | }} | ||
{{Skill bar aux|Elixir Gun}} | {{Skill bar aux|Elixir Gun}} | ||
+ | {{Skill bar aux|Grenade Kit}} | ||
+ | {{Skill bar aux|Flamethrower}} | ||
+ | {{Skill bar aux|Rampage}} | ||
+ | {{Skill bar aux|Tornado}} | ||
===Skill Variants=== | ===Skill Variants=== | ||
− | *{{Skill| | + | *{{Skill|Supply Crate}} - More sustain for leas mobility. |
− | |||
− | |||
Line 39: | Line 40: | ||
==Specializations== | ==Specializations== | ||
− | {{Specialization|Alchemy| | + | {{Specialization|Alchemy|Mid|Bot|Top}} |
− | {{Specialization| | + | {{Specialization|Explosives|Top|Bot|Mid}} |
− | {{Specialization| | + | {{Specialization|Inventions|Top|Bot|Top}} |
Line 50: | Line 51: | ||
| weapon2 = Shield | | weapon2 = Shield | ||
| sigil1 = Venom | | sigil1 = Venom | ||
− | | sigil2 = | + | | sigil2 = Energy |
− | | rune = | + | | rune = Trapper |
− | | amulet = | + | | amulet = Wizard |
| relic = Relic of Vass | | relic = Relic of Vass | ||
}} | }} | ||
===Equipment Variants=== | ===Equipment Variants=== | ||
− | *{{ | + | *{{Sigil|Cleansing}} |
------ | ------ |
Revision as of 20:37, 9 February 2024
This is a test build. You may comment and rate it.
Focused on: Condition damage and Control
Designed for: PvP Conquest
Difficulty:
Hard
Overview
Core Vass Grenadier makes use of the
to maximium it's possible potential while also retaining sustainablity. This is a low cover, high application type condition build.
Skill Bar
Pistol/Shield
Utility
Elixir Gun
Grenade Kit
Flamethrower
Rampage
Tornado
Skill Variants
- - More sustain for leas mobility.
Template Code
[&DQMdGSY5OR8UAQAAlQEAAIwBAABeAQAA8BUAAAAAAAAAAAAAAAAAAAAAAAACNgBXAAA=]
Specializations
Equipment
Pistol
Shield
Sigil
Sigil
Rune
Amulet
Relic
Equipment Variants
Usage
- This build is for dueling and teamfighting.
- & are best used to start fights and should be reused to stacks throughout. Most of your stacks will trigger from defensive usage.
- > 50 Heat: This will not only trigger through but will also hit multiple times pulsing more vass stacks away. This IS your strongest burst damage option in combination with & .
- Vulnerability or Bleeding or Confusion or Immobile it will depend on the match up you find yourself in. & : Optimially you will want to convert
- Use , , & to get rid of stacks quickly.
Bursts
- + > 50 Heat -> -> -> Shield 4 ->
- + -> -> Shield 4 ->
Bug
- Hitting yourself with or will apply a stack of to self
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