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Difference between revisions of "Renegade - Condi Renegade"

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| profession = revenant
 
| profession = revenant
 
| specialization = renegade
 
| specialization = renegade
| designed for = open world, open world general, open world solo
+
| designed for = open world, open world general
 
| focus = condition damage
 
| focus = condition damage
 
| rating = great
 
| rating = great
 
| xpac = pof
 
| xpac = pof
 +
| difficulty = 2
 
}}
 
}}
  
 
==Overview==
 
==Overview==
 
Condition Renegade combines high sustained DPS, defense, and a jack-of-all-trades toolkit that allows for a level of versatility only a handful of other builds can mimic.  
 
Condition Renegade combines high sustained DPS, defense, and a jack-of-all-trades toolkit that allows for a level of versatility only a handful of other builds can mimic.  
 
  
 
==Template Code==
 
==Template Code==
 
{{TemplateCode|
 
{{TemplateCode|
code = [&DQkOHQ8+PxrcEQAA1BEAACsSAAAGEgAAyhEAAAUEAAArEtQRBhIAAAAAAAA=]
+
code = [&DQkOHQMePxrcEQAA1BEAACsSAAAGEgAAyhEAAAUEAAArEtQRBhIAAAAAAAA=]
 
}}
 
}}
 
  
 
==Skill Bar==
 
==Skill Bar==
Line 29: Line 28:
 
|legend2 = Mallyx
 
|legend2 = Mallyx
 
}}
 
}}
 
  
 
===Weapon Variants===
 
===Weapon Variants===
 
* Offhand Sword - a power weapon but offers an extremely powerful skill in {{Skill|Shackling Wave}}
 
* Offhand Sword - a power weapon but offers an extremely powerful skill in {{Skill|Shackling Wave}}
 
* Staff - only useful as a reliable CC and block weapon
 
* Staff - only useful as a reliable CC and block weapon
 
  
 
===Skill Variants===
 
===Skill Variants===
Revenant in general is a class with a large toolkit. Part of learning the class is learning which tools to use for which situation. Review the options below:
+
Both options below should be used in place of {{Skill|Legendary Demon Stance}} and come at a very high DPS cost.
* {{Skill|Legendary Demon Stance}} - highest condi DPS option
+
* {{Skill|Legendary Centaur Stance}} - only used for {{Skill|Protective Solace}}
* {{Skill|Legendary Renegade Stance}} - provides very high vuln application, sustain, and CC; our bread and butter on Renegade
 
* {{Skill|Legendary Centaur Stance}} - Provides condi clear, projectile hate, and very high healing.
 
* {{Skill|Legendary Assassin Stance}} - Strike-based legend that can be useful when using {{Tooltip|Viper}} or {{Tooltip|Celestial}} gear.
 
 
* {{Skill|Legendary Dwarf Stance}} - Provide large amounts of defense and CC.
 
* {{Skill|Legendary Dwarf Stance}} - Provide large amounts of defense and CC.
 
  
 
==Specializations==
 
==Specializations==
{{Specialization|Devastation|bot|bot|bot}}
+
{{Specialization|Invocation|mid|bot|top}}
 
{{Specialization|Corruption|top|bot|top}}
 
{{Specialization|Corruption|top|bot|top}}
 
{{Specialization|Renegade|mid|mid|top}}
 
{{Specialization|Renegade|mid|mid|top}}
 
* {{Trait|Permeating Pestilence}} - condi clear
 
* {{Trait|Permeating Pestilence}} - condi clear
  
 
+
===Devastation===
===Invocation===
+
Devastation provides higher sustain than Invocation at a very small damage loss.  
Invocation provides more utility over Devastation or Corruption but sacrifices both damage and sustain; for this reason it is only recommended when running variants that focus on providing {{Tooltip|Alacrity}} or {{Tooltip|Might}} to allies via {{Skill|Orders from Above}} and {{Skill|Heroic Command}}.
+
{{Specialization|Devastation|mid|mid|bot|variant=y}}
{{Specialization|Invocation|mid|bot|mid|variant=y}}
 
* {{Trait|Cleansing Channel}} - condi clear
 
* {{Trait|Song of the Mists}} - provides a number of valuable abilities that trigger when you change legends; especially valuable if using Shiro or Jalis.
 
* {{Trait|Spirit Boon}} - additional boons
 
* {{Trait|Rapid Flow}} - a small increase to sustain
 
 
 
  
 
==Equipment==
 
==Equipment==
Line 67: Line 54:
 
| weight = Heavy
 
| weight = Heavy
 
| stats = Viper
 
| stats = Viper
| rune = Superior Rune of the Nightmare
+
| rune = Superior Rune of the Trapper
 
| rune-qt = 6
 
| rune-qt = 6
 
| weapon1 = Mace
 
| weapon1 = Mace
Line 75: Line 62:
 
| weapon3 = Shortbow
 
| weapon3 = Shortbow
 
| weapon4 =  
 
| weapon4 =  
| sigil3 = Superior Sigil of Earth
+
| sigil3 = Superior Sigil of Torment
 
| sigil4 = Superior Sigil of Doom
 
| sigil4 = Superior Sigil of Doom
 +
| relic = Relic of Akeem
 
}}
 
}}
 +
* {{Relic|Relic of the Fractal}} and {{Relic|Relic of the Nightmare}} are viable alternatives.
  
* {{Tooltip|Trailblazer}} - strong defense option
+
<br>
* {{Tooltip|Celestial}} - ally support; good for defensive trinkets
+
==Consumables==
* {{Rune|Superior Rune of the Elementalist}} / {{Rune|Superior Rune of the Trapper}} + 1 black diamond - alternative DPS runes
+
Budget consumables are acceptable for use in open world.
* {{Sigil|Superior Sigil of Energy}} - defensive sigil
 
  
 +
===DPS===
 +
* Prioritize '''Flatbread''' Ascended food.
 +
* {{Food|Plate of Beef Rendang}} / {{Food|Bowl of Truffle Risotto}}
 +
* {{Utility|Master Tuning Crystal}} / {{Utility|Tuning Icicle}}
  
====Interrupt Sigils====
+
===Defense===
Due to the frequency of interrupts when using {{Skill|Darkrazor's Daring}}, Renegade can make excellent use of interrupt sigils, such as {{Sigil|Superior Sigil of Draining}}. This can be very powerful against groups of trash mobs, though it loses effectiveness against anything with a defiance bar. We're listing the interrupt sigils here, separate from the normal sigils, because in situations where you aren't frequently fighting defiant foes they are typically stronger than what's listed above.
+
* {{Food|Bowl of Orrian Truffle and Meat Stew}}
* {{Sigil|Superior Sigil of Draining}} - for condition builds, this is the strongest of the Interrupt sigils to use by far and offers higher DPS and sustain against groups of enemies than any other sigil, provided the enemies are not Defiant.
+
* {{Food|Oysters with Spicy Sauce}}
 
+
* {{Food|Bowl of Lemongrass Mussel Pasta}}
  
==Consumables==
+
===Farming===
:'''Food'''
+
* Prioritize '''Flatbread''' Ascended food.
* Any ascended food is superior to any other food you could use. Steak for power, flatbread for conditions. Budget versions of these foods exist and are acceptable.
+
* {{Item|Birthday Blaster}} / {{Item|Feast of Delectable Birthday Cake}}
* {{food|Peppermint Omnomberry Bar}} - farming
+
* {{Food|Peppermint Omnomberry Bar}}
* {{food|Koi Cake}} - DPS
+
* {{Utility|Sharpening Skull}} (and variants)
* {{food|Bowl of Orrian Truffle and Meat Stew}} - defense
+
<br>
 
 
:'''Utility'''
 
* {{Utility|Sharpening Skull}} (and variants) - farming
 
* {{utility|Tuning Icicle}}, {{utility|Master Tuning Crystal}} - dps
 
* {{utility|Corsair Tuning Crystal}} - dps if using gear with high toughness
 
  
  
 
==Usage==
 
==Usage==
===Legend Breakdown: Damage & General Use===
 
Two big pieces of general advice here:
 
# Swap legends often, typically off cooldown.
 
# Try not to interrupt your auto-attack chain if possible.
 
 
Other than that, you can spam weapon skills and use your utilities appropriately as outlined below:
 
 
 
====Kalla====
 
{{Skill|Legendary Renegade Stance}}
 
# {{Skill|Breakrazor's Bastion}} is a massive AOE heal. Abuse it.
 
# {{Skill|Darkrazor's Daring}} provides very high CC and is a great stunbreak. Can also provide sustain/damage via {{Sigil|Superior Sigil of Draining}} if equipped.
 
# {{Skill|Razorclaw's Rage}} - we'll mostly be ignoring this skill but if you can hit allies with it, it's decent for DPS.
 
# {{Skill|Soulcleave's Summit}} - we don't talk about this.
 
# {{Skill|Icerazor's Ire}} - This is it. Our bread and butter. Iceyboy here applies a ton of {{Tooltip|Vulnerability}} for us very quickly. This is already great, as Vuln increases our damage, but with the traits we picked above it will trigger {{Trait|Dance of Death}} and rapidly stack Battle Scars for us. We can then spend these by landing a hit, which '''steals''' some health from our target and gives it to us.
 
 
This both increases our damage and makes us nearly immortal so long as we don't get CC'd. Your goal in Kalla is to use {{Skill|Icerazor's Ire}} off cooldown while assessing the need for other skills.
 
 
 
====Shiro====
 
{{Skill|Legendary Assassin Stance}}
 
:Shiro is our power DPS legend and is incredibly simple to use. Turn on {{Skill|Impossible Odds}} until you run out of energy. Hit things.
 
 
 
====Jalis====
 
{{Skill|Legendary Dwarf Stance}}
 
:At first blush Jalis may not seem like much, but he's likely the most powerful legend in Rev's kit for most solo play. A few big things to note:
 
* {{Skill|Forced Engagement}} is a huge amount of CC
 
* {{Skill|Forced Engagement}} and {{Skill|Rite of the Great Dwarf}} provide a LOT of damage reduction.
 
* {{Skill|Vengeful Hammers}} deal decent damage and provide some healing
 
* {{Skill|Inspiring Reinforcement}} is a good stability source.
 
 
Generally with Jalis, you want to assess if the threat warrants a {{Skill|Rite of the Great Dwarf}}. If not, wear the target down with {{Skill|Vengeful Hammers}} and {{Skill|Forced Engagement}} (if it has a breakbar).
 
 
 
====Mallyx====
 
{{Skill|Legendary Demon Stance}}
 
 
While in Mallyx, it's often best to simply activate {{Skill|Embrace the Darkness}} and let it run out. You can use {{Skill|Pain Absorption}} to break stun or give yourself a break from conditions, and {{Skill|Call to Anguish}} is a short-range leap which can group enemies up for you to burst down.
 
 
 
====Ventari====
 
{{Skill|Legendary Centaur Stance}}
 
:Our old friend Ventari is the worst of the legends for general play but you'll be happy he's there when you really need him. Ventari has two major components to remember:
 
# {{Skill|Protective Solace}} is a long-duration, low-upkeep dome of projectile hate. This skill trivializes content that relies heavily on projectiles, such as Carin in Bastion of the Penitent or the Champion Commander Razorwing. It does eventually expire, but it lasts quite a long time. Try to conserve energy while its up so you don't run out too fast.
 
# {{Skill|Purifying Essence}} is a spammable condition cleanse in an AOE. This is fantastic for random open world zergs.
 
 
 
 
===Damage===
 
===Damage===
This build relies on fast application of {{Tooltip|Vulnerability}}, {{Tooltip|Torment}}, and quick consumption of your Battlescars for damage and sustain. Because of energy management, there is no set rotation which you should follow, but rather a priority of skills. This also varies based on your current Legend and Weapon.  
+
* This build's damage centers around two loops, Shortbow and Mace/Axe.  
 
+
* The only major buff to be concerned about upkeep with this build is Kalla's Favor.
 
+
* You can gain Kalla's favor by gaining fury, striking a defiant enemy, striking an enemy's flank, or land a critical hit.
====Skill Breakdown====
+
* Against large enemies use {{Skill|Citadel Bombardment}} any time you have spare energy.
* {{Skill|Icerazor's Ire}} - our highest DPS skill which also doubles as our primary source of sustain
+
* Condition Renegade can function well with a simple priority system, such as below, but gets much stronger when you start to pay attention to the loops and how they sync up with your Stances. It is worth investing time into learning the raid rotation for this build if you are serious about maining it.
* {{Skill|Embrace the Darkness}} - in Mallyx, keep this up at all times
 
* {{Skill|Impossible Odds}} - in Shiro, keep this skill up at all times; activate {{Skill|Citadel Bombardment}} just before this skill for massive damage.
 
* {{Skill|Darkrazor's Daring}} - this skill does a small amount of damage but will stun enemies; this helps to very quickly eat through breakbars and keep enemies in place to ensure higher {{Tooltip|Torment}} damage.
 
* {{Skill|Citadel Bombardment}} - while energy intensive, against groups or Large-hitbox enemies, this skill is our highest DPS ability; avoid using it if using the Tormenting variant with Mallyx.
 
* {{Skill|Searing Fissure}} - one of our highest DPS skills
 
* {{Skill|Sevenshot}} - takes this place with a shortbow; applies significant torment
 
* {{Skill|Echoing Eruption}} - use this in your fire fields for might; applies considerable torment
 
* {{Skill|Bloodbane Path}} - spammable bleeds
 
* {{Skill|Temporal Rift}} - applies a large amount of torment and some CC
 
* {{Skill|Spiritcrush}} - strong AOE
 
* {{Skill|Scorchrazor}} - expensive to use, but provides good CC.
 
 
 
  
====Skill Priority====
+
====Mace/Axe====
* {{Skill|Icerazor's Ire}}  
+
# Syncs with {{Skill|Legendary Renegade Stance}}
* {{Skill|Embrace the Darkness}} / {{Skill|Impossible Odds}}
+
# {{Skill|Icerazor's Ire}} - this is never worth enhancing
* {{Skill|Darkrazor's Daring}} / {{Skill|Citadel Bombardment}}
+
# {{Skill|Razorclaw's Rage}} - always enhance this by casting any other Legendary Renegade skill first.
* {{Skill|Searing Fissure}} / {{Skill|Sevenshot}}
+
# {{Skill|Searing Fissure}}
* {{Skill|Echoing Eruption}} / {{Skill|Bloodbane Path}}
+
# {{Skill|Echoing Eruption}}
* {{Skill|Temporal Rift}} / {{Skill|Spiritcrush}}
+
# {{Skill|Temporal Rift}}
* {{Skill|Scorchrazor}}
 
  
 +
====Shortbow====
 +
# The shortbow loop generally wants to sync up with {{Skill|Legendary Demon Stance}} due to multihit synergy with {{Skill|Embrace the Darkness}}
 +
# Try to weave Shortbow auto-attacks between skill casts to maximize multihit.
 +
# Try and watch your energy as it gets lower. If a skill would take you below 0 energy, it is usually better to auto-attack or cast something else. Timing energy consumption in the Mallyx loop takes practice.
 +
# {{Skill|Embrace the Darkness}}
 +
# {{Skill|Sevenshot}}
 +
# {{Skill|Bloodbane Path}}
 +
# {{Skill|Spiritcrush}}
 +
# Fill with auto-attacks.
 +
# {{Skill|Scorchrazor}} - for CC only
  
 
===Defense===
 
===Defense===
Line 188: Line 124:
 
* {{Skill|Protective Solace}} is a long-duration projectile block
 
* {{Skill|Protective Solace}} is a long-duration projectile block
 
* {{Skill|Purifying Essence}} removes conditions
 
* {{Skill|Purifying Essence}} removes conditions
 
  
 
===Crowd Control===
 
===Crowd Control===
Line 195: Line 130:
 
* {{Skill|Scorchrazor}}
 
* {{Skill|Scorchrazor}}
 
* {{Skill|Darkrazor's Daring}}
 
* {{Skill|Darkrazor's Daring}}
 
 
==Video Examples==
 
* [https://www.youtube.com/watch?v=j8Xm3OoCCLE&ab_channel=UCW14gSHtjG_dSSPMZDiQl6w Jupiter's Guide to Open World Condi Renegade]
 
* [https://www.youtube.com/watch?v=fg2v_AhDt2E Trailblazer Ren vs Champion Chak Lobber]
 

Latest revision as of 14:47, 26 March 2024

The community gave this build a rating, making it top-tier: Great

Focused on: Condition damage

Designed for: Open World and Open World General

Expansions required: Path of Fire Builds

Difficulty:
Normal
This build was last updated on March 26, 2024 and is up to date for the October 8, 2024 patch.

Overview

Condition Renegade combines high sustained DPS, defense, and a jack-of-all-trades toolkit that allows for a level of versatility only a handful of other builds can mimic.

Template Code

[&DQkOHQMePxrcEQAA1BEAACsSAAAGEgAAyhEAAAUEAAArEtQRBhIAAAAAAAA=]
Copy Template Code

Skill Bar

Mace/Axe
Shortbow
Utility
Utility

Weapon Variants

  • Offhand Sword - a power weapon but offers an extremely powerful skill in Shackling Wave
  • Staff - only useful as a reliable CC and block weapon

Skill Variants

Both options below should be used in place of Legendary Demon Stance and come at a very high DPS cost.

  • Legendary Centaur Stance - only used for Protective Solace
  • Legendary Dwarf Stance - Provide large amounts of defense and CC.

Specializations

  • Permeating Pestilence - condi clear

Devastation

Devastation provides higher sustain than Invocation at a very small damage loss.

Equipment

Ascended gear and stat infusions are not required; you can use exotic gear with the same stats. This set uses gear that is very similar to Build:Renegade_-_Condi_DPS, making it excellent for general PVE

Head
Viper
Shoulders
Viper
Chest
Viper
Hands
Viper
Legs
Viper
Feet
Viper
Backpiece
Viper
Accessory
Viper
Accessory
Viper
Amulet
Viper
Ring
Viper
Ring
Viper
Mace
Viper
Axe
Viper
Sigil
Sigil
Shortbow
Viper
Sigil
Sigil
Rune
x6


Relic
  • Relic of the Fractal and Relic of the Nightmare are viable alternatives.


Consumables

Budget consumables are acceptable for use in open world.

DPS

  • Prioritize Flatbread Ascended food.
  • /
  • /

Defense

Farming

  • Prioritize Flatbread Ascended food.
  • /
  • (and variants)



Usage

Damage

  • This build's damage centers around two loops, Shortbow and Mace/Axe.
  • The only major buff to be concerned about upkeep with this build is Kalla's Favor.
  • You can gain Kalla's favor by gaining fury, striking a defiant enemy, striking an enemy's flank, or land a critical hit.
  • Against large enemies use Citadel Bombardment any time you have spare energy.
  • Condition Renegade can function well with a simple priority system, such as below, but gets much stronger when you start to pay attention to the loops and how they sync up with your Stances. It is worth investing time into learning the raid rotation for this build if you are serious about maining it.

Mace/Axe

  1. Syncs with Legendary Renegade Stance
  2. Icerazor's Ire - this is never worth enhancing
  3. Razorclaw's Rage - always enhance this by casting any other Legendary Renegade skill first.
  4. Searing Fissure
  5. Echoing Eruption
  6. Temporal Rift

Shortbow

  1. The shortbow loop generally wants to sync up with Legendary Demon Stance due to multihit synergy with Embrace the Darkness
  2. Try to weave Shortbow auto-attacks between skill casts to maximize multihit.
  3. Try and watch your energy as it gets lower. If a skill would take you below 0 energy, it is usually better to auto-attack or cast something else. Timing energy consumption in the Mallyx loop takes practice.
  4. Embrace the Darkness
  5. Sevenshot
  6. Bloodbane Path
  7. Spiritcrush
  8. Fill with auto-attacks.
  9. Scorchrazor - for CC only

Defense

  • Your Battle Scars from Devastation provide you with incredibly high sustain.
  • Swapping legends transfers conditions if using Permeating Pestilence
  • Rite of the Great Dwarf / Forced Engagement - useful for difficult solos where condition pressure is low.
  • Pain Absorption grants Resistance Resistance and breaks stun
  • Protective Solace is a long-duration projectile block
  • Purifying Essence removes conditions

Crowd Control

  • Jade Winds
  • Forced Engagement
  • Scorchrazor
  • Darkrazor's Daring


Ratings

This build has a rating of 5 stars based on 11 votes.
Log in or register to rate this build.
5 stars
Yusoffb01 gave this build 5 stars • October 2021
Easiest class to solo champs due to healing from: 1) Devastation trait - Battle scarred: siphon health after using healing skill 2) Devastation trait - Thrill of Combat: gain battle scars healing while in combat 3) Devastation trait - Dance of Death: Applying vuln gives battle scars healing 4) Invocation - Rapid Flow: Heal every 5 sec while in combat 6) Superior Rune of Renegade 6th bonus: Heal 172hp after inflicting torment 7) Superior Sigil of Torment: Heals every 5 sec due to Rune of Renegade 8) Superior Sigil of Draining: Heal when interrupting enemy 9) Scoop of Mintberry Swirl Ice Cream 10) Using the healing skill itself
5 stars
NagaOni gave this build 5 stars • June 2021
Best class in my personal opinion. The best build and class for Revenant, this is it! Superbly easy to learn and play, plus its the most powerful and high sustain and survivalibility. Use trailblazer set up for extra defense! Its definately worth the gold, for a quick set just get them from TP if youre new and have no crafting masteries yet. Shortbow dps combined with spamming of charr renegade utilitise and heals, youll survive almost all open world content with little or no effort! Mace and axe is just there for extra dps. And Malyxx is used mainly when you need a heal spike! Generally you will just use Charr Renegade A must try! Play this and youll never want to play another class!
5 stars
Ruv gave this build 5 stars • May 2021
This is it. This is my favorite build in the game. What really makes this shine isn't it's damage, it isn't it's survivability. It's its versatility. This build can adapt to any situation - ANY situation - and perform stellarly. It is capable of stunning solo dps and surprisingly good group dps, competing even with some raid dps builds. It's healing capability and buffing potential is also quite shocking. This build also gives you the freedom to run almost anything you want. Almost any trait, almost any weapon, almost any legend. They're all great and work well. There is no wrong way to play this. If you're looking for THE master of jack of all trades, this is it. This is the one. Play this build.
5 stars
Onlywrin gave this build 5 stars • May 2021
Rev in general is basically the strongest open world spec. With renegade, it's even better. It's like the oxyclean commercials but real.
5 stars
Hyra Lenn gave this build 5 stars • May 2021
After having tested this on some champs, I can safely say that Celestial Renegade is the go-to option for solo play. It melts things, it stays alive, it melts things, it provides great support and, oh, did I mention it melts things? I'm doing Corruption-Devastation-Renegade with the Pact of Pain instead of Abyssal Chill and Mace/Sw + Shortbow. It really is a great selection for a lot of different content. Unlike other builds, don't be afraid to switch legends based on encounter. Believe me, it will help you out more if you do.
5 stars
Happybliss gave this build 5 stars • January 2021
Arguably the best open world build for soloing hard contents like legy bounties, fractal cm. Good damage, crazy sustain and tools to deal with variety of situations, simple-to-no rotation, great at tagging and it is range. The only cons of the build are lack of condi clease (maybe use cleanse sigil on weapon swap) and really low mobility when not using shiro.
5 stars
Jack Armstrong gave this build 5 stars • December 2020
This is a remarkable build. Not only does it combine excellent damage and burst (even with the Trailblazer version) with excellent sustain, but it does this with a ranged weapon which makes it nearly unique. It's not for everyone--some people won't like how many ground-targeted skills there are, at least with the Kalla/Renegade stance--but if you don't mind that or can get by with the other stances, you owe it to yourself to give this build a try.
5 stars
BeastNHisHarlot gave this build 5 stars • December 2020
This build is ridiculously good. With the Retribution trait-line, survivability is not an issue and the damage output of this build is immense. The rotation is simple and effective and allows for soloing of nearly all content in PvE so long as the gear is decent. Also, it can wield a Unicorn bow. I don't think there is too much else to want from a build.
5 stars
Gunster gave this build 5 stars • July 2020
Probably the easiest & one of the strongest open world rev build currently. Has fantastic burst & sustain and can solo most champions & bounties. Slight variants include running any sort of major traits you want in the renegade line and either invocation, corruption, or retribution. The only staple is devastation 333 and running as a renegade. With invocation 122 & renegade minor traits you will have permanent fury, 25 might stacks, & hitting close to 90%+ CC with TB or dire making this build have great mixed damage. Icerazor's ire combined with DoD + battle scars ensures you immediately heal up to full every switch to Kalla. Be sure to avoid trying to solo any content where icerazor's (and your autos) won't hit, as you will lose a large chunk of your sustain but beyond that, go nuts.
5 stars
Linera gave this build 5 stars • July 2020
In my opinion this is the strongest open world rev build at the time of writing. Has excellent burst, good sustained damage, and ridiculous self-sustain when paired with runes of tormenting. This build can solo most champions comfortably provided you know the champions attacks. Overall an absolute powerhouse of an open world roamer.
5 stars
Onlywrin gave this build 5 stars • July 2020
Renegade is one of the strongest open world classes at the moment due to its insane sustain and relatively high damage. Shortbow has fast projectile speed and innate area damage on its autos, so this build can perform well in a zerg while also being capable of soloing legendary bounties and even dungeons. To really make the class shine you need to be familiar with all the tools at your disposal and swap out legends based on your situation, but its low input requirements make it a comfortable class to play for long periods of time.

Comments

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