Difference between revisions of "Guardian - Core Condition"
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As this is a core build, it has options available to free-to-play players as well. | As this is a core build, it has options available to free-to-play players as well. | ||
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==Skill Bar== | ==Skill Bar== | ||
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code = [&DQEqHxAZLhcmDyYPTAF4AUgBNgExAf4AiRI3AQAAAAAAAAAAAAAAAAAAAAA=] | code = [&DQEqHxAZLhcmDyYPTAF4AUgBNgExAf4AiRI3AQAAAAAAAAAAAAAAAAAAAAA=] | ||
}} | }} | ||
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==Specializations== | ==Specializations== | ||
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{{Specialization|Radiance|top|mid|top}} | {{Specialization|Radiance|top|mid|top}} | ||
{{Specialization|Virtues|bot|top|top}} | {{Specialization|Virtues|bot|top|top}} | ||
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==Equipment== | ==Equipment== | ||
− | Ascended gear and stat infusions are not required; you can use exotic gear with the same stats. | + | Ascended gear and stat infusions are not required; you can use exotic gear with the same stats. |
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===Viper DPS Equipment=== | ===Viper DPS Equipment=== | ||
This variant uses equipment similar to existing Condi DPS Firebrand raid builds, making it an easy gearing option for general PVE. | This variant uses equipment similar to existing Condi DPS Firebrand raid builds, making it an easy gearing option for general PVE. | ||
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==Consumables== | ==Consumables== | ||
Budget consumables are acceptable for use in open world. | Budget consumables are acceptable for use in open world. | ||
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* {{Food|Peppermint Omnomberry Bar}} | * {{Food|Peppermint Omnomberry Bar}} | ||
* {{Utility|Sharpening Skull}} (and variants) | * {{Utility|Sharpening Skull}} (and variants) | ||
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Latest revision as of 12:57, 29 March 2024
The community gave this build a rating, making it second-tier: Good
Focused on: Condition damage
Designed for: Open World, Open World General and Open World Core
Overview
A basic core guardian build focused on condition damage. This build has good damage at range and strong defensive capabilities.
As this is a core build, it has options available to free-to-play players as well.
Skill Bar
Weapon Variants
- Scepter - strong ranged DPS
- Mainhand Pistol - good ranged DPS
- Offhand Pistol - decent offhand; do not replace torch
- Staff - long-ranged option that is good for meta farming.
- Axe - very strong mainhand with CC
Skill Variants
- - cc
- - projectile hate
- - teleport and damage
- - long-duration stability
- - high CC against champions and projectile hate
- - strong defensive tool
Template Code
Specializations
Equipment
Ascended gear and stat infusions are not required; you can use exotic gear with the same stats.
Viper DPS Equipment
This variant uses equipment similar to existing Condi DPS Firebrand raid builds, making it an easy gearing option for general PVE.
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
x6
Free To Play Equipment
The following equipment is available to Free To Play players. It is not quite as powerful as the variants above, but holds its own even in instanced content.
Carrion
Carrion
Carrion
Carrion
Carrion
Carrion
Carrion
Carrion
Carrion
Carrion
Carrion
Carrion
Carrion
Carrion
Carrion
x6
Consumables
Budget consumables are acceptable for use in open world.
DPS
- Prioritize Flatbread Ascended food.
- /
- /
Defense
Farming
- Prioritize Flatbread Ascended food.
- /
- (and variants)
Usage
Damage
Swap between Greatsword and Scepter/Torch for damage. You should open most fights on Greatsword if you can and once its cooldowns are spent, swap to scepter/torch for better sustained damage.
Scepter Priority:
- (or other spirit weapon)
- Fill with auto-attacks
Sword Priority:
- Fill with auto-attacks
Greatsword Priority:
- Fill with auto-attacks
Your passive will also make up a significant amount of your damage through Burning. Use off cooldown for Fury and Quickness uptime.
If you are about to kill a mob, activate
for a large DPS increase, so long as you have Radiance traited.
Defense
- is a massive heal.
- / provide an on-demand block
- (focus) is a series of blocks
- is an area blind but will reduce your DPS drastically if you don't quickly reset it.
- removes conditions and provides a small amount of healing.
Ratings
Comments
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