Difference between revisions of "Mirage - Condi DPS"
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| specialization = Mirage | | specialization = Mirage | ||
| designed for = Raid | | designed for = Raid | ||
− | | rating = | + | | rating = Good |
| focus = Condition Damage | | focus = Condition Damage | ||
− | | meta = | + | | xpac = pof |
+ | | meta = | ||
+ | | difficulty = 3 | ||
}} | }} | ||
==Overview== | ==Overview== | ||
A condition DPS Mirage build. This build provides very high single target damage with the ambush skill {{Skill|Imaginary Axes}}. It excels against bosses that attack a lot due to a large portion of its damage coming from {{tooltip|Confusion}}. It is also highly survivable and can easily avoid boss attacks because it is in {{trait|Mirage Cloak}} for most of its rotation. | A condition DPS Mirage build. This build provides very high single target damage with the ambush skill {{Skill|Imaginary Axes}}. It excels against bosses that attack a lot due to a large portion of its damage coming from {{tooltip|Confusion}}. It is also highly survivable and can easily avoid boss attacks because it is in {{trait|Mirage Cloak}} for most of its rotation. | ||
+ | |||
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| specialization = Mirage | | specialization = Mirage | ||
| weapon1 = Axe | | weapon1 = Axe | ||
− | | weapon2 = | + | | weapon2 = Pistol |
− | | weapon3 = | + | | weapon3 = Staff |
− | | weapon4 = | + | | weapon4 = |
− | | healing = | + | | healing = False Oasis |
| utility1 = Signet of Midnight | | utility1 = Signet of Midnight | ||
| utility2 = Signet of Domination | | utility2 = Signet of Domination | ||
Line 26: | Line 29: | ||
| elite = Jaunt | | elite = Jaunt | ||
}} | }} | ||
+ | |||
+ | |||
+ | ===Weapon Variants=== | ||
+ | * '''Torch''' can replace '''Staff''' for a pure axe build. This build deals very similar damage and is more flexible (particularly in encounters where clones die, as the build can use {{trait|Self-Deception}}). However, the rotation is more difficult, and necessitates a gear change and switching to the '''Illusions''' traitline (see below). The greater focus on {{tooltip|Confusion}} can result in the build pulling ahead on some encounters. | ||
+ | ** Running a '''Focus''' instead of a '''Torch''' generates more {{tooltip|Confusion}} if you're able to consistently get the {{skill|Phantasmal Warden}} to combo with an ethereal or smoke field. The phantasm will not prioritise your own fields however, so this may be ineffective if your group is dropping a lot of "bad" combo fields (such as light or water fields). | ||
===Skill Variants=== | ===Skill Variants=== | ||
* {{Skill|Feedback}} over {{Skill|Crystal Sands}} if you need reflects. | * {{Skill|Feedback}} over {{Skill|Crystal Sands}} if you need reflects. | ||
+ | * {{skill|Signet of the Ether}} will be higher damage if running the '''Axe'''-only build. | ||
+ | |||
==Template Code== | ==Template Code== | ||
{{TemplateCode| | {{TemplateCode| | ||
− | code = [& | + | code = [&DQcBJy0dOx/uFSMP4BWKFoMBgwGBAYEBRhe8AQAAAAAAAAAAAAAAAAAAAAA=] |
}} | }} | ||
Line 41: | Line 51: | ||
{{Specialization|Dueling|bot|top|mid}} | {{Specialization|Dueling|bot|top|mid}} | ||
{{Specialization|Chaos|top|bot|top}} | {{Specialization|Chaos|top|bot|top}} | ||
− | {{Specialization|Mirage| | + | {{Specialization|Mirage|bot|bot|top}} |
+ | |||
+ | |||
+ | ===Trait Variants=== | ||
+ | * {{Trait|Bountiful Disillusionment}} provides your group with incidental {{tooltip|Might}} and {{tooltip|Vigor}}, and yourself with some {{tooltip|Stability}}. Use if your {{tooltip|Vigor}} uptime is low, but be careful on encounters featuring boon corruption, as the {{tooltip|Stability}} can be corrupted into {{tooltip|Fear}}. | ||
+ | * {{Trait|Renewing Oasis}} can be taken for if your {{tooltip|Regeneration}} uptime is low. | ||
===Specialization Variants=== | ===Specialization Variants=== | ||
− | + | If using the axe-only build, you cannot benefit fully from {{trait|Illusionary Membrane}} or {{trait|Chaotic Potency}}. This makes Illusions pull ahead: | |
− | + | {{Specialization|Illusions|bot|bot|bot|variant=y}} | |
+ | |||
+ | This build's rotation is a bit more flexible, and {{trait|Malicious Sorcery}} incentivises actively timing your evades to avoid enemy attacks. Lacking {{trait|Chaotic Persistence}} also means you'll need to make some adjustments to the gear (see below). | ||
+ | |||
+ | You can run {{trait|Self-Deception}} with this variant to make clone management better. | ||
+ | |||
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| stats = Viper | | stats = Viper | ||
| weight = Light | | weight = Light | ||
− | | rune = Superior Rune of the | + | | rune = Superior Rune of the Trapper |
| rune-qt = 6 | | rune-qt = 6 | ||
| weapon1 = Axe | | weapon1 = Axe | ||
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| sigil1 = Superior Sigil of Bursting | | sigil1 = Superior Sigil of Bursting | ||
| sigil2 = Superior Sigil of Energy | | sigil2 = Superior Sigil of Energy | ||
− | | | + | | weapon3 = Staff |
+ | | sigil3 = Superior Sigil of Bursting | ||
| sigil4 = Superior Sigil of Energy | | sigil4 = Superior Sigil of Energy | ||
| infusion1 = Spiteful +9 Agony Infusion | | infusion1 = Spiteful +9 Agony Infusion | ||
− | | infusion1-qt = | + | | infusion1-qt = 18 |
− | | | + | | relic = Relic of the Fractal |
− | |||
| variant = | | variant = | ||
<!-- Custom stats --> | <!-- Custom stats --> | ||
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− | === | + | ===Non-SotO Relics=== |
− | + | There aren't any reliable core damage relics for mirage, though there are a few options that might be good: | |
+ | * {{relic|Relic of the Mirage}} - depending on the boss, you might be able to trigger this a lot, and it is theoretically stronger than the recommended relic. | ||
+ | * {{relic|Relic of Durability}} - {{tooltip|Regeneration}} is important thanks to {{trait|Chaotic Persistence}}, so this can help with the uptime somewhat. | ||
+ | |||
+ | |||
+ | ===Axe Variant=== | ||
+ | If running '''Axe''' with '''Illusions''', you'll need to make up for the lack of expertise from {{trait|Chaotic Persistence}}: | ||
+ | * Swap {{sigil|Superior Sigil of Bursting}} to a {{sigil|Superior Sigil of Demons}} | ||
+ | ** It would be optimal to use 18 '''Malign''' infusions and {{utility|Toxic Focusing Crystal}} with this setup | ||
+ | * Alternatively, swap {{sigil|Superior Sigil of Bursting}} to a {{sigil|Superior Sigil of Malice}} | ||
+ | ** It would be optimal to use 18 '''Malign''' infusions, {{food|Meaty Asparagus Skewer}} and {{utility|Toxic Focusing Crystal}} with this setup | ||
+ | |||
==Consumables== | ==Consumables== | ||
− | |||
− | |||
− | ''' | + | '''Food''' |
− | * {{ | + | * {{food|Koi Cake}}, {{food|Rare Veggie Pizza}}, {{food|Red-Lentil Saobosa}}, or ascended alternatives |
− | + | ||
+ | |||
+ | '''Utility''' | ||
+ | * {{utility|Tuning Icicle}} or {{utility| Potent Master Tuning Crystal}} | ||
+ | |||
==Usage== | ==Usage== | ||
− | ===Opener=== | + | |
+ | ===Staxe Rotation=== | ||
+ | A big part of this rotation is maximising the uptime of Chaos Armor for {{trait|Illusionary Membrane}}. This can be applied with {{skill|Chaos Armor}}, {{Skill|Cry of Frustration}}, or by leaping in an ethereal field: | ||
+ | * Ethereal Fields: {{skill|Chaos Storm}}, and the '''Lesser Chaos Storm''' triggered by {{skill|False Oasis}} (via {{trait|Method of Madness}}) | ||
+ | * Leap Finishers: {{skill|Axes of Symmetry}} and {{skill|Jaunt}} | ||
+ | |||
+ | <big>'''Opener'''</big><br> | ||
+ | Begin on '''Staff''' | ||
+ | # {{skill|Phantasmal Warlock}}, and {{skill|Phase Retreat}} and {{tooltip|Dodge}} during the cast | ||
+ | # {{skill|Chaos Vortex}} | ||
+ | # {{skill|Jaunt}} back into position | ||
+ | # {{skill|Chaos Armor}} | ||
+ | # {{skill|Chaos Storm}} | ||
+ | # {{tooltip|Dodge}} | ||
+ | # {{tooltip|Weapon Swap}} | ||
+ | |||
+ | |||
+ | <big>'''Axe'''</big> | ||
+ | # {{Skill|Imaginary Axes}} | ||
+ | # {{Skill|Phantasmal Duelist}} | ||
+ | # {{Skill|Axes of Symmetry}} | ||
+ | # {{Skill|Lingering Thoughts}} | ||
+ | # {{Skill|Cry of Frustration}} and {{Skill|Mind Wrack}} during '''Lingering Thoughts''' - always use '''Cry of Frustration''' first and you can skip '''Mind Wrack''' if you find it easier as it is a very small DPS increase | ||
+ | # {{Skill|Magic Bullet}} | ||
+ | # {{Skill|Lingering Thoughts}} | ||
+ | # {{skill|Jaunt}} - you want to leap inside your '''Chaos Storm''' before it disappears to trigger '''Chaos Armor''', but make sure not to use it too early and cancel the clone from '''Lingering Thoughts''' | ||
+ | # {{Skill|Crystal Sands}} and {{tooltip|Dodge}} during the cast - make sure not to drop the Mirage Mirror on yourself | ||
+ | # {{Skill|Imaginary Axes}} | ||
+ | # {{skill|Lacerating Chop}} {{to}} {{skill|Ethereal Chop}} {{to}} {{skill|Mirror Strikes}} | ||
+ | # Move into the Mirage Mirror from '''Crystal Sands''' | ||
+ | # {{Skill|Imaginary Axes}} | ||
+ | # {{skill|Lacerating Chop}} {{to}} {{skill|Ethereal Chop}} - this gives your clones time to finish using '''Imaginary Axes''' | ||
+ | # {{Skill|Axes of Symmetry}} and {{tooltip|Dodge}} during the cast | ||
+ | # {{Skill|Imaginary Axes}} | ||
+ | # {{tooltip|Weapon Swap}} | ||
+ | |||
+ | |||
+ | <big>'''Staff'''</big> | ||
+ | # {{skill|False Oasis}} and {{tooltip|Dodge}} during the cast | ||
+ | # {{skill|Chaos Vortex}} and {{skill|Chaos Armor}} during the cast | ||
+ | # Autoattack in place and let the Mirage Mirror from '''False Oasis''' trigger another dodge | ||
+ | # {{skill|Chaos Vortex}} | ||
+ | # Autoattack, and {{tooltip|Dodge}} {{to}} {{skill|Chaos Vortex}} when you have enough endurance (make sure to leave at least two autos in between ambushes to allow your clones time to finish) | ||
+ | # {{skill|Phantasmal Warlock}} just before Weapon Swap is ready | ||
+ | # {{skill|Chaos Storm}} and {{tooltip|Dodge}} during the cast | ||
+ | # {{tooltip|Weapon Swap}} | ||
+ | # Return to the start of the '''Axe''' section | ||
+ | |||
+ | |||
+ | [https://youtu.be/ejjrVdyh0AY Video example] | ||
+ | |||
+ | |||
+ | ===Axe Rotation=== | ||
+ | |||
+ | <big>'''Opener'''</big> | ||
# {{Skill|The Prestige}} | # {{Skill|The Prestige}} | ||
# {{Skill|Phantasmal Mage}} | # {{Skill|Phantasmal Mage}} | ||
+ | # Dodge and use {{Skill|Imaginary Axes}} | ||
+ | # {{tooltip|Weapon Swap}} | ||
+ | # {{Skill|Phantasmal Duelist}} | ||
+ | # {{Skill|Signet of the Ether}} | ||
+ | # {{Skill|Jaunt}} as soon as your first clone appears to generate a second via {{trait|Self-Deception}} | ||
# {{Skill|Lingering Thoughts}} | # {{Skill|Lingering Thoughts}} | ||
− | # {{tooltip| | + | # {{Skill|Jaunt}} as soon as the clone from '''Lingering Thoughts''' appears |
+ | # {{tooltip|Dodge}} and use {{Skill|Imaginary Axes}} as soon as you reach 3 clones | ||
+ | # {{Skill|Lingering Thoughts}} | ||
+ | # {{Skill|Cry of Frustration}} and {{Skill|Mind Wrack}} during '''Lingering Thoughts''' - always use '''Cry of Frustration''' first and you can skip '''Mind Wrack''' if you find it easier as it is a very small DPS increase | ||
+ | # {{Skill|Crystal Sands}} and {{Skill|Jaunt}} to quickly get back to three clones | ||
# {{Skill|Magic Bullet}} | # {{Skill|Magic Bullet}} | ||
# {{Skill|Phantasmal Duelist}} | # {{Skill|Phantasmal Duelist}} | ||
− | # {{ | + | # {{tooltip|Dodge}} and use {{Skill|Imaginary Axes}} |
− | |||
− | |||
− | |||
− | |||
− | |||
# {{Skill|Axes of Symmetry}} | # {{Skill|Axes of Symmetry}} | ||
+ | # {{Skill|Lacerating Chop}} - one auto to give your clones time to finish '''Axes of Symmetry''' | ||
+ | # {{tooltip|Dodge}} and use {{Skill|Imaginary Axes}} | ||
− | + | <big>'''Rest of the Rotation'''</big> | |
+ | |||
After the opener above you want to be dodging as often as you can to trigger {{Skill|Imaginary Axes}}. Try to complete an auto-attack chain between each cast of {{Skill|Imaginary Axes}} to ensure that all your clones have time to cast it as well as they probably won't have {{tooltip|Quickness}}. | After the opener above you want to be dodging as often as you can to trigger {{Skill|Imaginary Axes}}. Try to complete an auto-attack chain between each cast of {{Skill|Imaginary Axes}} to ensure that all your clones have time to cast it as well as they probably won't have {{tooltip|Quickness}}. | ||
* Try to cast {{Skill|Cry of Frustration}} off cooldown, and immediately recover three clones. The best way to do this is to shatter during the cast of {{Skill|Lingering Thoughts}} and immediately follow up with {{Skill|Crystal Sands}} or {{Skill|Jaunt}}. | * Try to cast {{Skill|Cry of Frustration}} off cooldown, and immediately recover three clones. The best way to do this is to shatter during the cast of {{Skill|Lingering Thoughts}} and immediately follow up with {{Skill|Crystal Sands}} or {{Skill|Jaunt}}. | ||
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− | ===Tips=== | + | [https://youtu.be/Rc1eICZtctc Video example] |
+ | |||
+ | [https://youtu.be/S4CaM_uNbSc Video example (Riddle of Sand)] | ||
+ | |||
+ | |||
+ | ===General Tips=== | ||
* Dodge as much as possible while leaving yourself endurance to evade attacks. Be sure to only weapon swap when below 50% endurance so as not to waste any of the endurance gained from {{Sigil|Superior Sigil of Energy}}. | * Dodge as much as possible while leaving yourself endurance to evade attacks. Be sure to only weapon swap when below 50% endurance so as not to waste any of the endurance gained from {{Sigil|Superior Sigil of Energy}}. | ||
* Make sure to never break your auto-attack chain that includes: {{Skill|Lacerating Chop}}, {{Skill|Ethereal Chop}} and {{Skill|Mirror Strikes}}. | * Make sure to never break your auto-attack chain that includes: {{Skill|Lacerating Chop}}, {{Skill|Ethereal Chop}} and {{Skill|Mirror Strikes}}. | ||
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** Make sure to never use {{Skill|Jaunt}} during {{Skill|Imaginary Axes}} and {{Skill|Axes of Symmetry}} as this will create new clones due to the {{Trait|Self-Deception}} and will cancel the clones attack. | ** Make sure to never use {{Skill|Jaunt}} during {{Skill|Imaginary Axes}} and {{Skill|Axes of Symmetry}} as this will create new clones due to the {{Trait|Self-Deception}} and will cancel the clones attack. | ||
* Make sure to never {{tooltip|Weapon swap}} during the animation of {{Skill|Imaginary Axes}} as this will cancel the Ambush attack. | * Make sure to never {{tooltip|Weapon swap}} during the animation of {{Skill|Imaginary Axes}} as this will cancel the Ambush attack. | ||
− | * If your target is about to attack, you can slightly delay {{Skill|Phantasmal Mage}} or {{Skill|Magic Bullet}} in order to trigger {{Trait|Chaotic Interruption}}. This trait will trigger even against foes with defiance bars, provided they are using a skill. The cast time of {{Skill|Phantasmal Mage}} might make it difficult to time. | + | * If your target is about to attack, you can slightly delay {{skill|Chaos Storm}}, {{Skill|Phantasmal Mage}} or {{Skill|Magic Bullet}} in order to trigger {{Trait|Chaotic Interruption}}. This trait will trigger even against foes with defiance bars, provided they are using a skill. The cast time of {{Skill|Phantasmal Mage}} might make it difficult to time. |
Latest revision as of 01:40, 22 May 2024
The community gave this build a rating, making it second-tier: Good
Focused on: Condition damage
Designed for: Raids
Overview
A condition DPS Mirage build. This build provides very high single target damage with the ambush skill Confusion. It is also highly survivable and can easily avoid boss attacks because it is in for most of its rotation.
. It excels against bosses that attack a lot due to a large portion of its damage coming from
Skill Bar
Weapon Variants
- Torch can replace Staff for a pure axe build. This build deals very similar damage and is more flexible (particularly in encounters where clones die, as the build can use Confusion can result in the build pulling ahead on some encounters.
- Running a Focus instead of a Torch generates more Confusion if you're able to consistently get the to combo with an ethereal or smoke field. The phantasm will not prioritise your own fields however, so this may be ineffective if your group is dropping a lot of "bad" combo fields (such as light or water fields).
). However, the rotation is more difficult, and necessitates a gear change and switching to the Illusions traitline (see below). The greater focus on
Skill Variants
- over if you need reflects.
- will be higher damage if running the Axe-only build.
Template Code
Specializations
Trait Variants
- Might and Vigor, and yourself with some Stability. Use if your Vigor uptime is low, but be careful on encounters featuring boon corruption, as the Stability can be corrupted into Fear. provides your group with incidental
- Regeneration uptime is low. can be taken for if your
Specialization Variants
If using the axe-only build, you cannot benefit fully from
or . This makes Illusions pull ahead:This build's rotation is a bit more flexible, and
incentivises actively timing your evades to avoid enemy attacks. Lacking also means you'll need to make some adjustments to the gear (see below).You can run
with this variant to make clone management better.
Equipment
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
x6
x18
Non-SotO Relics
There aren't any reliable core damage relics for mirage, though there are a few options that might be good:
- - depending on the boss, you might be able to trigger this a lot, and it is theoretically stronger than the recommended relic.
- Regeneration is important thanks to , so this can help with the uptime somewhat. -
Axe Variant
If running Axe with Illusions, you'll need to make up for the lack of expertise from
:- Swap
- It would be optimal to use 18 Malign infusions and with this setup
to a
- Alternatively, swap
- It would be optimal to use 18 Malign infusions, and with this setup
to a
Consumables
Food
- , , , or ascended alternatives
Utility
- or
Usage
Staxe Rotation
A big part of this rotation is maximising the uptime of Chaos Armor for
. This can be applied with , , or by leaping in an ethereal field:- Ethereal Fields: , and the Lesser Chaos Storm triggered by (via )
- Leap Finishers: and
Opener
Begin on Staff
- Dodge during the cast , and and
- back into position
- Dodge
- Weapon Swap
Axe
- and during Lingering Thoughts - always use Cry of Frustration first and you can skip Mind Wrack if you find it easier as it is a very small DPS increase
- - you want to leap inside your Chaos Storm before it disappears to trigger Chaos Armor, but make sure not to use it too early and cancel the clone from Lingering Thoughts
- Dodge during the cast - make sure not to drop the Mirage Mirror on yourself and
- ⇒ ⇒
- Move into the Mirage Mirror from Crystal Sands
- ⇒ - this gives your clones time to finish using Imaginary Axes
- Dodge during the cast and
- Weapon Swap
Staff
- Dodge during the cast and
- and during the cast
- Autoattack in place and let the Mirage Mirror from False Oasis trigger another dodge
- Autoattack, and Dodge ⇒ when you have enough endurance (make sure to leave at least two autos in between ambushes to allow your clones time to finish)
- just before Weapon Swap is ready
- Dodge during the cast and
- Weapon Swap
- Return to the start of the Axe section
Axe Rotation
Opener
- Dodge and use
- Weapon Swap
- as soon as your first clone appears to generate a second via
- as soon as the clone from Lingering Thoughts appears
- Dodge and use as soon as you reach 3 clones
- and during Lingering Thoughts - always use Cry of Frustration first and you can skip Mind Wrack if you find it easier as it is a very small DPS increase
- and to quickly get back to three clones
- Dodge and use
- - one auto to give your clones time to finish Axes of Symmetry
- Dodge and use
Rest of the Rotation
After the opener above you want to be dodging as often as you can to trigger Quickness.
. Try to complete an auto-attack chain between each cast of to ensure that all your clones have time to cast it as well as they probably won't have- Try to cast
- It is worth slightly delaying skills that generate clones in order to guarantee you can get back to three as soon as possible.
off cooldown, and immediately recover three clones. The best way to do this is to shatter during the cast of and immediately follow up with or .
- If is on cooldown, you can instead use provided you can get back three clones immediately.
- Use off cooldown, but make sure you have three clones
- Use , and off cooldown.
- Use off cooldown and be sure to press autoattack immediately to remove your stealth and continue attacking.
- Use off cooldown. Be mindful of your where you place the , as you will want to be able to access them later. The spawns in the center of the skill's AoE marker.
- Keep a charge or two of for mobility or in case you run out of clones for some reason.
Video example (Riddle of Sand)
General Tips
- Dodge as much as possible while leaving yourself endurance to evade attacks. Be sure to only weapon swap when below 50% endurance so as not to waste any of the endurance gained from .
- Make sure to never break your auto-attack chain that includes:
- Entering Mirage cloak and casting will not interrupt your auto-attack chain
- All your skills other than and shatters will interrupt your auto-attack chain.
, and .
- Make sure to never use during and as this will create new clones due to the and will cancel the clones attack.
can be cast during other skills' channels.
- Make sure to never Weapon swap during the animation of as this will cancel the Ambush attack.
- If your target is about to attack, you can slightly delay , or in order to trigger . This trait will trigger even against foes with defiance bars, provided they are using a skill. The cast time of might make it difficult to time.
Ratings
Comments
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