Difference between revisions of "Druid - Power CC Druid"
Line 6: | Line 6: | ||
| focus = strike damage, control, mobility | | focus = strike damage, control, mobility | ||
| difficulty = 2 | | difficulty = 2 | ||
+ | | xpac = hot, eod, soto | ||
}} | }} | ||
Line 18: | Line 19: | ||
| weapon1 = mace | | weapon1 = mace | ||
| weapon2 = mace | | weapon2 = mace | ||
− | | weapon3 = | + | | weapon3 = hammer |
| weapon4 = | | weapon4 = | ||
− | | healing = | + | | healing = Healing Spring |
− | | utility1 = Signet of | + | | utility1 = Signet of Renewal |
| utility2 = "Protect Me!" | | utility2 = "Protect Me!" | ||
− | | utility3 = | + | | utility3 = Glyph of Equality |
| elite = Glyph of the Stars | | elite = Glyph of the Stars | ||
− | | pet1 = | + | | pet1 = Sky-Chak Striker |
| pet2 = Smokescale | | pet2 = Smokescale | ||
}} | }} | ||
Line 32: | Line 33: | ||
==Template Code== | ==Template Code== | ||
{{TemplateCode| | {{TemplateCode| | ||
− | code = [& | + | code = [&DQQILyEaBTehAHkAwgC7ALsAqwHmErgAtBLtAEQuKhUAAAAAAAAAAAAAAAACMwA1AAA=] |
}} | }} | ||
Line 38: | Line 39: | ||
==Specializations== | ==Specializations== | ||
{{Specialization|Marksmanship|bot|bot|mid}} | {{Specialization|Marksmanship|bot|bot|mid}} | ||
− | {{Specialization| | + | {{Specialization|Wilderness Survival|mid|mid|top}} |
{{Specialization|Druid|bot|top|bot}} | {{Specialization|Druid|bot|top|bot}} | ||
Line 46: | Line 47: | ||
| weapon1 = mace | | weapon1 = mace | ||
| weapon2 = mace | | weapon2 = mace | ||
− | | weapon3 = | + | | weapon3 = hammer |
| weapon4 = | | weapon4 = | ||
| sigil1 = Cleansing | | sigil1 = Cleansing | ||
| sigil2 = Energy | | sigil2 = Energy | ||
− | | sigil3 = | + | | sigil3 = Energy |
| sigil4 = Savagery | | sigil4 = Savagery | ||
− | | rune = | + | | rune = Scrapper |
| amulet = Berserker | | amulet = Berserker | ||
− | | relic = Relic of | + | | relic = Relic of the Midnight King |
}} | }} | ||
+ | |||
+ | |||
+ | ===Equipment Changes=== | ||
+ | '''Rune''' | ||
+ | * {{Rune|Dolyak}} - more tanky option. | ||
Revision as of 21:03, 16 June 2024
This is a test build. You may comment and rate it.
Focused on: Strike damage, Control and Mobility
Designed for: PvP Conquest
Difficulty:
Normal
This build was last updated on June 16, 2024.
Overview
A Power Druid build for PvP which makes use of the new Maces along with a bunch of control oriented traits to dish out high damage while keeping targets CC'd.
Skill Bar
Mace/Mace
Hammer
Utility
Template Code
[&DQQILyEaBTehAHkAwgC7ALsAqwHmErgAtBLtAEQuKhUAAAAAAAAAAAAAAAACMwA1AAA=]
Specializations
Equipment
Mace
Mace
Sigil
Sigil
Hammer
Sigil
Sigil
Rune
Amulet
Relic
Equipment Changes
Rune
- - more tanky option.
Usage
To be added
Top Streamers
- Twitch: Boyce
Ratings
I'm surprised this build only appeared now, because I've been playing it for about half a year. I'm a newbie, but I managed to get a rating of 1600+ playing it. This druid is good at almost everything. The choice of amulet and rune is situational.
I'm surprised it's not more popular. Great damage, CC, decent mobility and sustain. Fairly high utility value with AoE stealth and rez, even Swiftness stacking. Strong and versatile build for ranked.
Comments
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