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Difference between revisions of "Specter - Condition Specter"

 
(24 intermediate revisions by 6 users not shown)
Line 2: Line 2:
 
| profession = Thief
 
| profession = Thief
 
| specialization = Specter
 
| specialization = Specter
| designed for = Open World, Open World General
+
| designed for = open world, open world general
| rating = draft
+
| rating = good
 
| focus = Condition Damage
 
| focus = Condition Damage
 
| xpac = eod
 
| xpac = eod
 +
| difficulty = 2
 
}}
 
}}
 
==Draft Build==
 
This build is still in a draft state. You are encouraged to comment with recommendations or feedback.
 
 
  
 
==Overview==
 
==Overview==
An open world condition damage build for Specter.
+
Condition Specter is an extremely '''versatile''' and powerful specialization for OW gameplay. Due to the easy access to {{Skill|Enter Shadow Shroud}}, strong self-healing and mobile ranged gameplay, it alleviates the survivability concerns of other Thief specializations. It does not have the strongest burst and also somewhat lacks in terms of cleave damage, but it compensates that through strong single-target damage and a large amounts of native CC damage, even when alone. It also shares its gear with the condition dps variant for group content, making it a very convenient option for general PvE gameplay.
 +
Specter's damage also gets ramped up with allies around you due to {{Skill|Skale Venom}}, {{Skill|Spider Venom}} and {{trait|Dark Sentry}}, so it is great for all kinds of group gameplay as well.
  
  
Line 22: Line 20:
 
| weapon1 = Scepter
 
| weapon1 = Scepter
 
| weapon2 = Dagger
 
| weapon2 = Dagger
| weapon3 =  
+
| weapon3 = Scepter
| weapon4 =  
+
| weapon4 = Pistol
| healing = Hide in Shadows
+
| healing = Well of Gloom
| utility1 = Spider Venom
+
| utility1 = Well of Sorrow
 
| utility2 = Skale Venom
 
| utility2 = Skale Venom
| utility3 = Thousand Needles
+
| utility3 = Spider Venom
| elite = Thieves Guild
+
| elite = Shadowfall
 
}}
 
}}
 
  
 
==Template Code==
 
==Template Code==
 
{{TemplateCode|
 
{{TemplateCode|
code = [&DQUcGywXRxcMAQwBPgE+AS8BLwELAVUBKAAoAAAAAAAAAAAAAAAAAAAAAAA=]
+
code = [&DQUcGywXRxUVGwAABhsAAD4BAAAvAQAAERsAAAAAAAAAAAAAAAAAAAAAAAA=]
 
}}
 
}}
 
  
 
==Specializations==
 
==Specializations==
 
{{Specialization|Deadly Arts|bot|mid|top|}}
 
{{Specialization|Deadly Arts|bot|mid|top|}}
 
{{Specialization|Trickery|bot|top|top|}}
 
{{Specialization|Trickery|bot|top|top|}}
{{Specialization|Specter|bot|top|top|}}
+
{{Specialization|Specter|top|top|top|}}
 +
* The choice between {{trait|Bountiful Theft}} and {{trait|Pressure Striking}} is a matter of preference; if you don't benefit from additional vigor uptime, the latter is better for a little additional damage. {{trait|Bountiful Theft}} provides boonstrip, which can also be handy in some cases.
 +
* {{trait|Consume Shadows}} can be used for a large area heal upon exiting shroud, at the cost of the remaining shadow force.
  
  
 
==Equipment==
 
==Equipment==
 +
===Viper===
 +
This setup uses Viper equipment for high raw DPS.
 
{{PvE equipment
 
{{PvE equipment
 
| weight = Medium
 
| weight = Medium
 
| stats = Viper
 
| stats = Viper
| rune = Superior Rune of Tormenting
+
| rune = Superior Rune of the Trapper
 
| rune-qt = 6
 
| rune-qt = 6
 
| weapon1 = Scepter
 
| weapon1 = Scepter
| weapon2 =  
+
| weapon2 = Dagger
 
| sigil1 = Superior Sigil of Doom
 
| sigil1 = Superior Sigil of Doom
 +
| sigil2 = Superior Sigil of Demons
 
| weapon1-stats =  
 
| weapon1-stats =  
 
| weapon2-stats =  
 
| weapon2-stats =  
 
| weapon3 =  
 
| weapon3 =  
| weapon4 = Dagger
+
| weapon4 = Pistol
| sigil4 = Superior Sigil of Bursting
+
| sigil4 = Superior Sigil of Paralyzation
 
| weapon3-stats =  
 
| weapon3-stats =  
 
| weapon4-stats =  
 
| weapon4-stats =  
Line 72: Line 73:
 
| ring1 =  
 
| ring1 =  
 
| ring2 =  
 
| ring2 =  
 +
| relic = Relic of Akeem
 +
}}
 +
* Other relics include {{Relic|Relic of the Cavalier}}, {{Relic|Relic of Durability}}, and {{Relic|Relic of the Chronomancer}}.
 +
 +
===Ritualist===
 +
This setup provides much higher HP and boon duration while maintaining very similar (within 15%) damage output. This allows for the ability to keep up {{tooltip|Alacrity}} via {{Trait|Shadestep}}. It also makes all of your Shroud skills benefit up to three other allies around your tethered ally! This build is the Editor's Choice for playing Specter, as while it will have somewhat lower burst it is a more generally-useful setup for Open World and provides incredible party support to farm zergs while also being very strong for solo play.
 +
{{PvE equipment
 +
| weight = Medium
 +
| stats = Ritualist
 +
| rune = Superior Rune of the Trapper
 +
| rune-qt = 6
 +
| weapon1 = Scepter
 +
| weapon2 = Dagger
 +
| sigil1 = Superior Sigil of Doom
 +
| sigil2 = Superior Sigil of Demons
 +
| weapon1-stats =
 +
| weapon2-stats =
 +
| weapon3 =
 +
| weapon4 = Pistol
 +
| sigil4 = Superior Sigil of Paralyzation
 +
| weapon3-stats =
 +
| weapon4-stats =
 +
| relic = Relic of Akeem
 
}}
 
}}
 +
* Other relics include {{Relic|Relic of the Cavalier}}, {{Relic|Relic of Durability}}, and {{Relic|Relic of the Chronomancer}}.
 +
 +
<br>
 +
==Consumables==
 +
Budget consumables are acceptable for use in open world.
 +
 +
===DPS===
 +
* Prioritize '''Flatbread''' Ascended food.
 +
* {{Food|Plate of Beef Rendang}} / {{Food|Bowl of Truffle Risotto}}
 +
* {{Utility|Master Tuning Crystal}} / {{Utility|Tuning Icicle}}
 +
 +
===Defense===
 +
* {{Food|Bowl of Orrian Truffle and Meat Stew}}
 +
* {{Food|Oysters with Spicy Sauce}}
 +
* {{Food|Bowl of Lemongrass Mussel Pasta}}
  
===Variant Equipment===
+
===Farming===
* This setup is optimised about a tier-10 jade bot power core, if you only have a low-tier (or no) power core, replace one accessory with {{tooltip|Viper stats}}.
+
* Prioritize '''Flatbread''' Ascended food.
* Ascended is not required for open world, exotic equipment is sufficient (you may wish to add more {{tooltip|Viper stats}} gear as required to reach condition duration cap).
+
* {{Item|Birthday Blaster}} / {{Item|Feast of Delectable Birthday Cake}}
* If you do not wish to use {{food|Bowl of Kimchi Tofu Stew}} and use {{food|Koi Cake}} (or similar) instead, replace the backpiece and amulet with {{tooltip|Sinister stats}} and replace {{sigil|Superior Sigil of Bursting}} with {{sigil|Superior Sigil of Venom}}
+
* {{Food|Peppermint Omnomberry Bar}}
* for a tanky option suitable for solo play consider using a mixture of {{tooltip|Trailblazer stats}} and {{tooltip|Dire stats}}
+
* {{Utility|Sharpening Skull}} (and variants)
 +
<br>
  
  
==Consumables==
+
==Usage==
'''Food:'''
+
 
* {{food|Bowl of Kimchi Tofu Stew}}
+
===Damage/CC===
** {{food|Koi Cake}}, budget option
+
* Outside of {{Skill|Enter Shadow Shroud}}, spam {{Skill|Twilight Combo}} as it grants by far the highest amount of damage per cast/initiative spent. That is also why it is not recommended to change any of the two weapons.
** {{food|Peppermint Omnomberry Bar}} - farming
+
* Also use {{Skill|Siphon}}, {{Skill|Well of Sorrow}}, {{Skill|Skale Venom}} and {{Skill|Spider Venom}} on cooldown to condi-bomb enemies and to generate additional shadow force. Be careful not to overcap Initiative.
 +
* In situations where you are alone, you can use {{Skill|Haste}} instead of {{Skill|Spider Venom}} for personal Quickness {{tooltip|Quickness}} and a Stunbreak.
 +
* In {{Skill|Enter Shadow Shroud}}, use {{Skill|Grasping Shadows}} on cooldown and spam auto attacks. {{Skill|Eternal Night}} also applies poison, so it is worth casting as well.
 +
* You have lots of CC sources, both for soft and hard CC.{{Skill|Siphon}}, {{Skill|Dawn's Repose}}, {{Skill|Mind Shock}}, {{Skill|Twilight Combo}} and {{Skill|Shadowfall}}  all apply hard or soft CC, making it very easy to break defiance bars, espeically since you have a high uptime on {{tooltip|Chilled}}, {{tooltip|Weakness}}, {{tooltip|Slow}}, {{tooltip|Immobile}} and {{tooltip|Cripple}} as well.
  
'''Utility:'''
+
===Survivability===
* {{utility|Toxic Focusing Crystal}}
+
* {{Skill|Well of Gloom}} is your main source of healing, so make use of it as often as required. It also heals allies over time.
** {{utility|Master Tuning Crystal}}, budget option
+
* In {{Skill|Enter Shadow Shroud}}, {{Skill|Eternal Night}} also provides some healing upon hitting enemies with it. {{Skill|Mind Shock}} is also a great source of {{tooltip|Stability}}.
** {{Utility|Sharpening Skull}} (and variants) - farming
+
* {{Skill|Enter Shadow Shroud}} makes you immune to damage while it is active (you will take damage to shadow force instead), so it is your main source of damage mitigation.
 +
* All your well skills also allow you to quickly resposition yourself since they are shadowsteps

Latest revision as of 10:37, 23 July 2024

The community gave this build a rating, making it second-tier: Good

Focused on: Condition damage

Designed for: Open World and Open World General

Expansions required: End of Dragons builds

Difficulty:
Normal
This build was last updated on July 23, 2024 and is up to date for the October 8, 2024 patch.

Overview

Condition Specter is an extremely versatile and powerful specialization for OW gameplay. Due to the easy access to Enter Shadow Shroud, strong self-healing and mobile ranged gameplay, it alleviates the survivability concerns of other Thief specializations. It does not have the strongest burst and also somewhat lacks in terms of cleave damage, but it compensates that through strong single-target damage and a large amounts of native CC damage, even when alone. It also shares its gear with the condition dps variant for group content, making it a very convenient option for general PvE gameplay. Specter's damage also gets ramped up with allies around you due to Skale Venom, Spider Venom and Dark Sentry, so it is great for all kinds of group gameplay as well.


Skill Bar

Scepter/Dagger
Scepter/Pistol
Utility

Template Code

[&DQUcGywXRxUVGwAABhsAAD4BAAAvAQAAERsAAAAAAAAAAAAAAAAAAAAAAAA=]
Copy Template Code

Specializations

  • The choice between Bountiful Theft and Pressure Striking is a matter of preference; if you don't benefit from additional vigor uptime, the latter is better for a little additional damage. Bountiful Theft provides boonstrip, which can also be handy in some cases.
  • Consume Shadows can be used for a large area heal upon exiting shroud, at the cost of the remaining shadow force.


Equipment

Viper

This setup uses Viper equipment for high raw DPS.

Head
Viper
Shoulders
Sinister
Chest
Viper
Hands
Sinister
Legs
Viper
Feet
Sinister
Backpiece
Viper
Accessory
Sinister
Accessory
Sinister
Amulet
Viper
Ring
Viper
Ring
Viper
Scepter
Viper
Dagger
Viper
Sigil
Sigil
Pistol
Viper
Sigil
Rune
x6


Relic
  • Other relics include Relic of the Cavalier, Relic of Durability, and Relic of the Chronomancer.

Ritualist

This setup provides much higher HP and boon duration while maintaining very similar (within 15%) damage output. This allows for the ability to keep up Alacrity Alacrity via Shadestep. It also makes all of your Shroud skills benefit up to three other allies around your tethered ally! This build is the Editor's Choice for playing Specter, as while it will have somewhat lower burst it is a more generally-useful setup for Open World and provides incredible party support to farm zergs while also being very strong for solo play.

Head
Ritualist
Shoulders
Ritualist
Chest
Ritualist
Hands
Ritualist
Legs
Ritualist
Feet
Ritualist
Backpiece
Ritualist
Accessory
Ritualist
Accessory
Ritualist
Amulet
Ritualist
Ring
Ritualist
Ring
Ritualist
Scepter
Ritualist
Dagger
Ritualist
Sigil
Sigil
Pistol
Ritualist
Sigil
Rune
x6


Relic
  • Other relics include Relic of the Cavalier, Relic of Durability, and Relic of the Chronomancer.


Consumables

Budget consumables are acceptable for use in open world.

DPS

  • Prioritize Flatbread Ascended food.
  • /
  • /

Defense

Farming

  • Prioritize Flatbread Ascended food.
  • /
  • (and variants)



Usage

Damage/CC

  • Outside of Enter Shadow Shroud, spam Twilight Combo as it grants by far the highest amount of damage per cast/initiative spent. That is also why it is not recommended to change any of the two weapons.
  • Also use Siphon, Well of Sorrow, Skale Venom and Spider Venom on cooldown to condi-bomb enemies and to generate additional shadow force. Be careful not to overcap Initiative.
  • In situations where you are alone, you can use Haste instead of Spider Venom for personal Quickness Quickness Quickness and a Stunbreak.
  • In Enter Shadow Shroud, use Grasping Shadows on cooldown and spam auto attacks. Eternal Night also applies poison, so it is worth casting as well.
  • You have lots of CC sources, both for soft and hard CC.Siphon, Dawn's Repose, Mind Shock, Twilight Combo and Shadowfall all apply hard or soft CC, making it very easy to break defiance bars, espeically since you have a high uptime on Chilled Chilled, Weakness Weakness, Slow Slow, Immobile Immobile and Cripple Cripple as well.

Survivability

  • Well of Gloom is your main source of healing, so make use of it as often as required. It also heals allies over time.
  • In Enter Shadow Shroud, Eternal Night also provides some healing upon hitting enemies with it. Mind Shock is also a great source of Stability Stability.
  • Enter Shadow Shroud makes you immune to damage while it is active (you will take damage to shadow force instead), so it is your main source of damage mitigation.
  • All your well skills also allow you to quickly resposition yourself since they are shadowsteps


Ratings

This build has a rating of 5 stars based on 1 votes.
Log in or register to rate this build.
5 stars
Stx gave this build 5 stars • April 2022
Giving condition spectre a 5 star rating because it is clearly the best thief build in the game for soloing champion mobs, bounties, or other challenging boss types. The build has range, and lots of survival due to heal on exiting shadowform. Plenty of breakbar damage as well. I personally prefer scepter/pistol for kiting and the 7 hits on the beam, but scepter Dagger works great too.

Comments

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