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Difference between revisions of "Daredevil - Condi Daredevil"

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| designed for = open world, open world general
 
| designed for = open world, open world general
 
| focus = condition damage
 
| focus = condition damage
| rating = great
+
| rating = good
 
| xpac = hot
 
| xpac = hot
 
| difficulty = 2
 
| difficulty = 2
Line 10: Line 10:
  
 
==Overview==
 
==Overview==
Condition Daredevil is a very strong open world build with high uptime of i-frames through its ability to spam dodges. In addition, it has relatively high DPS if near allies and can bring very high amounts of sustain when needed. Its relatively simple rotation makes it a strong option even for new players, though its reliance on abilities that force movement can be disorienting at first.
+
Condition Daredevil employs its damaging evades {{Skill|Impaling Lotus}} and {{Skill|Death Blossom}} to bleed and torment their enemies to death. Albeit lacking in burst damage, its evasiveness and general thief mobility make it a decent build for open world, though its unavoidable forced movement can be disorienting at first.
  
  
Line 28: Line 28:
 
|weapon4 =  
 
|weapon4 =  
 
|healing = Channeled Vigor
 
|healing = Channeled Vigor
|utility1 = Skale Venom
+
|utility1 = Caltrops
 
|utility2 = Spider Venom
 
|utility2 = Spider Venom
|utility3 = Haste
+
|utility3 = Prepare Thousand Needles
 
|elite = Thieves Guild
 
|elite = Thieves Guild
 
}}
 
}}
Line 36: Line 36:
  
 
===Weapon Variants===
 
===Weapon Variants===
* Shortbow - highest ranged DPS
+
* {{Tooltip|Axe}} - Axe can replace shortbow to replace mobility for some ranged damage. Only available to players with [https://wiki.guildwars2.com/wiki/Expanded_Weapon_Proficiency Expanded Weapon Proficiency].
* Offhand Pistol - Run with Mainhand Dagger for absurd amounts of in-combat mobility.  
 
  
  
 
===Skill Variants===
 
===Skill Variants===
* {{Skill|Impairing Daggers}} - viable DPS alternative with {{Trait|Panic Strike}}
+
====Heal skill====
* {{Skill|Hide in Shadows}} - if having issues with burning, poison, bleeding, or confusion.
+
* {{Skill|Hide in Shadows}} - defensive heal skill, but Channeled Vigor works better with this build.
* {{Skill|Signet of Malice}} - great passive healing
+
====Utility skills====
* {{Skill|Thousand Needles}} - area condition damage
+
You have several options to consider. {{Skill|Caltrops}} and {{Skill|Prepare Thousand Needles}} are recommended for their high damage, but require the enemy to stay inside their area of effect. If the enemy moves too much, or you want to try other other options, here are some alternatives:
 +
* {{Skill|Impairing Daggers}} - some ranged damage and soft cc
 +
* {{Skill|Skale Venom}} - good when soloing to inflict vulnerability
 
* {{Skill|Smoke Screen}} - blocks projectiles and provides a smoke field for stealth
 
* {{Skill|Smoke Screen}} - blocks projectiles and provides a smoke field for stealth
 
* {{Skill|Shadowstep}} - teleport + stunbreak
 
* {{Skill|Shadowstep}} - teleport + stunbreak
 
* {{Skill|Shadow Refuge}} - group stealth
 
* {{Skill|Shadow Refuge}} - group stealth
 
* {{Skill|Scorpion Wire}} - significant breakbar damage
 
* {{Skill|Scorpion Wire}} - significant breakbar damage
* {{Skill|Basilisk Venom}} - large CC
+
====Elite skill====
 +
Thieves Guild is great for soloing. If you need CC; you can use:
 +
* {{Skill|Basilisk Venom}} - works best when shared with nearby allies.
  
  
 
==Specializations==
 
==Specializations==
{{Specialization|Deadly Arts|bot|top|top}}
+
{{Specialization|Deadly Arts|bot|mid|top}}
 
{{Specialization|Trickery|top|top|bot}}
 
{{Specialization|Trickery|top|top|bot}}
 
{{Specialization|Daredevil|top|mid|top}}
 
{{Specialization|Daredevil|top|mid|top}}
* {{Trait|Escapist's Fortitude}} - condi cleanse
+
;Variants
 +
* {{Trait|Escapist's Fortitude}} - condition cleanse
  
  
Line 65: Line 69:
 
| weight = Medium
 
| weight = Medium
 
| stats = Viper
 
| stats = Viper
| rune = Superior Rune of the Krait
+
| rune = Superior Rune of the Trapper
 
| rune-qt = 6
 
| rune-qt = 6
 
| weapon1 = Dagger
 
| weapon1 = Dagger
Line 77: Line 81:
 
| relic = Relic of the Fractal
 
| relic = Relic of the Fractal
 
}}
 
}}
* Other relics include {{Relic|Relic of the Nightmare}}, {{Relic|Relic of the Adventurer}}, {{Relic|Relic of the Cavalier}}, and {{Relic|Relic of Durability}}.
+
* If you don't have access to Relic of the Fractal, consider {{Relic|Relic of the Cavalier}} or {{Relic|Relic of the Krait}}.
* For defense, equip the highest tier Jade Core you can afford. Use defensive food, traits, or skills if required. If necessary, use {{Tooltip|Trailblazer}}, {{Tooltip|Celestial}}, or {{Tooltip|Ritualist stats|Ritualist}} trinkets.  
+
* For defense, equip the highest tier Jade Core you can afford. {{Tooltip|Trailblazer}} is never necessary but can be considered.
 +
 
  
<br>
 
 
==Consumables==
 
==Consumables==
 
Budget consumables are acceptable for use in open world.
 
Budget consumables are acceptable for use in open world.
Line 99: Line 103:
 
* {{Food|Peppermint Omnomberry Bar}}
 
* {{Food|Peppermint Omnomberry Bar}}
 
* {{Utility|Sharpening Skull}} (and variants)
 
* {{Utility|Sharpening Skull}} (and variants)
<br>
 
  
  
 
==Usage==
 
==Usage==
 
===Damage===
 
===Damage===
With this build, damage and defense are intrinsically tied together via {{Skill|Death Blossom}}. Any time you need to dodge, you can use {{Skill|Death Blossom}} or {{Trait|Lotus Training}} to both deal damage and evade. With that in mind, you have a wide variety of options to deal damage with depending on the situation:
+
With this build, damage and defense are intrinsically tied together via {{Skill|Death Blossom}} and {{Skill|Impaling Lotus}}. Everytime you evade, you will also damage nearby enemies.  
# Spamming {{Skill|Death Blossom}} and {{Trait|Lotus Training}} to avoid damage and output significant bleed, torment, and poison damage.
 
# Using {{Skill|Dancing Dagger}} to attack from range.  
 
  
In general there are two major rules:
+
Your dodge, {{Skill|Impaling Lotus}}, provides the buff {{Trait|Lotus Training}} which increases your damage for a few seconds. Your main goal is to space your dodges to maintain high uptime of this buff. While under the effects of this buff, use {{Skill|Death Blossom}} for damage. Fill the gaps when endurance and/or intiative are low with basic attacks, but try not to interrupt your auto-attack chains as the 3rd deals significantly higher damage.
# Dodge often to proc {{Trait|Lotus Training}}
 
# Try not to interrupt your auto-attack chains as the 3rd hit is a significant portion of your damage.  
 
  
As a final tip, try to whirl through fields to create various bolts.
+
IF ranged damage is required, use {{Skill|Dancing Dagger}} or {{Tooltip|Axe}} (requires https://wiki.guildwars2.com/wiki/Expanded_Weapon_Proficiency Expanded Weapon Proficiency])
  
 +
Both {{Skill|Death Blossom}} and {{Skill|Impaling Lotus}} are whirl finishers (See: [[Guide:What are Combo Fields]]), try to whirl through fields to create various damaging bolts.
  
====General Rotation====
+
====Opening====
As a general rotation, consult the following:
+
You can start fights following this general idea:
 
# Cast {{Skill|Thieves Guild}}
 
# Cast {{Skill|Thieves Guild}}
# Cast venoms
+
# Cast {{Skill|Spider Venom}} (it will be shared with your nearby Thieves Guild allies)
# Alternate {{Trait|Lotus Training}} and {{Skill|Death Blossom}}.
+
# {{Skill|Prepare Thousand Needles}}
 +
# {{Skill|Impaling Lotus}}
 +
# {{Skill|Caltrops}}
 +
# {{Skill|Death Blossom}}
 +
Remember to change your utility skills to fit the situation at hand. Caltrops and Prepare Thousand Needles deal great damage, but require the enemy to stand in its area of effect. Consider {{Skill|Skale Venom}} and {{Skill|Impairing Daggers}} if Caltrops and Prepare Thousand Needles would be suboptimal.
  
 
Fill empty space with basic attacks and cast venoms off cooldown.
 
Fill empty space with basic attacks and cast venoms off cooldown.
  
You can control the direction of the dodge with your movement keys, but keep in mind that Death Blossom cannot be controlled and will always whirl through the target. Alternatively, you can disable auto targetting, and unselect your target to manually control Death Blossom
+
You can control the direction of the dodge {{Skill|Impaling Lotus}} with your movement keys, but keep in mind that {{Skill|Death Blossom}} cannot be controlled and will always whirl through the target. Alternatively, you can disable auto targetting, and unselect your target to manually control Death Blossom.
 
 
  
 
===Defense===
 
===Defense===
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* Stealing gives you back a dodge thanks to {{Trait|Endurance Thief}}.
 
* Stealing gives you back a dodge thanks to {{Trait|Endurance Thief}}.
 
* Thief and Daredevil offer various stunbreaks, such as {{Skill|Haste}}, {{Skill|Bandit's Defense}}, and {{Skill|Shadowstep}}. It is advised to take one of these, as CC is what will usually kill you.
 
* Thief and Daredevil offer various stunbreaks, such as {{Skill|Haste}}, {{Skill|Bandit's Defense}}, and {{Skill|Shadowstep}}. It is advised to take one of these, as CC is what will usually kill you.
* You can go into stealth via {{Skill|Cloak and Dagger}} to remove threat, break enemy targeting, and reposition yourself. Follow it up with a {{Skill|Backstab}} if using gear with power like {{Tooltip|Viper}} or {{Tooltip|Celestial}}.
+
* You can go into stealth via {{Skill|Cloak and Dagger}} to remove threat, break enemy targeting, and reposition yourself.
 
 
  
 
===Crowd Control===
 
===Crowd Control===
 
* {{Skill|Basilisk Venom}}
 
* {{Skill|Basilisk Venom}}
 
* {{Skill|Choking Gas}}
 
* {{Skill|Choking Gas}}
* {{Skill|Headshot}} (if running a spare pistol offhand)
+
* {{Skill|Prepare Thousand Needles}}

Latest revision as of 09:43, 26 July 2024

The community gave this build a rating, making it second-tier: Good

Focused on: Condition damage

Designed for: Open World and Open World General

Expansions required: Heart of Thorns builds

Difficulty:
Normal
This build was last updated on July 26, 2024 and is up to date for the October 8, 2024 patch.

Overview

Condition Daredevil employs its damaging evades Impaling Lotus and Death Blossom to bleed and torment their enemies to death. Albeit lacking in burst damage, its evasiveness and general thief mobility make it a decent build for open world, though its unavoidable forced movement can be disorienting at first.


Template Code

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Skill Bar

Dagger/Dagger
Shortbow
Utility


Weapon Variants


Skill Variants

Heal skill

  • Hide in Shadows - defensive heal skill, but Channeled Vigor works better with this build.

Utility skills

You have several options to consider. Caltrops and Prepare Thousand Needles are recommended for their high damage, but require the enemy to stay inside their area of effect. If the enemy moves too much, or you want to try other other options, here are some alternatives:

  • Impairing Daggers - some ranged damage and soft cc
  • Skale Venom - good when soloing to inflict vulnerability
  • Smoke Screen - blocks projectiles and provides a smoke field for stealth
  • Shadowstep - teleport + stunbreak
  • Shadow Refuge - group stealth
  • Scorpion Wire - significant breakbar damage

Elite skill

Thieves Guild is great for soloing. If you need CC; you can use:

  • Basilisk Venom - works best when shared with nearby allies.


Specializations

Variants
  • Escapist's Fortitude - condition cleanse


Equipment

Ascended gear and stat infusions are not required; you can use exotic gear with the same stats.

This set uses gear similar to Build:Daredevil_-_Condi_DPS, making it a good choice for general PVE

Head
Viper
Shoulders
Viper
Chest
Viper
Hands
Viper
Legs
Viper
Feet
Viper
Backpiece
Viper
Accessory
Viper
Accessory
Viper
Amulet
Viper
Ring
Viper
Ring
Viper
Dagger
Viper
Dagger
Viper
Sigil
Sigil
Shortbow
Viper
Sigil
Sigil
Rune
x6


Relic
  • If you don't have access to Relic of the Fractal, consider Relic of the Cavalier or Relic of the Krait.
  • For defense, equip the highest tier Jade Core you can afford. Trailblazer Trailblazer is never necessary but can be considered.


Consumables

Budget consumables are acceptable for use in open world.

DPS

  • Prioritize Flatbread Ascended food.
  • /
  • /

Defense

  • - this food is nearly no DPS loss when solo

Farming

  • Prioritize Flatbread Ascended food.
  • /
  • (and variants)


Usage

Damage

With this build, damage and defense are intrinsically tied together via Death Blossom and Impaling Lotus. Everytime you evade, you will also damage nearby enemies.

Your dodge, Impaling Lotus, provides the buff Lotus Training which increases your damage for a few seconds. Your main goal is to space your dodges to maintain high uptime of this buff. While under the effects of this buff, use Death Blossom for damage. Fill the gaps when endurance and/or intiative are low with basic attacks, but try not to interrupt your auto-attack chains as the 3rd deals significantly higher damage.

IF ranged damage is required, use Dancing Dagger or Axe Axe (requires https://wiki.guildwars2.com/wiki/Expanded_Weapon_Proficiency Expanded Weapon Proficiency])

Both Death Blossom and Impaling Lotus are whirl finishers (See: Guide:What are Combo Fields), try to whirl through fields to create various damaging bolts.

Opening

You can start fights following this general idea:

  1. Cast Thieves Guild
  2. Cast Spider Venom (it will be shared with your nearby Thieves Guild allies)
  3. Prepare Thousand Needles
  4. Impaling Lotus
  5. Caltrops
  6. Death Blossom

Remember to change your utility skills to fit the situation at hand. Caltrops and Prepare Thousand Needles deal great damage, but require the enemy to stand in its area of effect. Consider Skale Venom and Impairing Daggers if Caltrops and Prepare Thousand Needles would be suboptimal.

Fill empty space with basic attacks and cast venoms off cooldown.

You can control the direction of the dodge Impaling Lotus with your movement keys, but keep in mind that Death Blossom cannot be controlled and will always whirl through the target. Alternatively, you can disable auto targetting, and unselect your target to manually control Death Blossom.

Defense

  • The best defense is to dodge attacks, and this build has numerous evades. Learn to recognize dangerous attacks and respond to them.
  • Stealing gives you back a dodge thanks to Endurance Thief.
  • Thief and Daredevil offer various stunbreaks, such as Haste, Bandit's Defense, and Shadowstep. It is advised to take one of these, as CC is what will usually kill you.
  • You can go into stealth via Cloak and Dagger to remove threat, break enemy targeting, and reposition yourself.

Crowd Control

  • Basilisk Venom
  • Choking Gas
  • Prepare Thousand Needles


Ratings

This build has a rating of 5 stars based on 1 votes.
Log in or register to rate this build.
5 stars
Onlywrin gave this build 5 stars • May 2021
Condi thief is a ridiculously fun build that sees high effectiveness in open world. With some of the recent changes, it now has considerable damage in open world, and the possibility of running Viper or Cele gear while maintaining crit-healing via IP makes it hard to kill.

Comments

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