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Difference between revisions of "Skill bar"

 
(36 intermediate revisions by 2 users not shown)
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<includeonly>{{Skill bar header/{{ucfirst:{{#if:{{{specialization|}}}|{{{specialization}}}|{{{profession}}}}}}}|healing={{{healing|X}}}|utility1={{{utility1|X}}}|utility2={{{utility2|X}}}|utility3={{{utility3|X}}}|elite={{{elite|X}}}|weapon1={{{weapon1|X}}}|weapon2={{{weapon2|X}}}|weapon3={{{weapon3|X}}}|weapon4={{{weapon4|X}}}|pet1={{{pet1|X}}}|pet2={{{pet2|X}}}|legend1={{{legend1|X}}}|legend2={{{legend2|X}}}}}
+
<includeonly>{{#ifeq:{{API}}|off|<div>Weapon 1: {{ucfirst:{{{weapon1|X}}}}}</div><div>Weapon 2: {{ucfirst:{{{weapon2|X}}}}}</div><div>Weapon 3: {{ucfirst:{{{weapon3|X}}}}}</div><div>Weapon 4: {{ucfirst:{{{weapon4|X}}}}}</div>{{#ifeq:{{lc:{{{profession|}}}}}|revenant||<div>Healing skill: {{ucfirst:{{{healing|X}}}}}</div><div>Utility skill 1: {{ucfirst:{{{utility1|X}}}}}</div><div>Utility skill 2: {{ucfirst:{{{utility2|X}}}}}</div><div>Utility skill 3: {{ucfirst:{{{utility3|X}}}}}</div><div>Elite skill: {{ucfirst:{{{elite|X}}}}}</div>}}{{#ifeq:{{lc:{{{profession|}}}}}|ranger|<div>Pet 1: {{ucfirst:{{{pet1|X}}}}}</div><div>Pet 2: {{ucfirst:{{{pet2|X}}}}}</div>}}{{#ifeq:{{lc:{{{profession|}}}}}|revenant|<div>Legend 1: {{ucfirst:{{{legend1|X}}}}}</div><div>Legend 2: {{ucfirst:{{{legend2|X}}}}}</div>}}|{{Skill bar header/{{ucfirst:{{#if:{{{specialization|}}}|{{{specialization}}}|{{{profession}}}}}}}|healing={{{healing|X}}}|utility1={{{utility1|X}}}|utility2={{{utility2|X}}}|utility3={{{utility3|X}}}|elite={{{elite|X}}}|weapon1={{{weapon1|X}}}|weapon2={{{weapon2|X}}}|weapon3={{{weapon3|X}}}|weapon4={{{weapon4|X}}}|pet1={{{pet1|X}}}|pet2={{{pet2|X}}}|legend1={{{legend1|X}}}|legend2={{{legend2|X}}}}}
 
<div class="d-flex flex-column flex-xl-row">
 
<div class="d-flex flex-column flex-xl-row">
 
<div class="d-flex flex-column me-3">
 
<div class="d-flex flex-column me-3">
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{{#switch:{{lc:{{{profession|}}}}}
 
{{#switch:{{lc:{{{profession|}}}}}
 
| elementalist = {{Skill bar weapon row|{{{profession|}}}|{{{weapon1|}}}|{{{weapon2|}}}|att=water}}{{Skill bar weapon row|{{{profession|}}}|{{{weapon1|}}}|{{{weapon2|}}}|att=air}}{{Skill bar weapon row|{{{profession|}}}|{{{weapon1|}}}|{{{weapon2|}}}|att=earth}}
 
| elementalist = {{Skill bar weapon row|{{{profession|}}}|{{{weapon1|}}}|{{{weapon2|}}}|att=water}}{{Skill bar weapon row|{{{profession|}}}|{{{weapon1|}}}|{{{weapon2|}}}|att=air}}{{Skill bar weapon row|{{{profession|}}}|{{{weapon1|}}}|{{{weapon2|}}}|att=earth}}
| thief = {{#ifeq:{{{weapon1|}}}|X||<div style="border: solid 3px #8C686C; height: 60px; width: 60px; overflow: hidden;"><div data-armory-embed="skills" data-armory-ids="111{{#switch:{{lc:{{{weapon1}}}}}| shortbow | short bow = 13129 | staff = 30210 | sword = 13114 | dagger = 13005 | pistol = 13115 | rifle = 44087}}" data-armory-size="54"></div></div><!-- ifeqweapon -->}}
+
| thief = {{#ifeq:{{{weapon1|}}}|X||{{#if:{{{weapon1|}}}|<div style="border: solid 3px #8C686C; height: 60px; width: 60px; overflow: hidden;"><div data-armory-embed="skills" data-armory-ids="{{#ifeq:{{lc:{{{specialization|}}}}}|deadeye|{{#switch:{{lc:{{{weapon1}}}}}| shortbow | short bow = 50451 | spear = 72924 | staff = 69250 | sword = 50484 | dagger = 50481 | pistol = 50466 | rifle = 44087 | scepter = 69173 | axe = 71835}}|{{#switch:{{lc:{{{weapon1}}}}}| shortbow | short bow = 13129 | spear = 73005 | staff = 30210 | sword = 13114 | dagger = 13005 | pistol = 13115 | rifle = 69316 | scepter = 63314 | axe = 72034}}}}" data-armory-size="54"></div></div><!-- ifeqweapon -->}}}}
 
}}
 
}}
 
</div>
 
</div>
 
{{#if: {{{weapon3|}}}|<div class="d-flex flex-row justify-content-center mt-2 mb-2" style="max-width: 300px;">{{ucfirst:{{{weapon3}}}}}{{#if: {{{weapon4|}}}|/{{ucfirst:{{{weapon4}}}}}}}</div>|{{#if: {{{weapon4|}}}|<div class="d-flex flex-row justify-content-center mt-2 mb-2" style="max-width: 300px;">X/{{ucfirst:{{{weapon4}}}}}</div>}}}}{{#switch:{{lc:{{{profession|}}}}}|guardian|mesmer|necromancer|ranger|revenant|thief|warrior = <div class="d-flex flex-column justify-content-center">{{Skill bar weapon row|{{{profession|}}}|{{{weapon3|}}}|{{{weapon4|}}}|att=fire}}{{#switch:{{lc:{{{profession|}}}}}
 
{{#if: {{{weapon3|}}}|<div class="d-flex flex-row justify-content-center mt-2 mb-2" style="max-width: 300px;">{{ucfirst:{{{weapon3}}}}}{{#if: {{{weapon4|}}}|/{{ucfirst:{{{weapon4}}}}}}}</div>|{{#if: {{{weapon4|}}}|<div class="d-flex flex-row justify-content-center mt-2 mb-2" style="max-width: 300px;">X/{{ucfirst:{{{weapon4}}}}}</div>}}}}{{#switch:{{lc:{{{profession|}}}}}|guardian|mesmer|necromancer|ranger|revenant|thief|warrior = <div class="d-flex flex-column justify-content-center">{{Skill bar weapon row|{{{profession|}}}|{{{weapon3|}}}|{{{weapon4|}}}|att=fire}}{{#switch:{{lc:{{{profession|}}}}}
| thief = {{#ifeq:{{{weapon3|}}}|X||<div style="border: solid 3px #8C686C; height: 60px; width: 60px; overflow: hidden;"><div data-armory-embed="skills" data-armory-ids="{{#switch:{{lc:{{{weapon3}}}}}| shortbow | short bow = 13129 | staff = 30210 | sword = 13114 | dagger = 13005 | pistol = 13115 | rifle = 44087}}" data-armory-size="54"></div></div>}}}}</div>}}
+
| thief = {{#ifeq:{{{weapon3|}}}|X||{{#if:{{{weapon3|}}}|<div style="border: solid 3px #8C686C; height: 60px; width: 60px; overflow: hidden;"><div data-armory-embed="skills" data-armory-ids="{{#ifeq:{{lc:{{{specialization|}}}}}|deadeye|{{#switch:{{lc:{{{weapon3}}}}}| shortbow | short bow = 50451 | spear = 72924 | staff = 69250 | sword = 50484 | dagger = 50481 | pistol = 50466 | rifle = 44087 | scepter = 69173 | axe = 71835}}|{{#switch:{{lc:{{{weapon3}}}}}| shortbow | short bow = 13129 | spear = 73005 | staff = 30210 | sword = 13114 | dagger = 13005 | pistol = 13115 | rifle = 69316 | scepter = 63314 | axe = 72034}}}}" data-armory-size="54"></div></div>}}}}}}</div>}}
 
</div>
 
</div>
 
<div class="d-flex flex-column me-3">
 
<div class="d-flex flex-column me-3">
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<div class="d-flex flex-row">
 
<div class="d-flex flex-row">
 
{{#switch:{{lc:{{{profession|}}}}}
 
{{#switch:{{lc:{{{profession|}}}}}
| revenant = <div style="height: 60px; width: 300px; overflow: hidden;" data-armory-embed="skills" data-armory-ids="{{#switch:{{lc:{{{legend1|}}}}} | mallyx = 28219,27322,27505,31100,28287 | jalis = 27372,28516,26679,26557,27975 | shiro = 26937,29209,28231,27107,31294 | ventari = 29148,29310,29082,29197,29114 | glint = 27220,28379,27014,26644,27760 | kalla = 45686,42949,41220,40485,45773 | #default = {{Skill lookup|{{{healing|X}}}}},{{Skill lookup|{{{utility1|X}}}}},{{Skill lookup|{{{utility2|X}}}}},{{Skill lookup|{{{utility3|X}}}}},{{Skill lookup|{{{elite|X}}}}}}}"data-armory-blank-text="Optional"></div>
+
| revenant = <div style="height: 60px; width: 300px; overflow: hidden;" data-armory-embed="skills" data-armory-ids="{{#switch:{{lc:{{{legend1|}}}}} | mallyx = 28219,27322,27505,31100,28287 | jalis = 27372,28516,26679,26557,27975 | shiro = 26937,29209,28231,27107,31294 | ventari = 29148,29310,29082,29197,29114 | glint = 27220,28379,27014,26644,27760 | kalla = 45686,42949,41220,40485,45773 | archemorus = 62719,62832,62962,62878,62942 | #default = {{Skill lookup|{{{healing|X}}}}},{{Skill lookup|{{{utility1|X}}}}},{{Skill lookup|{{{utility2|X}}}}},{{Skill lookup|{{{utility3|X}}}}},{{Skill lookup|{{{elite|X}}}}}}}"data-armory-blank-text="Optional"></div>
 
| #default = <div style="height: 60px; width: 300px; overflow: hidden;" data-armory-embed="skills" data-armory-ids="{{Skill lookup|{{{healing|X}}}}},{{Skill lookup|{{{utility1|X}}}}},{{Skill lookup|{{{utility2|X}}}}},{{Skill lookup|{{{utility3|X}}}}},{{Skill lookup|{{{elite|X}}}}}" data-armory-blank-text="Optional"></div>
 
| #default = <div style="height: 60px; width: 300px; overflow: hidden;" data-armory-embed="skills" data-armory-ids="{{Skill lookup|{{{healing|X}}}}},{{Skill lookup|{{{utility1|X}}}}},{{Skill lookup|{{{utility2|X}}}}},{{Skill lookup|{{{utility3|X}}}}},{{Skill lookup|{{{elite|X}}}}}" data-armory-blank-text="Optional"></div>
 
}}
 
}}
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{{#ifeq:revenant|{{lc:{{{profession|}}}}}|
 
{{#ifeq:revenant|{{lc:{{{profession|}}}}}|
 
<div class="d-flex flex-row justify-content-center mt-2 mb-2" style="max-width: 300px;">Utility</div>
 
<div class="d-flex flex-row justify-content-center mt-2 mb-2" style="max-width: 300px;">Utility</div>
<div class="d-flex flex-row">
+
<div class="d-flex flex-row">
<div style="height: 60px; width: 300px; overflow: hidden;" data-armory-embed="skills" data-armory-ids="{{#switch:{{lc:{{{legend2|}}}}} | mallyx = 28219,27322,27505,31100,28287 | jalis = 27372,28516,26679,26557,27975 | shiro = 26937,29209,28231,27107,31294 | ventari = 29148,29310,29082,29197,29114 | glint = 27220,28379,27014,26644,27760 | kalla = 45686,42949,41220,40485,45773 | #default = {{Skill lookup|{{{healing|X}}}}},{{Skill lookup|{{{utility1|X}}}}},{{Skill lookup|{{{utility2|X}}}}},{{Skill lookup|{{{utility3|X}}}}},{{Skill lookup|{{{elite|X}}}}}}}"data-armory-blank-text="Optional"></div>
+
<div style="height: 60px; width: 300px; overflow: hidden;" data-armory-embed="skills" data-armory-ids="{{#switch:{{lc:{{{legend2|}}}}} | mallyx = 28219,27322,27505,31100,28287 | jalis = 27372,28516,26679,26557,27975 | shiro = 26937,29209,28231,27107,31294 | ventari = 29148,29310,29082,29197,29114 | glint = 27220,28379,27014,26644,27760 | kalla = 45686,42949,41220,40485,45773 | archemorus = 62719,62832,62962,62878,62942 | #default = {{Skill lookup|{{{healing|X}}}}},{{Skill lookup|{{{utility1|X}}}}},{{Skill lookup|{{{utility2|X}}}}},{{Skill lookup|{{{utility3|X}}}}},{{Skill lookup|{{{elite|X}}}}}}}"data-armory-blank-text="Optional"></div>
</div>
+
</div>}}
}}
+
</div>
</div>
+
</div>}}<!-- Stores SMW property if variant is disabled -->{{#if: {{{variant|}}}||{{#ifeq: {{NAMESPACE}}|Build|{{#ifeq:{{lc:{{{profession|}}}}}|revenant|{{#if:{{{legend1|}}}|{{#set:Has legend 1={{#switch: {{lc:{{{legend1}}}}}
</div>{{#ifeq: {{NAMESPACE}}|Build|{{#ifeq:{{lc:{{{profession|}}}}}|revenant|{{#if:{{{legend1|}}}|{{#set:Has legend 1={{#switch: {{lc:{{{legend1}}}}}
 
 
| mallyx = Legendary Demon Stance
 
| mallyx = Legendary Demon Stance
 
| jalis = Legendary Dwarf Stance
 
| jalis = Legendary Dwarf Stance
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| glint = Legendary Dragon Stance
 
| glint = Legendary Dragon Stance
 
| kalla = Legendary Renegade Stance
 
| kalla = Legendary Renegade Stance
 +
| archemorus = Legendary Alliance Stance
 
| #default = None
 
| #default = None
 
}}}}}}{{#if:{{{legend2|}}}|{{#set:Has legend 2={{#switch: {{lc:{{{legend2}}}}}
 
}}}}}}{{#if:{{{legend2|}}}|{{#set:Has legend 2={{#switch: {{lc:{{{legend2}}}}}
Line 42: Line 42:
 
| glint = Legendary Dragon Stance
 
| glint = Legendary Dragon Stance
 
| kalla = Legendary Renegade Stance
 
| kalla = Legendary Renegade Stance
 +
| archemorus = Legendary Alliance Stance
 
| #default = None
 
| #default = None
}}}}}}|{{#if:{{{healing|}}}|{{#set:Has heal skill={{{healing}}}}}}}{{#if: {{{utility1|}}}|{{#set:Has utilities={{{utility1}}}}}|{{#set:Has utilities=None1}}}}{{#if: {{{utility2|}}}|{{#set:Has utilities={{{utility2}}}}}|{{#set:Has utilities=None2}}}}{{#if: {{{utility3|}}}|{{#set:Has utilities={{{utility3}}}}}|{{#set:Has utilities=None3}}}}{{#if: {{{elite|}}}|{{#set:Has elite skill={{{elite}}}}}}}}}}}</includeonly><noinclude>{{Skill bar/Documentation}}</noinclude>
+
}}}}}}|{{#if:{{{healing|}}}|{{#set:Has heal skill={{{healing}}}}}}}{{#if: {{{utility1|}}}|{{#set:Has utilities={{{utility1}}}}}|{{#set:Has utilities=None1}}}}{{#if: {{{utility2|}}}|{{#set:Has utilities={{{utility2}}}}}|{{#set:Has utilities=None2}}}}{{#if: {{{utility3|}}}|{{#set:Has utilities={{{utility3}}}}}|{{#set:Has utilities=None3}}}}{{#if: {{{elite|}}}|{{#set:Has elite skill={{{elite}}}}}}}}}}}}}</includeonly><noinclude>{{Skill bar/Documentation}}</noinclude>

Latest revision as of 15:25, 21 August 2024

Description

Produces a skill bar, and stores the utility set for the build.

{{Skill bar
| profession = 
| specialization = 
| weapon1 = 
| weapon2 = 
| weapon3 = 
| weapon4 = 
| healing = 
| utility1 = 
| utility2 = 
| utility3 = 
| elite = 
| pet1 = 
| pet2 = 
| legend1 = 
| legend2 = 
| variant = 
}}

Parameters

profession
Profession these skills are associated to.
specialization
Optional. The specialization these skills are associated to.
weapon1
Weapon 1 choice.
weapon2
Weapon 2 choice.
weapon3
Weapon 3 choice.
weapon4
Weapon 4 choice.
healing
Optional. The healing skill choice.
utility1-3
Optional. Utility choices.
elite
Optional. The elite skill choice.
pet1-2
Optional. Pet choices. If a skill associated with the pet can't be found it won't display pet portraits.
legend1-2
Optional. Legend choices. Accepts mallyx, jalis, shiro, ventari, and glint.
variant
Optional. If set, it will disable storing build-specific data to the page. Defaults to no. Use this if displaying a variant. Do not use this for the main skill bar.

Examples

Elementalist

{{Skill bar
| profession = elementalist
| weapon1 = dagger
| weapon2 = X
| healing = Ether Renewal
| utility1 = "Feel the Burn!"
| utility2 = "Aftershock!"
| utility3 = Signet of Fire
| elite = "Rebound!"
}}
Dagger/X
Utility


Tempest

{{Skill bar
| profession = elementalist
| specialization = tempest
| weapon1 = dagger
| weapon2 = focus
| healing = "Wash the Pain Away!"
| utility1 = Mist Form
| utility2 = Lightning Flash
| utility3 = Glyph of Renewal
| elite = Tornado
}}
Dagger/Focus
Utility


Weaver

{{Skill bar
| profession = elementalist
| specialization = weaver
| weapon1 = dagger
| weapon2 = focus
| healing = "Wash the Pain Away!"
| utility1 = Mist Form
| utility2 = Lightning Flash
| utility3 = Glyph of Renewal
| elite = Tornado
}}
Dagger/Focus
Utility


Catalyst

{{Skill bar
| profession = elementalist
| specialization = Catalyst
| weapon1 = dagger
| weapon2 = focus
| healing = Soothing Water
| utility1 = Relentless Fire
| utility2 = Shattering Ice
| utility3 = Invigorating Air
| elite = Elemental Celerity
}}
Dagger/Focus
Utility


Engineer

{{Skill bar
| profession = Engineer
| weapon1 = Rifle
| healing = Elixir H
| utility1 = Grenade Kit
| utility2 = Tool Kit
| utility3 = Elixir S
| elite = Elixir X
}}
Rifle
Utility


Scrapper

{{Skill bar
| profession = Engineer
| specialization = Scrapper
| weapon1 = Hammer
| healing = Medic Gyro
| utility1 = Grenade Kit
| utility2 = Shredder Gyro
| utility3 = Blast Gyro
| elite = Elite Mortar Kit
}}
Hammer
Utility


Holosmith

{{Skill bar
| profession = Engineer
| specialization = Holosmith
| weapon1 = Sword
| weapon2 = Shield
| healing = Elixir H
| utility1 = Grenade Kit
| utility2 = Elixir U
| utility3 = Elixir S
| elite = Supply Crate
}}
Sword/Shield
Utility


Mechanist

{{Skill bar
| profession = Engineer
| specialization = Mechanist
| weapon1 = Hammer
| healing = Rectifier Signet
| utility1 = Barrier Signet
| utility2 = Force Signet
| utility3 = Shift Signet
| elite = Overclock Signet
}}
Hammer
Utility


Guardian

{{Skill bar
| profession = guardian
| weapon1 = staff
| weapon3 = sword
| weapon4 = shield
| healing = "Receive the Light!"
| utility1 = "Stand Your Ground!"
| utility2 = "Retreat!"
| utility3 = Signet of Mercy
| elite = Renewed Focus
}}
Staff
Sword/Shield
Utility


Dragonhunter

{{Skill bar
| profession = guardian
| specialization = Dragonhunter
| weapon1 = longbow
| weapon3 = sword
| weapon4 = shield
| healing = Purification
| utility1 = Test of Faith
| utility2 = Judge's Intervention
| utility3 = Procession of Blades
| elite = Renewed Focus
}}
Longbow
Sword/Shield
Utility


Firebrand

{{Skill bar
| profession = guardian
| specialization = Firebrand
| weapon1 = axe
| weapon2 = torch
| weapon3 = scepter
| weapon4 = x
| healing = Mantra of Solace
| utility1 = Mantra of Flame
| utility2 = Purging Flames
| utility3 = Signet of Wrath
| elite = Renewed Focus
}}
Axe/Torch
Scepter/X
Utility


Willbender

{{Skill bar
| profession = guardian
| specialization = Willbender
| weapon1 = axe
| weapon2 = torch
| weapon3 = scepter
| weapon4 = x
| healing = Reversal of Fortune
| utility1 = Flash Combo
| utility2 = Whirling Light
| utility3 = Heel Crack
| elite = Heaven's Palm
}}
Axe/Torch
Scepter/X
Utility


Mesmer

{{Skill bar
| profession = Mesmer
| weapon1 = staff
| weapon3 = scepter
| weapon4 = torch
| healing = Signet of the Ether
| utility1 = Signet of Midnight
| utility2 = Blink
| utility3 = Signet of Illusions
| elite = Mass Invisibility
}}
Staff
Scepter/Torch
Utility


Chronomancer

{{Skill bar
| profession = Mesmer
| specialization = Chronomancer
| weapon1 = Sword
| weapon2 = Sword
| weapon3 = x
| weapon4 = Focus
| healing = Signet of the Ether
| utility1 = Mantra of Pain
| utility2 = Mirror Images
| utility3 = Phantasmal Disenchanter
| elite = Time Warp
}}
Sword/Sword
X/Focus
Utility


Mirage

{{Skill bar
| profession = Mesmer
| specialization = Mirage
| weapon1 = Axe
| weapon2 = Pistol
| weapon3 = Sword
| weapon4 = Torch
| healing = False Oasis
| utility1 = Mantra of Distraction
| utility2 = Blink
| utility3 = Signet of Illusions
| elite = Jaunt
}}
Axe/Pistol
Sword/Torch
Utility


Virtuoso

{{Skill bar
| profession = Mesmer
| specialization = Virtuoso
| weapon1 = Axe
| weapon2 = Pistol
| weapon3 = Sword
| weapon4 = Torch
| healing = Twin Blade Restoration
| utility1 = Blade Renewal
| utility2 = Rain of Swords
| utility3 = Psychic Force
| elite = Thousand Cuts
}}
Axe/Pistol
Sword/Torch
Utility


Necromancer

{{Skill bar
| profession = necromancer
| weapon1 = scepter
| weapon2 = dagger
| weapon3 = staff
| healing = Summon Blood Fiend
| utility2 = Summon Bone Minions
| utility3 = Summon Shadow Fiend
| elite = Lich Form
}}
Scepter/Dagger
Staff
Utility


Reaper

{{Skill bar
| profession = necromancer
| specialization = reaper
| weapon1 = Staff
| weapon3 = Axe
| weapon4 = Focus
| healing = Consume Conditions
| utility1 = Summon Flesh Wurm
| utility2 = Spectral Walk
| elite = Lich Form
}}
Staff
Axe/Focus
Utility


Scourge

{{Skill bar
| profession = necromancer
| specialization = Scourge
| weapon1 = Axe
| weapon2 = Focus
| weapon3 = Staff
| healing = Sand Flare
| utility1 = Spectral Walk
| utility2 = Corrosive Poison Cloud
| elite = Ghastly Breach
}}
Scourge-skillbar-bg.png
Axe/Focus
Staff
Utility


Harbinger

{{Skill bar
| profession = necromancer
| specialization = Harbinger
| weapon1 = Axe
| weapon2 = Focus
| weapon3 = Staff
| healing = Elixir of Risk
| utility1 = Elixir of Anguish
| utility2 = Elixir of Bliss
| utility3 = Elixir of Ignorance
| elite = Elixir of Ambition
}}
Axe/Focus
Staff
Utility


Ranger

{{Skill bar
| profession = ranger
| weapon1 = longbow
| weapon3 = greatsword
| healing = Troll Unguent
| utility1 = "Protect Me!"
| utility2 = Quickening Zephyr
| utility3 = Lightning Reflexes
| elite = "Strength of the Pack!"
| pet1 = Tiger
| pet2 = Jaguar
}}
Tiger
Jaguar
Longbow
Greatsword
Utility


Druid

{{Skill bar
| profession = ranger
| specialization = Druid
| weapon1 = longbow
| weapon3 = greatsword
| healing = Healing Spring
| utility1 = "Protect Me!"
| utility2 = Glyph of the Tides
| utility3 = Signet of Renewal
| elite = Entangle
| pet1 = Tiger
| pet2 = Jaguar
}}
Tiger
Jaguar
Longbow
Greatsword
Utility


Soulbeast

{{Skill bar
| profession = ranger
| specialization = Soulbeast
| weapon1 = shortbow
| weapon3 = Dagger
| weapon4 = Dagger
| healing = Bear Stance
| utility1 = "Protect Me!"
| utility2 = Griffon Stance
| utility3 = Dolyak Stance
| elite = "Strength of the Pack!"
| pet1 = Tiger
| pet2 = Jaguar
}}
Tiger
Jaguar
Shortbow
Dagger/Dagger
Utility


Untamed

{{Skill bar
| profession = ranger
| specialization = Untamed
| weapon1 = longbow
| weapon3 = greatsword
| healing = Perilous Gift
| utility1 = Exploding Spores
| utility2 = Mutate Conditions
| utility3 = Unnatural Traversal
| elite = Forest's Fortification
| pet1 = Tiger
| pet2 = Jaguar
}}
Tiger
Jaguar
Longbow
Greatsword
Utility


Revenant

{{Skill bar
| profession = revenant
| weapon1 = mace
| weapon2 = X
| weapon3 = X
| weapon4 = axe
| legend1 = mallyx
| legend2 = jalis
}}
Mace/X
X/Axe
Utility
Utility


Herald

{{Skill bar
| profession = revenant
| specialization = Herald
| weapon1 = mace
| weapon2 = Shield
| weapon3 = Staff
| legend1 = mallyx
| legend2 = glint
}}
Mace/Shield
Staff
Utility
Utility


Renegade

{{Skill bar
| profession = revenant
| specialization = Renegade
| weapon1 = Shortbow
| weapon3 = Staff
| legend1 = shiro
| legend2 = jalis
}}
Shortbow
Staff
Utility
Utility


Vindicator

{{Skill bar
| profession = revenant
| specialization = Vindicator
| weapon1 = Shortbow
| weapon3 = Staff
| legend1 = jalis
| legend2 = archemorus
}}
Shortbow
Staff
Utility
Utility


Thief

{{Skill bar
| profession = thief
| weapon1 = pistol
| weapon2 = dagger
| weapon3 = shortbow
| healing = Hide in Shadows
| utility2 = Shadowstep 
| utility3 = Shadow Refuge
| elite = Dagger Storm
}}
Pistol/Dagger
Shortbow
Utility


Daredevil

{{Skill bar
| profession = thief
| specialization = Daredevil
| weapon1 = dagger
| weapon2 = Pistol
| weapon3 = shortbow
| healing = Hide in Shadows
| utility1 = Signet of Agility
| utility2 = Shadowstep
| utility3 = Blinding Powder
| elite = Basilisk Venom
}}
Dagger/Pistol
Shortbow
Utility


Deadeye

{{Skill bar
| profession = thief
| specialization = Deadeye
| weapon1 = Rifle
| weapon3 = Sword
| weapon4 = Dagger
| healing = Withdraw
| utility1 = Mercy
| utility2 = Shadowstep
| utility3 = Signet of Agility
| elite = Dagger Storm
}}
Rifle
Sword/Dagger
Utility


Specter

{{Skill bar
| profession = thief
| specialization = Specter
| weapon1 = Rifle
| weapon3 = Sword
| weapon4 = Dagger
| healing = Well of Gloom
| utility1 = Well of Bounty
| utility2 = Well of Tears
| utility3 = Well of Silence
| elite = Shadowfall
}}
Rifle
Sword/Dagger
Utility


Warrior

{{Skill bar
| profession = warrior
| weapon1 = greatsword
| weapon3 = axe
| weapon4 = shield
| healing = Mending
| utility1 = "Shake It Off!"
| utility2 = Bull's Charge
| utility3 = "For Great Justice!"
| elite = Rampage
}}
Greatsword
Axe/Shield
Utility


Berserker

{{Skill bar
| profession = warrior
| specialization = Berserker
| weapon1 = axe
| weapon2 = axe
| weapon3 = Greatsword
| healing = Blood Reckoning
| utility1 = Wild Blow
| utility2 = Outrage
| utility3 = Signet of Might
| elite = Head Butt
}}
Axe/Axe
Greatsword
Utility


Spellbreaker

{{Skill bar
| profession = warrior
| specialization = Spellbreaker
| weapon1 = Greatsword
| weapon3 = Dagger
| weapon4 = Shield
| healing = Mending
| utility1 = "Shake It Off!"
| utility2 = Bull's Charge
| elite = Rampage
}}
Greatsword
Dagger/Shield
Utility


Bladesworn

{{Skill bar
| profession = warrior
| specialization = Bladesworn
| weapon1 = Greatsword
| weapon3 = Dagger
| weapon4 = Shield
| healing = Combat Stimulant
| utility1 = Flow Stabilizer
| utility2 = Bulletproof Barrier
| utility3 = Electric Fence
| elite = Tactical Reload
}}
Greatsword
Dagger/Shield
Utility
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