Difference between revisions of "Skill bar"
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− | <includeonly>{{Skill bar header/{{ucfirst:{{#if:{{{specialization|}}}|{{{specialization}}}|{{{profession}}}}}}}|healing={{{healing|X}}}|utility1={{{utility1|X}}}|utility2={{{utility2|X}}}|utility3={{{utility3|X}}}|elite={{{elite|X}}}|weapon1={{{weapon1|X}}}|weapon2={{{weapon2|X}}}|weapon3={{{weapon3|X}}}|weapon4={{{weapon4|X}}}|pet1={{{pet1|X}}}|pet2={{{pet2|X}}}|legend1={{{legend1|X}}}|legend2={{{legend2|X}}}}} | + | <includeonly>{{#ifeq:{{API}}|off|<div>Weapon 1: {{ucfirst:{{{weapon1|X}}}}}</div><div>Weapon 2: {{ucfirst:{{{weapon2|X}}}}}</div><div>Weapon 3: {{ucfirst:{{{weapon3|X}}}}}</div><div>Weapon 4: {{ucfirst:{{{weapon4|X}}}}}</div>{{#ifeq:{{lc:{{{profession|}}}}}|revenant||<div>Healing skill: {{ucfirst:{{{healing|X}}}}}</div><div>Utility skill 1: {{ucfirst:{{{utility1|X}}}}}</div><div>Utility skill 2: {{ucfirst:{{{utility2|X}}}}}</div><div>Utility skill 3: {{ucfirst:{{{utility3|X}}}}}</div><div>Elite skill: {{ucfirst:{{{elite|X}}}}}</div>}}{{#ifeq:{{lc:{{{profession|}}}}}|ranger|<div>Pet 1: {{ucfirst:{{{pet1|X}}}}}</div><div>Pet 2: {{ucfirst:{{{pet2|X}}}}}</div>}}{{#ifeq:{{lc:{{{profession|}}}}}|revenant|<div>Legend 1: {{ucfirst:{{{legend1|X}}}}}</div><div>Legend 2: {{ucfirst:{{{legend2|X}}}}}</div>}}|{{Skill bar header/{{ucfirst:{{#if:{{{specialization|}}}|{{{specialization}}}|{{{profession}}}}}}}|healing={{{healing|X}}}|utility1={{{utility1|X}}}|utility2={{{utility2|X}}}|utility3={{{utility3|X}}}|elite={{{elite|X}}}|weapon1={{{weapon1|X}}}|weapon2={{{weapon2|X}}}|weapon3={{{weapon3|X}}}|weapon4={{{weapon4|X}}}|pet1={{{pet1|X}}}|pet2={{{pet2|X}}}|legend1={{{legend1|X}}}|legend2={{{legend2|X}}}}} |
<div class="d-flex flex-column flex-xl-row"> | <div class="d-flex flex-column flex-xl-row"> | ||
<div class="d-flex flex-column me-3"> | <div class="d-flex flex-column me-3"> | ||
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{{#switch:{{lc:{{{profession|}}}}} | {{#switch:{{lc:{{{profession|}}}}} | ||
| elementalist = {{Skill bar weapon row|{{{profession|}}}|{{{weapon1|}}}|{{{weapon2|}}}|att=water}}{{Skill bar weapon row|{{{profession|}}}|{{{weapon1|}}}|{{{weapon2|}}}|att=air}}{{Skill bar weapon row|{{{profession|}}}|{{{weapon1|}}}|{{{weapon2|}}}|att=earth}} | | elementalist = {{Skill bar weapon row|{{{profession|}}}|{{{weapon1|}}}|{{{weapon2|}}}|att=water}}{{Skill bar weapon row|{{{profession|}}}|{{{weapon1|}}}|{{{weapon2|}}}|att=air}}{{Skill bar weapon row|{{{profession|}}}|{{{weapon1|}}}|{{{weapon2|}}}|att=earth}} | ||
− | | thief = {{#ifeq:{{{weapon1|}}}|X||{{#if:{{{weapon1|}}}|<div style="border: solid 3px #8C686C; height: 60px; width: 60px; overflow: hidden;"><div data-armory-embed="skills" data-armory-ids="{{#switch:{{lc:{{{weapon1}}}}}| shortbow | short bow = 13129 | staff = 30210 | sword = 13114 | dagger = 13005 | pistol = 13115 | rifle = | + | | thief = {{#ifeq:{{{weapon1|}}}|X||{{#if:{{{weapon1|}}}|<div style="border: solid 3px #8C686C; height: 60px; width: 60px; overflow: hidden;"><div data-armory-embed="skills" data-armory-ids="{{#ifeq:{{lc:{{{specialization|}}}}}|deadeye|{{#switch:{{lc:{{{weapon1}}}}}| shortbow | short bow = 50451 | spear = 72924 | staff = 69250 | sword = 50484 | dagger = 50481 | pistol = 50466 | rifle = 44087 | scepter = 69173 | axe = 71835}}|{{#switch:{{lc:{{{weapon1}}}}}| shortbow | short bow = 13129 | spear = 73005 | staff = 30210 | sword = 13114 | dagger = 13005 | pistol = 13115 | rifle = 69316 | scepter = 63314 | axe = 72034}}}}" data-armory-size="54"></div></div><!-- ifeqweapon -->}}}} |
}} | }} | ||
</div> | </div> | ||
{{#if: {{{weapon3|}}}|<div class="d-flex flex-row justify-content-center mt-2 mb-2" style="max-width: 300px;">{{ucfirst:{{{weapon3}}}}}{{#if: {{{weapon4|}}}|/{{ucfirst:{{{weapon4}}}}}}}</div>|{{#if: {{{weapon4|}}}|<div class="d-flex flex-row justify-content-center mt-2 mb-2" style="max-width: 300px;">X/{{ucfirst:{{{weapon4}}}}}</div>}}}}{{#switch:{{lc:{{{profession|}}}}}|guardian|mesmer|necromancer|ranger|revenant|thief|warrior = <div class="d-flex flex-column justify-content-center">{{Skill bar weapon row|{{{profession|}}}|{{{weapon3|}}}|{{{weapon4|}}}|att=fire}}{{#switch:{{lc:{{{profession|}}}}} | {{#if: {{{weapon3|}}}|<div class="d-flex flex-row justify-content-center mt-2 mb-2" style="max-width: 300px;">{{ucfirst:{{{weapon3}}}}}{{#if: {{{weapon4|}}}|/{{ucfirst:{{{weapon4}}}}}}}</div>|{{#if: {{{weapon4|}}}|<div class="d-flex flex-row justify-content-center mt-2 mb-2" style="max-width: 300px;">X/{{ucfirst:{{{weapon4}}}}}</div>}}}}{{#switch:{{lc:{{{profession|}}}}}|guardian|mesmer|necromancer|ranger|revenant|thief|warrior = <div class="d-flex flex-column justify-content-center">{{Skill bar weapon row|{{{profession|}}}|{{{weapon3|}}}|{{{weapon4|}}}|att=fire}}{{#switch:{{lc:{{{profession|}}}}} | ||
− | | thief = {{#ifeq:{{{weapon3|}}}|X||{{#if:{{{weapon3|}}}|<div style="border: solid 3px #8C686C; height: 60px; width: 60px; overflow: hidden;"><div data-armory-embed="skills" data-armory-ids="{{#switch:{{lc:{{{weapon3}}}}}| shortbow | short bow = 13129 | staff = 30210 | sword = 13114 | dagger = 13005 | pistol = 13115 | rifle = | + | | thief = {{#ifeq:{{{weapon3|}}}|X||{{#if:{{{weapon3|}}}|<div style="border: solid 3px #8C686C; height: 60px; width: 60px; overflow: hidden;"><div data-armory-embed="skills" data-armory-ids="{{#ifeq:{{lc:{{{specialization|}}}}}|deadeye|{{#switch:{{lc:{{{weapon3}}}}}| shortbow | short bow = 50451 | spear = 72924 | staff = 69250 | sword = 50484 | dagger = 50481 | pistol = 50466 | rifle = 44087 | scepter = 69173 | axe = 71835}}|{{#switch:{{lc:{{{weapon3}}}}}| shortbow | short bow = 13129 | spear = 73005 | staff = 30210 | sword = 13114 | dagger = 13005 | pistol = 13115 | rifle = 69316 | scepter = 63314 | axe = 72034}}}}" data-armory-size="54"></div></div>}}}}}}</div>}} |
</div> | </div> | ||
<div class="d-flex flex-column me-3"> | <div class="d-flex flex-column me-3"> | ||
Line 26: | Line 26: | ||
</div>}} | </div>}} | ||
</div> | </div> | ||
− | </div>{{#ifeq: {{NAMESPACE}}|Build|{{#ifeq:{{lc:{{{profession|}}}}}|revenant|{{#if:{{{legend1|}}}|{{#set:Has legend 1={{#switch: {{lc:{{{legend1}}}}} | + | </div>}}<!-- Stores SMW property if variant is disabled -->{{#if: {{{variant|}}}||{{#ifeq: {{NAMESPACE}}|Build|{{#ifeq:{{lc:{{{profession|}}}}}|revenant|{{#if:{{{legend1|}}}|{{#set:Has legend 1={{#switch: {{lc:{{{legend1}}}}} |
| mallyx = Legendary Demon Stance | | mallyx = Legendary Demon Stance | ||
| jalis = Legendary Dwarf Stance | | jalis = Legendary Dwarf Stance | ||
Line 44: | Line 44: | ||
| archemorus = Legendary Alliance Stance | | archemorus = Legendary Alliance Stance | ||
| #default = None | | #default = None | ||
− | }}}}}}|{{#if:{{{healing|}}}|{{#set:Has heal skill={{{healing}}}}}}}{{#if: {{{utility1|}}}|{{#set:Has utilities={{{utility1}}}}}|{{#set:Has utilities=None1}}}}{{#if: {{{utility2|}}}|{{#set:Has utilities={{{utility2}}}}}|{{#set:Has utilities=None2}}}}{{#if: {{{utility3|}}}|{{#set:Has utilities={{{utility3}}}}}|{{#set:Has utilities=None3}}}}{{#if: {{{elite|}}}|{{#set:Has elite skill={{{elite}}}}}}}}}}}</includeonly><noinclude>{{Skill bar/Documentation}}</noinclude> | + | }}}}}}|{{#if:{{{healing|}}}|{{#set:Has heal skill={{{healing}}}}}}}{{#if: {{{utility1|}}}|{{#set:Has utilities={{{utility1}}}}}|{{#set:Has utilities=None1}}}}{{#if: {{{utility2|}}}|{{#set:Has utilities={{{utility2}}}}}|{{#set:Has utilities=None2}}}}{{#if: {{{utility3|}}}|{{#set:Has utilities={{{utility3}}}}}|{{#set:Has utilities=None3}}}}{{#if: {{{elite|}}}|{{#set:Has elite skill={{{elite}}}}}}}}}}}}}</includeonly><noinclude>{{Skill bar/Documentation}}</noinclude> |
Latest revision as of 15:25, 21 August 2024
Description
Produces a skill bar, and stores the utility set for the build.
{{Skill bar | profession = | specialization = | weapon1 = | weapon2 = | weapon3 = | weapon4 = | healing = | utility1 = | utility2 = | utility3 = | elite = | pet1 = | pet2 = | legend1 = | legend2 = | variant = }}
Parameters
- profession
- Profession these skills are associated to.
- specialization
- Optional. The specialization these skills are associated to.
- weapon1
- Weapon 1 choice.
- weapon2
- Weapon 2 choice.
- weapon3
- Weapon 3 choice.
- weapon4
- Weapon 4 choice.
- healing
- Optional. The healing skill choice.
- utility1-3
- Optional. Utility choices.
- elite
- Optional. The elite skill choice.
- pet1-2
- Optional. Pet choices. If a skill associated with the pet can't be found it won't display pet portraits.
- legend1-2
- Optional. Legend choices. Accepts mallyx, jalis, shiro, ventari, and glint.
- variant
- Optional. If set, it will disable storing build-specific data to the page. Defaults to no. Use this if displaying a variant. Do not use this for the main skill bar.
Examples
Elementalist
{{Skill bar | profession = elementalist | weapon1 = dagger | weapon2 = X | healing = Ether Renewal | utility1 = "Feel the Burn!" | utility2 = "Aftershock!" | utility3 = Signet of Fire | elite = "Rebound!" }}
Dagger/X
Utility
Tempest
{{Skill bar | profession = elementalist | specialization = tempest | weapon1 = dagger | weapon2 = focus | healing = "Wash the Pain Away!" | utility1 = Mist Form | utility2 = Lightning Flash | utility3 = Glyph of Renewal | elite = Tornado }}
Dagger/Focus
Utility
Weaver
{{Skill bar | profession = elementalist | specialization = weaver | weapon1 = dagger | weapon2 = focus | healing = "Wash the Pain Away!" | utility1 = Mist Form | utility2 = Lightning Flash | utility3 = Glyph of Renewal | elite = Tornado }}
Dagger/Focus
Utility
Catalyst
{{Skill bar | profession = elementalist | specialization = Catalyst | weapon1 = dagger | weapon2 = focus | healing = Soothing Water | utility1 = Relentless Fire | utility2 = Shattering Ice | utility3 = Invigorating Air | elite = Elemental Celerity }}
Dagger/Focus
Utility
Engineer
{{Skill bar | profession = Engineer | weapon1 = Rifle | healing = Elixir H | utility1 = Grenade Kit | utility2 = Tool Kit | utility3 = Elixir S | elite = Elixir X }}
Rifle
Utility
Scrapper
{{Skill bar | profession = Engineer | specialization = Scrapper | weapon1 = Hammer | healing = Medic Gyro | utility1 = Grenade Kit | utility2 = Shredder Gyro | utility3 = Blast Gyro | elite = Elite Mortar Kit }}
Hammer
Utility
Holosmith
{{Skill bar | profession = Engineer | specialization = Holosmith | weapon1 = Sword | weapon2 = Shield | healing = Elixir H | utility1 = Grenade Kit | utility2 = Elixir U | utility3 = Elixir S | elite = Supply Crate }}
Sword/Shield
Utility
Mechanist
{{Skill bar | profession = Engineer | specialization = Mechanist | weapon1 = Hammer | healing = Rectifier Signet | utility1 = Barrier Signet | utility2 = Force Signet | utility3 = Shift Signet | elite = Overclock Signet }}
Hammer
Utility
Guardian
{{Skill bar | profession = guardian | weapon1 = staff | weapon3 = sword | weapon4 = shield | healing = "Receive the Light!" | utility1 = "Stand Your Ground!" | utility2 = "Retreat!" | utility3 = Signet of Mercy | elite = Renewed Focus }}
Staff
Sword/Shield
Utility
Dragonhunter
{{Skill bar | profession = guardian | specialization = Dragonhunter | weapon1 = longbow | weapon3 = sword | weapon4 = shield | healing = Purification | utility1 = Test of Faith | utility2 = Judge's Intervention | utility3 = Procession of Blades | elite = Renewed Focus }}
Longbow
Sword/Shield
Utility
Firebrand
{{Skill bar | profession = guardian | specialization = Firebrand | weapon1 = axe | weapon2 = torch | weapon3 = scepter | weapon4 = x | healing = Mantra of Solace | utility1 = Mantra of Flame | utility2 = Purging Flames | utility3 = Signet of Wrath | elite = Renewed Focus }}
Axe/Torch
Scepter/X
Utility
Willbender
{{Skill bar | profession = guardian | specialization = Willbender | weapon1 = axe | weapon2 = torch | weapon3 = scepter | weapon4 = x | healing = Reversal of Fortune | utility1 = Flash Combo | utility2 = Whirling Light | utility3 = Heel Crack | elite = Heaven's Palm }}
Axe/Torch
Scepter/X
Utility
Mesmer
{{Skill bar | profession = Mesmer | weapon1 = staff | weapon3 = scepter | weapon4 = torch | healing = Signet of the Ether | utility1 = Signet of Midnight | utility2 = Blink | utility3 = Signet of Illusions | elite = Mass Invisibility }}
Staff
Scepter/Torch
Utility
Chronomancer
{{Skill bar | profession = Mesmer | specialization = Chronomancer | weapon1 = Sword | weapon2 = Sword | weapon3 = x | weapon4 = Focus | healing = Signet of the Ether | utility1 = Mantra of Pain | utility2 = Mirror Images | utility3 = Phantasmal Disenchanter | elite = Time Warp }}
Sword/Sword
X/Focus
Utility
Mirage
{{Skill bar | profession = Mesmer | specialization = Mirage | weapon1 = Axe | weapon2 = Pistol | weapon3 = Sword | weapon4 = Torch | healing = False Oasis | utility1 = Mantra of Distraction | utility2 = Blink | utility3 = Signet of Illusions | elite = Jaunt }}
Axe/Pistol
Sword/Torch
Utility
Virtuoso
{{Skill bar | profession = Mesmer | specialization = Virtuoso | weapon1 = Axe | weapon2 = Pistol | weapon3 = Sword | weapon4 = Torch | healing = Twin Blade Restoration | utility1 = Blade Renewal | utility2 = Rain of Swords | utility3 = Psychic Force | elite = Thousand Cuts }}
Axe/Pistol
Sword/Torch
Utility
Necromancer
{{Skill bar | profession = necromancer | weapon1 = scepter | weapon2 = dagger | weapon3 = staff | healing = Summon Blood Fiend | utility2 = Summon Bone Minions | utility3 = Summon Shadow Fiend | elite = Lich Form }}
Scepter/Dagger
Staff
Utility
Reaper
{{Skill bar | profession = necromancer | specialization = reaper | weapon1 = Staff | weapon3 = Axe | weapon4 = Focus | healing = Consume Conditions | utility1 = Summon Flesh Wurm | utility2 = Spectral Walk | elite = Lich Form }}
Staff
Axe/Focus
Utility
Scourge
{{Skill bar | profession = necromancer | specialization = Scourge | weapon1 = Axe | weapon2 = Focus | weapon3 = Staff | healing = Sand Flare | utility1 = Spectral Walk | utility2 = Corrosive Poison Cloud | elite = Ghastly Breach }}
Axe/Focus
Staff
Utility
Harbinger
{{Skill bar | profession = necromancer | specialization = Harbinger | weapon1 = Axe | weapon2 = Focus | weapon3 = Staff | healing = Elixir of Risk | utility1 = Elixir of Anguish | utility2 = Elixir of Bliss | utility3 = Elixir of Ignorance | elite = Elixir of Ambition }}
Axe/Focus
Staff
Utility
Ranger
{{Skill bar | profession = ranger | weapon1 = longbow | weapon3 = greatsword | healing = Troll Unguent | utility1 = "Protect Me!" | utility2 = Quickening Zephyr | utility3 = Lightning Reflexes | elite = "Strength of the Pack!" | pet1 = Tiger | pet2 = Jaguar }}
Longbow
Greatsword
Utility
Druid
{{Skill bar | profession = ranger | specialization = Druid | weapon1 = longbow | weapon3 = greatsword | healing = Healing Spring | utility1 = "Protect Me!" | utility2 = Glyph of the Tides | utility3 = Signet of Renewal | elite = Entangle | pet1 = Tiger | pet2 = Jaguar }}
Longbow
Greatsword
Utility
Soulbeast
{{Skill bar | profession = ranger | specialization = Soulbeast | weapon1 = shortbow | weapon3 = Dagger | weapon4 = Dagger | healing = Bear Stance | utility1 = "Protect Me!" | utility2 = Griffon Stance | utility3 = Dolyak Stance | elite = "Strength of the Pack!" | pet1 = Tiger | pet2 = Jaguar }}
Shortbow
Dagger/Dagger
Utility
Untamed
{{Skill bar | profession = ranger | specialization = Untamed | weapon1 = longbow | weapon3 = greatsword | healing = Perilous Gift | utility1 = Exploding Spores | utility2 = Mutate Conditions | utility3 = Unnatural Traversal | elite = Forest's Fortification | pet1 = Tiger | pet2 = Jaguar }}
Longbow
Greatsword
Utility
Revenant
{{Skill bar | profession = revenant | weapon1 = mace | weapon2 = X | weapon3 = X | weapon4 = axe | legend1 = mallyx | legend2 = jalis }}
Mace/X
X/Axe
Utility
Utility
Herald
{{Skill bar | profession = revenant | specialization = Herald | weapon1 = mace | weapon2 = Shield | weapon3 = Staff | legend1 = mallyx | legend2 = glint }}
Mace/Shield
Staff
Utility
Utility
Renegade
{{Skill bar | profession = revenant | specialization = Renegade | weapon1 = Shortbow | weapon3 = Staff | legend1 = shiro | legend2 = jalis }}
Shortbow
Staff
Utility
Utility
Vindicator
{{Skill bar | profession = revenant | specialization = Vindicator | weapon1 = Shortbow | weapon3 = Staff | legend1 = jalis | legend2 = archemorus }}
Shortbow
Staff
Utility
Utility
Thief
{{Skill bar | profession = thief | weapon1 = pistol | weapon2 = dagger | weapon3 = shortbow | healing = Hide in Shadows | utility2 = Shadowstep | utility3 = Shadow Refuge | elite = Dagger Storm }}
Pistol/Dagger
Shortbow
Utility
Daredevil
{{Skill bar | profession = thief | specialization = Daredevil | weapon1 = dagger | weapon2 = Pistol | weapon3 = shortbow | healing = Hide in Shadows | utility1 = Signet of Agility | utility2 = Shadowstep | utility3 = Blinding Powder | elite = Basilisk Venom }}
Dagger/Pistol
Shortbow
Utility
Deadeye
{{Skill bar | profession = thief | specialization = Deadeye | weapon1 = Rifle | weapon3 = Sword | weapon4 = Dagger | healing = Withdraw | utility1 = Mercy | utility2 = Shadowstep | utility3 = Signet of Agility | elite = Dagger Storm }}
Rifle
Sword/Dagger
Utility
Specter
{{Skill bar | profession = thief | specialization = Specter | weapon1 = Rifle | weapon3 = Sword | weapon4 = Dagger | healing = Well of Gloom | utility1 = Well of Bounty | utility2 = Well of Tears | utility3 = Well of Silence | elite = Shadowfall }}
Rifle
Sword/Dagger
Utility
Warrior
{{Skill bar | profession = warrior | weapon1 = greatsword | weapon3 = axe | weapon4 = shield | healing = Mending | utility1 = "Shake It Off!" | utility2 = Bull's Charge | utility3 = "For Great Justice!" | elite = Rampage }}
Greatsword
Axe/Shield
Utility
Berserker
{{Skill bar | profession = warrior | specialization = Berserker | weapon1 = axe | weapon2 = axe | weapon3 = Greatsword | healing = Blood Reckoning | utility1 = Wild Blow | utility2 = Outrage | utility3 = Signet of Might | elite = Head Butt }}
Axe/Axe
Greatsword
Utility
Spellbreaker
{{Skill bar | profession = warrior | specialization = Spellbreaker | weapon1 = Greatsword | weapon3 = Dagger | weapon4 = Shield | healing = Mending | utility1 = "Shake It Off!" | utility2 = Bull's Charge | elite = Rampage }}
Greatsword
Dagger/Shield
Utility
Bladesworn
{{Skill bar | profession = warrior | specialization = Bladesworn | weapon1 = Greatsword | weapon3 = Dagger | weapon4 = Shield | healing = Combat Stimulant | utility1 = Flow Stabilizer | utility2 = Bulletproof Barrier | utility3 = Electric Fence | elite = Tactical Reload }}
Greatsword
Dagger/Shield
Utility
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