Difference between revisions of "Druid - Support Druid (GvG)"
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| designed for = wvw gvg | | designed for = wvw gvg | ||
| focus = Healing, Condition Cleanse, Boon Support | | focus = Healing, Condition Cleanse, Boon Support | ||
− | | rating = | + | | rating = archived |
| xpac = hot | | xpac = hot | ||
− | | | + | | difficulty = 3 |
}} | }} | ||
Line 49: | Line 49: | ||
;Variants | ;Variants | ||
* {{Trait|Lingering Light}} if your party is capped on {{Tooltip|Might}} | * {{Trait|Lingering Light}} if your party is capped on {{Tooltip|Might}} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
Line 62: | Line 57: | ||
| rune = Superior Rune of the Monk | | rune = Superior Rune of the Monk | ||
| rune-qt = 6 | | rune-qt = 6 | ||
+ | | relic = Relic of the Unseen Invasion | ||
| weapon1 = Staff | | weapon1 = Staff | ||
| weapon3 = Sword | | weapon3 = Sword | ||
Line 85: | Line 81: | ||
** Use {{Skill|Ancestral Grace}}/{{Skill|Vine Surge}} first in '''Staff''' and {{Skill|Lunar Impact}} in {{Skill|Celestial Avatar}} | ** Use {{Skill|Ancestral Grace}}/{{Skill|Vine Surge}} first in '''Staff''' and {{Skill|Lunar Impact}} in {{Skill|Celestial Avatar}} | ||
* Make sure to set your pet to '''Avoid Combat''' | * Make sure to set your pet to '''Avoid Combat''' | ||
+ | ** Manually have your turtle attack to keep it alive at max range and keep pet swap ready | ||
** When blasting stealth stow your pet | ** When blasting stealth stow your pet | ||
Line 94: | Line 91: | ||
;Moderate | ;Moderate | ||
* Cleansing | * Cleansing | ||
− | * {{Trait|Celestial Shadow}} | + | * Stealth/{{Trait|Celestial Shadow}} |
;Low | ;Low | ||
Line 105: | Line 102: | ||
* This builds has low active defenses | * This builds has low active defenses | ||
− | {{ | + | {{Collapse start|Active defense priority}} |
− | | | ||
− | |||
− | |||
* {{Skill|"Protect Me!"}} - for stunbreaking | * {{Skill|"Protect Me!"}} - for stunbreaking | ||
* {{Tooltip|Dodge}} | * {{Tooltip|Dodge}} | ||
− | }} | + | {{Collapse end}} |
Line 123: | Line 117: | ||
* {{Skill|Ancestral Grace}} and {{Skill|Lunar Impact}} are blasts and can be used on {{Skill|Healing Spring}} and {{Skill|Sublime Conversion}} | * {{Skill|Ancestral Grace}} and {{Skill|Lunar Impact}} are blasts and can be used on {{Skill|Healing Spring}} and {{Skill|Sublime Conversion}} | ||
− | {{ | + | {{Collapse start|Healing Skills}} |
− | | | ||
− | |||
− | |||
* '''Staff''' | * '''Staff''' | ||
** {{Skill|Solar Beam}} | ** {{Skill|Solar Beam}} | ||
Line 138: | Line 129: | ||
* '''Pet''' | * '''Pet''' | ||
** {{Trait|Invigorating Bond}} | ** {{Trait|Invigorating Bond}} | ||
− | }} | + | {{Collapse end}} |
Line 147: | Line 138: | ||
* {{Skill|Seed of Life}} is instant and can be used while casting other skills | * {{Skill|Seed of Life}} is instant and can be used while casting other skills | ||
− | {{ | + | {{Collapse start|Cleansing Skills}} |
− | | | ||
− | |||
− | |||
* {{Skill|Healing Spring}} | * {{Skill|Healing Spring}} | ||
* {{Skill|Celestial Avatar}} - ({{Trait|Druidic Clarity}} | * {{Skill|Celestial Avatar}} - ({{Trait|Druidic Clarity}} | ||
Line 157: | Line 145: | ||
* {{Skill|Glyph of Alignment (Celestial Avatar)}} | * {{Skill|Glyph of Alignment (Celestial Avatar)}} | ||
* {{Skill|Vine Surge}} - for {{Tooltip|Immobilize}} | * {{Skill|Vine Surge}} - for {{Tooltip|Immobilize}} | ||
− | }} | + | {{Collapse end}} |
− | ==== Celestial Shadow ==== | + | ==== Stealth/Celestial Shadow ==== |
* If you don't anticipate needing heavy healing in the next 10s, you can end {{Skill|Celestial Avatar}} on a push for {{Tooltip|Superspeed}} | * If you don't anticipate needing heavy healing in the next 10s, you can end {{Skill|Celestial Avatar}} on a push for {{Tooltip|Superspeed}} | ||
* Move to isolated player(s) and use end {{Skill|Celestial Avatar}} to give {{Tooltip|Stealth}} and {{Tooltip|Superspeed}} | * Move to isolated player(s) and use end {{Skill|Celestial Avatar}} to give {{Tooltip|Stealth}} and {{Tooltip|Superspeed}} | ||
+ | * Blast {{Skill|Smoke Cloud}} with {{Skill|Ancestral Grace}}, {{Skill|Call of the Wild}} or {{Skill|Lunar Impact}} | ||
Line 174: | Line 163: | ||
* {{Skill|Natural Convergence}} is very difficult to use effectively, not casting it is fine | * {{Skill|Natural Convergence}} is very difficult to use effectively, not casting it is fine | ||
− | {{ | + | {{Collapse start|Immobilize Skills}} |
− | + | * {{Skill|Muddy Terrain}} | |
− | | | ||
− | |||
− | * {{Skill|Muddy Terrain}} | ||
* {{Skill|Vine Surge}} | * {{Skill|Vine Surge}} | ||
* {{Skill|Glyph of Alignment}} | * {{Skill|Glyph of Alignment}} | ||
* {{Skill|Natural Convergence}} | * {{Skill|Natural Convergence}} | ||
− | }} | + | {{Collapse end}} |
Latest revision as of 00:47, 28 August 2024
Welcome to the Builds Archive. See the ones that gathered dust, were orphaned by their original writers, or became obsolete by balance patches. We keep the orphan builds together and salute the veteran builds that held a position in the good, great, or meta categories. Click here to view current builds.
Focused on: Healing, Condition cleanse and Boon support
Designed for: WvW GvG
Difficulty:
Hard
Overview
Channel the power of the celestial bodies above and the earth below to swing fights in your allies' favor! Druid brings high burst healing and cleanse as well as Immobilize, Stealth and Superspeed
Skill Bar
Staff
Sword/Warhorn
Utility
Variants
- Utility
Template Code
[]
Specializations
- Variants
- Might if your party is capped on
Equipment
Head
Minstrel
Minstrel
Shoulders
Minstrel
Minstrel
Chest
Minstrel
Minstrel
Hands
Minstrel
Minstrel
Legs
Minstrel
Minstrel
Feet
Minstrel
Minstrel
Backpiece
Minstrel
Minstrel
Accessory
Minstrel
Minstrel
Accessory
Minstrel
Minstrel
Amulet
Minstrel
Minstrel
Ring
Minstrel
Minstrel
Ring
Minstrel
Minstrel
Staff
Minstrel
Minstrel
Sigil
Sigil
Sword
Minstrel
Minstrel
Warhorn
Minstrel
Minstrel
Sigil
Sigil
Rune
x6
x6
Infusion
x18
x18
Relic
Consumables
-
- personal food option
Usage
General
- Use / first in Staff and in
activates when swapping in/out of
- Make sure to set your pet to Avoid Combat
- Manually have your turtle attack to keep it alive at max range and keep pet swap ready
- When blasting stealth stow your pet
Overall Priorities
- High
- Healing
- Moderate
- Cleansing
- Stealth/
- Low
Surviving
- This build has moderate passive defense
- This build has moderate mobility skill access
- This builds has low active defenses
Active defense priority
- - for stunbreaking
- Dodge
Detailed Explanations
Healing
- Target allies for
- Keybinding call/take personal target can be useful to easily target an ally
- Your commander is typically a good target for these skills
+
- Keybinding (toggle) snap ground target can be useful for aiming and
- Regeneration has no target cap for allies, use it to give your entire group
- and are blasts and can be used on and
Healing Skills
- Staff
- Pet
Cleansing
- begins its cooldown as soon as its dropped, not when it triggers. Precast it when you can do so without wasting it
should be dropped when clashing with the opponent or preemptively before an enemy spike
- Try to hit enemies and allies with on clashes to maximize value
- is instant and can be used while casting other skills
Cleansing Skills
- - (
- Immobilize - for
Stealth/Celestial Shadow
- If you don't anticipate needing heavy healing in the next 10s, you can end Superspeed on a push for
- Move to isolated player(s) and use end Stealth and Superspeed to give
- Blast with , or
Immobilize
- The most important time to use Immobilize is when your group is spiking, watch out for the following skills:
- Winds -
- Wells - + or
- Traps - +
- Shades -
- Try to hit enemies and allies with on clashes to maximize value
- is very difficult to use effectively, not casting it is fine
Immobilize Skills
Settings
- Under General Options / User Interface check Always show squad health bars and Always show party health bars. These will make it much easier to keep track of who needs your support.
- Also under General Options / User Interface turn on Thick party health bars
- Thick squad health bars can be used too as a matter of personal preference, but is not recommended for large numbers
- Under Squad Options uncheck View as a grid. This will allow you to keep track of your allies' boons, conditions and health, enabling a better decision-making and skill management.
Ratings
Comments
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