Difference between revisions of "Scrapper - Shortbow Support Scrapper"
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==Overview== | ==Overview== | ||
− | A PvP support Scrapper build focusing on healing, {{tooltip|barrier}} and cleansing. | + | A PvP support Scrapper build focusing on healing, {{tooltip|barrier}} and cleansing. It makes use of {{tooltip|shortbow}}, {{Skill|Med Kit}}, {{Skill|Bulwark Gyro}}, {{Skill|Super Elixir}} & {{Skill|Elixir Shell}} to provide big heals to your teammates. This build is a fun alternative that can keep up with the current healer builds. |
==Skill Bar== | ==Skill Bar== | ||
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*{{Skill|Supply Crate}} - Ranged burst healing + CC option. Will also trigger {{Relic|Relic of Karakosa}}. Simplifies build but loses soft CC. | *{{Skill|Supply Crate}} - Ranged burst healing + CC option. Will also trigger {{Relic|Relic of Karakosa}}. Simplifies build but loses soft CC. | ||
+ | *{{Skill|Sneak Gyro}} | ||
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{{Specialization|Scrapper|Bot|Mid|Top}} | {{Specialization|Scrapper|Bot|Mid|Top}} | ||
===Trait Variant=== | ===Trait Variant=== | ||
− | *{{Trait|Rapid Regeneration}} - More self sustain and slightly more team healing. Decreased team | + | *{{Trait|Rapid Regeneration}} - More self sustain and slightly more team healing. Decreased team {{tooltip|Protection}} uptime. |
+ | *{{Trait|Kinetic Accelerators}} - Greatly improves team {{tooltip|Might}} and {{tooltip|Fury}} support. Increased boon duration. Less avaliabilty to {{tooltip|Stability}} on demand. | ||
==Equipment== | ==Equipment== | ||
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==Usage== | ==Usage== | ||
− | * This build is a support build that provides the team {{Tooltip|Stability}} & {{Tooltip|Regeneration}} | + | * This build is a support build that provides the team {{tooltip|Barrier}} {{Tooltip|Stability}}, {{tooltip|Protection}} & {{Tooltip|Regeneration}} |
====How to play==== | ====How to play==== | ||
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*{{tooltip|Shortbow}}, {{Skill|Med Kit}} & {{Relic|Relic of Karakosa}} is where most of your healing will come from. | *{{tooltip|Shortbow}}, {{Skill|Med Kit}} & {{Relic|Relic of Karakosa}} is where most of your healing will come from. | ||
*Start off fights with {{Skill|Essence of Animated Sand}}. Throughout the fight use your blast finishers to combo into {{Skill|Cleansing Field}}. | *Start off fights with {{Skill|Essence of Animated Sand}}. Throughout the fight use your blast finishers to combo into {{Skill|Cleansing Field}}. | ||
− | *Heal close by allies with {{Skill|Bandage Blast}}, {{Skill|Vital Burst}}, {{Skill|Bulwark Gyro}} {{Skill|Elixir Shell}} & {{Skill|Super Elixir}}. | + | *Heal close by allies with {{Skill|Med Blaster}}, {{Skill|Bandage Blast}}, {{Skill|Vital Burst}}, {{Skill|Bulwark Gyro}} {{Skill|Elixir Shell}} & {{Skill|Super Elixir}}. |
*Heal far away allies with {{Skill|Essence of Animated Sand}}, {{Skill|Essence of Living Shadows}} & {{Skill|Supply Crate}}. | *Heal far away allies with {{Skill|Essence of Animated Sand}}, {{Skill|Essence of Living Shadows}} & {{Skill|Supply Crate}}. | ||
*{{Skill|Toss Elixir S}} - Can be used to prevent stomps & stealth res. | *{{Skill|Toss Elixir S}} - Can be used to prevent stomps & stealth res. |
Latest revision as of 22:12, 15 September 2024
This is a test build. You may comment and rate it.
Focused on: Healing and Support
Designed for: PvP Conquest
Difficulty:
Normal
This build was last updated on September 15, 2024.
Overview
A PvP support Scrapper build focusing on healing, barrier and cleansing. It makes use of shortbow, , , & to provide big heals to your teammates. This build is a fun alternative that can keep up with the current healer builds.
Skill Bar
Shortbow
Utility
Med Kit
Elixir Gun
Elite Mortar Kit
Elite Variant
- - Ranged burst healing + CC option. Will also trigger . Simplifies build but loses soft CC.
Template Code
[&DQMdJy86KxuEAAAAlQEAAF4BAAAOEwAA+RIAAAAAAAAAAAAAAAAAAAAAAAABawAA]
Specializations
Trait Variant
- Protection uptime. - More self sustain and slightly more team healing. Decreased team
- Might and Fury support. Increased boon duration. Less avaliabilty to Stability on demand. - Greatly improves team
Equipment
Shortbow
Sigil
Sigil
Rune
Amulet
Relic
Equipment Variants
Usage
- This build is a support build that provides the team Barrier Stability, Protection & Regeneration
How to play
This build makes use of
.- Shortbow, & is where most of your healing will come from.
- Start off fights with . Throughout the fight use your blast finishers to combo into .
- Heal close by allies with , , , & .
- Heal far away allies with , & .
- - Can be used to prevent stomps & stealth res.
Defense
- & - These skills can be used to reposition once put into an unsustainable situation.
- Poison, Chill & Blind. Will help with surviability and pressuring enemies off cap. - This skill kit can caps with pulsing
- Stability - Your stability sources are & . Cycle through using the two to maintain your teams stability. Just be aware when you may need to save your for a res.
Burst Healing
When you find an ally in desperate need of quick healing your fastest option is:
- -> -> -> - ->
Ratings
Played around with this alot, it's okay, has extremely high burst healing and cleansing thanks to medkit and has decent sustained healing through shortbow, elixir gun and mortar kit plus stealth access and superspeed and a LOT of barrier access from bulwark and short bow 2. My biggest issue is one that core guardian suffers from aswell, but despite having more cooldowns, this build feels it much more: it runs out of steam relatively fast once the pressure is going. I enjoy the idea of putting stability on the gyro to help rez a teammate but I find that in large teamfights, unless you also have a down on the enemy team, the gyro gets destroyed super quickly. I enjoy that the build has pretty good escape potential however, with the mentioned stealth and superspeed, plus swiftness from medkit. Not a bad build at all, just alittle awkward. If I had to rate it in respective to other supports, I'd put it above Druid and chrono(without spear), but below tempest, core guard and firebrand chrono(with spear)
Comments
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