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Difference between revisions of "Herald - Celestial Herald Roamer"

 
(2 intermediate revisions by the same user not shown)
Line 17: Line 17:
 
| profession = Revenant
 
| profession = Revenant
 
| specialization = Herald
 
| specialization = Herald
| weapon1 = mace
+
| weapon1 = spear
| weapon2 = shield
+
| weapon2 =  
| weapon3 = spear
+
| weapon3 = mace
| weapon4 =  
+
| weapon4 = shield
 
| legend1 = glint
 
| legend1 = glint
 
| legend2 = shiro
 
| legend2 = shiro
Line 28: Line 28:
 
==Template Code==
 
==Template Code==
 
{{TemplateCode|
 
{{TemplateCode|
code = [&DQkJGQMZNC/cEdwRBhIGEisSKxLUEdQRyhHKEQECAgEGEisS1BEGEisS1BEDCQE1AFcAAA==]
+
code = [&DQkOFQkbNC/cEdwRBhIGEisSKxLUEdQRyhHKEQECAgEGEisS1BEGEisS1BEDCQE1AFcAAA==]
 
}}
 
}}
  
  
 
==Specializations==
 
==Specializations==
{{Specialization|Retribution|top|mid|top}}
+
{{Specialization|Corruption|top|top|top}}
 +
{{Specialization|Retribution|bot|mid|top}}
 
'''Variants'''
 
'''Variants'''
* While {{Trait|Planar Protection}} is a good trait, it has some anti-synergy with {{Skill|Infuse Light}} as the dome could mitigate incoming damage when you pop your Glint heal, which ultimately reduces the amount of healing you receive. If you want to avoid that then take {{Trait|Spiritual Reckoning}}.
+
* {{Trait|Planar Protection}} is also a viable option, but be warned that it has some anti-synergy with {{Skill|Infuse Light}} as the dome could mitigate incoming damage when you pop your Glint heal, which ultimately reduces the amount of healing you receive. If you want to avoid that then stick with {{Trait|Spiritual Reckoning}}.
{{Specialization|Invocation|top|mid|top}}
 
 
{{Specialization|Herald|bot|bot|mid}}
 
{{Specialization|Herald|bot|bot|mid}}
  
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| rune = Superior Rune of Leadership
 
| rune = Superior Rune of Leadership
 
| rune-qt = 6
 
| rune-qt = 6
| weapon1 = Mace
+
| weapon1 = Spear
| weapon2 = Shield
+
| weapon2 =  
| weapon3 = Spear
+
| weapon3 = Mace
| weapon4 =  
+
| weapon4 = Shield
 
| sigil1 = Superior Sigil of Geomancy
 
| sigil1 = Superior Sigil of Geomancy
 
| sigil2 = Superior Sigil of Doom
 
| sigil2 = Superior Sigil of Doom

Latest revision as of 15:10, 29 October 2024

The community gave this build a rating, making it top-tier: Great

Focused on: Hybrid damage and Sustain

Designed for: WvW Roaming

Expansions required: Heart of Thorns buildsJanthir Wilds builds

Difficulty:
Normal
This build was last updated on October 29, 2024 and is up to date for the October 8, 2024 patch.

Overview

A Celestial Herald build designed for WvW Roaming. By dropping Mallyx for Shiro we get to have better reach and mobility as well as burst damage and evasion.


Skill Bar

Spear
Mace/Shield
Utility
Utility


Template Code

[&DQkOFQkbNC/cEdwRBhIGEisSKxLUEdQRyhHKEQECAgEGEisS1BEGEisS1BEDCQE1AFcAAA==]
Copy Template Code


Specializations

Variants

  • Planar Protection is also a viable option, but be warned that it has some anti-synergy with Infuse Light as the dome could mitigate incoming damage when you pop your Glint heal, which ultimately reduces the amount of healing you receive. If you want to avoid that then stick with Spiritual Reckoning.


Equipment

Head
Celestial
Shoulders
Celestial
Chest
Celestial
Hands
Celestial
Legs
Celestial
Feet
Celestial
Backpiece
Celestial
Accessory
Celestial
Accessory
Celestial
Amulet
Celestial
Ring
Celestial
Ring
Celestial
Spear
Celestial
Sigil
Sigil
Mace
Celestial
Shield
Celestial
Sigil
Sigil
Rune
x6
Infusion
x18
Relic


Consumables

Food

  • - great overall stat boost and damage mitigation.
    • and other similar Oyster consumables are fairly cheap on the Trading post if you don't have ascended cooking.
  • - better endurance regen, more access to dodging (and thus better condition cleansing too with Salvation).
  • - slightly worse endurance regen than that of the Orrian Truffle food, but the constant healing ensures effortless permanent Unyielding Devotion uptime.


Utility

  • Optimal: or , whichever is cheaper (the difference beween them is negligible, a grand total of 2 condition damage stat in favor of Tuning Icicle).


Usage

To be added


Ratings

This build has a rating of 5 stars based on 2 votes.
Log in or register to rate this build.
5 stars
Hanz gave this build 5 stars • October 2024
The addition of Spear and the rework of Retribution made this build a lot stronger. Really high burst damage as well as sustained damage, good sustain, decent mobility. The Cele nerfs almost can't be felt since base condi durations were already so high and the boon uptime is still top tier.
4 stars
RemTheRev gave this build 4 stars • May 2024
It's okay but wouldn't put it in the top 10 as far as cele builds go. Damage is too frontloaded into torment, even lower cleanse specs can sometimes hold out for a long time with only Cleansing sigil procs and evasion because condi variety is often not that great. I'd give it a 3-4 for solo roaming but a 5 for groups actually, demon stance can support the team and pull enemies together to be pummeled, or weaken cele specs with boon removal. In groups maybe I'd even play it with centaur stance instead of dragon and go more supportish but maybe that's just me.

Comments

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