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Difference between revisions of "Herald - Quickness Support Condi DPS"

(8 intermediate revisions by the same user not shown)
Line 6: Line 6:
 
| focus = condition damage,  support, Utility
 
| focus = condition damage,  support, Utility
 
| meta = y
 
| meta = y
| xpac = hot
+
| xpac = hot, jw
 
| difficulty = 2
 
| difficulty = 2
 
}}
 
}}
Line 30: Line 30:
 
| weapon1 = Mace
 
| weapon1 = Mace
 
| weapon2 = Axe
 
| weapon2 = Axe
| weapon3 = Shortbow
+
| weapon3 = Spear
 
| weapon4 =  
 
| weapon4 =  
 
| healing =  
 
| healing =  
Line 44: Line 44:
  
 
* Your second Legend defaults to {{Skill|Legendary Demon Stance}}. Read the Legends section below to see other alternatives.
 
* Your second Legend defaults to {{Skill|Legendary Demon Stance}}. Read the Legends section below to see other alternatives.
 +
 +
 +
===Weapon Variants===
 +
'''Mace/Axe''', '''Shortbow''' and '''Spear''' are all very close to each other in terms of damage, and can be mixed and matched depending on your preferences:
 +
* '''Spear/Spear''' has the highest potential DPS and is perhaps the easiest weapon set to do well on, but unlocking the full potential requires more precision than other options, as well as having forced movement. It also requires slightly different sigils.
 +
* '''Spear & Mace/Axe''' can deal almost as much damage as '''Spear/Spear''' but has a faster ramp and more structure.
 +
* For players that don't own Janthir Wilds, the best weapons are '''Mace/Axe''' and '''Shortbow'''. It ramps at a similar speed to '''Spear & Mace/Axe''', but has lower long-term damage.
 +
* '''Spear & Shortbow''' is the lowest damage of all the options, but comes with the advantage that both weapon sets are fully ranged and it still ramps faster than '''Spear/Spear'''.
  
  
Line 51: Line 59:
 
{{Specialization|Invocation|mid|top|top}}
 
{{Specialization|Invocation|mid|top|top}}
 
{{Specialization|Herald|mid|top|top}}
 
{{Specialization|Herald|mid|top|top}}
 +
 +
 +
* For the '''Spear/Spear''' rotation {{trait|Abyssal Chill}} performs slightly better.
  
  
Line 62: Line 73:
 
| weapon1 = Mace
 
| weapon1 = Mace
 
| weapon2 = Axe
 
| weapon2 = Axe
| sigil1 = Superior Sigil of Earth
+
| sigil1 = Superior Sigil of Doom
| sigil2 = Superior Sigil of Doom
+
| sigil2 = Superior Sigil of Torment
| weapon3 = Shortbow
+
| weapon3 = Spear
 
| weapon4 =  
 
| weapon4 =  
 
| sigil3 = Superior Sigil of Geomancy
 
| sigil3 = Superior Sigil of Geomancy
| sigil4 = Superior Sigil of Torment
+
| sigil4 = Superior Sigil of Earth
 
| infusion1 = Spiteful +9 Agony Infusion
 
| infusion1 = Spiteful +9 Agony Infusion
 
| infusion1-qt = 18
 
| infusion1-qt = 18
Line 94: Line 105:
 
** {{tooltip|Quickness}} uptime is quite tight with this amount, so feel free to swap in as many {{tooltip|Ritualist stats}} pieces as are needed to make it permanent.
 
** {{tooltip|Quickness}} uptime is quite tight with this amount, so feel free to swap in as many {{tooltip|Ritualist stats}} pieces as are needed to make it permanent.
 
* You can tank by swapping some pieces to {{tooltip|Celestial stats}}.
 
* You can tank by swapping some pieces to {{tooltip|Celestial stats}}.
 +
* If using '''Mace/Axe & Shortbow''', it is important that the {{sigil|Superior Sigil of Torment}} is on the '''Mace/Axe''' set, as this section of the rotation is slightly longer which makes triggering it three times per loop more reliable.
 +
* If using '''Spear/Spear''', replace the {{sigil|Superior Sigil of Earth}} with a {{sigil|Superior Sigil of Demons}} and pair this '''Spear''' with {{skill|Legendary Demon Stance}}.
  
  
Line 142: Line 155:
  
  
===Rotation===
+
===Spear & Mace Axe Rotation===
 +
 
 +
<big>'''Opener'''</big><br>
 +
Start on '''Mace/Axe''' and {{skill|Legendary Dragon Stance}}  with {{Skill|Facet of Strength}}, {{Skill|Facet of Elements}} and {{Skill|Facet of Darkness}} active.
 +
# {{skill|Facet of Nature}} {{to}} {{skill|True Nature (Dragon)}} - make sure the boonstrip at the start of an encounter has already happened
 +
# {{skill|Facet of Light}} (optional) - this allows a few extra pulses of {{tooltip|Quickness}} but to ensure you have enough energy for the whole opener you should be at 50+ energy
 +
# {{skill|Abyssal Raze}}
 +
# {{skill|Abyssal Blot}}
 +
# {{skill|Abyssal Raze}}
 +
# {{skill|Abyssal Force}}
 +
# {{skill|Abyssal Raze}}
 +
# {{Skill|Elemental Blast}}
 +
# {{Skill|Burst of Strength}}
 +
# {{Skill|Legendary Demon Stance}}
 +
# {{Skill|Embrace the Darkness}}
 +
# {{tooltip|Weapon Swap}}
 +
 
 +
 
 +
<big>'''Mace/Axe'''</big><br>
 +
The stronger effect of {{Skill|Embrace the Darkness}} can only be activated once per pulse, so the first auto chain is split up to ensure that pulses aren't wasted. This requires precision to avoid either cancelling {{skill|Misery Swipe}} or delaying your legend swap, so it may be better in practise not to worry about it.
 +
# {{skill|Searing Fissure}}
 +
# {{skill|Echoing Eruption}}
 +
# {{skill|Misery Swipe}}
 +
# {{skill|Temporal Rift}} - you can sneak this in without interrupting the auto chain
 +
# {{skill|Anguish Swipe}} {{to}} {{skill|Manifest Toxin}}
 +
# {{skill|Searing Fissure}}
 +
# {{skill|Misery Swipe}} {{to}} {{skill|Anguish Swipe}} {{to}} {{skill|Manifest Toxin}} x2
 +
# {{skill|Searing Fissure}}
 +
# {{skill|Misery Swipe}} {{to}} {{skill|Anguish Swipe}} {{to}} {{skill|Manifest Toxin}}
 +
# {{skill|Echoing Eruption}}
 +
# {{skill|Legendary Dragon Stance}}
 +
# {{skill|Facet of Strength}} {{to}} {{skill|Burst of Strength}}
 +
# {{skill|Facet of Elements}} {{to}} {{skill|Elemental Blast}}
 +
# {{skill|Searing Fissure}}
 +
# {{tooltip|Weapon Swap}}
 +
 
 +
 
 +
<big>'''Spear'''</big>
 +
# {{skill|Abyssal Raze}}
 +
# {{skill|Abyssal Force}}
 +
# {{skill|Abyssal Blot}}
 +
# {{skill|Facet of Darkness}} and {{skill|Facet of Chaos}}
 +
# Autoattack, and activate {{skill|Abyssal Raze}} and {{skill|Facet of Nature}} as they become available
 +
# {{skill|Abyssal Force}}
 +
# {{skill|Chaotic Release}}
 +
# {{skill|True Nature (Dragon)}}
 +
# {{skill|Abyssal Raze}}
 +
# {{skill|Facet of Elements}} {{to}} {{skill|Elemental Blast}}
 +
# {{skill|Facet of Strength}} {{to}} {{skill|Burst of Strength}}
 +
# {{Skill|Legendary Demon Stance}}
 +
# {{Skill|Embrace the Darkness}}
 +
# {{tooltip|Weapon Swap}}
 +
# Return to start of '''Mace/Axe''' section
 +
 
 +
 
 +
===Spear Rotation===
 +
{{Collapse start|Click to view}}
 +
The concept of '''Spear''' is rather simple. All your '''Spear''' skills reduce the cooldown of {{skill|Abyssal Raze}}, which in turn is your most powerful ability.
 +
 
 +
The gist of the rotation is then to use {{skill|Abyssal Force}} and {{skill|Abyssal Blot}} off cooldown, and spam {{skill|Abyssal Raze}} with your remaining energy (while also providing boons).
 +
 
 +
If using two spears, start on the set with {{sigil|Superior Sigil of Doom}} and {{sigil|Superior Sigil of Geomancy}}. If not using, just ignore any weapon swaps.
  
  
 
<big>'''Opener'''</big><br>
 
<big>'''Opener'''</big><br>
Start on '''Glint''' and '''Mace/Axe''' with {{Skill|Facet of Strength}}, {{Skill|Facet of Elements}} and {{Skill|Facet of Darkness}} active:
+
Start on '''Glint''' and '''Shortbow''' with {{Skill|Facet of Strength}}, {{Skill|Facet of Elements}} and {{Skill|Facet of Darkness}} active:
# {{skill|Temporal Rift}}
 
 
# {{skill|Facet of Nature}}
 
# {{skill|Facet of Nature}}
# {{skill|Searing Fissure}} - this allows us to blast {{tooltip|Might}} to build it up faster
+
# {{skill|Abyssal Raze}}
 +
# {{skill|Abyssal Force}}
 +
# {{skill|Abyssal Blot}}
 +
# {{Skill|Elemental Blast}}
 +
# {{Skill|Burst of Strength}}
 
# {{skill|Facet of Chaos}}
 
# {{skill|Facet of Chaos}}
 +
# {{Skill|True Nature (Dragon)}}
 +
# {{Skill|Legendary Demon Stance}}
 +
# {{Skill|Embrace the Darkness}}
 +
# {{tooltip|Weapon Swap}}
 +
 +
 +
<big>'''Mallyx'''</big><br>
 +
Activate {{Skill|Embrace the Darkness}} as soon as you enter this legend, then {{tooltip|Weapon Swap}}.
 +
 +
The pulsing damage of {{Skill|Embrace the Darkness}} is boosted when a skill is used, though this effect can only be activated once per pulse. A single autoattack is added after key skills to ensure that pulses aren't wasted. This requires precision to avoid either cancelling {{Skill|Abyssal Strike}}, so if it may work out better to just use abilities as fast as you can.
 +
 +
Energy is tighter on this legend, so use {{skill|Abyssal Raze}} a maximum of two times if {{skill|Abyssal Blot}} will come off cooldown while on it.
 +
 +
 +
<big>'''Glint'''</big><br>
 +
When {{skill|Legendary Dragon Stance}} is available:
 +
# {{skill|Legendary Dragon Stance}}
 +
# {{skill|Facet of Elements}} {{to}} {{Skill|Elemental Blast}}
 +
# {{skill|Facet of Strength}} {{to}} {{skill|Burst of Strength}}
 +
# {{tooltip|Weapon Swap}}
 +
 +
 +
Activate {{skill|Facet of Chaos}} 3-4 seconds into this legend, along with {{skill|Facet of Darkness}} if you need to provide {{tooltip|Fury}}, or {{skill|Facet of Nature}} otherwise. If using {{skill|Facet of Nature}} here, just activate {{skill|Facet of Chaos}} when {{skill|Facet of Nature}} comes off cooldown.
 +
 +
 +
Use spear skills as normal, and as {{skill|Facet of Elements}} and {{skill|Facet of Strength}} come off cooldown:
 +
# {{skill|Facet of Darkness}} {{to}} {{skill|Gaze of Darkness}} (optional) - quickly using this skill allows you to provide a small amount of {{tooltip|Fury}} while still benefitting from '''Facet of Nature'''
 +
# {{Skill|True Nature (Dragon)}} - if you weren't already maintaining this, flip it on and immediately consume
 +
# {{skill|Facet of Elements}} {{to}} {{Skill|Elemental Blast}}
 +
# {{skill|Facet of Strength}} {{to}} {{skill|Burst of Strength}}
 +
# {{skill|Legendary Demon Stance}}
 +
 +
 +
Your spear skills have higher value when used on '''Mallyx''', so don't delay your legend swap.
 +
{{Collapse end}}
 +
 +
 +
===Mace/Axe & Shortbow Rotation===
 +
{{Collapse start|Click to view}}
 +
<big>'''Opener'''</big><br>
 +
Start on '''Glint''' and '''Shortbow''' with {{Skill|Facet of Strength}}, {{Skill|Facet of Elements}} and {{Skill|Facet of Darkness}} active:
 +
# {{skill|Facet of Nature}}
 +
# {{skill|Sevenshot}}
 
# {{Skill|Burst of Strength}}
 
# {{Skill|Burst of Strength}}
 
# {{Skill|Elemental Blast}}
 
# {{Skill|Elemental Blast}}
 +
# {{skill|Facet of Chaos}}
 
# {{Skill|True Nature (Dragon)}} - we slightly delay using this to be sure that Quickness has pulsed at least once
 
# {{Skill|True Nature (Dragon)}} - we slightly delay using this to be sure that Quickness has pulsed at least once
 
# {{Skill|Legendary Demon Stance}}
 
# {{Skill|Legendary Demon Stance}}
 
# {{Skill|Embrace the Darkness}}
 
# {{Skill|Embrace the Darkness}}
# {{skill|Echoing Eruption}}
 
 
# {{tooltip|Weapon Swap}}
 
# {{tooltip|Weapon Swap}}
  
  
<big>'''Shortbow'''</big><br>
+
<big>'''Mace/Axe'''</big><br>
The stronger effect of {{Skill|Embrace the Darkness}} can only be activated once per pulse, so a single autoattack is added after key skills to ensure that no pulses are wasted. This requires precision to avoid either cancelling {{Skill|Shattershot}} or delaying your legend swap, so it may be better in practise not to worry about it.
+
The stronger effect of {{Skill|Embrace the Darkness}} can only be activated once per pulse, so the first auto chain is split up to ensure that pulses aren't wasted. This requires precision to avoid either cancelling {{skill|Misery Swipe}} or delaying your legend swap, so it may be better in practise not to worry about it.
# {{Skill|Bloodbane Path}}, {{Skill|Shattershot}}
+
# {{skill|Searing Fissure}}
# {{Skill|Spiritcrush}}, {{Skill|Shattershot}}
+
# {{skill|Echoing Eruption}}
# {{Skill|Sevenshot}}, {{Skill|Shattershot}}
+
# {{skill|Misery Swipe}}
# {{Skill|Shattershot}}, and {{Skill|Bloodbane Path}} whenever it comes off cooldown
+
# {{skill|Temporal Rift}} - you can sneak this in without interrupting the auto chain
# {{skill|Legendary Dragon Stance}} as soon as it is available
+
# {{skill|Anguish Swipe}} {{to}} {{skill|Manifest Toxin}}
 +
# {{skill|Searing Fissure}}
 +
# Auto-attack chain x2
 +
# {{skill|Searing Fissure}}
 +
# Auto-attack chain
 +
# {{skill|Echoing Eruption}}
 +
# {{skill|Legendary Dragon Stance}}  
 
# {{skill|Facet of Strength}} {{to}} {{skill|Burst of Strength}}
 
# {{skill|Facet of Strength}} {{to}} {{skill|Burst of Strength}}
 
# {{skill|Facet of Elements}} {{to}} {{skill|Elemental Blast}}
 
# {{skill|Facet of Elements}} {{to}} {{skill|Elemental Blast}}
# {{Skill|Spiritcrush}}
+
# {{skill|Searing Fissure}}
# {{Skill|Sevenshot}}
 
# {{Skill|Bloodbane Path}}
 
 
# {{tooltip|Weapon Swap}}
 
# {{tooltip|Weapon Swap}}
  
  
<big>'''Mace/Axe'''</big>
+
<big>'''Shortbow'''</big>
# {{skill|Searing Fissure}}
+
# {{Skill|Spiritcrush}}
# {{skill|Temporal Rift}}
+
# {{Skill|Bloodbane Path}}
# {{skill|Echoing Eruption}}
+
# {{Skill|Sevenshot}}
 +
# {{skill|Scorchrazor}} (optional) - you can greed for extra damage if {{tooltip|Fury}} is being covered by the other support and you don't need CC
 
# {{skill|Facet of Nature}}
 
# {{skill|Facet of Nature}}
 
# {{skill|Facet of Chaos}}
 
# {{skill|Facet of Chaos}}
# {{skill|Facet of Darkness}}
+
# {{skill|Facet of Darkness}} - skip if you don't need to provide {{tooltip|Fury}}
# Auto-attack chain
+
# {{Skill|Shattershot}}, and {{Skill|Bloodbane Path}} whenever it comes off cooldown
# {{skill|Searing Fissure}}
+
# {{skill|Chaotic Release}} when your cooldowns are at ~2s remaining
# Auto-attack chain
 
# {{skill|Chaotic Release}}
 
 
# {{Skill|True Nature (Dragon)}}
 
# {{Skill|True Nature (Dragon)}}
# {{skill|Searing Fissure}}
+
# {{Skill|Bloodbane Path}}
 +
# {{Skill|Spiritcrush}}
 +
# {{Skill|Sevenshot}}
 
# {{skill|Facet of Strength}} {{to}} {{skill|Burst of Strength}}
 
# {{skill|Facet of Strength}} {{to}} {{skill|Burst of Strength}}
 
# {{skill|Facet of Elements}} {{to}} {{skill|Elemental Blast}}
 
# {{skill|Facet of Elements}} {{to}} {{skill|Elemental Blast}}
# {{skill|Echoing Eruption}}
 
 
# {{Skill|Legendary Demon Stance}}
 
# {{Skill|Legendary Demon Stance}}
 
# {{Skill|Embrace the Darkness}}
 
# {{Skill|Embrace the Darkness}}
# {{skill|Searing Fissure}}
 
 
# {{tooltip|Weapon Swap}}
 
# {{tooltip|Weapon Swap}}
# Return to start of '''Shortbow''' section
+
# Return to start of '''Mace/Axe''' section
 +
 
  
 +
[https://youtu.be/PT0N2cvLPcQ Video example]
  
[https://youtu.be/HFtylP3H4f4 Video example]
+
[https://youtu.be/4Pljolp_GdI Video example (skipping fury)]
 +
{{Collapse end}}

Revision as of 21:37, 30 October 2024

Part of the current metagame

Our curator decided this build is in the current metagame regardless of rating. The community gave this build a rating, making it top-tier: Great

Focused on: Condition damageSupport and Utility

Designed for: Raids

Expansions required: Heart of Thorns buildsJanthir Wilds builds

Difficulty:
Normal
This build was last updated on October 30, 2024 and is up to date for the October 8, 2024 patch.

Overview

A condi Herald build that provides permanent Quickness Quickness, Fury Fury, Swiftness Swiftness (optional), Regeneration Regeneration (optional), high Protection Protection, and around 23 Might Might to its subgroup. It also provides Facet of Nature, increasing boon duration while channelling Glint.

It can also provide other utilities depending on the second Legend chosen, such as Stability Stability or damage reduction, though this a more significant damage loss than it would be for the power build.


Template Code

[&DQkOHQMWNBbcEdwRBhIGEisSKxLUEdQRyhHKEQEEBAErEtQRBhIGEisS1BE=]
Copy Template Code


Skill Bar

Mace/Axe
Spear
Utility
Utility
  • Your second Legend defaults to Legendary Demon Stance. Read the Legends section below to see other alternatives.


Weapon Variants

Mace/Axe, Shortbow and Spear are all very close to each other in terms of damage, and can be mixed and matched depending on your preferences:

  • Spear/Spear has the highest potential DPS and is perhaps the easiest weapon set to do well on, but unlocking the full potential requires more precision than other options, as well as having forced movement. It also requires slightly different sigils.
  • Spear & Mace/Axe can deal almost as much damage as Spear/Spear but has a faster ramp and more structure.
  • For players that don't own Janthir Wilds, the best weapons are Mace/Axe and Shortbow. It ramps at a similar speed to Spear & Mace/Axe, but has lower long-term damage.
  • Spear & Shortbow is the lowest damage of all the options, but comes with the advantage that both weapon sets are fully ranged and it still ramps faster than Spear/Spear.


Specializations


  • For the Spear/Spear rotation Abyssal Chill performs slightly better.


Equipment

Head
Viper
Shoulders
Viper
Chest
Viper
Hands
Viper
Legs
Viper
Feet
Viper
Backpiece
Viper
Accessory
Viper
Accessory
Viper
Amulet
Viper
Ring
Viper
Ring
Viper
Mace
Viper
Axe
Viper
Sigil
Sigil
Spear
Viper
Sigil
Sigil
Rune
x6
Infusion
x18
Relic
  • This setup has ~35% boon duration without the need to invest into any concentration.
    • Quickness Quickness uptime is quite tight with this amount, so feel free to swap in as many Ritualist stats Ritualist stats pieces as are needed to make it permanent.
  • You can tank by swapping some pieces to Celestial stats Celestial stats.
  • If using Mace/Axe & Shortbow, it is important that the Sigil of Superior Sigil of Torment is on the Mace/Axe set, as this section of the rotation is slightly longer which makes triggering it three times per loop more reliable.
  • If using Spear/Spear, replace the Sigil of Superior Sigil of Earth with a Sigil of Superior Sigil of Demons and pair this Spear with Legendary Demon Stance.


Equipment Variants

Rune Variants

  • Many of the popular Alacrity Alacrity providers also some Might Might, but in the event this is not the case, you could use Rune of Superior Rune of the Aristocracy to gain an extra ~5 stacks of might generation.


Consumables

Food

  • , , , or ascended alternatives (such as )


Utility

  • or


Usage

Quickness

You apply Quickness Quickness through the trait Elevated Compassion. This pulses healing and Quickness Quickness whenever you are using upkeep energy of six or above. Fortunately, all of your non-Legendary Dragon Stance legends have a skill that uses exactly six. Thus while in these legends you want to maintain the skill in question for almost the entire time. Glint is a little trickier as all the skills use upkeep, but Facet of Chaos and Facet of Nature combined are six energy, so these two are maintained together.


Swiftness

By default, the rotations below only generate ~35% Swiftness Swiftness uptime. To provide more, you need to skip the first use of Elemental Blast and maintain Facet of Elements while on Legendary Dragon Stance (you should still use Elemental Blast before swapping legend). You may need to toggle off Facet of Darkness early to ensure you have enough energy for weapon skills.

Alternatively, as Swiftness Swiftness is not stripped at the start of encounters, you can make sure to channel Facet of Elements before the fight starts. If you manage to start with 60s, you should be able to maintain it for a further two minutes without compromising your damage, or even longer if there are split phases in which to refresh it.


Legends

  • Legendary Dragon Stance - absolutely key to the build, this is your source of almost all your non-Quickness Quickness boons. It's Facet of Nature—Dragon increases the duration of boons your subgroup provides by 20%. Note this effect does not actually increase Concentration, it increases Boon Duration (and is not shown in the Hero Panel), so a build with this effect and 100% Boon Duration would provide boons lasting 120% longer.
  • Legendary Demon Stance is by far the highest DPS legend, and also offers a pull with Call to Anguish which may be useful when fighting trash mobs if your group does not have pulls.
    • It can also be used in fractals to remove the boons from No Pain, No Gain if no-one else is able to.


Other legends are a significant DPS loss, and will leave you doing less damage than the power build taking the same legend.

  • Legendary Dwarf Stance is a significant DPS loss. You can provide Stability Stability through Inspiring Reinforcement, CC through Forced Engagement, and reduce personal incoming strike and condition damage by 20% with Vengeful Hammers. If needed, it can also reduce incoming strike damage to your subgroup by 50% with Rite of the Great Dwarf. This legend is much easier to bring on the power build, as it loses much less damage.
  • Legendary Centaur Stance is an extremely niche option. It is a massive DPS loss that should only be taken if your group desperately needs projectile block through Protective Solace. It also offers condition cleanse through Purifying Essence, CC through Energy Expulsion, and a very weak heal through Facet of Nature—Centaur.
  • Legendary Assassin Stance provides personal mobility through Phase Traversal and Impossible Odds, and CC through Jade Winds. It has no real use in combat, but could be used in between encounters.


Spear & Mace Axe Rotation

Opener
Start on Mace/Axe and Legendary Dragon Stance with Facet of Strength, Facet of Elements and Facet of Darkness active.

  1. Facet of Nature True Nature (Dragon) - make sure the boonstrip at the start of an encounter has already happened
  2. Facet of Light (optional) - this allows a few extra pulses of Quickness Quickness but to ensure you have enough energy for the whole opener you should be at 50+ energy
  3. Abyssal Raze
  4. Abyssal Blot
  5. Abyssal Raze
  6. Abyssal Force
  7. Abyssal Raze
  8. Elemental Blast
  9. Burst of Strength
  10. Legendary Demon Stance
  11. Embrace the Darkness
  12. Weapon Swap Weapon Swap


Mace/Axe
The stronger effect of Embrace the Darkness can only be activated once per pulse, so the first auto chain is split up to ensure that pulses aren't wasted. This requires precision to avoid either cancelling Misery Swipe or delaying your legend swap, so it may be better in practise not to worry about it.

  1. Searing Fissure
  2. Echoing Eruption
  3. Misery Swipe
  4. Temporal Rift - you can sneak this in without interrupting the auto chain
  5. Anguish Swipe Manifest Toxin
  6. Searing Fissure
  7. Misery Swipe Anguish Swipe Manifest Toxin x2
  8. Searing Fissure
  9. Misery Swipe Anguish Swipe Manifest Toxin
  10. Echoing Eruption
  11. Legendary Dragon Stance
  12. Facet of Strength Burst of Strength
  13. Facet of Elements Elemental Blast
  14. Searing Fissure
  15. Weapon Swap Weapon Swap


Spear

  1. Abyssal Raze
  2. Abyssal Force
  3. Abyssal Blot
  4. Facet of Darkness and Facet of Chaos
  5. Autoattack, and activate Abyssal Raze and Facet of Nature as they become available
  6. Abyssal Force
  7. Chaotic Release
  8. True Nature (Dragon)
  9. Abyssal Raze
  10. Facet of Elements Elemental Blast
  11. Facet of Strength Burst of Strength
  12. Legendary Demon Stance
  13. Embrace the Darkness
  14. Weapon Swap Weapon Swap
  15. Return to start of Mace/Axe section


Spear Rotation

Click to view Toggle

The concept of Spear is rather simple. All your Spear skills reduce the cooldown of Abyssal Raze, which in turn is your most powerful ability.

The gist of the rotation is then to use Abyssal Force and Abyssal Blot off cooldown, and spam Abyssal Raze with your remaining energy (while also providing boons).

If using two spears, start on the set with Sigil of Superior Sigil of Doom and Sigil of Superior Sigil of Geomancy. If not using, just ignore any weapon swaps.


Opener
Start on Glint and Shortbow with Facet of Strength, Facet of Elements and Facet of Darkness active:

  1. Facet of Nature
  2. Abyssal Raze
  3. Abyssal Force
  4. Abyssal Blot
  5. Elemental Blast
  6. Burst of Strength
  7. Facet of Chaos
  8. True Nature (Dragon)
  9. Legendary Demon Stance
  10. Embrace the Darkness
  11. Weapon Swap Weapon Swap


Mallyx
Activate Embrace the Darkness as soon as you enter this legend, then Weapon Swap Weapon Swap.

The pulsing damage of Embrace the Darkness is boosted when a skill is used, though this effect can only be activated once per pulse. A single autoattack is added after key skills to ensure that pulses aren't wasted. This requires precision to avoid either cancelling Abyssal Strike, so if it may work out better to just use abilities as fast as you can.

Energy is tighter on this legend, so use Abyssal Raze a maximum of two times if Abyssal Blot will come off cooldown while on it.


Glint
When Legendary Dragon Stance is available:

  1. Legendary Dragon Stance
  2. Facet of Elements Elemental Blast
  3. Facet of Strength Burst of Strength
  4. Weapon Swap Weapon Swap


Activate Facet of Chaos 3-4 seconds into this legend, along with Facet of Darkness if you need to provide Fury Fury, or Facet of Nature otherwise. If using Facet of Nature here, just activate Facet of Chaos when Facet of Nature comes off cooldown.


Use spear skills as normal, and as Facet of Elements and Facet of Strength come off cooldown:

  1. Facet of Darkness Gaze of Darkness (optional) - quickly using this skill allows you to provide a small amount of Fury Fury while still benefitting from Facet of Nature
  2. True Nature (Dragon) - if you weren't already maintaining this, flip it on and immediately consume
  3. Facet of Elements Elemental Blast
  4. Facet of Strength Burst of Strength
  5. Legendary Demon Stance


Your spear skills have higher value when used on Mallyx, so don't delay your legend swap.


Mace/Axe & Shortbow Rotation

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Opener
Start on Glint and Shortbow with Facet of Strength, Facet of Elements and Facet of Darkness active:

  1. Facet of Nature
  2. Sevenshot
  3. Burst of Strength
  4. Elemental Blast
  5. Facet of Chaos
  6. True Nature (Dragon) - we slightly delay using this to be sure that Quickness has pulsed at least once
  7. Legendary Demon Stance
  8. Embrace the Darkness
  9. Weapon Swap Weapon Swap


Mace/Axe
The stronger effect of Embrace the Darkness can only be activated once per pulse, so the first auto chain is split up to ensure that pulses aren't wasted. This requires precision to avoid either cancelling Misery Swipe or delaying your legend swap, so it may be better in practise not to worry about it.

  1. Searing Fissure
  2. Echoing Eruption
  3. Misery Swipe
  4. Temporal Rift - you can sneak this in without interrupting the auto chain
  5. Anguish Swipe Manifest Toxin
  6. Searing Fissure
  7. Auto-attack chain x2
  8. Searing Fissure
  9. Auto-attack chain
  10. Echoing Eruption
  11. Legendary Dragon Stance
  12. Facet of Strength Burst of Strength
  13. Facet of Elements Elemental Blast
  14. Searing Fissure
  15. Weapon Swap Weapon Swap


Shortbow

  1. Spiritcrush
  2. Bloodbane Path
  3. Sevenshot
  4. Scorchrazor (optional) - you can greed for extra damage if Fury Fury is being covered by the other support and you don't need CC
  5. Facet of Nature
  6. Facet of Chaos
  7. Facet of Darkness - skip if you don't need to provide Fury Fury
  8. Shattershot, and Bloodbane Path whenever it comes off cooldown
  9. Chaotic Release when your cooldowns are at ~2s remaining
  10. True Nature (Dragon)
  11. Bloodbane Path
  12. Spiritcrush
  13. Sevenshot
  14. Facet of Strength Burst of Strength
  15. Facet of Elements Elemental Blast
  16. Legendary Demon Stance
  17. Embrace the Darkness
  18. Weapon Swap Weapon Swap
  19. Return to start of Mace/Axe section


Video example

Video example (skipping fury)


Ratings

This build has a rating of 5 stars based on 1 votes.
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5 stars
OfficerAndyGentleman gave this build 5 stars • April 2024
As a herald, this can generate pretty much all the boons your group could want. The biggest problem it has is power herald, which deals as much damage and is much more versatile.

Comments

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