Difference between revisions of "Untamed - Unspeared"
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| utility3 = | | utility3 = | ||
| elite = Forest's Fortification | | elite = Forest's Fortification | ||
− | | pet1 = | + | | pet1 = Siege Turtle |
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* {{Skill|Storm Spirit}} - offensive pick with great AoE damage and CC. | * {{Skill|Storm Spirit}} - offensive pick with great AoE damage and CC. | ||
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+ | '''Pets''' | ||
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+ | {{Tooltip|Siege Turtle}} can be replaced by: | ||
+ | * {{Tooltip|Jungle Spider}} | ||
+ | |||
+ | * {{Tooltip|Aether Hunter}} | ||
Revision as of 17:12, 17 February 2025
This is a test build. You may comment and rate it.
Focused on: Strike damage, Control and Sustain
Designed for: PvP Conquest
Difficulty:
Normal
This build was last updated on February 17, 2025.
Overview
A Power Untamed build for PvP using the recently introduced Spear.
Skill Bar


Spear
Sword/Mace
Utility
Skill Variants
Weapons
- Offhand Warhorn over Mace - trades condi cleansing and AoE damage for a blast finisher, boons and ranged pressure.
- Mainhand Dagger over Sword - improved reach thanks to the teleport on ambush.
Utility
Viable choices for the optional slot:
- - unblockable attacks.
- - defense against burst damage.
- - offensive pick with great AoE damage and CC.
Pets
Siege Turtle can be replaced by:
Template Code
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Specializations
Equipment
Spear
Sigil
Sigil
Sword
Mace
Sigil
Sigil
Rune
Amulet
Relic
Usage
To be added
Top Streamers
- Twitch: Boyce
- Twitch: Kasp1i
Related Builds
- Untamed - Power Unspeared Roamer - WvW version of the build.
Ratings

Insane damage even post nerf and plenty of stealth to boot, not to mention the mobility. Not easy, but worth learning.

This is an awesome build. It can be a bit confusing, but once you get the hang of it, it's great. I'd switch from Berserker to Marauder for a better fighting stance.

Very Solid damage, average mobility, and moderate condition removal. It has higher burst windows than power druid, with slightly less sustain in some situations, although very close. It definitely makes you work for your damage, and output potential compared to other power roamers, aside from maybe Holosmith. Most of your defensive passives come from untamed with this build since its utilizing two dps oriented trainlines, so you will inheritably be rather squishy, but still quite tanky for a glass cannon setup. I find the build to be countered hard to some extent by strong condi builds, particularly reaper and condi axe thief. The damage is good, but I couldn't call it busted due to the squishy nature of the build and it has quite a bit of room to be outplayed by a number of specializations, that being said it feels incredibly balanced yet strong and fun to play.

Quickly rose to meta status following the damage buffs.
Comments
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