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Difference between revisions of "Mirage - Power Mirage"

 
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| designed for = open world, open world general
 
| designed for = open world, open world general
 
| focus = strike damage
 
| focus = strike damage
| rating = draft
+
| rating = good
 
| xpac = pof, soto, jw
 
| xpac = pof, soto, jw
 
| difficulty = 1
 
| difficulty = 1
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==Overview==
 
==Overview==
Power mirage offers great burst damage. It has access to plentiful utility, including invulnerability, blocks and teleports, making it a great solo build.
+
Power mirage offers good burst damage and has access to plentiful utility, including invulnerability, blocks and teleports.
  
This build revolves around the spear's Ambush skill {{Skill|Fractured Glass}} which, thanks to {{Trait|Mirage Mantle}}, will provide you with a 25% damage increase for 10 seconds from {{Tooltip|Sharp Edges}}. Unfortunately, this means that power mirage is much worse if you do not have access to [https://wiki.guildwars2.com/wiki/Lowland_Spear_Training land spear] with Janthir Wilds.
+
This build revolves around the spear's Ambush skill {{Skill|Fractured Glass}} which, thanks to {{Trait|Mirage Mantle}}, will provide you with a 25% damage increase from {{Tooltip|Sharp Edges}}. Unfortunately, this means that power mirage is much worse if you do not have access to [https://wiki.guildwars2.com/wiki/Lowland_Spear_Training land spear] with Janthir Wilds.
  
 
As a downside, this build has very litle access to boons.
 
As a downside, this build has very litle access to boons.
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====Utility skill====
 
====Utility skill====
 
We default to:<br>
 
We default to:<br>
{{Skill|Illusionary Ambush}} is a good source of damagee with its extra {{Trait|Mirage Cloak}}.<br>
+
{{Skill|Illusionary Ambush}} is a good source of damage with its extra {{Trait|Mirage Cloak}}.<br>
{{Skill|Crystal Sands}} is a good source of damagee with its extra {{Trait|Mirage Cloak}}.<br>
+
{{Skill|Crystal Sands}} is a good source of damage with its extra {{Trait|Mirage Cloak}}.<br>
 
{{Skill|Mantra of Pain}} is extra damage with no cast time.<br>
 
{{Skill|Mantra of Pain}} is extra damage with no cast time.<br>
 
If you want or need to run other skills, here are some suggestions:
 
If you want or need to run other skills, here are some suggestions:
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We default to {{Skill|Signet of Humility}} as it provides excellent CC on a short cooldown. If required, it can be replaced by:
 
We default to {{Skill|Signet of Humility}} as it provides excellent CC on a short cooldown. If required, it can be replaced by:
 
* {{Skill|Time Warp}} - brief burst of {{Tooltip|Quickness}} but it has a ridiculously long cooldown for what it does.
 
* {{Skill|Time Warp}} - brief burst of {{Tooltip|Quickness}} but it has a ridiculously long cooldown for what it does.
 +
* {{Skill|Jaunt}} - short range mobility and condition cleanse.
  
  
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==Equipment==
 
==Equipment==
This build uses the same gear as [[Build:Chronomancer_-_Power_DPS]] for raids for ease of gearing. Infusions are completely optional.
+
This build uses the same gear as [[Build:Chronomancer_-_Power_DPS]] for raids for ease of gearing.
 
{{PvE equipment
 
{{PvE equipment
 
| stats = Berserker
 
| stats = Berserker
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| sigil3 = Superior Sigil of Force
 
| sigil3 = Superior Sigil of Force
 
| sigil4 = Superior Sigil of Accuracy
 
| sigil4 = Superior Sigil of Accuracy
| infusion1 = Mighty +9 Agony Infusion
 
| infusion1-qt = 18
 
 
| shoulders = Assassin
 
| shoulders = Assassin
 
| hands = Assassin
 
| hands = Assassin
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* {{Sigil|Superior Sigil of Energy}} can be considered for open world, but it deals less damage than Force+Accuracy.
 
* {{Sigil|Superior Sigil of Energy}} can be considered for open world, but it deals less damage than Force+Accuracy.
 
* You can use {{Relic|Relic of Zakiros}} to trade a minor amount of damage for sustain, {{Relic|Relic of the Cavalier}} to start combat with boons, or {{Relic|Relic of Durability}} for a little extra defense.
 
* You can use {{Relic|Relic of Zakiros}} to trade a minor amount of damage for sustain, {{Relic|Relic of the Cavalier}} to start combat with boons, or {{Relic|Relic of Durability}} for a little extra defense.
* For defense, equip the highest tier Jade Core you can afford. Use defensive food, traits, or skills if required. If necessary, use {{Tooltip|Knight}} trinkets.  
+
* For defense, equip the highest tier Jade Core you can afford and Jade Tech Defensive Protocol.
  
  
 
==Consumables==
 
==Consumables==
 
Budget consumables are acceptable for use in open world.
 
Budget consumables are acceptable for use in open world.
 
 
===DPS===
 
===DPS===
 
* Prioritize '''Steak''' Ascended food.
 
* Prioritize '''Steak''' Ascended food.
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===Sharp Edges===
 
===Sharp Edges===
{{Tooltip|Shard Edges}} is a buff that you get when hitting with {{Skill|Fractured Glass}} thanks to {{Trait|Mirage Mantle}}. It increases your damage by 25% for 10 seconds, and the duration can stack up to 20 seconds. You want to maintain permanent uptime of this buff. With its long duration, it will remain active while you weapon swap to your second weapon set.
+
{{Tooltip|Sharp Edges}} is a buff that you get when hitting with {{Skill|Fractured Glass}} thanks to {{Trait|Mirage Mantle}}. It increases your damage by 25% for 10 seconds, and the duration can stack up to 20 seconds. You want to maintain permanent uptime of this buff. With its long duration, it will remain active while you weapon swap to your second weapon set.
  
 
If you don't have access to [https://wiki.guildwars2.com/wiki/Lowland_Spear_Training land spear] with Janthir Wilds, your damage potential will considerably reduced.
 
If you don't have access to [https://wiki.guildwars2.com/wiki/Lowland_Spear_Training land spear] with Janthir Wilds, your damage potential will considerably reduced.
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==== Damage ====
 
==== Damage ====
:''Work in progress.''
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* Always use {{Skill|Fractured Glass}} before bursting your target down, it inflicts {{Tooltip|Vulnerability}} and provides the buff {{Tooltip|Sharp Edges}} to increase your damage. You don't need to hit a target to get the damage buff.
 
* Try to always hit your target with the outer edge of {{Skill|Mind the Gap}} to deal more damage.
 
* Try to always hit your target with the outer edge of {{Skill|Mind the Gap}} to deal more damage.
* Each sword loop starts and ends with {{Skill|Phantasmal Swordsman}}.
+
* In your dagger+sword set, try to use {{Skill|Phantasmal Swordsman}} twice before swapping back to spear.
 
* {{Skill|Bladecall}} and {{Skill|Unstable Bladestorm}} should be cast off cooldown.
 
* {{Skill|Bladecall}} and {{Skill|Unstable Bladestorm}} should be cast off cooldown.
 +
;Opener
 +
Against bosses and other high health enemies, consider using the following opener:
 +
# {{Skill|Fractured Glass}} out of combat before starting the fight and {{Tooltip|weapon swap}} to dagger.
 +
# {{Skill|Unstable Bladestorm}} to start combat
 +
# {{Skill|Phantasmal Swordsman}}
 +
# {{Skill|Bladecall}} and {{Tooltip|weapon swap}} to spear
 +
# {{Skill|Mind the Gap}}
 +
# {{Skill|Phantasmal Lancer}}
 +
# {{Skill|Crystal Sands}} (don't pick up the mirror) + {{Tooltip|dodge}} {{to}} {{Skill|Fractured Glass}}
 +
# auto attack until you can {{Skill|Mind the Gap}} {{to}} {{Skill|Mental Collapse}} {{to}} {{Skill|Mind the Gap}}
 +
# pick up the mirage mirror and {{Skill|Fractured Glass}}
  
 
===Defense===
 
===Defense===

Latest revision as of 21:18, 27 February 2025

The community gave this build a rating, making it second-tier: Good

Focused on: Strike damage

Designed for: Open World and Open World General

Expansions required: Path of Fire BuildsSecrets of the Obscure buildsJanthir Wilds builds

Difficulty:
Easy
This build was last updated on February 27, 2025 and is up to date for the February 11, 2025 patch.

Overview

Power mirage offers good burst damage and has access to plentiful utility, including invulnerability, blocks and teleports.

This build revolves around the spear's Ambush skill

which, thanks to , will provide you with a 25% damage increase from Sharp Edges Sharp Edges. Unfortunately, this means that power mirage is much worse if you do not have access to land spear with Janthir Wilds.

As a downside, this build has very litle access to boons.

Template Code

[&DQcBHQoaOxruFW4BihaKFuAVBxZpAWkB7RLtEgAAAAAAAAAAAAAAAAAAAAACCQFaAAA=]
Copy Template Code

Skill Bar

Dagger/Sword
Spear
Utility


Weapon Variants

If you don't have access to land spear with Janthir Wilds, replace it with Focus Focus or Greatsword Greatsword, but your damage will be greatly reduced without access to Sharp Edges Sharp Edges.
If you don't have access to dagger with Weaponmaster Training from Secrets of the Obscure, replace it with mainhand sword mainhand sword.

  • Mainhand sword Mainhand sword - replaces dagger for players without Secrets of the Obscure. It deals less damage but it has a helpful evade.
  • Focus Focus or Greatsword Greatsword - replaces spear for players without Janthir Wilds. Focus has decent damage, extremely helpful pull with and the phantasm blocks projectiles, while greatsword deals ranged damage and has great tagging potential and requires .

Skill Variants

Heal skill

We default to

for the extra . Another option can be considered:

  • - in rare situations where you'd like to trade damage for extra healing or condition cleanse, use Ether Feast.

Utility skill

We default to:

is a good source of damage with its extra .
is a good source of damage with its extra .
is extra damage with no cast time.
If you want or need to run other skills, here are some suggestions:

Elite skill

We default to

as it provides excellent CC on a short cooldown. If required, it can be replaced by:

  • - brief burst of Quickness Quickness but it has a ridiculously long cooldown for what it does.
  • - short range mobility and condition cleanse.


Specializations

Variants

Equipment

This build uses the same gear as Build:Chronomancer_-_Power_DPS for raids for ease of gearing.

Head
Berserker
Shoulders
Assassin
Chest
Berserker
Hands
Assassin
Legs
Assassin
Feet
Assassin
Backpiece
Berserker
Accessory
Assassin
Accessory
Assassin
Amulet
Berserker
Ring
Berserker
Ring
Berserker
Dagger
Berserker
Sword
Berserker
Sigil
Sigil
Spear
Berserker
Sigil
Sigil
Rune
x6


Relic


Consumables

Budget consumables are acceptable for use in open world.

DPS

Defense

Farming


Usage

Mirage Cloak

is the profession mechanic of the mirage. Whenever you dodge or pick up a , you enter Mirage Cloak for 0,75 seconds, dodging incoming attacks. You also gain access to Ambush skills for 1,5 seconds, which replace your first weapon skill. Mirage Cloak does not have a cast time, allowing mirages to dodge at any time, such as when casting a skill, when reviving someone, but cannot be used while under the effects of hard crowd control or immobilization.

Sharp Edges

Sharp Edges Sharp Edges is a buff that you get when hitting with

thanks to . It increases your damage by 25% for 10 seconds, and the duration can stack up to 20 seconds. You want to maintain permanent uptime of this buff. With its long duration, it will remain active while you weapon swap to your second weapon set.

If you don't have access to land spear with Janthir Wilds, your damage potential will considerably reduced.

Dagger/Sword

On dagger/sword you want to spam all your skills except

which should be saved for blocking.

If using sword instead of dagger,

deals no damage and should only be used if you're missing a third clone before shattering.

Spear

On spear, try to always hit your target with the outer edge of

to deal more damage, if you hit with both the outer and inner halves it will count as an outer edge hit, so it's easy to always deal empowered damage. Hitting with gives you "Clarity", which empowers your next spear skill. You want to always cast empowered by Clarity. should be saved for an extra dodge or to cleanse conditions.

If using greatsword instead of spear, use all skills but save

for defiance bars.

Damage

Opener

Against bosses and other high health enemies, consider using the following opener:

  1. out of combat before starting the fight and weapon swap weapon swap to dagger.
  2. to start combat
  3. and weapon swap weapon swap to spear
  4. (don't pick up the mirror) + dodge dodge
  5. auto attack until you can
  6. pick up the mirage mirror and

Defense

  • Never stop moving, get out of enemy attacks or dodge them.
  • Clones and phantasms will tank some hits for you.
  • is an extra dodge, heals and cleanses conditions.
  • When using sword, dodges incoming attacks for 1 second. Use this to avoid attacks instead of dodging.
  • is a block plus evade.
  • If you need condition cleanse, slot .
  • makes you immune to damage.

Crowd Control


Ratings

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