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{{Build
 
{{Build
 
| profession = Engineer
 
| profession = Engineer
| specialization = mechanist
+
| specialization = Holosmith
 
| designed for = Conquest
 
| designed for = Conquest
 
| rating = test
 
| rating = test
| focus = Burst Damage
+
| focus = Power Damage, Control
 
| difficulty = 2
 
| difficulty = 2
| xpac = EoD, JW
+
| xpac = PoF
 
}}
 
}}
  
==Overview==
+
=Overview=
Power Spear Mechanist is a Power based PvP build for Engineers. The build makes use of {{tooltip|Spear}}'s synergy with {{Skill|Elixir Gun}} &{{Skill|Tool Kit}} to create a unique & strong mixed melee & ranged duelist. While there are other power {{tooltip|Spear}} options none have been as effective as this one.
+
Grenade Holo is a simple to play PvP Holosmith build that focuses on {{Skill|Grenade Kit}} to deal massive damage both at melee and ranged.
 +
 
  
 
==Skill Bar==
 
==Skill Bar==
 
{{Skill bar
 
{{Skill bar
 
| profession = Engineer
 
| profession = Engineer
| specialization = mechanist
+
| specialization = Holosmith
| weapon1 = Spear
+
| weapon1 = Sword
| weapon2 =
+
| weapon2 = Shield
| healing = Rectifier Signet
+
| healing = Healing Turret
| utility1 = Elixir Gun
+
| utility1 = Spectrum Shield
| utility2 = Shift Signet
+
| utility2 = Grenade Kit
| utility3 = Tool Kit
+
| utility3 = Elixir S
| elite = Overclock Signet
+
| elite = Supply Crate
 
}}
 
}}
{{Skill bar aux|Elixir Gun}}
+
{{Skill bar aux|Grenade Kit}}  
{{Skill bar aux|Tool Kit}}
+
===Skill Variants===
 
+
* {{Skill|Elixir U}} - trades {{tooltip|Stability}} uptime for {{tooltip|Quickness}} uptime.
  
  
 
==Template Code==
 
==Template Code==
 
{{TemplateCode|
 
{{TemplateCode|
code = [&DQMGHiYvRjoNGwAAEBsAAIoBAACVAQAACRsAAAAAAAAAAAAAAAAAAAAAAAABCQEA]
+
code = [&DQMGOSYvOS4oAQAALxYAAIYAAABeAQAAiQEAAAAAAAAAAAAAAAAAAAAAAAA=]
 
}}
 
}}
  
 
==Specializations==
 
==Specializations==
{{Specialization|Explosives|Mid|Bot|Top}}
 
 
{{Specialization|Firearms|Bot|Bot|Mid}}
 
{{Specialization|Firearms|Bot|Bot|Mid}}
{{Specialization|Mechanist|Mid|Mid|Bot}}
+
{{Specialization|Explosives|Top|Mid|Bot}}
 +
{{Specialization|Holosmith|Mid|Bot|Mid}}
  
 
===Trait Variants===
 
===Trait Variants===
* {{Trait|Big Boomer}} - Increased damage with sustain loss, better for bursting.
+
* {{Trait|Blast Shield}} - Trades damage for extra sustain, recommended in condition match ups.
  
  
 
==Equipment==
 
==Equipment==
 
{{PvP equipment
 
{{PvP equipment
| weapon1 = Spear
+
| weapon1 = Sword
| weapon2 =  
+
| weapon2 = Shield
| sigil1 = Energy
+
| sigil1 = Cleansing
| sigil2 = Cleansing
+
| sigil2 = Energy
 
| rune = Fighter
 
| rune = Fighter
 
| amulet = Berserker
 
| amulet = Berserker
| relic = Relic of Antitoxin
+
| relic = Relic of the Mists Tide
 
}}
 
}}
 
  
 
===Equipment Variants===
 
===Equipment Variants===
 
''Rune''
 
''Rune''
* {{Rune|Reaper}} - Good balance of sustain and damage.
+
*{{Rune|Reaper}} - Precision alternative
* {{Rune|Scholar}} - Maxmimum damage
+
*{{Rune|Warrior}} - Vitality alternative
''Sigil''
+
 
* {{Sigil|Purging}}
+
 
  
 
==Usage==
 
==Usage==
* This build is for taking 1v1s and bursting.
+
* This build is for roaming, taking 1v1s and can even hold outnumbers while kiting. Use your various CCs to pin and burst down your opponenets.
  
 
===How to Play===
 
===How to Play===
  
Close the gap with your target using {{Skill|Conduit Surge}}, {{Skill|Devastator}}, {{Skill|Acid Bomb}}, {{Skill|Shift Signet}} & {{Skill|Magnet}}. Get big damage using {{tooltip|Spear}}, {{Skill|Tool Kit}} & {{Skill|Explosive Knuckle}} skills. Once closing the gap isn't necessary or possible use {{Skill|Elixir Gun}} to keep applying pressure from range. Keep yourself alive using the same mobility skills you used to close the gap to widen it.
+
Coming soon.
 
 
Try not to use the attack on {{Skill|Overclock Signet}} and save it for when {{Skill|Crash Down}} has been put on cooldown. Do this to instantly respawn your mech.
 
 
 
When using {{Skill|Glob Shot}} next to your mech, it will bounce between you two then return to your target, doing double the damage total.
 
 
 
Use the {{Skill|Tool Kit}} autoattack {{Skill|Smack}} since it's much stronger than the {{tooltip|Spear}} autoattack {{Skill|Puncturing Jab}}.
 
===Burst===
 
Since it is an instant cast you can start any burst with {{Skill|Crash Down}}. Does more damage when using {{Skill|Overclock Signet}}.
 
 
 
''Full burst''
 
* {{Trait|Explosive Entrance}} + {{Skill|Electric Artillery}} > {{Skill|Devastator}} > {{Skill|Explosive Knuckle}} > {{Skill|Conduit Surge}} > {{Skill|Pry Bar}}
 
''Alternative''
 
* {{Trait|Explosive Entrance}} + {{Skill|Electric Artillery}} > {{Skill|Conduit Surge}} > {{Skill|Explosive Knuckle}} > {{Skill|Devastator}}
 
 
 
 
 
====Moblity====
 
* {{Skill|Conduit Surge}} - Your basic short CD leap option.
 
* {{Skill|Devastator}} - Can canceled the aftercast early by using {{Skill|Elixir Gun}}/{{Skill|Tool Kit}} and {{tooltip|Weapon Swap}} canceling.
 
* {{Skill|Shift Signet}} - Use this to instantly escape dangerous situtations.
 
* {{Skill|Acid Bomb}} - Unblockable serves as a "Get-Off-Me" and a mobility option.
 
* {{Skill|Box of Nails}} - Applying pulsing {{tooltip|Cripple}} can make a huge difference. Always cover your tracks with these skills to maintain distance when chased. Very effective while kiting.
 
 
 
====Defense====
 
This build is low on cleanse but has alternative options to make up for that.
 
* {{Skill|Shift Signet}} - Use this to instantly escape dangerous situtations.
 
* {{Skill|Super Elixir}} - Can be used for minor healing throughout the fight. A way to resustain before re-entering fights.
 
* {{Skill|Gear Shield}}
 
* {{Skill|Explosive Knuckle}} - {{tooltip|Weakness}} application on a low CD. Easy to use to reduce enemy bursts.
 
* {{Skill|Crisis Zone}} - {{tooltip|Stability}} & {{tooltip|Protection}}, can be used before bursts.
 
 
 
====Extra Techniques====
 
* {{Skill|Fumigate}} - Hits through walls and projectile blocks while triggering {{Trait|Explosive Entrance}}
 
* {{Skill|Overclock Signet}} has a few very fun quirks when using it to cast {{Skill|Crash Down}}: It will interrupt any move you're casting. This includes stuns/CC making it an effective 3rd stunbreak. On top of that the {{Skill|Crash Down}} will cast on any random target ~600 radius around you. If you manage to cast this in a 1v1 situation with no other NPCs around it will hit for PvE scaling, this hits for ~{{Skill|Pry Bar}} damage. Very fun and strong way to start a burst if you use a CC to confirm the hit. Alot more fair for damage on a 90 second CD elite at least compared to Jade Buster Cannon damage.
 
* {{Skill|Conduit Surge}}/{{Skill|Devastator}} - Can jump-cast this skill while kiting to make long jumps. Jumps that dodge jumping can't.
 
 
 
----
 

Latest revision as of 12:55, 21 June 2025

This is a test build. You may comment and rate it.

Focused on: Power damage and Control

Designed for: PvP Conquest

Expansions required: Path of Fire Builds

Difficulty:
Normal

Overview

Grenade Holo is a simple to play PvP Holosmith build that focuses on Grenade Kit to deal massive damage both at melee and ranged.


Skill Bar

Sword/Shield
Utility
Grenade Kit

Skill Variants


Template Code

[&DQMGOSYvOS4oAQAALxYAAIYAAABeAQAAiQEAAAAAAAAAAAAAAAAAAAAAAAA=]
Copy Template Code

Specializations

Trait Variants

  • Blast Shield - Trades damage for extra sustain, recommended in condition match ups.


Equipment

Sword
Shield
Sigil
Sigil
Rune
Amulet
Relic


Equipment Variants

Rune

  • Rune of Reaper - Precision alternative
  • Rune of Warrior - Vitality alternative


Usage

  • This build is for roaming, taking 1v1s and can even hold outnumbers while kiting. Use your various CCs to pin and burst down your opponenets.

How to Play

Coming soon.

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