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Difference between revisions of "Ranger - Power Beastmastery"

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| rating = test
 
| rating = test
 
| focus = strike damage, burst damage
 
| focus = strike damage, burst damage
| difficulty = 2
+
| difficulty = 3
 
}}
 
}}
  
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| utility3 = Signet of Renewal
 
| utility3 = Signet of Renewal
 
| elite = "Strength of the Pack!"
 
| elite = "Strength of the Pack!"
| pet1 = Snow Leopard
+
| pet1 = Jaguar
| pet2 = Owl
+
| pet2 = Marsh Drake
 
}}
 
}}
  
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You can take the following optional pets:
 
You can take the following optional pets:
* {{Tooltip|Eagle}} - strong against power builds.
+
* {{Tooltip|Snow Leopard}} - Higher damage alternative.
  
* {{Tooltip|River Drake}} - stronger & slower burst in trade for weaker DPS.
+
* {{Tooltip|Smokescale}} - Weaker alternative with higher sustain, great option if you already have the expansions.
  
  
 
==Template Code==
 
==Template Code==
 
{{TemplateCode|
 
{{TemplateCode|
code = [&DQQILR4WIDuhAHkAuwAAAKsBAADCAAAA7QAAAAkeAQkAAAAAAAAAAAAAAAADMgBaAC8AAA==]
+
code = [&DQQILR4WIDuhAHgAuwAAAKsBAADCAAAA7QAAAAsMAQAAAAAAAAAAAAAAAAADWgAvADIAAA==]
 
}}
 
}}
  
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{{Specialization|Marksmanship|top|bot|mid}}
 
{{Specialization|Marksmanship|top|bot|mid}}
 
{{Specialization|Skirmishing|mid|top|top}}
 
{{Specialization|Skirmishing|mid|top|top}}
'''Variants'''
 
* Take {{trait|Vicious Quarry}} higher burst damage in trade for suvivability.
 
 
{{Specialization|Beastmastery|bot|mid|bot}}
 
{{Specialization|Beastmastery|bot|mid|bot}}
 
  
 
==Equipment==
 
==Equipment==
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| sigil3 = Cleansing
 
| sigil3 = Cleansing
 
| sigil4 = Energy
 
| sigil4 = Energy
| rune = Melandru
+
| rune = Resistance
 
| amulet = Berserker
 
| amulet = Berserker
| relic = Relic of Antitoxin
+
| relic = Relic of Zakiros
 
}}
 
}}
  
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* {{Rune|Fighter}} - Trades condition damage reduction for extra power damage.
 
* {{Rune|Fighter}} - Trades condition damage reduction for extra power damage.
  
'''Sigil'''
+
'''Relic'''
  
* {{Sigil|Purging}} - Even greater cleansing
+
* {{Relic|Relic of Antitoxin}} - Use in match-ups with lots of conditions.
  
 
==Usage==
 
==Usage==
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* {{trait|Quick Draw}} + {{Skill|Serpent's Strike}}/{{Skill|Stalker's Strike}}/{{Skill|Swoop}}/{{Skill|Counterattack}} - Pairing these allow for extra evades and blocks that aren't usually possible.
 
* {{trait|Quick Draw}} + {{Skill|Serpent's Strike}}/{{Skill|Stalker's Strike}}/{{Skill|Swoop}}/{{Skill|Counterattack}} - Pairing these allow for extra evades and blocks that aren't usually possible.
 +
 +
* {{Skill|Stalk}} - Short {{tooltip|Stealth}} uptime, used to escape pressure.
  
 
* {{trait|Stoneform}}/{{Skill|Signet of Stone}} - Great defensive option primarily for countering power and hybrid damage builds.
 
* {{trait|Stoneform}}/{{Skill|Signet of Stone}} - Great defensive option primarily for countering power and hybrid damage builds.
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* {{Skill|Healing Spring}} should be used in combination with your multiple leap finishers for bonus healing. You can heal up to 60% more after using all leap finishers.
 
* {{Skill|Healing Spring}} should be used in combination with your multiple leap finishers for bonus healing. You can heal up to 60% more after using all leap finishers.
 +
 +
* {{Skill|Signet of Renewal}} - Minor passive regenration but be sure to save yourself from using this as much as possible. Although the regen seem small it adds up overtime and can be a game changer in duels.
  
 
'''Doing damage'''
 
'''Doing damage'''
 +
''Pets:''
 +
A major source of your damage comes from your pets. Without them you become much weaker.
 +
*# Use {{Skill|Insect Swarm}} when timed alongside your burst for greatest effectivness.
 +
*# Use {{tooltip|Marsh Drake}} when you want to put on as much pressure and burst damage as possible
 +
*# Then swap to {{tooltip|Jaguar}} to {{tooltip|Stealth}} alleviating pressure from you and your pet while maintaining high pet damage output.
 +
  
{{Skill|Icy Pounce}} & {{Skill|Chilling Slash}} are best used when timed alongside your burst for greater effectivness:
 
  
 
''The Sword/Dagger burst combo:''  
 
''The Sword/Dagger burst combo:''  
:# Weapon swap gives you {{trait|Quick Draw}} for first skills reduced cooldown.
+
:# Weapon swap gives you {{trait|Quick Draw}}, granting the first skill reduced cooldown.
 
:# Fury gives you {{Trait|Opening Strike}} for increased damage.
 
:# Fury gives you {{Trait|Opening Strike}} for increased damage.
 
:# Use {{Skill|Serpent's Strike}}
 
:# Use {{Skill|Serpent's Strike}}
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''Greatsword burst combo:''
 
''Greatsword burst combo:''
:# Weapon swap gives you {{trait|Quick Draw}} for first skills reduced cooldown.
+
:# Weapon swap gives you {{trait|Quick Draw}}, granting the first skill reduced cooldown.
 
:# Fury gives you {{Trait|Opening Strike}} for increased damage.
 
:# Fury gives you {{Trait|Opening Strike}} for increased damage.
 
:# Use {{Skill|Maul}}  
 
:# Use {{Skill|Maul}}  

Latest revision as of 21:19, 14 July 2025

This is a test build. You may comment and rate it.

Focused on: Strike damage and Burst damage

Designed for: PvP Conquest

Difficulty:
Hard
This build was last updated on July 14, 2025.

Overview

Core Beastmaster Ranger is a high damage burst build, boasting highly damaging pets this build is made to win small and large skirmishes. Can be used by F2P players.


Skill Bar

Jaguar
Marsh Drake
Greatsword
Sword/Dagger
Utility


Skill Variants

Utility

  • Signet of the Hunt over "Protect Me!" - trades sustain for a signet that's useful against any build that relies on blocking or projectile reflection for survival.

You can take the following optional pets:

  • Smokescale Smokescale - Weaker alternative with higher sustain, great option if you already have the expansions.


Template Code

[&DQQILR4WIDuhAHgAuwAAAKsBAADCAAAA7QAAAAsMAQAAAAAAAAAAAAAAAAADWgAvADIAAA==]
Copy Template Code


Specializations

Equipment

Greatsword
Sigil
Sigil
Sword
Dagger
Sigil
Sigil
Rune
Amulet
Relic


Equipment Variants

Rune

  • Rune of Fighter - Trades condition damage reduction for extra power damage.

Relic

  • Relic of Antitoxin - Use in match-ups with lots of conditions.

Usage

General

When safe to do so, lead the approach with your pets. Once your pet closes the gap use you should use your multiple leaps to also close the gap doing massive damage once in close. Once you become at risk use the same leaps to once again widen the gap.

Sustain

  • Your primary way to keep the pet alive is by using Pet Swap try to save this for as late as possible as to reduce the chance of the next pet dying to fresh cooldowns.
  • Quick Draw + Serpent's Strike/Stalker's Strike/Swoop/Counterattack - Pairing these allow for extra evades and blocks that aren't usually possible.
  • Stalk - Short Stealth Stealth uptime, used to escape pressure.
  • Stoneform/Signet of Stone - Great defensive option primarily for countering power and hybrid damage builds.
  • Weapon Swap Weapon Swap & Healing Spring is where most of your cleansing will come from. You'll want to save Signet of Renewal for the last moment as the passive regen is high value, however if you do use this skill then make sure to Pet Swap before the pet dies.
  • Healing Spring should be used in combination with your multiple leap finishers for bonus healing. You can heal up to 60% more after using all leap finishers.
  • Signet of Renewal - Minor passive regenration but be sure to save yourself from using this as much as possible. Although the regen seem small it adds up overtime and can be a game changer in duels.

Doing damage Pets: A major source of your damage comes from your pets. Without them you become much weaker.

    1. Use Insect Swarm when timed alongside your burst for greatest effectivness.
    2. Use Marsh Drake Marsh Drake when you want to put on as much pressure and burst damage as possible
    3. Then swap to Jaguar Jaguar to Stealth Stealth alleviating pressure from you and your pet while maintaining high pet damage output.


The Sword/Dagger burst combo:

  1. Weapon swap gives you Quick Draw, granting the first skill reduced cooldown.
  2. Fury gives you Opening Strike for increased damage.
  3. Use Serpent's Strike
  4. Then Pounce
  5. and finish with Stalker's Strike

Greatsword burst combo:

  1. Weapon swap gives you Quick Draw, granting the first skill reduced cooldown.
  2. Fury gives you Opening Strike for increased damage.
  3. Use Maul
  4. Use Auto/Swoop until you can use Maul again
  5. Hilt Bash your target for CC, hopefully a Moment of Clarity proc, and to refresh Maul.
  6. Maul again.

Top Streamers


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