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Difference between revisions of "Bladesworn - Alacrity Support Power DPS"

 
(16 intermediate revisions by the same user not shown)
Line 3: Line 3:
 
| specialization = Bladesworn
 
| specialization = Bladesworn
 
| designed for = Raid, Fractal
 
| designed for = Raid, Fractal
| rating = draft
+
| rating = Great
 
| focus = Direct Damage, Support
 
| focus = Direct Damage, Support
| meta =  
+
| xpac = eod
 +
| meta = y
 +
| difficulty = 2
 
}}
 
}}
  
 
==Overview==
 
==Overview==
No longer a quickness option, Bladesworn can now provide {{tooltip|Alacrity}} via {{trait|Daring Dragon}}. The lack of banners opens up the option to deal an impressive amount of DPS for a boon support, though its ability to provide boons other than {{tooltip|Alacrity}} is limited.
+
No longer a quickness option, Bladesworn can now provide {{tooltip|Alacrity}} via {{trait|Daring Dragon}}, though its ability to provide boons other than {{tooltip|Alacrity}} is limited.
  
The incredibly high base duration of the trait means that no boon duration is required and gear can be reused from [[Build:Bladesworn_-_Power_DPS|Bladesworn - Power DPS]], and {{skill|Dragonspike Mine}} allows for a large buffer of {{tooltip|Alacrity}} to be built up immediately, making the build relatively efficient at handling mechanics.
+
The incredibly high base duration of the trait means that no boon duration is required while still allowing for a large buffer of {{tooltip|Alacrity}} to be built up immediately, making the build relatively efficient at handling mechanics.
  
 
It also has access to some incidental support from the Tactics traitline.
 
It also has access to some incidental support from the Tactics traitline.
Line 20: Line 22:
 
| profession = Warrior
 
| profession = Warrior
 
| specialization = Bladesworn
 
| specialization = Bladesworn
| weapon1 = Axe
+
| weapon1 = Sword
 
| weapon2 = Pistol
 
| weapon2 = Pistol
 
| healing = "To the Limit!"
 
| healing = "To the Limit!"
 
| utility1 = Flow Stabilizer
 
| utility1 = Flow Stabilizer
| utility2 = Dragonspike Mine
+
| utility2 = Signet of Might
| utility3 = Overcharged Cartridges
+
| utility3 = Signet of Fury
 
| elite = Tactical Reload
 
| elite = Tactical Reload
 
}}
 
}}
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==Template Code==
 
==Template Code==
 
{{TemplateCode|
 
{{TemplateCode|
code = [&DQIEHwsVRD+mAKYA8hqwAPAarAD9GqoA/Br8GgAAAAAAAAAAAAAAAAAAAAA=]
+
code = [&DQIEHwsVRDumAKYA8hryGqkAqQCvAK8A/Br8GgAAAAAAAAAAAAAAAAAAAAADWgA2ADIAAA==]
 
}}
 
}}
  
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{{Specialization|Strength|bot|bot|top|}}
 
{{Specialization|Strength|bot|bot|top|}}
 
{{Specialization|Tactics|top|top|top|}}
 
{{Specialization|Tactics|top|top|top|}}
{{Specialization|Bladesworn|bot|bot|bot|}}
+
{{Specialization|Bladesworn|bot|mid|bot|}}
 +
 
 +
* On encounters that corrupt boons, you should not run {{trait|Martial Cadence}} as the {{tooltip|Stability}} will be converted into {{tooltip|Fear}}.
  
  
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| weight = Heavy
 
| weight = Heavy
 
| stats = Berserker
 
| stats = Berserker
| rune = Superior Rune of the Thief
+
| rune = Superior Rune of the Scholar
 
| rune-qt = 6
 
| rune-qt = 6
| weapon1 = Axe
+
| weapon1 = Sword
 
| weapon2 = Pistol
 
| weapon2 = Pistol
 
| sigil1 = Superior Sigil of Force
 
| sigil1 = Superior Sigil of Force
Line 55: Line 59:
 
| infusion1 = Mighty +9 Agony Infusion
 
| infusion1 = Mighty +9 Agony Infusion
 
| infusion1-qt = 18
 
| infusion1-qt = 18
 +
| relic = Relic of Peitha
 
| head =  
 
| head =  
 
| shoulders =  
 
| shoulders =  
Line 69: Line 74:
 
}}
 
}}
  
* As you overcap crit with this setup, it is a small DPS increase to swap in {{tooltip|Diviner stats}} gear up to ~10% boon duration whilst remaining crit-capped.
+
* This setup uses {{food|Plate of Truffle Steak}} to crit cap with full {{tooltip|Berserker stats}} gear. If you'd like to use food such as {{food|Bowl of Sweet and Spicy Butternut Squash Soup}}, then swap one ring and one accessory to {{tooltip|Assassin stats}}.
* On encounters where bosses can be stunned (e.g. Keep Construct and most Strikes and Fractals) you would benefit more from a {{Sigil|Superior Sigil of Impact}} instead of the {{Sigil|Superior Sigil of Accuracy}}.
+
* In strikes where the boss gets {{tooltip|Exposed}}, or at Keep Construct, it would be more beneficial to swap the {{Sigil|Superior Sigil of Force}} for a {{Sigil|Superior Sigil of Impact}}.
** In this case, it would be optimal to have the weapon with {{Sigil|Superior Sigil of Impact}} use {{tooltip|Assassin stats}}, and also use {{food|Plate of Truffle Steak}} (or ascended versions) as your food.
+
* {{relic|Relic of the Thief}} is the best relic for players that don't own Secrets of the Obscure.
  
  
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==Consumables==
 
==Consumables==
 
'''Food:'''
 
'''Food:'''
* {{food|Bowl of Sweet and Spicy Butternut Squash Soup}} or ascended versions
+
* {{food|Plate of Truffle Steak}} or ascended versions
  
  
Line 88: Line 93:
  
 
===Rotation===
 
===Rotation===
 +
 
<big>'''Opener'''</big>
 
<big>'''Opener'''</big>
  
Pre-cast both stacks of {{skill|Flow Stabilizer}} and {{skill|Tactical Reload}}. You can also precast {{skill|Overcharged Cartridges}}.  
+
If possible, you can pre-cast {{tooltip|Blooming Fire}}, {{tooltip|Artillery Slash}} and {{tooltip|Break Step}} to build up stacks of {{trait|Fierce as Fire}}. Pre-cast both stacks of {{skill|Flow Stabilizer}}, {{skill|"To the Limit!"}} and {{skill|Tactical Reload}}.  
  
 
Start on your '''Gunsaber'''.
 
Start on your '''Gunsaber'''.
# {{Skill|"To the Limit!"}} to start generating flow
 
# {{Skill|Dragon Trigger}}
 
# {{tooltip|Dragon Slash - Force}}
 
# {{Skill|Dragonspike Mine}}
 
# {{tooltip|Cyclone Trigger}} as you run back into melee
 
 
# {{Skill|Dragon Trigger}}
 
# {{Skill|Dragon Trigger}}
 +
# {{tooltip|Flicker Step}} just before '''Dragon Slash''' is fully charged
 
# {{tooltip|Dragon Slash - Force}}
 
# {{tooltip|Dragon Slash - Force}}
# {{tooltip|Blooming Fire}}
 
# {{tooltip|Artillery Slash}}
 
# {{tooltip|Cyclone Trigger}}
 
 
# {{Skill|Sheathe Gunsaber}}
 
# {{Skill|Sheathe Gunsaber}}
 
# {{Skill|Dragon's Roar}}
 
# {{Skill|Dragon's Roar}}
# {{Skill|Cyclone Axe}}
+
# {{Skill|Final Thrust}}
# {{Skill|Throw Axe}}
 
 
# {{Skill|Gunstinger}}
 
# {{Skill|Gunstinger}}
# {{skill|Overcharged Cartridges}}
+
# {{skill|Sever Artery}} {{to}} {{skill|Gash}} {{to}} {{skill|Hamstring}} x3
 
# {{Skill|Dragon's Roar}}
 
# {{Skill|Dragon's Roar}}
  
  
 
+
<big>'''Gunsaber Loop'''</big><br>
<big>'''Gunsaber Loop'''</big>
+
{{tooltip|Cyclone Trigger}} won't be available every time it appears in the rotation, so just skip that step if it isn't ready.
 
# {{Skill|Dragon Trigger}}
 
# {{Skill|Dragon Trigger}}
 +
# {{tooltip|Flicker Step}} just before '''Dragon Slash''' is fully charged
 
# {{tooltip|Dragon Slash - Force}}
 
# {{tooltip|Dragon Slash - Force}}
 +
# {{tooltip|Cyclone Trigger}}
 +
# {{tooltip|Artillery Slash}}
 
# {{tooltip|Blooming Fire}}
 
# {{tooltip|Blooming Fire}}
# {{Skill|Dragonspike Mine}} - sometimes you will have time to do some autos first
+
# {{tooltip|Cyclone Trigger}}
 +
# {{tooltip|Swift Cut}} {{to}} {{tooltip|Steel Divide}} {{to}} {{tooltip|Explosive Thrust}} x2
 
# {{Skill|Dragon Trigger}}
 
# {{Skill|Dragon Trigger}}
 +
# {{tooltip|Flicker Step}} just before '''Dragon Slash''' is fully charged
 
# {{tooltip|Dragon Slash - Force}}
 
# {{tooltip|Dragon Slash - Force}}
# Two Gunsaber skills - looping between these:
 
## {{tooltip|Blooming Fire}} + {{tooltip|Cyclone Trigger}}
 
## {{tooltip|Artillery Slash}} + {{tooltip|Break Step}}
 
## {{tooltip|Cyclone Trigger}} + {{tooltip|Break Step}}
 
 
# {{Skill|Sheathe Gunsaber}}
 
# {{Skill|Sheathe Gunsaber}}
 +
# Return to start of '''Sword''' loop
  
  
<big>'''Axe Loop'''</big>
+
<big>'''Sword Loop'''</big>
# {{Skill|Cyclone Axe}}
 
# {{Skill|Throw Axe}}
 
 
# {{Skill|Gunstinger}}
 
# {{Skill|Gunstinger}}
# {{skill|Overcharged Cartridges}}
 
# {{skill|Chop}} {{to}} {{skill|Double Chop}}
 
 
# {{Skill|Dragon's Roar}}
 
# {{Skill|Dragon's Roar}}
# {{Skill|Cyclone Axe}} (optional)
+
# {{Skill|Final Thrust}}
# Return to start of '''Gunsaber''' loop
+
# Autoattack until '''Dragon Trigger''' is available.
 +
 
  
 
* Use {{skill|Tactical Reload}} and {{skill|Flow Stabilizer}} off cooldown.
 
* Use {{skill|Tactical Reload}} and {{skill|Flow Stabilizer}} off cooldown.
* Use either {{tooltip|Triggerguard}} or {{tooltip|Flicker Step}} during the charge of {{tooltip|Dragon Slash - Force}}, when they are at max charges.
+
* Use {{skill|"To the Limit!"}} whenever your Flow generation gets low.
** There is a 1s icd on {{trait|Lush Forest}}, so the timing can be tricky to avoid being within 1s of the '''Gunsaber''' skills on either side.
+
* While charging {{Skill|Dragon Trigger}}, you can use {{tooltip|Triggerguard}} to generate extra charges of {{trait|Fierce as Fire}}, to ensure you are at 10 stacks for {{tooltip|Dragon Slash - Force}}.
  
  
[https://youtu.be/WqOT_slWjCY Video example]
+
[https://youtu.be/QWj7r5AAGrA Video example]
  
  
<big>'''Loop Explanation'''</big>
+
===Cartridges & Mine rotation===
 +
You can also use the same gear and utility setup as the [[Build:Bladesworn_-_Power_DPS|Power DPS]] build.
  
This build uses {{trait|Lush Forest}}, which reduces the cooldowns of all your skills when we use a skill that is at max charges. Because of this, we can use {{Skill|Dragonspike Mine}} every time we are in '''Gunsaber''', increasing {{tooltip|Alacrity}} generation.
 
  
This informs the use of '''Gunsaber''' skills at step 7 of the '''Gunsaber''' Loop: we wish to trigger {{trait|Lush Forest}} twice, so we use two skills that are at max charges, with {{tooltip|Blooming Fire}} and {{tooltip|Cyclone Trigger}} taking priority.
+
[https://youtu.be/ug3kze2ejdQ Video example]
  
  
 
===General Tips===
 
===General Tips===
 +
* The amount of {{tooltip|Alacrity}} provided is independent of the amount of charges {{tooltip|Dragon Slash - Force}} uses, allowing you to maintain {{tooltip|Alacrity}} during downtime with minimal flow.
 
* {{Skill|Dragon's Roar}} will interrupt the cast time of skills other than {{Skill|Gunstinger}} if used too early.  
 
* {{Skill|Dragon's Roar}} will interrupt the cast time of skills other than {{Skill|Gunstinger}} if used too early.  
 
* While charging {{Skill|Dragon Trigger}}, you can use {{tooltip|Triggerguard}} and/or {{tooltip|Flicker Step}} to correct your positioning or prevent getting knocked out of Dragon Trigger.
 
* While charging {{Skill|Dragon Trigger}}, you can use {{tooltip|Triggerguard}} and/or {{tooltip|Flicker Step}} to correct your positioning or prevent getting knocked out of Dragon Trigger.
** Be aware that can affect your rotation if you end up missing {{trait|Lush Forest}} triggers, but it will be better than missing a {{tooltip|Dragon Slash - Force}}.
 
 
* {{tooltip|Dragon Slash - Force}} alone is over half your total damage, so it is essential not to delay {{Skill|Dragon Trigger}}. If necessary, you can skip skills in your rotation if it is already available.
 
* {{tooltip|Dragon Slash - Force}} alone is over half your total damage, so it is essential not to delay {{Skill|Dragon Trigger}}. If necessary, you can skip skills in your rotation if it is already available.

Latest revision as of 12:49, 1 September 2025

Part of the current metagame

Our curator decided this build is in the current metagame regardless of rating. The community gave this build a rating, making it top-tier: Great

Focused on: Direct damage and Support

Designed for: Raids and Fractals

Expansions required: End of Dragons builds

Difficulty:
Normal
This build was last updated on September 01, 2025 and is up to date for the June 24, 2025 patch.

Overview

No longer a quickness option, Bladesworn can now provide Alacrity Alacrity via Daring Dragon, though its ability to provide boons other than Alacrity Alacrity is limited.

The incredibly high base duration of the trait means that no boon duration is required while still allowing for a large buffer of Alacrity Alacrity to be built up immediately, making the build relatively efficient at handling mechanics.

It also has access to some incidental support from the Tactics traitline.


Skill Bar

Sword/Pistol
Utility


Template Code

[&DQIEHwsVRDumAKYA8hryGqkAqQCvAK8A/Br8GgAAAAAAAAAAAAAAAAAAAAADWgA2ADIAAA==]
Copy Template Code


Specializations

  • On encounters that corrupt boons, you should not run Martial Cadence as the Stability Stability will be converted into Fear Fear.


Equipment

Head
Berserker
Shoulders
Berserker
Chest
Berserker
Hands
Berserker
Legs
Berserker
Feet
Berserker
Backpiece
Berserker
Accessory
Berserker
Accessory
Berserker
Amulet
Berserker
Ring
Berserker
Ring
Berserker
Sword
Berserker
Pistol
Berserker
Sigil
Sigil
Rune
x6
Infusion
x18
Relic
  • This setup uses to crit cap with full Berserker stats Berserker stats gear. If you'd like to use food such as , then swap one ring and one accessory to Assassin stats Assassin stats.
  • In strikes where the boss gets Exposed Exposed, or at Keep Construct, it would be more beneficial to swap the Sigil of Superior Sigil of Force for a Sigil of Superior Sigil of Impact.
  • Relic of the Thief is the best relic for players that don't own Secrets of the Obscure.


Consumables

Food:

  • or ascended versions


Utility:


Usage

Rotation

Opener

If possible, you can pre-cast Blooming Fire Blooming Fire, Artillery Slash Artillery Slash and Break Step Break Step to build up stacks of Fierce as Fire. Pre-cast both stacks of Flow Stabilizer, "To the Limit!" and Tactical Reload.

Start on your Gunsaber.

  1. Dragon Trigger
  2. Flicker Step Flicker Step just before Dragon Slash is fully charged
  3. Dragon Slash - Force Dragon Slash - Force
  4. Sheathe Gunsaber
  5. Dragon's Roar
  6. Final Thrust
  7. Gunstinger
  8. Sever Artery Gash Hamstring x3
  9. Dragon's Roar


Gunsaber Loop
Cyclone Trigger Cyclone Trigger won't be available every time it appears in the rotation, so just skip that step if it isn't ready.

  1. Dragon Trigger
  2. Flicker Step Flicker Step just before Dragon Slash is fully charged
  3. Dragon Slash - Force Dragon Slash - Force
  4. Cyclone Trigger Cyclone Trigger
  5. Artillery Slash Artillery Slash
  6. Blooming Fire Blooming Fire
  7. Cyclone Trigger Cyclone Trigger
  8. Swift Cut Swift Cut Steel Divide Steel Divide Explosive Thrust Explosive Thrust x2
  9. Dragon Trigger
  10. Flicker Step Flicker Step just before Dragon Slash is fully charged
  11. Dragon Slash - Force Dragon Slash - Force
  12. Sheathe Gunsaber
  13. Return to start of Sword loop


Sword Loop

  1. Gunstinger
  2. Dragon's Roar
  3. Final Thrust
  4. Autoattack until Dragon Trigger is available.


  • Use Tactical Reload and Flow Stabilizer off cooldown.
  • Use "To the Limit!" whenever your Flow generation gets low.
  • While charging Dragon Trigger, you can use Triggerguard Triggerguard to generate extra charges of Fierce as Fire, to ensure you are at 10 stacks for Dragon Slash - Force Dragon Slash - Force.


Video example


Cartridges & Mine rotation

You can also use the same gear and utility setup as the Power DPS build.


Video example


General Tips

  • The amount of Alacrity Alacrity provided is independent of the amount of charges Dragon Slash - Force Dragon Slash - Force uses, allowing you to maintain Alacrity Alacrity during downtime with minimal flow.
  • Dragon's Roar will interrupt the cast time of skills other than Gunstinger if used too early.
  • While charging Dragon Trigger, you can use Triggerguard Triggerguard and/or Flicker Step Flicker Step to correct your positioning or prevent getting knocked out of Dragon Trigger.
  • Dragon Slash - Force Dragon Slash - Force alone is over half your total damage, so it is essential not to delay Dragon Trigger. If necessary, you can skip skills in your rotation if it is already available.


Ratings

This build has a rating of 4 stars based on 1 votes.
Log in or register to rate this build.
4 stars
OfficerAndyGentleman gave this build 4 stars • January 2025
Difficult to rate, as where Bladesworn is excellent on some encounters and absolute rubbish on others. Certainly not recommended as a general choice for DPS alacrity, but a nice option to have on encounters like Adina, CA and Qadim.

Comments

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