Difference between revisions of "Skill"
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− | <includeonly>{{#ifeq:{{API}}|off|{{{1|}}}|<span style="display: inline-block; min-height: 24px; max-height: 24px; overflow: hidden; vertical-align: bottom;" data-armory-embed="skills" data-armory-ids="{{Skill lookup|{{{1|}}}|{{{2|}}}}}" data-armory-inline-text="wiki" data-armory-size="24"></span>}}</includeonly><noinclude>{{Skill/Documentation}}</noinclude> | + | <includeonly>{{#ifeq:{{API}}|off|<span style="color: #458e46;">{{{1|}}}</span>|<span style="display: inline-block; min-height: 24px; max-height: 24px; overflow: hidden; vertical-align: bottom;" data-armory-embed="skills" data-armory-ids="{{Skill lookup|{{{1|}}}|{{{2|}}}}}" data-armory-inline-text="wiki" data-armory-size="24"></span>}}</includeonly><noinclude>{{Skill/Documentation}}</noinclude> |
Revision as of 14:22, 1 March 2022
Description
Creates a skill tooltip.
{{Skill|<unnamed param 1>|<unnamed param 2>}}
- Please, refer to Skill/Navigation for all skill names available.
Parameters
- unnamed param 1
- Skill name. Defaults to -1 (none).
- unnamed param 2
- Optional. In case of ambiguous skill names, set a number to this parameter as an alternative way of disambiguating skills.
Examples
{{Skill|Rock Barrier}}
{{Skill|Boil (elementalist)}}
{{Skill|"Aftershock!"}}
{{Skill|Anguish Swipe}}
{{Skill|Endure Pain}}
Ambiguous skill name examples
{{Skill|Kick|1}}
{{Skill|Kick|2}}
{{Skill|Kick|3}}
{{Skill|Static Field|1}}
{{Skill|Static Field|2}}
{{Skill|Slash|1}}
{{Skill|Slash|2}}
{{Skill|Slash|3}}
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