Difference between revisions of "Mechanist - Power Mechanist"
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==Usage== | ==Usage== | ||
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Revision as of 04:08, 2 March 2022
This is a rough draft. Once adequately written, it will progress to the testing stage, where it can be rated by the community. You can help by proposing changes with a comment.
Focused on: Strike damage
Designed for: Open World and Open World General
Difficulty:
TBD
This build was last updated on March 02, 2022.
Overview
Power Mechanist is a simple build that offers very high damage. It is exceptionally easy to play and is one of the best generalist options for open world farming currently.
Template Code
[&DQMGOiYvRj8NGwAABwEAAA4bAAAaGwAACRsAAAAAAAAAAAAAAAAAAAAAAAA=]
Skill Bar
Mace/Shield
Rifle
Utility
Skill Variants
Specializations
Equipment
Ascended gear is not required.
Head
Berserker
Berserker
Shoulders
Berserker
Berserker
Chest
Berserker
Berserker
Hands
Berserker
Berserker
Legs
Berserker
Berserker
Feet
Berserker
Berserker
Backpiece
Berserker
Berserker
Accessory
Berserker
Berserker
Accessory
Berserker
Berserker
Amulet
Berserker
Berserker
Ring
Berserker
Berserker
Ring
Berserker
Berserker
Mace
Berserker
Berserker
Shield
Berserker
Berserker
Sigil
Sigil
Rifle
Berserker
Berserker
Sigil
Sigil
Rune
x6
x6
- Knight - defensive trinkets
- Marauder - defensive gear
- , - budget DPS
- , - defense
- , - alt DPS
- - defensive
Consumables
- Food
- Any ascended food is superior to any other food you could use. Steak for power, flatbread for conditions. Budget versions of these foods exist and are acceptable.
- - farming
- , - DPS
- - defense
- Utility
- (and variants) - farming
- , - dps
Usage
Use
and spam your Mech skills off cooldown. Use and off cooldown, or , , and if using rifle.Ratings
Stupidly easy to play, great damage, great crowd control, super tanky pet. All in all a great build.
Hammer is the perfect weapon for this build. Tons of cc, ridiculous burst, and a significant amount of defense are available with just a few key presses. With mech skills on full auto, just drop hammer 5, then inside the electric field do some or all of Throw Mine, hammer 2, and hammer 3, then add a couple of auto attacks if needed and anything less than the hardest hero points will be dead, usually without you taking damage due to the built in defense, heavy cc, and mech tanking. Kills most open world stuff faster and with less effort than anything else I've tried. Biggest downside is that, due to long weapon skill cooldowns and lack of an engineer kit to swap into, for anything that survives your burst you'll spend a lot of time with nothing to do except dodge and auto attack. Also it's a melee build, which isn't great for those who strongly prefer ranged attacks.
love this build it gives my mechanic a power of dps
With Weaponmaster, Mechanist has gained a significant boost in its power and overall feeling for general open world play. PMech has gone from a build I'd never recommend to one I think is fantastic for people that are new to engineer or just want a laid back, easy farming build to play.
Comments
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