Difference between revisions of "Vindicator - Power DPS"
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| infusion1 = Mighty +9 Agony Infusion | | infusion1 = Mighty +9 Agony Infusion | ||
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− | | backpiece = | + | | backpiece = Assassin |
| accessory1 = | | accessory1 = | ||
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− | | amulet = | + | | amulet = Assassin |
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Revision as of 12:58, 29 June 2022
The community gave this build a rating, making it top-tier: Great
Focused on: Strike damage
Designed for: Raids and Fractals
Difficulty:
TBD
This build was last updated on June 29, 2022 and is up to date for the October 8, 2024 patch.
Overview
A power DPS build for Vindicator.
Skill Bar
Greatsword
Sword/Sword
Utility
Utility
Variants
- Legendary Dwarf Stance can be used instead of Legendary Alliance Stance, offering very similar DPS and different utility.
- You can also opt to camp Greatsword. This is a small DPS loss, and allows you to bring a utility weapon like Staff in your other set.
Template Code
[&DQkDNg8qRR3cEdwR1BHUESsSKxIGEgYSyhHKEQIHAgcGEtQRKxIGEtQRKxI=]
Specializations
- If you have a number of power DPS players in your subgroup, it may be more group DPS for you to bring .
Equipment
Head
Assassin
Assassin
Shoulders
Berserker
Berserker
Chest
Berserker
Berserker
Hands
Berserker
Berserker
Legs
Berserker
Berserker
Feet
Berserker
Berserker
Backpiece
Assassin
Assassin
Accessory
Berserker
Berserker
Accessory
Berserker
Berserker
Amulet
Assassin
Assassin
Ring
Berserker
Berserker
Ring
Berserker
Berserker
Greatsword
Berserker
Berserker
Sigil
Sigil
Sword
Berserker
Berserker
Sword
Berserker
Berserker
Sigil
Sigil
Rune
x6
x6
Infusion
x18
x18
Consumables
Food:
- or ascended versions
Utility:
Usage
Rotation
Opener
Start in on Greatsword
- as soon as you land
- Weapon Swap
Assassin/Sword Loop
- - activate during Chilling Isolation
- Autoattack until Chilling Isolation is available - try to finish the chain
- Autoattack until you reach full endurance
- Weapon Swap
Alliance/Greatsword Loop
- → →
- → →
- → →
- Weapon Swap
- Return to start of Assassin/Sword Loop
Ratings
Strong power DPS that performs even better against large hitbox bosses. Recent changes have made it more usable, though swapping out legends or weapons for utility now comes with a much greater damage loss.
Great build but I would rather use salvation than devastation for better sustain. Better survivability and sustainability of boons, which provides a barrier every few seconds. Overall, it is a great class and build, very easy to use and master once you get a better grasp of understanding of your rotation since dodge is now a part of your rotation.
While in large hitbox bosses the GS go better the sword is there for little ones, this build is good and easy to understand I'm playing with dwarf, but I am going to test with aliance legend soon. for beginners is excellent build because you can use Dwarf legend instead alliance until you have all HP needed, and this build can be used in Open World with just peculiar difference. You can play all around with just little changes and play nice, very fun to play. I vote 5 stars on it .
Solid 4, maybe mid to 5. While it's a good build, the only real downside to it is the time investment needed to adjust to some seemingly minor surface changes: Dodge (V) is now part of your rotation, and you must use Greatsword 4 / Sword 3 as your defensive utilities (Block and Evade frames respectively). Sword 3 is risky when there are lingering damage effects scattered around the environment, more-so when the target is mobile, and is low-DPS effective when multiple targets are presented even with Impossible Odds channeled. This build works more than fine if you need a pDPS slot filled in your fractals/raid groups.
Edit: I'm updating this to 5 stars for a number of reasons: There's decent support utility via Saint Viktor in the Alliance stance in the form of subgroup stunbreaks and a spammable condi cleanse as well as off-healing that's pretty robust without investing anything into Healing Power. Regardless if you go GS/Sw-Sw or GS/Staff, you have a lot of Defiance break and a slew of CCs and engagement approaches. While there are pDPS elite specializations that can offer different or a wider array of team utility skills, the Vindicator's versatility in approaching different mechanics (defensive use of the Dodge, as well as solid evade frames and GS4's block mechanic) all slide it into the 5 star category for me.
Super Nice Build, Normally Not A Fan Of Power DPS, But This is Really Nice. It's Also Usefull For Movement And Quickly Getting To Places.
Would 100% Recommend This Build!
Comments
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