Difference between revisions of "Willbender - Radiant Celestial Roamer"
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Revision as of 10:37, 15 September 2022
This is a test build. You may comment and rate it.
Focused on: Hybrid damage and Mobility
Designed for: WvW Roaming
Difficulty:
TBD
This build was last updated on September 15, 2022.
Overview
The hybrid damage and sustain offered by Celestial, combined with the outstanding mobility of Willbender makes this a rather formidable roamer in WvW.
Skill Bar
Scepter/Torch
Sword/Sword
Utility
Template Code
[&DQEQOS4aQS/jGgMBBAEEAUcBeAHYGooANwE3AQAAAAAAAAAAAAAAAAAAAAA=]
Specializations
Equipment
Head
Celestial
Celestial
Shoulders
Celestial
Celestial
Chest
Celestial
Celestial
Hands
Celestial
Celestial
Legs
Celestial
Celestial
Feet
Celestial
Celestial
Backpiece
Celestial
Celestial
Accessory
Celestial
Celestial
Accessory
Celestial
Celestial
Amulet
Celestial
Celestial
Ring
Celestial
Celestial
Ring
Celestial
Celestial
Greatsword
Celestial
Celestial
Sigil
Sigil
Sword
Celestial
Celestial
Sword
Celestial
Celestial
Sigil
Sigil
Rune
x6
x6
Infusion
x18
x18
Runes
- - better mobility, lower sustain.
- - tanky option with a bit of extra damage, and it's relatively cheap.
- Burn damage. - high damage option with significantly increased
Sigils
- - if you can afford to give up either the sustain of Cleansing or Energy sigils, Doom adds a new condition to the build which is also a source of healing reduction and good damage.
Consumables
Food
- - great defensive food that also provides some offensive stats, much like Celestial.
- - active damage mitigation via more access to dodging and a bit more Might stacking.
- is a cheaper version of Orrian Truffle and Meat Stew and sufficient enough in most cases.
Utility
- or or
Usage
To be added.
Ratings
Update: After buffs this is now the best all-round build for guard roaming. It loses many 1v1 matchups that DH would win/draw, but smurfs on newbs 1vX and flees from ganks/losing fights far better than DH can. (Also use sword, it's far better than axe.)
Great burst damage and mobility, both of which are very important things for roaming. Makes good use of Celestial stats too, although it doesn't have the healing output of other cele builds. It's somewhere between "great" and "good" for me, I could be convinced of either of them. Depends on the situation really but one thing's for certain, it's viable. I'm giving this a 5 for now because I consider it to be better than other Guardian builds in most situations.
Comments
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