Difference between revisions of "Ranger - Trap Ranger"
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{{Build | {{Build | ||
| profession = Ranger | | profession = Ranger | ||
| specialization = | | specialization = | ||
| designed for = Conquest | | designed for = Conquest | ||
− | | rating = | + | | rating = archived |
| focus = condition damage | | focus = condition damage | ||
}} | }} | ||
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==Overview== | ==Overview== | ||
− | Strong side noder and team fighter for ranger. Prospers in this meta that forces a ranger to watch over a node in addition to getting kills | + | Strong side noder and team fighter for ranger in PvP. Prospers in this meta that forces a ranger to watch over a node in addition to getting kills. |
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Beast Mastery over Nature Magic: | Beast Mastery over Nature Magic: | ||
Buffs your pets and trades great sustain for incredible combos with your pet 'beast' ability. | Buffs your pets and trades great sustain for incredible combos with your pet 'beast' ability. | ||
− | {{Specialization|Beastmastery|top|top|top}} | + | {{Specialization|Beastmastery|top|top|top|variant=y}} |
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==Counters== | ==Counters== | ||
* Very high damage | * Very high damage | ||
− | |||
* Very high condition cleanse | * Very high condition cleanse | ||
− | + | * Heavy CC | |
− | * Heavy CC |
Latest revision as of 16:14, 23 October 2022
Welcome to the Builds Archive. See the ones that gathered dust, were orphaned by their original writers, or became obsolete by balance patches. We keep the orphan builds together and salute the veteran builds that held a position in the good, great, or meta categories. Click here to view current builds.
Focused on: Condition damage
Designed for: PvP Conquest
Overview
Strong side noder and team fighter for ranger in PvP. Prospers in this meta that forces a ranger to watch over a node in addition to getting kills.
Skill Bar
Skill Bar Variants
Template:Skillbar variant Offhand dagger works very well for a full offensive 'Beastmastery' build or if you prefer that style
Pets
- Template:Gw2skill is also a very strong condition pet which applies confusion and both hard and soft cc. Some other 'Deadly' pets can work well but are entirely up to personal preference and my not be better.
Utility
For the optional slot basically the only options are(but not limited to):
- - stun break with a mass cleanse and passive healing. The downside is it could kill your pet.
- - stun break on a relatively short CD which also breaks Immobilize and provides evasion.
- - another trap. All around very strong synergy with build, also adds another condition- making cleansing much harder and spiking more effective.
Template Code
Specializations
Variants
- If you want more survivability against condition classes take and
Specialization Changes
Beast Mastery over Nature Magic: Buffs your pets and trades great sustain for incredible combos with your pet 'beast' ability.
Equipment
Sigils
- - can work very well on shortbow, to increase the duration of your main CC.
- - escape plus cleansing is possibly a must against immob spamming rangers
Amulet
- / - can work very well. Recommended if you choose beast mastery and/or off hand dagger
Usage
General
- Use traps frequently for stealth, superspeed and damage/cc.
- In death match do damage while frequently moving around, ccing opponents and even revive teammates when down.
- In conquest generally you want to look for 1v1s to win, but necros are also very good targets and team fights are possible to contribute to.
- You can rotate away from side nodes if you want to assist else-where, feel free to leave some traps on the way to slow down opponents while speeding yourself up significantly.
Counters
- Very high damage
- Very high condition cleanse
- Heavy CC
Ratings
Comments
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