Difference between revisions of "Daredevil - Power Daredevil"
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'''Gear''' | '''Gear''' | ||
* {{Tooltip|Knight}} - defensive trinkets | * {{Tooltip|Knight}} - defensive trinkets | ||
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'''Runes''' | '''Runes''' | ||
− | * {{Rune|Superior Rune of Infiltration | + | * {{Rune|Superior Rune of Infiltration}} - budget DPS |
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'''Sigils''' | '''Sigils''' |
Revision as of 22:13, 24 August 2023
The community gave this build a rating, making it top-tier: Great
Focused on: Strike damage
Designed for: Open World and Open World General
Overview
Power Daredevil is a very mobile open world build with lots of evades, decent burst, and good AoE damage. It isn't hard to play and has very little reliance on allies, making it a strong class for completing content alone.
Template Code
Skill Bar
Skill Variants
Heal skill
provides both decent healing and recovers endurance, making it a good all rounded healing skill. But other alternatives can be considered.
- - provides less healing but it is an evade and mobility skill.
- - provides almost no burst healing in exchange for constant sustain if you can keep hitting enemies.
- Stealth to access the CC stealth attack . - defensive heal that provides
Utility skill
Keep
as it deals great damage. For the other two slots you can use whatever you want, we suggest and for some stun breaks with offensive capabilities, but other options can be considered.- - alternative stun break that grants mobility and condition cleanse.
- - blinds enemies and blocks projectiles.
- - if crowd control is needed.
- - to escape from enemies or stealth past them.
- - can be considered if conditions are a problem.
Elite skill
- - grants significant defiance bar damage
- - more damage on a longer cooldown; ideal for solo or duo bosses / hero points
Specializations
- - provides some sustain.
- - condition cleanse
Deadly Arts Variant
Higher DPS in situations where you are receiving Might from nearby allies. Replaces trickery.
Equipment
Ascended gear and stat infusions are not required; you can use exotic gear with the same stats.
This set uses gear similar to Build:Daredevil_-_Power_DPS, making it excellent for general PVE
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Assassin
Berserker
Berserker
Berserker
Berserker
x6
Variant Equipment
Gear
- Knight - defensive trinkets
Runes
- - budget DPS
Sigils
- - budget DPS
- - higher DPS than other options in longer fights
- - causes to provide 25% quickness uptime; this can result in the highest DPS increase from a single sigil, but requires skill management to work.
Tagging
Equip your shortbow with and and take to create one of the best mob-tagging options in the game.
Consumables
Budget consumables are acceptable for use in open world.
DPS
- Prioritize Steak Ascended food.
- /
- /
Defense
Farming
- Prioritize Steak Ascended food.
- /
- (and variants)
Usage
Damage
- Open combat with dodge for the extra damage from plus to gain the boons from Trickery traits. Dodge often to maintain that bonus.
- Keep your endurance low to benefit from .
- Spam after dodging on single targets.
- Spam after dodging on groups or to evade damage.
- Fill with Auto-attacks; try never to interrupt the attack chain.
Defense
This build's defense is centered around evading damage rather than absorbing it.
- is a semi-spammable dodge.
- Vigor uptime for more dodges. provides significant
- will refill endurance.
- is an area blind.
- is a channelled block.
- Make use of Stealth to disengage. Long lasting stealth can be used to channel hero points or sneak through otherwise dangerous places. If is not enough, blast stealth. To do this, equip a shortbow, place a , then spam in the smoke field.
Sustain
- is the primary source of healing in the build, though it should only be taken when extra healing is required.
Crowd Control
- and
- (if running )
- (if running a spare pistol offhand)
Ratings
Comments
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