Difference between revisions of "Daredevil - Boon Support Condi DPS"
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− | Boon Daredevil only functions on bosses that provide {{ | + | Boon Daredevil only functions on bosses that provide {{tooltip|Detonate Plasma}}. Compared to power, this build provides more DPS, but due to its high ramp-up time it's best used on raid bosses with no phases. It also has high toughness, so is not recommended on bosses that have toughness tanking. |
Revision as of 18:37, 12 February 2022
The community gave this build a rating, making it top-tier: Great
Focused on: Boon support and Condition damage
Designed for: Raids
Overview
Condi variant of Build:Daredevil_-_Boon_Daredevil. This build provides 100% uptime on Might, Quickness, Fury, Protection, Regeneration, Vigor, Resolution and very high uptimes on Stability, Aegis and Resistance.
Boon Daredevil only functions on bosses that provide Detonate Plasma. Compared to power, this build provides more DPS, but due to its high ramp-up time it's best used on raid bosses with no phases. It also has high toughness, so is not recommended on bosses that have toughness tanking.
Thus, it is likely you will only run it at Matthias Gabrel or Mursaat Overseer.
Skill Bar
Skill Variants
Utility Skills
- Always keep as it is a significant portion of your damage. If you need to replace skills, replace .
- for a block and stun break.
- for extra mobility and stun break.
Elite Skills
- Use for higher breakbar damage on fights with no adds.
- Use for fights that do not have breakbars.
Template Code
Specializations
Equipment
Celestial
Celestial
Celestial
Celestial
Celestial
Celestial
Celestial
Celestial
Celestial
Celestial
Celestial
Celestial
Celestial
Celestial
Celestial
x6
x18
Equipment Variants
- can be swapped for a for more reliable boon uptimes. You could also use as a budget option for a minor DPS loss.
- Pistol is only taken to provide additional CC at Matthias.
Consumables
Food:
-
- , or for a cheaper alternative
Utility:
-
- or for a cheaper alternative
Usage
Your goal is to maintain
and ~11 stacks of while using your high-damage utility skills.Rotation
- during the cast of
- Detonate Plasma
- Dodge
- Use venoms during the dodge animation
- x3
- Dodge
- Detonate Plasma (if available)
- Auto Attack chain
- Dodge
- Repeat from step 10
- Use Weapon swap, venoms, and when they are off cooldown.
- Use before or after any auto-attack chain when you are out of endurance.
Notes
- If you are inside the boss's hitbox and there are other enemies nearby, will deal up to triple damage to the boss.
- Be careful not to cancel the auto attack chain as deals more damage than and combined.
- Detonate Plasma.
- Every other time you , one of your utility cooldowns will reset thanks to . The ICD is slightly longer than the cooldown on , but it isn't worth delaying for the cooldown reset.
off cooldown to maintain initiative, endurance, and - You should use while you do not have enough endurance to dodge.
- You should only use venoms while four other allies are in range. This includes Mesmer clones, Necromancer minions, and Ranger pets.
Breakbar
- When more CC is required, swap to pistol and spam . Just autoattack (while using and utility skills off cooldown) until you can switch back to dagger/dagger, dodge if you reach full endurance, and use if you reach full initiative. Once you switch back to dagger/dagger, restart the rotation from step 5.
Ratings
Comments
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