Difference between revisions of "Herald - Quickness Support Condi DPS"
Line 146: | Line 146: | ||
<big>'''Opener'''</big><br> | <big>'''Opener'''</big><br> | ||
− | Start on '''Glint''' and ''' | + | Start on '''Glint''' and '''Shortbow''' with {{Skill|Facet of Strength}}, {{Skill|Facet of Elements}} and {{Skill|Facet of Darkness}} active: |
− | |||
# {{skill|Facet of Nature}} | # {{skill|Facet of Nature}} | ||
− | # {{skill| | + | # {{skill|Sevenshot}} |
# {{skill|Facet of Chaos}} | # {{skill|Facet of Chaos}} | ||
# {{Skill|Burst of Strength}} | # {{Skill|Burst of Strength}} | ||
Line 156: | Line 155: | ||
# {{Skill|Legendary Demon Stance}} | # {{Skill|Legendary Demon Stance}} | ||
# {{Skill|Embrace the Darkness}} | # {{Skill|Embrace the Darkness}} | ||
− | |||
# {{tooltip|Weapon Swap}} | # {{tooltip|Weapon Swap}} | ||
− | <big>''' | + | <big>'''Mace/Axe'''</big><br> |
− | The stronger effect of {{Skill|Embrace the Darkness}} can only be activated once per pulse, so | + | The stronger effect of {{Skill|Embrace the Darkness}} can only be activated once per pulse, so the first auto chain is split up to ensure that pulses aren't wasted. This requires precision to avoid either cancelling {{skill|Misery Swipe}} or delaying your legend swap, so it may be better in practise not to worry about it. |
− | # {{ | + | # {{skill|Searing Fissure}} |
− | # {{ | + | # {{skill|Echoing Eruption}} |
− | # {{ | + | # {{skill|Misery Swipe}} |
− | # {{ | + | # {{skill|Temporal Rift}} - you can sneak this in without interrupting the auto chain |
− | # {{skill|Legendary Dragon Stance}} | + | # {{skill|Anguish Swipe}} {{to}} {{skill|Manifest Toxin}} |
+ | # {{skill|Searing Fissure}} | ||
+ | # Auto-attack chain x2 | ||
+ | # {{skill|Searing Fissure}} | ||
+ | # Auto-attack chain | ||
+ | # {{skill|Echoing Eruption}} | ||
+ | # {{skill|Legendary Dragon Stance}} | ||
# {{skill|Facet of Strength}} {{to}} {{skill|Burst of Strength}} | # {{skill|Facet of Strength}} {{to}} {{skill|Burst of Strength}} | ||
# {{skill|Facet of Elements}} {{to}} {{skill|Elemental Blast}} | # {{skill|Facet of Elements}} {{to}} {{skill|Elemental Blast}} | ||
− | # {{ | + | # {{skill|Searing Fissure}} |
− | |||
− | |||
# {{tooltip|Weapon Swap}} | # {{tooltip|Weapon Swap}} | ||
− | <big>''' | + | <big>'''Shortbow'''</big> |
− | # {{ | + | # {{Skill|Spiritcrush}} |
− | # {{ | + | # {{Skill|Bloodbane Path}} |
− | # {{skill| | + | # {{Skill|Sevenshot}} |
+ | # {{skill|Scorchrazor}} (optional) - you can greed for extra damage if {{tooltip|Fury}} is being covered by the other support and you don't need CC | ||
# {{skill|Facet of Nature}} | # {{skill|Facet of Nature}} | ||
# {{skill|Facet of Chaos}} | # {{skill|Facet of Chaos}} | ||
− | # {{skill|Facet of Darkness}} | + | # {{skill|Facet of Darkness}} - skip if you don't need to provide {{tooltip|Fury}} |
− | + | # {{Skill|Shattershot}}, and {{Skill|Bloodbane Path}} whenever it comes off cooldown | |
− | # {{ | ||
− | |||
# {{skill|Chaotic Release}} | # {{skill|Chaotic Release}} | ||
# {{Skill|True Nature (Dragon)}} | # {{Skill|True Nature (Dragon)}} | ||
− | # {{ | + | # {{Skill|Bloodbane Path}} |
+ | # {{Skill|Spiritcrush}} | ||
+ | # {{Skill|Sevenshot}} | ||
# {{skill|Facet of Strength}} {{to}} {{skill|Burst of Strength}} | # {{skill|Facet of Strength}} {{to}} {{skill|Burst of Strength}} | ||
# {{skill|Facet of Elements}} {{to}} {{skill|Elemental Blast}} | # {{skill|Facet of Elements}} {{to}} {{skill|Elemental Blast}} | ||
− | |||
# {{Skill|Legendary Demon Stance}} | # {{Skill|Legendary Demon Stance}} | ||
# {{Skill|Embrace the Darkness}} | # {{Skill|Embrace the Darkness}} | ||
− | |||
# {{tooltip|Weapon Swap}} | # {{tooltip|Weapon Swap}} | ||
− | # Return to start of ''' | + | # Return to start of '''Mace/Axe''' section |
− | [https://youtu.be/ | + | [https://youtu.be/PT0N2cvLPcQ Video example] |
Revision as of 21:39, 9 June 2024
Overview
A condi Herald build that provides permanent Quickness, Fury, Swiftness (optional), Regeneration (optional), high Protection, and around 23 Might to its subgroup. It also provides , increasing boon duration while channelling Glint.
It can also provide other utilities depending on the second Legend chosen, such as Stability or damage reduction, though this a more significant damage loss than it would be for the power build.
Template Code
Skill Bar
- Your second Legend defaults to . Read the Legends section below to see other alternatives.
Specializations
Equipment
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
x6
x18
- This setup has ~35% boon duration without the need to invest into any concentration.
- Quickness uptime is quite tight with this amount, so feel free to swap in as many Ritualist stats pieces as are needed to make it permanent.
- You can tank by swapping some pieces to Celestial stats.
Equipment Variants
Rune Variants
- Many of the popular Alacrity providers also some Might, but in the event this is not the case, you could use to gain an extra ~5 stacks of might generation.
Consumables
Food
- , , , or ascended alternatives (such as )
Utility
- or
Usage
Quickness
You apply Quickness through the trait . This pulses healing and Quickness whenever you are using upkeep energy of six or above. Fortunately, all of your non- legends have a skill that uses exactly six. Thus while in these legends you want to maintain the skill in question for almost the entire time. Glint is a little trickier as all the skills use upkeep, but and combined are six energy, so these two are maintained together.
Swiftness
By default, the rotations below only generate ~35% Swiftness uptime. To provide more, you need to skip the first use of and maintain while on (you should still use before swapping legend). You may need to toggle off early to ensure you have enough energy for weapon skills.
Alternatively, as Swiftness is not stripped at the start of encounters, you can make sure to channel before the fight starts. If you manage to start with 60s, you should be able to maintain it for a further two minutes without compromising your damage, or even longer if there are split phases in which to refresh it.
Legends
- Quickness boons. It's —Dragon increases the duration of boons your subgroup provides by 20%. Note this effect does not actually increase Concentration, it increases Boon Duration (and is not shown in the Hero Panel), so a build with this effect and 100% Boon Duration would provide boons lasting 120% longer. - absolutely key to the build, this is your source of almost all your non-
- It can also be used in fractals to remove the boons from No Pain, No Gain if no-one else is able to.
is by far the highest DPS legend, and also offers a pull with which may be useful when fighting trash mobs if your group does not have pulls.
Other legends are a significant DPS loss, and will leave you doing less damage than the power build taking the same legend.
- Stability through , CC through , and reduce personal incoming strike and condition damage by 20% with . If needed, it can also reduce incoming strike damage to your subgroup by 50% with . This legend is much easier to bring on the power build, as it loses much less damage. is a significant DPS loss. You can provide
- is an extremely niche option. It is a massive DPS loss that should only be taken if your group desperately needs projectile block through . It also offers condition cleanse through , CC through , and a very weak heal through —Centaur.
- provides personal mobility through and , and CC through . It has no real use in combat, but could be used in between encounters.
Rotation
Opener
Start on Glint and Shortbow with , and active:
- - we slightly delay using this to be sure that Quickness has pulsed at least once
- Weapon Swap
Mace/Axe
The stronger effect of can only be activated once per pulse, so the first auto chain is split up to ensure that pulses aren't wasted. This requires precision to avoid either cancelling or delaying your legend swap, so it may be better in practise not to worry about it.
- - you can sneak this in without interrupting the auto chain
- ⇒
- Auto-attack chain x2
- Auto-attack chain
- ⇒
- ⇒
- Weapon Swap
Shortbow
- Fury is being covered by the other support and you don't need CC (optional) - you can greed for extra damage if
- Fury - skip if you don't need to provide
- , and whenever it comes off cooldown
- ⇒
- ⇒
- Weapon Swap
- Return to start of Mace/Axe section
Ratings
Comments
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