Difference between revisions of "Cyto/Core2"
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| designed for = Conquest | | designed for = Conquest | ||
| rating = test | | rating = test | ||
− | | focus = Condition Damage, Mobility, | + | | focus = Condition Damage, Mobility, Roamer |
| difficulty = 2 | | difficulty = 2 | ||
| xpac = EoD, JW | | xpac = EoD, JW | ||
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=Overview= | =Overview= | ||
− | Condi Grenadier Mechanist is a | + | Condi Grenadier Mechanist is a roam build with great mobility and burst damage. This build has great access to {{tooltip|Stealth}}. |
==Skill Bar== | ==Skill Bar== | ||
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You can replace {{Skill|Bomb Kit}} with: | You can replace {{Skill|Bomb Kit}} with: | ||
− | * {{Skill|Tool Kit}} - Simplier altervnative with less damage but more covers. Trades {{ | + | * {{Skill|Tool Kit}} - Simplier altervnative with less damage but more covers. Trades {{Skill|Smoke Bomb (engineer)}} for {{Skill|Gear Shield}}. |
==Template Code== | ==Template Code== | ||
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===How to Play=== | ===How to Play=== | ||
− | Use {{Skill|Smoke Bomb}} to {{tooltip|Stealth}} usimg skills: {{Skill|Conduit Surge}} & {{Skill|Devastator}}. | + | Use {{Skill|Smoke Bomb (engineer)}} to {{tooltip|Stealth}} usimg skills: {{Skill|Conduit Surge}} & {{Skill|Devastator}}. |
Keep your distance using {{Skill|Grenade Kit}} to deal extra damage close the gap with your target using {{Skill|Conduit Surge}}, {{Skill|Devastator}} & {{Skill|Shift Signet}}. Get to pumping extra damage through the use of {{Skill|Fire Bomb}} and {{Skill|Concussion Bomb}} and your Mech. Once closing the gap isn't necessary or possible use {{Skill|Grenade Kit}} to keep applying pressure from range again. Keep yourself alive using the same mobility skills you used to close the gap to widen it. | Keep your distance using {{Skill|Grenade Kit}} to deal extra damage close the gap with your target using {{Skill|Conduit Surge}}, {{Skill|Devastator}} & {{Skill|Shift Signet}}. Get to pumping extra damage through the use of {{Skill|Fire Bomb}} and {{Skill|Concussion Bomb}} and your Mech. Once closing the gap isn't necessary or possible use {{Skill|Grenade Kit}} to keep applying pressure from range again. Keep yourself alive using the same mobility skills you used to close the gap to widen it. | ||
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====Burst==== | ====Burst==== | ||
Your full burst would be: | Your full burst would be: | ||
− | * {{Skill| | + | * {{Skill|Rolling Smash}} + {{Skill|Electric Artillery}} -> {{Skill|Conduit Surge}} -> {{Skill|Sky Circus}} -> {{Skill|Devastator}} -> {{Skill|Fire Bomb}} -> {{Skill|Shrapnel Grenade}} -> {{Skill|Poison Grenade}} -> {{Skill|Concussion Bomb}} |
Mix and match that burst as you see fit. | Mix and match that burst as you see fit. | ||
Revision as of 14:29, 2 April 2025
Cyto's core sandbox page 2
This is a test build. You may comment and rate it.
Focused on: Condition damage, Mobility and Roamer
Designed for: PvP Conquest
Difficulty:
Normal
Overview
Condi Grenadier Mechanist is a roam build with great mobility and burst damage. This build has great access to Stealth.
Skill Bar
Spear
Utility
Grenade Kit
Bomb Kit
Skill Variants
Weapon & Kit
You can replace
with:- - Simplier altervnative with less damage but more covers. Trades for .
Template Code
[&DQMGLR0vRjkNGwAAhgAAABAbAAAHAQAACRsAAAAAAAAAAAAAAAAAAAAAAAA=]
Specializations
Trait Variants
- - Increased sustain.
Equipment
Spear
Sigil
Sigil
Rune
Amulet
Relic
Equipment Variants
Relic
Poison cover that procs on defensive skills
- Very useful - - resistance uptime
Rune
- - Extra sustain
Amulet
- - Scales well with
Spear and damage
Usage
- This build is for taking 1v1s and roaming around the map, helping allies. This build has very low cleanse and resustain, try to avoid taking the team focus.
How to Play
Use Stealth usimg skills: & .
Keep your distance using
to deal extra damage close the gap with your target using , & . Get to pumping extra damage through the use of and and your Mech. Once closing the gap isn't necessary or possible use to keep applying pressure from range again. Keep yourself alive using the same mobility skills you used to close the gap to widen it.
Burst
Your full burst would be:
- + -> -> -> -> -> -> ->
Mix and match that burst as you see fit.
Extra
- is a 5 second launch.
- with focus is a 3 second launch.
- (Jade Buster Cannon) can be used for an unblockable 10k burn, but make sure you don't use it when the mech is at risk of dying as you need the cooldown to respawn the mech.
- ( ) does 4x damage than the regular . However it has 2 seconds of delay and casts on a random target within ~600 range. It also stunbreaks, this almost makes up for the fact that mech lost 3 core engi stunbreaks. :)
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