Difference between revisions of "Druid - Group Support"
(Build wasn't updated when it was moved from lab farm tagging to open world support) |
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− | {{SEO|description= | + | {{SEO|description= Druid provides strong zerg support through high healing, stunbreaks, downstate control, and crowd control. It also provides both offensive and defensive boons. It is very easy to play and easy to gear. |
+ | .}} | ||
{{Build | {{Build | ||
| profession = ranger | | profession = ranger | ||
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| xpac = hot | | xpac = hot | ||
}} | }} | ||
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==Overview== | ==Overview== | ||
− | + | Druid provides strong zerg support through high healing, stunbreaks, downstate control, and crowd control. It also provides both offensive and defensive boons. It is very easy to play and easy to gear. | |
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==Skill Bar== | ==Skill Bar== | ||
{{Skill bar | {{Skill bar | ||
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|elite = Entangle | |elite = Entangle | ||
}} | }} | ||
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===Skill Variants=== | ===Skill Variants=== | ||
It is often a good idea to change skills you dislike or feel don't fit your current situation. Review the section below to find some other skill options. | It is often a good idea to change skills you dislike or feel don't fit your current situation. Review the section below to find some other skill options. | ||
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====Heal Skills==== | ====Heal Skills==== | ||
* {{Skill|"We Heal As One!"}} - simply the best heal to use with the build due to its low cooldown triggering {{Trait|Resounding Timbre}}. | * {{Skill|"We Heal As One!"}} - simply the best heal to use with the build due to its low cooldown triggering {{Trait|Resounding Timbre}}. | ||
* {{Skill|Healing Spring}} - decent option to help cleanse conditions from allies | * {{Skill|Healing Spring}} - decent option to help cleanse conditions from allies | ||
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====Utilities==== | ====Utilities==== | ||
Replace {{Skill|Glyph of Alignment}} with: | Replace {{Skill|Glyph of Alignment}} with: | ||
− | * {{Skill|Signet of Stone}} - | + | * {{Skill|Signet of Stone}} - panic button to negate strike damage. |
− | * {{Skill|Frost Spirit}} - powerful DPS increase for | + | * {{Skill|Frost Spirit}} - powerful DPS increase for allies when fighting in one location. |
− | * {{Skill|Stone Spirit}} - defensive option for allies | + | * {{Skill|Stone Spirit}} - defensive option for allies when fighting in one location. |
− | * {{Skill|Signet of Renewal}} - decent condition cleanse for the zerg | + | * {{Skill|Signet of Renewal}} - decent condition cleanse for the zerg. |
− | * {{Skill|Glyph of | + | * {{Skill|"Protect Me!"}} - great stunbreak for yourself and allies. |
− | * {{Skill| | + | * {{Skill|Glyph of Equality}} - great stunbreak for yourself and allies. |
− | * {{Skill|" | + | * {{Skill|Lightning Reflexes}} - evade and stunbreak. |
− | + | * {{Skill|"Guard!"}} - great damage reduction for yourself and allies | |
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====Elites==== | ====Elites==== | ||
* {{Skill|"Strength of the Pack!"}} - provides a decent DPS boost for yourself | * {{Skill|"Strength of the Pack!"}} - provides a decent DPS boost for yourself | ||
− | * {{Skill|Spirit of Nature}} - | + | * {{Skill|Spirit of Nature}} - AoE healing and res |
− | + | * Glyph of the Stars – great AoE condi cleanse or revive | |
+ | ===Pet variants=== | ||
+ | Fern Hound and Rock Gazelle provide good damage and crowd control, but you can consider other options. | ||
+ | ; High damage pets | ||
+ | * {{Tooltip|Fanged Iboga}}, {{Tooltip|Jacaranda}}, any feline such as {{Tooltip|Lynx}}. | ||
+ | ; Good mix of damage and crowd control | ||
+ | * {{Tooltip|Smokescale}}, {{Tooltip|Rock Gazelle}}, any canine such as {{Tooltip|Wolf}}. | ||
+ | ; Good on-demand crowd control | ||
+ | * {{Tooltip|Rock Gazelle}}, {{Tooltip|Pink Moa}}, {{Tooltip|Electric Wyvern}}, {{Tooltip|Wolf}}. | ||
+ | ; Tanky pets | ||
+ | * Drakes such as {{Tooltip|Marsh Drake}} provide the best mix of damage and tankiness, but bears and devourers are also very tanky pets. | ||
==Specializations== | ==Specializations== | ||
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{{Specialization|Nature Magic|bot|bot|bot}} | {{Specialization|Nature Magic|bot|bot|bot}} | ||
{{Specialization|Druid|top|bot|top}} | {{Specialization|Druid|top|bot|top}} | ||
− | * {{Trait|Celestial Shadow}} | + | * {{Trait|Zephyr's Speed}} – situational superspeed and quickness. |
− | + | * {{Trait|Nature's Vengeance}} – when running Spirits. | |
+ | * {{Trait|Celestial Shadow}} – superspeed and stealth for your group. | ||
==Equipment== | ==Equipment== | ||
Ascended gear and stat infusions are not required; you can use exotic gear with the same stats.<br> | Ascended gear and stat infusions are not required; you can use exotic gear with the same stats.<br> | ||
− | This | + | This build uses the same gear as {{Build|Druid - Boon Support Healer}} allowing one single gear set for both open world and instanced content. |
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{{PvE equipment | {{PvE equipment | ||
| weight = Medium | | weight = Medium | ||
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| sigil4 = Superior Sigil of Concentration | | sigil4 = Superior Sigil of Concentration | ||
}} | }} | ||
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===Variant Equipment=== | ===Variant Equipment=== | ||
====Runes==== | ====Runes==== | ||
* {{Rune|Superior Rune of Dwayna}}, {{Rune|Superior Rune of the Druid}}, {{Rune|Superior Rune of the Flock}}, {{Rune|Superior Rune of the Water}} - healing alternatives | * {{Rune|Superior Rune of Dwayna}}, {{Rune|Superior Rune of the Druid}}, {{Rune|Superior Rune of the Flock}}, {{Rune|Superior Rune of the Water}} - healing alternatives | ||
* {{Rune|Superior Rune of Sanctuary}}, {{Rune|Superior Rune of the Rebirth}}, {{Rune|Superior Rune of Vampirism}}, {{Rune|Superior Rune of Durability}}, {{Rune|Superior Rune of the Herald}} - Strong defensive options | * {{Rune|Superior Rune of Sanctuary}}, {{Rune|Superior Rune of the Rebirth}}, {{Rune|Superior Rune of Vampirism}}, {{Rune|Superior Rune of Durability}}, {{Rune|Superior Rune of the Herald}} - Strong defensive options | ||
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==Consumables== | ==Consumables== | ||
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:'''Utility:''' | :'''Utility:''' | ||
* {{Utility|Lump of Crystallized Nougat}} or equivalent | * {{Utility|Lump of Crystallized Nougat}} or equivalent | ||
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==Usage== | ==Usage== | ||
− | === | + | ===Healing and supporting=== |
− | This build focuses | + | This build focuses on healing and providing offensive and defensive boons to allies. |
− | * | + | * Enter Celestial Avatar and use {{Skill|Rejuvenating Tides}} {{to}} {{Skill|Lunar Impact}} to give healing and {{Tooltip|Might}} to allies. Use {{Skill|Seed of Life}} right before leaving Celestial Avatar so the delayed heal starts rebuilding your Astral Force. |
− | + | * Don't stay inside Celestial Avatar until your Astral Force depletes. Enter, cast the skills you need, then manually leave it. | |
− | * Use {{Skill| | + | * Position yourself so {{Skill|Solar Beam}} heals allies in between you and the enemy. |
− | + | * Spam {{Skill|"We Heal As One!"}}, {{Skill|Call of the Wild}} and {{Skill|Astral Wisp}} off cooldown. | |
− | + | * Use your Blast finishers {{Skill|Call of the Wild}}, {{Skill|Ancestral Grace}}, {{Skill|Lunar Impact}} on water fields such as {{Skill|Sublime Conversion}} for extra healing, or light fields such as {{Skill|Seed of Life}} to cleanse conditions. | |
===Tagging=== | ===Tagging=== | ||
− | * | + | * {{Skill|Solar Beam}} allows you to tag enemies easily, specially when using the keybind for "next target". |
− | + | * Use {{Skill|Ancestral Grace}} for mobility, try to aim near allies to reduce its cooldown. | |
− | * Use {{Skill|Ancestral Grace}} for mobility | + | * You can manually command your pet to attack certain mobs while you do other things. |
− | * | ||
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===Crowd Control=== | ===Crowd Control=== | ||
* {{Skill|Natural Convergence}} | * {{Skill|Natural Convergence}} | ||
+ | * {{Skill|Lunar Impact}} | ||
+ | * {{Skill|Call of the Wild}} | ||
* {{Skill|Vine Surge}} | * {{Skill|Vine Surge}} | ||
* {{Skill|Entangle}} | * {{Skill|Entangle}} | ||
+ | * Your pet and their Beast skill (F2) depending on the pet. |
Revision as of 01:27, 27 February 2022
The community gave this build a rating, making it top-tier: Great
Focused on: Support
Designed for: Open World and [[|]]
Overview
Druid provides strong zerg support through high healing, stunbreaks, downstate control, and crowd control. It also provides both offensive and defensive boons. It is very easy to play and easy to gear.
Skill Bar
Skill Variants
It is often a good idea to change skills you dislike or feel don't fit your current situation. Review the section below to find some other skill options.
Heal Skills
- - simply the best heal to use with the build due to its low cooldown triggering .
- - decent option to help cleanse conditions from allies
Utilities
Replace
with:- - panic button to negate strike damage.
- - powerful DPS increase for allies when fighting in one location.
- - defensive option for allies when fighting in one location.
- - decent condition cleanse for the zerg.
- - great stunbreak for yourself and allies.
- - great stunbreak for yourself and allies.
- - evade and stunbreak.
- - great damage reduction for yourself and allies
Elites
- - provides a decent DPS boost for yourself
- - AoE healing and res
- Glyph of the Stars – great AoE condi cleanse or revive
Pet variants
Fern Hound and Rock Gazelle provide good damage and crowd control, but you can consider other options.
- High damage pets
- Fanged Iboga, Jacaranda, any feline such as Lynx.
- Good mix of damage and crowd control
- Smokescale, Rock Gazelle, any canine such as Wolf.
- Good on-demand crowd control
- Tanky pets
- Drakes such as Marsh Drake provide the best mix of damage and tankiness, but bears and devourers are also very tanky pets.
Specializations
- – situational superspeed and quickness.
- – when running Spirits.
- – superspeed and stealth for your group.
Equipment
Ascended gear and stat infusions are not required; you can use exotic gear with the same stats.
This build uses the same gear as
This build is unrated.
allowing one single gear set for both open world and instanced content.
Harrier
Harrier
Harrier
Harrier
Harrier
Harrier
Harrier
Harrier
Harrier
Harrier
Harrier
Harrier
Harrier
Harrier
Harrier
x6
Variant Equipment
Runes
- , , , - healing alternatives
- , , , , - Strong defensive options
Consumables
- Food
- Ascended food is superior to any other food. In the event you do not have or cannot find any, see below:
- Use for general farming.
- for maxing out magic find.
- if you need more healing.
- Utility:
- or equivalent
Usage
Healing and supporting
This build focuses on healing and providing offensive and defensive boons to allies.
- Enter Celestial Avatar and use ⇒ to give healing and Might to allies. Use right before leaving Celestial Avatar so the delayed heal starts rebuilding your Astral Force.
- Don't stay inside Celestial Avatar until your Astral Force depletes. Enter, cast the skills you need, then manually leave it.
- Position yourself so heals allies in between you and the enemy.
- Spam , and off cooldown.
- Use your Blast finishers , , on water fields such as for extra healing, or light fields such as to cleanse conditions.
Tagging
- allows you to tag enemies easily, specially when using the keybind for "next target".
- Use for mobility, try to aim near allies to reduce its cooldown.
- You can manually command your pet to attack certain mobs while you do other things.
Crowd Control
- Your pet and their Beast skill (F2) depending on the pet.
Ratings
Comments
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