Difference between revisions of "Bladesworn - Alacrity Support Power DPS"
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'''Utility:''' | '''Utility:''' | ||
* {{utility|Superior Sharpening Stone}} | * {{utility|Superior Sharpening Stone}} | ||
+ | |||
+ | |||
+ | |||
+ | ==Usage== | ||
+ | |||
+ | |||
+ | ===Rotation=== | ||
+ | <big>'''Opener'''</big> | ||
+ | |||
+ | If possible, you can pre-cast {{tooltip|Blooming Fire}}, {{tooltip|Artillery Slash}} and {{tooltip|Break Step}} to build up stacks of {{trait|Fierce as Fire}}. | ||
+ | |||
+ | Start on your '''Gunsaber'''. | ||
+ | # {{Skill|"To the Limit!"}} to start generating flow | ||
+ | # {{Skill|Sheathe Gunsaber}} to trigger {{trait|Unseen Sword}} | ||
+ | # {{Skill|Dragon's Roar}} | ||
+ | # {{Skill|Cyclone Axe}} | ||
+ | # {{Skill|Gunstinger}} | ||
+ | # {{Skill|Chop}} → {{Skill|Double Chop}} → {{Skill|Triple Chop}} | ||
+ | # {{Skill|Throw Axe}} | ||
+ | # {{Skill|Dragon Trigger}} | ||
+ | # {{tooltip|Dragon Slash - Force}} | ||
+ | # {{tooltip|Cyclone Trigger}} | ||
+ | # {{Skill|Sheathe Gunsaber}} | ||
+ | |||
+ | |||
+ | <big>'''Loop'''</big> | ||
+ | |||
+ | Bladesworn's rotation follows a basic structure, but the exact skills used each loop can vary. The complete loop looks as follows: | ||
+ | # {{Skill|Gunstinger}}, if available | ||
+ | # {{Skill|Dragon's Roar}} | ||
+ | # {{Skill|Tactical Reload}}, if available and you did not use {{Skill|Gunstinger}} this loop | ||
+ | # {{Skill|Cyclone Axe}} | ||
+ | # {{Skill|Throw Axe}}, if you did not use either {{Skill|Gunstinger}} or {{Skill|Tactical Reload}} | ||
+ | # {{Skill|Chop}} → {{Skill|Double Chop}} → {{Skill|Triple Chop}} | ||
+ | # {{Skill|Throw Axe}} | ||
+ | # {{Skill|Dragon Trigger}} | ||
+ | # {{tooltip|Dragon Slash - Force}} | ||
+ | # {{tooltip|Cyclone Trigger}}, or {{tooltip|Artillery Slash}} if {{tooltip|Cyclone Trigger}} is not available | ||
+ | # {{Skill|Sheathe Gunsaber}} | ||
+ | |||
+ | It would be slightly more optimal to move {{Skill|Dragon's Roar}} to after step 5 in the rotation, but as it is a priority skill it will interrupt the cast time of the previous skill if used too early so you would need very good timing for it to be reliable. | ||
+ | |||
+ | |||
+ | Most of the above loop is the same each time, but you use one extra skill depending on what is available. {{Skill|Gunstinger}} will be available every other loop and the non-gunstinger loops will alternate between using {{Skill|Tactical Reload}} and an extra {{Skill|Throw Axe}}. i.e. the pattern of extra skills is: | ||
+ | # {{Skill|Throw Axe}} | ||
+ | # {{Skill|Gunstinger}} | ||
+ | # {{Skill|Tactical Reload}} | ||
+ | # {{Skill|Gunstinger}} | ||
+ | |||
+ | The pattern then repeats from the start. Although {{Skill|Tactical Reload}} is available in the first loop, {{Skill|Throw Axe}} is used instead because it is more efficient to use {{Skill|Tactical Reload}} when you have zero charges of {{tooltip|Cyclone Trigger}} rather than one. You only need consider this in the very first loop of the rotation though. | ||
+ | |||
+ | |||
+ | ===General Tips=== | ||
+ | * While charging {{Skill|Dragon Trigger}}, you can use {{tooltip|Triggerguard}} and/or {{tooltip|Flicker Step}} to generate extra charges of {{trait|Fierce as Fire}}, to ensure you are at 10 stacks for {{tooltip|Dragon Slash - Force}}. | ||
+ | ** Following the structure above, you will want to use a single one on your {{Skill|Gunstinger}} loops, and two on the other loops. | ||
+ | ** If there is any danger of you getting interrupted while in {{Skill|Dragon Trigger}}, you can forgo this step so they are available for defence. |
Revision as of 02:52, 7 May 2022
Overview
A power DPS build with banners for Bladesworn.
Skill Bar
Template Code
Specializations
Phalanx Strength Variant
In the event you are required to provide Might to your subgroup, replace Strength with Tactics:
- If you are the sole Might generator for your subgroup, replace with .
Equipment
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Assassin
Berserker
Berserker
Berserker
Berserker
Assassin
Berserker
Berserker
x6
x18
- It would be a minor DPS loss to run full berserker stats with instead.
Consumables
Food:
- or ascended versions
Utility:
Usage
Rotation
Opener
If possible, you can pre-cast Blooming Fire, Artillery Slash and Break Step to build up stacks of .
Start on your Gunsaber.
- to start generating flow
- to trigger
- → →
- Dragon Slash - Force
- Cyclone Trigger
Loop
Bladesworn's rotation follows a basic structure, but the exact skills used each loop can vary. The complete loop looks as follows:
- , if available
- , if available and you did not use this loop
- , if you did not use either or
- → →
- Dragon Slash - Force
- Cyclone Trigger, or Artillery Slash if Cyclone Trigger is not available
It would be slightly more optimal to move
to after step 5 in the rotation, but as it is a priority skill it will interrupt the cast time of the previous skill if used too early so you would need very good timing for it to be reliable.
Most of the above loop is the same each time, but you use one extra skill depending on what is available. will be available every other loop and the non-gunstinger loops will alternate between using and an extra . i.e. the pattern of extra skills is:
The pattern then repeats from the start. Although Cyclone Trigger rather than one. You only need consider this in the very first loop of the rotation though.
is available in the first loop, is used instead because it is more efficient to use when you have zero charges of
General Tips
- While charging Triggerguard and/or Flicker Step to generate extra charges of , to ensure you are at 10 stacks for Dragon Slash - Force.
- Following the structure above, you will want to use a single one on your loops, and two on the other loops.
- If there is any danger of you getting interrupted while in , you can forgo this step so they are available for defence.
, you can use
Ratings
Comments
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