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Difference between revisions of "Vindicator - Power Vindicator"

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==Overview==
 
==Overview==
Power Vindicator is a very strong power DPS build for general open world that maintains extremely high dodge uptime and deals moderate area DPS. It has decent group utility, though the flip mechanic can be annoying for some.
+
Power Vindicator is a very strong power DPS build for general open world that maintains extremely high dodge uptime and deals great area DPS as well as moderate single-target dps. It can also provide {{Tooltip|Stability}} for 5 allies when using {{Skill|Legendary Dwarf Stance}} as well permanent {{Tooltip|Protection}} and 10 stacks of {{Tooltip|Might}}, plus extended durations on all boons boons on allies when using {{trait|Vassals of the Empire}} instead of {{Trait|Forerunner of Death}}. It is also technically capable of sharing {{Tooltip|Alacrity}} when using {{Tooltip|Legendary Centaur Stance}} together with the Salvation specialization.
 +
While the altered dodge mechanic requires some time to get used to it, it provides a very satisfying playstyle, especially in OW scenarios where {{Sigil|Superior Sigil of Stamina}} triggers frequently.
  
  
 
==Template Code==
 
==Template Code==
 
{{TemplateCode|
 
{{TemplateCode|
code = [&DQkDPg8qRR3cEQAA1BEAACsSAAAGEgAAyhEAAAIHAAAGEtQRKxIAAAAAAAA=]
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code = [&DQkJPQM+RS3cEQAA1BEAACsSAAAGEgAAyhEAAAIDAADUEQYSKxIAAAAAAAA=]
 
}}
 
}}
  
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| weapon1 = Greatsword
 
| weapon1 = Greatsword
 
| weapon2 =
 
| weapon2 =
| weapon3 = Sword
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| weapon3 = Greatsword
| weapon4 = Sword
+
| weapon4 =  
 
| healing =  
 
| healing =  
 
| utility1 =  
 
| utility1 =  
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| pet1 =  
 
| pet1 =  
 
| pet2 =  
 
| pet2 =  
| legend1 = Archemorus
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| legend1 = Jalis
 
| legend2 = Shiro
 
| legend2 = Shiro
 
}}
 
}}
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==Skill Variants==
 
==Skill Variants==
  
 +
===Legendary Alliance Stance===
 +
* {{Skill|Legendary Alliance Stance}} provides you with a larger toolkit through the flip mechanic (sources of {{Tooltip|Quickness}}, additional {{Tooltip|Might}}, {{Tooltip|Fury}}, {{Tooltip|Regeneration}}, {{Tooltip|Resultion}} and {{Tooltip|Protection}}) and higher single-target damage, but is more diffult to execute well compared to {{Skill|Legendary Dwarf Stance}}.
  
 
==Specializations==
 
==Specializations==
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{{Specialization|Devastation|mid|mid|mid}}
 
{{Specialization|Devastation|mid|mid|mid}}
 
{{Specialization|Vindicator|top|bot|top}}
 
{{Specialization|Vindicator|top|bot|top}}
 +
 +
===Retribution===
 +
* Retribution increases your survivability versus harder enemies noticeably.
 +
* Retribution offers an additional 25% endurance regeneration, which results in 100% when paired with {{Tooltip|Vigor}} and {{trait|Song of Arboreum}}.
 +
* It also increases {{Tooltip|Vigor}} uptime through evading while dodging and provides a good amout of passive healing through {{Tooltip|Steadfast Rejuvenation}}.
 +
{{Specialization|Retribution|top|bot|bot}}
 +
  
  
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| weight = Heavy
 
| weight = Heavy
 
| stats = Berserker
 
| stats = Berserker
| rune = Superior Rune of Scholar
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| rune = Superior Rune of Fireworks
 
| rune-qt = 6
 
| rune-qt = 6
 
| weapon1 = Greatsword
 
| weapon1 = Greatsword
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| sigil1 = Superior Sigil of Force
 
| sigil1 = Superior Sigil of Force
 
| sigil2 = Superior Sigil of Impact
 
| sigil2 = Superior Sigil of Impact
| weapon3 = Sword
+
| weapon3 = Greatword
| weapon4 = Sword
+
| weapon4 =  
 
| sigil3 = Superior Sigil of Force
 
| sigil3 = Superior Sigil of Force
| sigil4 = Superior Sigil of Impact
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| sigil4 = Superior Sigil of Stamina
 
}}
 
}}
* {{Tooltip|Knight}} - defensive trinkets
 
* {{Tooltip|Marauder}} - defensive gear
 
* {{Rune|Superior Rune of Strength}}, {{Rune|Superior Rune of Infiltration}} - budget DPS
 
* {{Rune|Superior Rune of Durability}}, {{Rune|Superior Rune of Vampirism}} - defense
 
* {{Sigil|Superior Sigil of Air}}, {{Sigil|Superior Sigil of Impact}} - alt DPS
 
* {{Sigil|Superior Sigil of Energy}} - defensive
 
  
 +
* Staff can be used for large amounts of CC damage through {{Skill|Surge of the Mists}} as well as some area healing and an additional block through {{Skill|Warding Rift}}.
 +
* The {{Rune|Superior Rune of Fireworks}} is not required (you can use {{Rune|Superior Rune of the Scholar}} as well), but it increases your uptime on {{Tooltip|Vigor}} and {{Tooltip|Fury}} as well as overall boon duration at the cost of some damage.
 +
*The {{Sigil|Superior Sigil of Stamina}} triggers on every mob that grants experience, resulting in infinite dodges in general OW roaming as long as you keep killing enemies. Note that this does not require you to get the killing blow, you just need to damage the enemy enough to gain experience froms its death.
  
 
==Consumables==
 
==Consumables==
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:'''Utility'''
 
:'''Utility'''
 
* {{Utility|Sharpening Skull}} (and variants) - farming
 
* {{Utility|Sharpening Skull}} (and variants) - farming
* {{utility|Tin of Fruitcake}}, {{utility|Superior Sharpening Stone}} - dps
+
* {{utility|Potent Superior Sharpening Stone}} - dps
  
  
 
==Usage==
 
==Usage==
 
Pending. For now, focus on using big hitters like {{Skill|Eternity's Requiem}}, {{Skill|Mist Unleashed}}, {{Skill|Phantom's Onslaught}}, and {{Skill|Shackling Wave}} while dodging as often as possible. If in Shiro, keep {{Skill|Impossible Odds}} up. Use {{Skill|Scavenger Burst}} in Alliance.
 
Pending. For now, focus on using big hitters like {{Skill|Eternity's Requiem}}, {{Skill|Mist Unleashed}}, {{Skill|Phantom's Onslaught}}, and {{Skill|Shackling Wave}} while dodging as often as possible. If in Shiro, keep {{Skill|Impossible Odds}} up. Use {{Skill|Scavenger Burst}} in Alliance.

Revision as of 13:49, 31 May 2022

This is a rough draft. Once adequately written, it will progress to the testing stage, where it can be rated by the community. You can help by proposing changes with a comment.

Focused on: Strike damage

Designed for: Open World and Open World General

Expansions required: End of Dragons builds

Difficulty:
TBD
This build was last updated on May 31, 2022.

Overview

Power Vindicator is a very strong power DPS build for general open world that maintains extremely high dodge uptime and deals great area DPS as well as moderate single-target dps. It can also provide Stability Stability for 5 allies when using Legendary Dwarf Stance as well permanent Protection Protection and 10 stacks of Might Might, plus extended durations on all boons boons on allies when using Vassals of the Empire instead of Forerunner of Death. It is also technically capable of sharing Alacrity Alacrity when using 24px Legendary Centaur Stance together with the Salvation specialization. While the altered dodge mechanic requires some time to get used to it, it provides a very satisfying playstyle, especially in OW scenarios where Sigil of Superior Sigil of Stamina triggers frequently.


Template Code

[&DQkJPQM+RS3cEQAA1BEAACsSAAAGEgAAyhEAAAIDAADUEQYSKxIAAAAAAAA=]
Copy Template Code


Skill Bar

Greatsword
Greatsword
Utility
Utility


Skill Variants

Legendary Alliance Stance

  • Legendary Alliance Stance provides you with a larger toolkit through the flip mechanic (sources of Quickness Quickness, additional Might Might, Fury Fury, Regeneration Regeneration, 24px Resultion and Protection Protection) and higher single-target damage, but is more diffult to execute well compared to Legendary Dwarf Stance.

Specializations

Retribution

  • Retribution increases your survivability versus harder enemies noticeably.
  • Retribution offers an additional 25% endurance regeneration, which results in 100% when paired with Vigor Vigor and Song of Arboreum.
  • It also increases Vigor Vigor uptime through evading while dodging and provides a good amout of passive healing through 24px Steadfast Rejuvenation.


Equipment

Ascended gear is not required.

Head
Berserker
Shoulders
Berserker
Chest
Berserker
Hands
Berserker
Legs
Berserker
Feet
Berserker
Backpiece
Berserker
Accessory
Berserker
Accessory
Berserker
Amulet
Berserker
Ring
Berserker
Ring
Berserker
Greatsword
Berserker
Sigil
Sigil
Greatword
Berserker
Sigil
Sigil
Rune
x6


  • Staff can be used for large amounts of CC damage through Surge of the Mists as well as some area healing and an additional block through Warding Rift.
  • The Rune of Superior Rune of Fireworks is not required (you can use Rune of Superior Rune of the Scholar as well), but it increases your uptime on Vigor Vigor and Fury Fury as well as overall boon duration at the cost of some damage.
  • The Sigil of Superior Sigil of Stamina triggers on every mob that grants experience, resulting in infinite dodges in general OW roaming as long as you keep killing enemies. Note that this does not require you to get the killing blow, you just need to damage the enemy enough to gain experience froms its death.

Consumables

Food
  • Any ascended food is superior to any other food you could use. Steak for power, flatbread for conditions. Budget versions of these foods exist and are acceptable.
  • - farming
  • - this food offers a very significant damage and defense boost. budget options are available.
Utility
  • (and variants) - farming
  • - dps


Usage

Pending. For now, focus on using big hitters like Eternity's Requiem, Mist Unleashed, Phantom's Onslaught, and Shackling Wave while dodging as often as possible. If in Shiro, keep Impossible Odds up. Use Scavenger Burst in Alliance.


Ratings

This build has a rating of 5 stars based on 2 votes.
Log in or register to rate this build.
5 stars
RemTheRev gave this build 5 stars • May 2024
Dodge goes ungabunga. There's something oddly satisfying about squishing mobs just by falling on them. Vindi never stops pumping damage and it has great AoE to boot with fairly high sustain. I've been using this with minor tweaks since EoD for all the story content and metas.
5 stars
Blueish5 gave this build 5 stars • July 2022
I've been toying with this build a lot, and honestly it gets the job done fairly well, especially with the suggested sigil of stamina. If you chain your dodges well enough, considering you apply MASSIVE vunlerability, you can usually avoid a LOT of damage while cleaning up nicely. This is currently one of my favorite open world build, between the decent sustain on Saint Viktor skills (I personally run some celestial for survivability), utility of Achemorus' abilities (that dash is no joke, even if it has a decent cost, on top of the aoe stun) plus the and massive potential to avoid damage between the Greatsword counter + dodge, it's very satisfying to play. I honestly play with the traits here and there, but I never have felt the need to even go Retribution for survivability (although if you struggle, you could possibly swap Invocation for Retribution, as suggested, since I think Devastation brings much more damage to the table, it feels)

Comments

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