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Difference between revisions of "Scourge - Cele Alac"

Line 4: Line 4:
 
| designed for = wvw zerg
 
| designed for = wvw zerg
 
| focus = Strike Damage, DPS, Burst, Boonrip, Boon support
 
| focus = Strike Damage, DPS, Burst, Boonrip, Boon support
| rating = archive
+
| rating = archived
 
| xpac = hot
 
| xpac = hot
| meta =
 
 
| difficulty = 1
 
| difficulty = 1
 
}}
 
}}

Revision as of 18:12, 14 December 2023

Under construction.webp Welcome to the Builds Archive. See the ones that gathered dust, were orphaned by their original writers, or became obsolete by balance patches. We keep the orphan builds together and salute the veteran builds that held a position in the good, great, or meta categories. Click here to view current builds.

Focused on: Strike damageDpsBurstBoonrip and Boon support

Designed for: WvW Zerg

Expansions required: Heart of Thorns builds

Difficulty:
Easy


Overview

A build designed to strip boons and lay down high spike damage while applying Alacrity Alacrity.


Skill Bar

Scourge-skillbar-bg.png
Axe/Focus
Greatsword
Utility


Template Code

[]
Copy Template Code


Specializations

Variants

  • Awaken the Pain slightly higher DPS

Variants

  • Nourishing Ashes if Life Force generation is an issue


Equipment

Head
Celestial
Shoulders
Celestial
Chest
Celestial
Hands
Celestial
Legs
Celestial
Feet
Celestial
Backpiece
Celestial
Accessory
Celestial
Accessory
Celestial
Amulet
Celestial
Ring
Celestial
Ring
Celestial
Axe
Celestial
Focus
Celestial
Sigil
Sigil
greatsword
Celestial
Sigil
Sigil
Rune
x6
Infusion
x18


Relic

  • Speed - utility
  • Isgarren - damage
  • Thief - damage alternative


Equipment Variants

Sigils

  • Sigil of Superior Sigil of Bounty


Consumables

    • Any 100 concentration personal food is viable, since most commanders won't drop this feast


Usage (WIP)

Overall Priorities

High
  • Wells
  • Boon rip
Moderate
  • Shades
  • Sustained pressure
  • Single target damage
Low
  • Support


Surviving

  • This build has moderate passive defense
  • This build has no mobility skill access
  • This builds has low active defenses
    • Be conservative with Trail of Anguish, it is your only stunbreak
    • Don't use Sand Flare if the cast is likely to be interrupted
Active defense priority
  • Trail of Anguish - for stunbreaking
  • Dodge
  • Sand Flare
  • Sand Cascade
  • Desert Shroud


Detailed Explanations

Wells

  • Try to save your Well skills for the commanders call
    • If you aren't using voice communication, use your wells at the same time as the other Necromancers in your group
  • Cast Well of Corruption before Well of Suffering, due to the longer cooldown
  • Only use your Well skills at the same time, do not use one early and desync their cooldowns
  • When using ground AoEs like Well of Corruption or Well of Suffering, try to place them so that one edge is on the enemy group and the other edge is in the direction they are moving to


Boon rip

  • Use Ghastly Breach and Nightfall when the enemy group is pushing towards you or your group is in melee
  • Avoid casting Manifest Sand Shade + Nefarious Favor when there is 12 seconds or less left on Desert Shroud's cooldown
    • Save your final charge of Manifest Sand Shade when there is 15 seconds or less left on Desert Shroud's cooldown
  • While Trail of Anguish is your only stunbreak, it can be used for unlimited target boon rip if you feel your party support is good enough


Shades

  • Your shade spike consists of casting Manifest Sand Shade before casting, in order:
  • Desert Shroud
  • Nefarious Favor
  • Garish Pillar
  • Sand Cascade
    • These are all instant and can be cast at the same time, but drop skills from bottom to top if limited on Life Force


Sustained pressure

  • Use Unholy Feast immediately after Weapon Swap Weapon Swap and use it again immediately before swapping back
    • Delaying your Weapon Swap Weapon Swap slightly for the cooldown is fine
Skill priority
  • Well of Corruption + Well of Suffering - always together, on call
  • Ghastly Breach
  • Desert Shroud
Axe
  • Unholy Feast
  • Manifest Sand Shade + Nefarious Favor - procs Path of Corruption
  • Spinal Shivers - only on single target
  • Ghastly Claws
  • Soul Grasp - only if low on Life Force


Single target damage

  • Use Spinal Shivers Ghastly Claws Rending Claws pick off isolated players


Support

  • Barrier lasts 5 seconds after application before decaying
  • Use Sand Flare and Sand Cascade before pushes and during extended engages
  • Pay attention to allies with Illusion of Life used on them, apply barrier before the buff times out
    • Illusion of Life begins flashing on the buff bar at 5 seconds remaining
  • Use Nefarious Favor as a desperation condition clear if you have no other options


Ratings

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Comments

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