Difference between revisions of "Firebrand - Condi Firebrand"
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==Overview== | ==Overview== | ||
− | Condition Firebrand is | + | Condition Firebrand is a great DPS and Support option for open world farming in a group, and is also great for solo play. |
− | The DPS version of this build offers exceptionally high damage, competing for the highest DPS slots if it has allies, while also providing very high {{Tooltip|Aegis}} uptime. Most of its damage is AOE, making it one of the strongest cleave options available, and its primary damage source being {{Tooltip|Burning}} means that it has burst that rivals power builds, something most condition builds cannot offers. Its primary weakness is | + | The DPS version of this build offers exceptionally high damage, competing for the highest DPS slots if it has allies, while also providing very high {{Tooltip|Aegis}} uptime. Most of its damage is AOE, making it one of the strongest cleave options available, and its primary damage source being {{Tooltip|Burning}} means that it has burst that rivals power builds, something most condition builds cannot offers. Its primary weakness is its lack of mobility. |
− | Similarly, the Support version of this build (Dubbed "Condi Quickbrand") maintains very high DPS for a support while providing up to 4 allies with permanent {{Tooltip|Quickness}} and very high {{Tooltip|Aegis}} uptime. | + | Similarly, the Support version of this build (Dubbed "Condi Quickbrand") maintains very high DPS for a support while providing yourself and up to 4 allies with permanent {{Tooltip|Quickness}} and very high {{Tooltip|Aegis}} uptime. |
Both builds can dip into further ally support through the use of skills such as {{Skill|"Hold the Line!"}}, {{Skill|"Stand Your Ground!"}}, and {{Skill|"Advance!"}}, along with being able to enter into their more defensive tomes should the situation call for it. This versatility makes them incredibly strong picks for general PVE, and especially for open world farming. | Both builds can dip into further ally support through the use of skills such as {{Skill|"Hold the Line!"}}, {{Skill|"Stand Your Ground!"}}, and {{Skill|"Advance!"}}, along with being able to enter into their more defensive tomes should the situation call for it. This versatility makes them incredibly strong picks for general PVE, and especially for open world farming. | ||
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|weapon1 = Axe | |weapon1 = Axe | ||
|weapon2 = Torch | |weapon2 = Torch | ||
− | |weapon3 = | + | |weapon3 = Pistol |
− | |weapon4 = | + | |weapon4 = Pistol |
|healing = Litany of Wrath | |healing = Litany of Wrath | ||
|utility1 = Sword of Justice | |utility1 = Sword of Justice | ||
Line 42: | Line 42: | ||
===Weapon Variants=== | ===Weapon Variants=== | ||
− | * Staff - | + | * Staff - more support and ranged AOE |
− | * Sword, Greatsword - higher burst | + | * Sword, Greatsword - higher burst but worst sustained damage. |
===Skill Variants=== | ===Skill Variants=== | ||
− | * {{Skill| | + | * {{Skill|Mantra of Potence}} - to provide {{Tooltip|Quickness}} for the support variant. |
+ | * {{Skill|Signet of Wrath}} - passive damage | ||
* {{skill|"Stand Your Ground!"}} can be used to provide extra {{Tooltip|Stability}}. | * {{skill|"Stand Your Ground!"}} can be used to provide extra {{Tooltip|Stability}}. | ||
* {{Skill|Mantra of Lore}} for more condition cleanse. | * {{Skill|Mantra of Lore}} for more condition cleanse. | ||
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* {{Skill|Shield of the Avenger}} or {{Skill|Wall of Reflection}} if projectiles are a problem. | * {{Skill|Shield of the Avenger}} or {{Skill|Wall of Reflection}} if projectiles are a problem. | ||
* {{Skill|"Hold the Line!"}} - party {{Tooltip|Protection}} | * {{Skill|"Hold the Line!"}} - party {{Tooltip|Protection}} | ||
− | |||
==Specializations== | ==Specializations== | ||
+ | {{Specialization|Radiance|top|mid|top}} | ||
{{Specialization|Zeal|bot|bot|top}} | {{Specialization|Zeal|bot|bot|top}} | ||
− | |||
{{Specialization|Firebrand|top|top|mid}} | {{Specialization|Firebrand|top|top|mid}} | ||
− | * {{Trait|Legendary Lore}} is basically even in performance with {{Trait|Weighty Terms}} for DPS Condi Firebrand when solo | + | * You can use {{Trait|Right-Hand Strength}} if someone is already providing you with fury. |
− | + | * {{Trait|Legendary Lore}} is basically even in performance with {{Trait|Weighty Terms}} for DPS Condi Firebrand when solo, so use whichever trait you prefer. | |
===Virtues=== | ===Virtues=== | ||
− | Virtues provides us with a significant boost to damage if | + | Replaces Zeal. Virtues provides us with a significant boost to damage if {{Tooltip|Might}} generation and {{Tooltip|Vulnerability}} application are already covered by other players. This should be run in groups. |
{{Specialization|Virtues|bot|bot|top|variant=y}} | {{Specialization|Virtues|bot|bot|top|variant=y}} | ||
* Change {{Skill|Sword of Justice}} to {{Skill|Signet of Wrath}} | * Change {{Skill|Sword of Justice}} to {{Skill|Signet of Wrath}} | ||
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| sigil1 = Superior Sigil of Smoldering | | sigil1 = Superior Sigil of Smoldering | ||
| sigil2 = Superior Sigil of Bursting | | sigil2 = Superior Sigil of Bursting | ||
− | | weapon3 = | + | | weapon3 = Pistol |
− | | weapon4 = | + | | weapon4 = Pistol |
| sigil3 = Superior Sigil of Smoldering | | sigil3 = Superior Sigil of Smoldering | ||
− | | sigil4 = Superior Sigil of | + | | sigil4 = Superior Sigil of Bursting |
| relic = Relic of the Fractal | | relic = Relic of the Fractal | ||
}} | }} | ||
===Quickness Equipment=== | ===Quickness Equipment=== | ||
− | Generating high amounts of {{Tooltip|Quickness}} requires | + | Generating high amounts of {{Tooltip|Quickness}} requires {{Tooltip|Ritualist stats|Ritualist}} gear and usage of the trait {{Trait|Liberator's Vow}} changing the heal skill to {{Skill|Mantra of Solace}}. |
{{PvE equipment | {{PvE equipment | ||
| weight = Heavy | | weight = Heavy | ||
| stats = Ritualist | | stats = Ritualist | ||
− | | rune = Superior Rune of the | + | | rune = Superior Rune of the Trapper |
| rune-qt = 6 | | rune-qt = 6 | ||
| weapon1 = Axe | | weapon1 = Axe | ||
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| sigil1 = Superior Sigil of Smoldering | | sigil1 = Superior Sigil of Smoldering | ||
| sigil2 = Superior Sigil of Bursting | | sigil2 = Superior Sigil of Bursting | ||
− | | weapon3 = | + | | weapon3 = Pistol |
− | | weapon4 = | + | | weapon4 = Pistol |
| sigil3 = Superior Sigil of Smoldering | | sigil3 = Superior Sigil of Smoldering | ||
− | | sigil4 = Superior Sigil of | + | | sigil4 = Superior Sigil of Bursting |
| relic = Relic of the Fractal | | relic = Relic of the Fractal | ||
| variant = y | | variant = y | ||
}} | }} | ||
+ | * Use {{Skill|Mantra of Potence}} and {{Skill|"Feel My Wrath!"}} off-cooldown. | ||
+ | * Remember to use the trait {{Trait|Liberator's Vow}} and the heal skill {{Skill|Mantra of Solace}}. Do not spam this mantra. Use a charge each time you refill to 3 charges. If you have {{Tooltip|Alacrity}} from ally sourcess, this will line perfectly with the cooldown of {{Trait|Liberator's Vow}}. | ||
+ | |||
− | |||
==Consumables== | ==Consumables== | ||
Budget consumables are acceptable for use in open world. | Budget consumables are acceptable for use in open world. | ||
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* {{Food|Peppermint Omnomberry Bar}} | * {{Food|Peppermint Omnomberry Bar}} | ||
* {{Utility|Sharpening Skull}} (and variants) | * {{Utility|Sharpening Skull}} (and variants) | ||
− | + | ||
==Usage== | ==Usage== | ||
− | === | + | ===Tomes=== |
− | + | The firebrand profession mechanic is their three Tomes, which replace their F1-F3 skills. When activated, Tomes replace your skillbar with new skills. Each Tome each is dedicated to a different specialty. | |
− | |||
# {{Skill|Tome of Justice}} - Damage via {{Tooltip|Burning}} | # {{Skill|Tome of Justice}} - Damage via {{Tooltip|Burning}} | ||
# {{Skill|Tome of Resolve}} - healing and condition cleanse | # {{Skill|Tome of Resolve}} - healing and condition cleanse | ||
− | # {{Skill|Tome of Courage}} - defensive boons and projectile | + | # {{Skill|Tome of Courage}} - defensive boons and projectile reflection |
− | + | Using a tome skill consumes 1 Page. Certain healing and defensive skills in the Tome of Resolve and Tome of Courage consume 2 Pages. | |
− | |||
+ | Below are some useful skills for each Tome: | ||
# {{Skill|Tome of Justice}} | # {{Skill|Tome of Justice}} | ||
+ | ## {{Tooltip|Chapter 2 Igniting Burst}} - great meele range damage | ||
## {{Tooltip|Chapter 3 Heated Rebuke}} - circular pull that can group enemies | ## {{Tooltip|Chapter 3 Heated Rebuke}} - circular pull that can group enemies | ||
− | ## {{Tooltip|Epilogue Ashes of the Just}} - | + | ## {{Tooltip|Chapter 4 Scorched Aftermath}} - great damage and fire combo field |
+ | ## {{Tooltip|Epilogue Ashes of the Just}} - damage and might. Even better when near allies | ||
# {{Skill|Tome of Resolve}} | # {{Skill|Tome of Resolve}} | ||
− | + | ## {{Tooltip|Chapter 4 Shining River}} - pulse healing and a large water field | |
− | ## {{Tooltip|Chapter 4 Shining River}} - a large | + | ## {{Tooltip|Epilogue Eternal Oasis}} - increases incoming healing for yourself and allies. Converts 5 conditions into boons |
− | ## {{Tooltip| | ||
# {{Skill|Tome of Courage}} | # {{Skill|Tome of Courage}} | ||
− | + | ## {{Tooltip|Chapter 3 Valiant Bulwark}} - a projectile reflection bubble | |
− | ## {{Tooltip|Chapter 3 Valiant Bulwark}} - a projectile | + | ## {{Tooltip|Epilogue Unbroken Lines}} - provides extreme defense to nearby allies for 5 seconds, aegis, and stability |
− | ## {{Tooltip|Epilogue Unbroken Lines}} - provides extreme defense to nearby allies for 5 seconds, | ||
===Damage=== | ===Damage=== | ||
− | + | The key to firebrand is weaving the Tome skills with your weapon skills. | |
− | + | ||
− | + | You will spend most of your Pages on the {{Skill|Tome of Justice}} using its high damage {{Tooltip|Chapter 2 Igniting Burst}}, {{Tooltip|Chapter 4 Scorched Aftermath}}, and {{Tooltip|Epilogue Ashes of the Just}}. The Epilogue can be precasted before you start a fight, or saved to also apply it to a {{skill|Sword of Justice}}. | |
− | + | ||
− | + | ;Tome priority | |
− | # {{Skill| | + | # {{Tooltip|Epilogue Ashes of the Just}}, {{Tooltip|Chapter 2 Igniting Burst}}, {{Tooltip|Chapter 4 Scorched Aftermath}} |
+ | You want to use these three skills off-cooldown. Note that Epilogue: Ashes of the Just shares cooldown with {{Skill|Purging Flames}} so, if you use them together, you can look at Purging Flames to check the remaining cooldown of Epilogue: Ashes of the Just without having to open the Tome. {{Tooltip|Chapter 3 Heated Rebuke}} can be used as an opener to pull enemies together. | ||
+ | |||
+ | You will have some spare Pages in case you need some utility from the other 2 Tomes. | ||
+ | |||
+ | For your utility skills, use {{Skill|Purging Flames}} off-cooldown and spam all charges of {{Skill|Mantra of Flame}}. Using the final charge of a mantra will replenish 2 Pages from {{Trait|Weighty Terms}}. If still in combat, recharge the mantra off-cooldown. Space out the usage of {{Skill|Sword of Justice}} to help maintain vulnerability. | ||
+ | |||
+ | As for your weapons, you can use all your skills loosely following this priority | ||
+ | ;Axe-torch | ||
+ | # {{Skill|Symbol of Vengeance}} | ||
# {{Skill|Zealot's Flame}} | # {{Skill|Zealot's Flame}} | ||
− | # {{Skill| | + | # {{Skill|Blazing Edge}} |
# {{Skill|Cleansing Flame}} | # {{Skill|Cleansing Flame}} | ||
− | + | ||
− | + | ;Pistol-pistol | |
+ | # {{Skill|Symbol of Ignition}} {{to}} {{Skill|Hail of Justice}} | ||
+ | # {{Skill|Jurisdiction}} always try to charge it to level 3, then detonate it after it passes through the enemy. | ||
+ | # {{Skill|Peacekeeper}} | ||
+ | |||
+ | Symbol of Ignition is very powerful, make sure to only use it when you will be free to ignite it by hitting your enemy with other skills/projectiles. Don't use Hail of Justice if you don't have an active Symbol of Ignition. | ||
+ | |||
+ | If everything you have is on cooldown, fill with auto-attacks. | ||
===Boons=== | ===Boons=== | ||
+ | If the playing condition quickness (boon dps) firebrand with the required gear and traits and skills: | ||
* Use your {{skill|"Feel My Wrath!"}} and {{skill|Mantra of Potence}} off cooldown for {{Tooltip|Quickness}}. | * Use your {{skill|"Feel My Wrath!"}} and {{skill|Mantra of Potence}} off cooldown for {{Tooltip|Quickness}}. | ||
− | * Use your {{skill|Mantra of Solace}} approximately every 7 seconds for {{Tooltip|Quickness}} from {{trait|Liberator's Vow}} | + | * Use your {{skill|Mantra of Solace}} approximately every 7 seconds for {{Tooltip|Quickness}} from {{trait|Liberator's Vow}}. |
+ | If you're struggling to maintain quickness, which can happen without alacrity, you can use {{Trait|Starwart Speed}} to help maintain it. | ||
===Defense=== | ===Defense=== | ||
− | * {{skill|Tome of Courage}} has many good defensive skills. | + | * {{skill|Tome of Courage}} has many good defensive skills as mentioned above. |
− | * | + | * Openeing {{Skill|Tome of Justice}} while it is NOT dormant will blind nearby enemies due to {{Trait|Justice is Blind}}. |
+ | * Review your sourcess of {{Tooltip|Aegis}} in case you need to block a dangerous attack. | ||
===Crowd Control=== | ===Crowd Control=== | ||
* {{Skill|Blazing Edge}} | * {{Skill|Blazing Edge}} | ||
− | |||
* {{Tooltip|Chapter 3 Heated Rebuke}} | * {{Tooltip|Chapter 3 Heated Rebuke}} | ||
* {{Tooltip|Chapter 2 Daring Challenge}} | * {{Tooltip|Chapter 2 Daring Challenge}} | ||
+ | * {{Skill|Jurisdiction}} | ||
* {{Skill|Hammer of Wisdom}} or {{Skill|Bane Signet}} | * {{Skill|Hammer of Wisdom}} or {{Skill|Bane Signet}} |
Revision as of 17:33, 14 June 2024
The community gave this build a rating, making it top-tier: Great
Focused on: Condition damage and Support
Designed for: Open World and Open World General
Overview
Condition Firebrand is a great DPS and Support option for open world farming in a group, and is also great for solo play.
The DPS version of this build offers exceptionally high damage, competing for the highest DPS slots if it has allies, while also providing very high Aegis uptime. Most of its damage is AOE, making it one of the strongest cleave options available, and its primary damage source being
Burning means that it has burst that rivals power builds, something most condition builds cannot offers. Its primary weakness is its lack of mobility.
Similarly, the Support version of this build (Dubbed "Condi Quickbrand") maintains very high DPS for a support while providing yourself and up to 4 allies with permanent Quickness and very high
Aegis uptime.
Both builds can dip into further ally support through the use of skills such as
, , and , along with being able to enter into their more defensive tomes should the situation call for it. This versatility makes them incredibly strong picks for general PVE, and especially for open world farming.
Template Code
Skill Bar
Weapon Variants
- Staff - more support and ranged AOE
- Sword, Greatsword - higher burst but worst sustained damage.
Skill Variants
Quickness for the support variant.
- to provide - - passive damage
Stability.
can be used to provide extra - for more condition cleanse.
Blind on demand.
for - or for more crowd control.
- or if projectiles are a problem.
Protection
- party
Specializations
- You can use if someone is already providing you with fury.
- is basically even in performance with for DPS Condi Firebrand when solo, so use whichever trait you prefer.
Virtues
Replaces Zeal. Virtues provides us with a significant boost to damage if Might generation and
Vulnerability application are already covered by other players. This should be run in groups.
- Change to
Honor
Honor offers higher might generation for yourself and nearby allies, longer boon duration from symbols, and higher defensive utility thanks to endurance regeneration and the small amount of sustain. Replaces Virtues at a significant DPS loss, but pairs very well with Celestial or
Seraph.
Equipment
Ascended gear is not required. You can use exotic gear with the same stats instead.
Viper DPS Equipment
This variant uses equipment similar to existing Condi DPS Firebrand raid builds, making it an easy gearing option for general PVE.
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
x6
Quickness Equipment
Generating high amounts of Quickness requires
Ritualist gear and usage of the trait changing the heal skill to .
Ritualist
Ritualist
Ritualist
Ritualist
Ritualist
Ritualist
Ritualist
Ritualist
Ritualist
Ritualist
Ritualist
Ritualist
Ritualist
Ritualist
Ritualist
Ritualist
x6
- Use and off-cooldown.
- Remember to use the trait
Alacrity from ally sourcess, this will line perfectly with the cooldown of .
and the heal skill . Do not spam this mantra. Use a charge each time you refill to 3 charges. If you have
Consumables
Budget consumables are acceptable for use in open world.
DPS
- Prioritize Flatbread Ascended food.
- /
- /
Defense
Farming
- Prioritize Flatbread Ascended food.
- /
- (and variants)
Usage
Tomes
The firebrand profession mechanic is their three Tomes, which replace their F1-F3 skills. When activated, Tomes replace your skillbar with new skills. Each Tome each is dedicated to a different specialty.
Burning
- Damage via - - healing and condition cleanse
- - defensive boons and projectile reflection
Using a tome skill consumes 1 Page. Certain healing and defensive skills in the Tome of Resolve and Tome of Courage consume 2 Pages.
Below are some useful skills for each Tome:
Chapter 2 Igniting Burst - great meele range damage
Chapter 3 Heated Rebuke - circular pull that can group enemies
Chapter 4 Scorched Aftermath - great damage and fire combo field
Epilogue Ashes of the Just - damage and might. Even better when near allies
Chapter 4 Shining River - pulse healing and a large water field
Epilogue Eternal Oasis - increases incoming healing for yourself and allies. Converts 5 conditions into boons
Chapter 3 Valiant Bulwark - a projectile reflection bubble
Epilogue Unbroken Lines - provides extreme defense to nearby allies for 5 seconds, aegis, and stability
Damage
The key to firebrand is weaving the Tome skills with your weapon skills.
You will spend most of your Pages on the Chapter 2 Igniting Burst,
Chapter 4 Scorched Aftermath, and
Epilogue Ashes of the Just. The Epilogue can be precasted before you start a fight, or saved to also apply it to a .
- Tome priority
You want to use these three skills off-cooldown. Note that Epilogue: Ashes of the Just shares cooldown with Chapter 3 Heated Rebuke can be used as an opener to pull enemies together.
You will have some spare Pages in case you need some utility from the other 2 Tomes.
For your utility skills, use
off-cooldown and spam all charges of . Using the final charge of a mantra will replenish 2 Pages from . If still in combat, recharge the mantra off-cooldown. Space out the usage of to help maintain vulnerability.As for your weapons, you can use all your skills loosely following this priority
- Axe-torch
- Pistol-pistol
- ⇒
- always try to charge it to level 3, then detonate it after it passes through the enemy.
Symbol of Ignition is very powerful, make sure to only use it when you will be free to ignite it by hitting your enemy with other skills/projectiles. Don't use Hail of Justice if you don't have an active Symbol of Ignition.
If everything you have is on cooldown, fill with auto-attacks.
Boons
If the playing condition quickness (boon dps) firebrand with the required gear and traits and skills:
- Use your
Quickness.
and off cooldown for - Use your
Quickness from .
approximately every 7 seconds for
If you're struggling to maintain quickness, which can happen without alacrity, you can use
to help maintain it.Defense
- has many good defensive skills as mentioned above.
- Openeing while it is NOT dormant will blind nearby enemies due to .
- Review your sourcess of
Aegis in case you need to block a dangerous attack.
Crowd Control
Ratings
![5 stars](/wiki/images/d/dd/5-star.png)
![5 stars](/wiki/images/d/dd/5-star.png)
Comments
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