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Difference between revisions of "Cyto"

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{{Build
 
{{Build
 
| profession = Engineer
 
| profession = Engineer
 
+
| specialization = scrapper
 
| designed for = Conquest
 
| designed for = Conquest
 
| rating = test
 
| rating = test
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==Overview==
 
==Overview==
Rifle Burst Scrapper is a Power based PvP build for Engineers. This build is very Fast, Strong & Complicated. The build makes use of {{tooltip|Rifle}}'s synergy with {{Skill|Throw Wrench}} to land deversating ranged bursts capable of one-shotting some of the tankiest builds.
+
Rifle Burst Scrapper is a Power based PvP build for Engineers. This build is very Fast, Strong & Complicated. The build makes use of {{tooltip|Rifle}}'s synergy with {{Skill|Throw Wrench}} to land deversating ranged bursts capable of one-shotting some of the tankiest builds. '''See below''' for details on the mechanics of the burst
  
  
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{{Skill bar aux|Tool Kit}}
 
{{Skill bar aux|Tool Kit}}
 
{{Skill bar aux|Elite Mortar Kit}}
 
{{Skill bar aux|Elite Mortar Kit}}
 
+
'''''Utility Variants'''''
===Utility Variants===
 
 
''Heal''
 
''Heal''
* {{Skill|Med Kit}} - For quad kit enjoyers. Improves cleanse by a bit, reduced ease of access to water finishers.
+
* {{Skill|Med Kit}} - Improves cleanse, less healing.
 
''Utility''
 
''Utility''
* {{Skill|Personal Battering Ram}} - Over {{Skill|Rifle Turret}}. Less damage & sustain for much more CC. Can be used to CC chain people to death a easily.
+
* {{Skill|Personal Battering Ram}} - Over {{Skill|Rifle Turret}}. Less damage & sustain for much more CC.
 
''Elite''
 
''Elite''
 
* {{Skill|Sneak Gyro}}
 
* {{Skill|Sneak Gyro}}
* {{Skill|Elixir X}} - Greatly reduced max ranged damage, reduced DPS, less sustain and less blind. Greatly improved abiltiy in CC, slightly improved ability in 1v1 and gains {{Skill|Toss Elixir X}} for team synergy.
+
* {{Skill|Elixir X}}  
  
  
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{{Specialization|Scrapper|Bot|Bot|Mid}}
 
{{Specialization|Scrapper|Bot|Bot|Mid}}
  
===Equipment Variants===
+
===Trait Variants===
 
* {{Trait|Blast Shield}} - Increased sustain with damage loss, good for dueling.
 
* {{Trait|Blast Shield}} - Increased sustain with damage loss, good for dueling.
 
* {{Trait|Rapid Regeneration}} - Greatly increases sustain. Recommended for newer players.
 
* {{Trait|Rapid Regeneration}} - Greatly increases sustain. Recommended for newer players.
* {{Trait|Lock On}}  
+
* {{Trait|Lock On}} - Less damage and mobility. Good in {{tooltip|Stealth}} matchups.
  
  
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* {{Rune|Fighter}} - Most higher sustain while still maintaining damage
 
* {{Rune|Fighter}} - Most higher sustain while still maintaining damage
 
''Sigil''
 
''Sigil''
* {{Sigil|Seperation}}
+
* {{Sigil|Separation}}
 
* {{Sigil|Exposure}}
 
* {{Sigil|Exposure}}
 
* {{Sigil|Exploitation}}
 
* {{Sigil|Exploitation}}
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==Usage==
 
==Usage==
* This build is for ganking and bursting. It is also capable of 1v1ing lower level, glass or slow enemies.
+
* This build is for ganking and bursting.
 +
 
 +
==Burst==
 +
Without proper understanding of the burst you will stuggle to make big impacts in games.
 +
 
 +
'''Spacing is the MOST important part'''. Start the burst '''between 600-850''' range away. This is so {{Skill|Throw Wrench}} lands x2 ASAP. As you cast the burst '''close the gap'''. This is so that {{Skill|Blunderbuss}} does the most damage & you '''end up close''' enough to finish with {{Skill|Pry Bar}}. '''When needed''' you can begin the burst with any single shot from {{Skill|Elite Mortar Kit}}
  
 
===Full Burst===
 
===Full Burst===
* {{Skill|Overcharged Shot}} > {{Skill|Throw Wrench}} > {{Skill|Surprise Shot}} > {{Skill|Blunderbuss}} > {{Skill|Net Shot}} > {{Skill|Magnet}} > {{Skill|Pry Bar}} > {{Skill|Smack}}
+
* '''Start between 600-850 range''': {{Skill|Function Gyro}}(To self) > {{Skill|Overcharged Shot}} > {{Skill|Throw Wrench}} >{{Skill|Glob Shot}} - {{Skill|Surprise Shot}} > {{Skill|Blunderbuss}} > {{Skill|Net Shot}} > {{Skill|Pry Bar}} > {{Skill|Smack}}/{{Skill|Acid Bomb}}
 +
 
 +
===Quick Burst===
 +
Somtimes its best not to CC during the burst.
 +
* '''Quick No-CC burst''': {{Skill|Net Shot}} > {{Skill|Throw Wrench}} > {{Skill|Glob Shot}} > {{Skill|Surprise Shot}} > {{Skill|Blunderbuss}} > {{Skill|Pry Bar}} > {{Skill|Mortar Shot}}
  
* No CC burst: {{Skill|Throw Wrench}} > {{Skill|Surprise Shot}} > {{Skill|Glob Shot}} > {{Skill|Blunderbuss}} > {{Skill|Pry Bar}} > {{Skill|Endothermic Shell}}
 
Timing these bursts reqiures knowledge and tracking of the targets resources. With time and practice it becomes easier to land the full sequence on players.
 
  
 
====Moblity====
 
====Moblity====
* Make use of {{Trait|Streamlined Kits}} Superspeed and Reverse {{Skill|Acid Bomb}} but most importantly always cover your tracks with {{Skill|Box of Nails}} & {{Skill|Endothermic Shell}} to keep distance.
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* {{tooltip|Superspeed}} - This build can cycle CDs to get up to 40 seconds of {{tooltip|Superspeed}} straight. Make use of that.
* {{Skill|Jump Shot}} - If stuck in a CC chain remember that this skill now has a frame 1 bufferable dodge. Can take you out of dangerous situations quickly.
+
* {{Trait|Streamlined Kits}} Gives abit of {{tooltip|superspeed}} but also has {{Skill|Glue Trail}}. Will make it impossible to follow you on narrow paths. Even with {{tooltip|Resistance}} they can stack up to 10s of {{tooltip|Immobilize}}
 +
* {{Skill|Jump Shot}} - If stuck in a CC chain remember that this skill now has an instant bufferable dodge. Can take you out of dangerous situations very quickly.
 +
* {{Skill|Acid Bomb}} - Unblockable serves as a "Get-Off-Me" and a mobility option
 +
* {{Skill|Box of Nails}} & {{Skill|Endothermic Shell}} - Applying pulsing {{tooltip|Cripple}} & {{tooltip|Chill}} can make a huge difference. Always cover your tracks with these skills to maintain distance when chased. '''Very effective while kiting'''.
  
 
====Defence====
 
====Defence====
 
* {{Skill|Flash Shell}} - Good when fighting in melee range. Very good VS skills bursts like {{Skill|Rampage}}
 
* {{Skill|Flash Shell}} - Good when fighting in melee range. Very good VS skills bursts like {{Skill|Rampage}}
 
* {{Skill|Gear Shield}}
 
* {{Skill|Gear Shield}}
* {{Skill|Super Elixir}} + {{Skill|Elixir Shell}} - 'Second Heal' ~ 4000hp, Very useful when you find spots to stand still in.
+
* {{Skill|Super Elixir}} + {{Skill|Elixir Shell}} - Acts as a second heal and a way to resustain before re-entering fights. Heals for '''4144hp''' total. Spam {{Skill|Super Elixir}} throughout the fight.
  
 
====Extra Techniques====
 
====Extra Techniques====
 
* {{Skill|Fumigate}} - Hits through walls and projectile blocks while triggering {{Trait|Explosive Entrance}}
 
* {{Skill|Fumigate}} - Hits through walls and projectile blocks while triggering {{Trait|Explosive Entrance}}
* {{Skill|Orbital Strike}} & {{Skill|Rifle Turret}} - Use these skills for it's BLAST finisher over damage. It can be used to AOE provide Heal, Weakness, Cleanse, Chaos Aura & Frost Aura
+
* {{Skill|Rifle Turret}} - Use this skills for it's BLAST finisher over damage. It can be used to AOE provide Heal, Weakness, Cleanse, Chaos Aura & Frost Aura
 
* {{Skill|Poison Gas Shell}}, {{Skill|Fumigate}}, {{Skill|Acid Bomb}} & {{Skill|Drop Gunk}} - Are good for covering downed bodies.
 
* {{Skill|Poison Gas Shell}}, {{Skill|Fumigate}}, {{Skill|Acid Bomb}} & {{Skill|Drop Gunk}} - Are good for covering downed bodies.

Revision as of 15:09, 19 September 2024

This is a test build. You may comment and rate it.

Focused on: Burst damage

Designed for: PvP Conquest

Expansions required: Heart of Thorns builds

Difficulty:
Hard

Overview

Rifle Burst Scrapper is a Power based PvP build for Engineers. This build is very Fast, Strong & Complicated. The build makes use of Rifle Rifle's synergy with Throw Wrench to land deversating ranged bursts capable of one-shotting some of the tankiest builds. See below for details on the mechanics of the burst


Skill Bar

Rifle
Utility
Elixir Gun
Tool Kit
Elite Mortar Kit

Utility Variants Heal

  • Med Kit - Improves cleanse, less healing.

Utility

  • Personal Battering Ram - Over Rifle Turret. Less damage & sustain for much more CC.

Elite

  • Sneak Gyro
  • Elixir X


Template Code

[&DQMGNxUVKy8oAQAAlQEAAKMAAACKAQAA+RIAAAAAAAAAAAAAAAAAAAAAAAABVQAA]
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Specializations

Trait Variants

  • Blast Shield - Increased sustain with damage loss, good for dueling.
  • Rapid Regeneration - Greatly increases sustain. Recommended for newer players.
  • Lock On - Less damage and mobility. Good in Stealth Stealth matchups.


Equipment

Rifle
Sigil
Sigil
Rune
Amulet
Relic


Equipment Variants

Rune

  • Rune of Deadeye - Increased sustain while still having respectable damage.
  • Rune of Reaper - Good balance of sustain and damage.
  • Rune of Fighter - Most higher sustain while still maintaining damage

Sigil

  • Sigil of Separation
  • Sigil of Exposure
  • Sigil of Exploitation
  • Sigil of Battle


Usage

  • This build is for ganking and bursting.

Burst

Without proper understanding of the burst you will stuggle to make big impacts in games.

Spacing is the MOST important part. Start the burst between 600-850 range away. This is so Throw Wrench lands x2 ASAP. As you cast the burst close the gap. This is so that Blunderbuss does the most damage & you end up close enough to finish with Pry Bar. When needed you can begin the burst with any single shot from Elite Mortar Kit

Full Burst

  • Start between 600-850 range: Function Gyro(To self) > Overcharged Shot > Throw Wrench >Glob Shot - Surprise Shot > Blunderbuss > Net Shot > Pry Bar > Smack/Acid Bomb

Quick Burst

Somtimes its best not to CC during the burst.

  • Quick No-CC burst: Net Shot > Throw Wrench > Glob Shot > Surprise Shot > Blunderbuss > Pry Bar > Mortar Shot


Moblity

  • Superspeed Superspeed - This build can cycle CDs to get up to 40 seconds of Superspeed Superspeed straight. Make use of that.
  • Streamlined Kits Gives abit of superspeed superspeed but also has Glue Trail. Will make it impossible to follow you on narrow paths. Even with Resistance Resistance they can stack up to 10s of Immobilize Immobilize
  • Jump Shot - If stuck in a CC chain remember that this skill now has an instant bufferable dodge. Can take you out of dangerous situations very quickly.
  • Acid Bomb - Unblockable serves as a "Get-Off-Me" and a mobility option
  • Box of Nails & Endothermic Shell - Applying pulsing Cripple Cripple & Chill Chill can make a huge difference. Always cover your tracks with these skills to maintain distance when chased. Very effective while kiting.

Defence

  • Flash Shell - Good when fighting in melee range. Very good VS skills bursts like Rampage
  • Gear Shield
  • Super Elixir + Elixir Shell - Acts as a second heal and a way to resustain before re-entering fights. Heals for 4144hp total. Spam Super Elixir throughout the fight.

Extra Techniques

  • Fumigate - Hits through walls and projectile blocks while triggering Explosive Entrance
  • Rifle Turret - Use this skills for it's BLAST finisher over damage. It can be used to AOE provide Heal, Weakness, Cleanse, Chaos Aura & Frost Aura
  • Poison Gas Shell, Fumigate, Acid Bomb & Drop Gunk - Are good for covering downed bodies.
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