Difference between revisions of "Herald - Mad King's Labyrinth"
m (Warming Hearth moved page Build:Herald – Mad King's Labyrinth to Build:Herald - Mad King's Labyrinth without leaving a redirect) |
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| profession = Revenant | | profession = Revenant | ||
| specialization = Herald | | specialization = Herald | ||
− | | designed for = Open World | + | | designed for = Open World Tagging, Open World Specialist |
| rating = great | | rating = great | ||
− | + | | focus = Utility | |
− | | focus = | ||
| xpac = HoT, SotO | | xpac = HoT, SotO | ||
| difficulty = 1 | | difficulty = 1 | ||
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==Overview== | ==Overview== | ||
+ | <big>''This is tagging build (farm enemies in large groups dealing little damage so as to earn kill credit while allowing other players to also tag that enemy). This build is no designed for doing damage nor for solo play. For a normal herald build see [[Build:Herald_-_Power_Herald|Power Herald]]''</big> | ||
+ | |||
Introducing a {{Tooltip|Herald}} build designed for the [https://wiki.guildwars2.com/wiki/Mad_King%27s_Labyrinth Mad King's Labyrinth] that emphasizes concentration, conditional damage, magic find, and survivability. This setup ensures a constant presence of {{Tooltip|Regeneration}}, {{Tooltip|Swiftness}}, {{Tooltip|Protection}}, and {{Tooltip|Quickness}}, prioritizing boons for the team along with enhanced survivability. | Introducing a {{Tooltip|Herald}} build designed for the [https://wiki.guildwars2.com/wiki/Mad_King%27s_Labyrinth Mad King's Labyrinth] that emphasizes concentration, conditional damage, magic find, and survivability. This setup ensures a constant presence of {{Tooltip|Regeneration}}, {{Tooltip|Swiftness}}, {{Tooltip|Protection}}, and {{Tooltip|Quickness}}, prioritizing boons for the team along with enhanced survivability. | ||
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}} | }} | ||
− | + | * Since this is a tagging build, ''it is generally not worth it to acquire this gear'' set unless you have full legendary gear. Feel free to use your normal revenant gear, but remove the trinkets if they have damage attributes to not kill enemeis too fast and allow other players to also tag. | |
* {{Tooltip|Hammer}} can be used instead of {{Tooltip|Short Bow}} for those that do not have SoTo's [https://wiki.guildwars2.com/wiki/Weaponmaster_Training Weaponmaster Training] unlocked. | * {{Tooltip|Hammer}} can be used instead of {{Tooltip|Short Bow}} for those that do not have SoTo's [https://wiki.guildwars2.com/wiki/Weaponmaster_Training Weaponmaster Training] unlocked. | ||
* {{Tooltip|Superior Rune of Radiance}} for added concentration. | * {{Tooltip|Superior Rune of Radiance}} for added concentration. |
Revision as of 15:31, 24 September 2024
The community gave this build a rating, making it top-tier: Great
Focused on: Utility
Designed for: Open World Tagging and Open World Specialist
Overview
This is tagging build (farm enemies in large groups dealing little damage so as to earn kill credit while allowing other players to also tag that enemy). This build is no designed for doing damage nor for solo play. For a normal herald build see Power Herald
Introducing a Herald build designed for the Mad King's Labyrinth that emphasizes concentration, conditional damage, magic find, and survivability. This setup ensures a constant presence of Regeneration, Swiftness, Protection, and Quickness, prioritizing boons for the team along with enhanced survivability.
Notably, this build intentionally AVOIDS boosting Might, Fury, and all Power, Precision, and Ferocity. These attributes are kept at the minimum possible level for a level 80 character (1k, 1k, 0).
Skillbar
Specializations
Template Code
Equipment
Ritualist
Ritualist
Ritualist
Ritualist
Ritualist
Ritualist
Trailblazer
Trailblazer
Trailblazer
Trailblazer
Trailblazer
Trailblazer
Ritualist
Ritualist
Ritualist
x6
x18
- Since this is a tagging build, it is generally not worth it to acquire this gear set unless you have full legendary gear. Feel free to use your normal revenant gear, but remove the trinkets if they have damage attributes to not kill enemeis too fast and allow other players to also tag.
- Hammer can be used instead of Short Bow for those that do not have SoTo's Weaponmaster Training unlocked.
- 24px Superior Rune of Radiance for added concentration.
- If not using infusions to add Concentration then full Ritualist's can be used. What matters is that Boon Duration cannot exceed 100%, so any additional concentration provides no additional benefit above this.
Consumables
Food
- Adds concentration and +40% Magic Find
Utility
- Adds conditional damage and +30% Magic Find
Usage
Standard Rotation
The aim is to prioritize speed and survivability while steering clear of increasing power and direct damage. Focus on tagging mobs rather than eliminating them instantly.
While in Quickness. When your energy dips below 10%, switch to Assassin stance, which will start you off with 70% Energy.
, activate , , and at the same time to achieve a -1 Energy Upkeep cost, enabling the presence ofWhen in
, use to gain a 50% increase in movement speed and maintain the -1 Energy Upkeep cost. When your energy drops below 10%, transition back to Dragon Stance, where you'll again begin with 70% Energy.This strategy ensures you consistently maintain 6 stacks of Rising Momentum, further supporting high movement speed.
General Tips
- Maximize your Magic Find
- Guild Magic Find can add 10% Magic Find if selected
- Candy Corn Gobbler offers several boons including Magic Find
- Jade Bot Core: Tier 10 increases Vitality by 235
- Rescue Protocol Recharge 3 highly recommended
- In the Enrichment slot, use Magical Enrichment for +20% Magic Find
Recommended Squad Message
Simple Rules to Benefit Everyone:
1) Max 1k Power, 1k Precision, 0 Ferocity (Check Attributes).
2) Do NOT Open Doors. Tag will.
3) Do NOT Run Ahead of Tag (Stay Together).
4) Avoid Knockbacks, Encourage Pulls.
5) Avoid Buffs Might & Fury.
Ratings
Comments
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