Difference between revisions of "Cyto/Core2"
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| designed for = Conquest | | designed for = Conquest | ||
| rating = test | | rating = test | ||
− | | focus = Condition Damage, Mobility | + | | focus = Condition Damage, Mobility, Burst Damage |
| difficulty = 3 | | difficulty = 3 | ||
| xpac = EoD, JW | | xpac = EoD, JW | ||
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=Overview= | =Overview= | ||
− | Condi Grenadier Mechanist is a roamer build with great mobility and burst damage. This build has great access to {{tooltip|Stealth}}. | + | Condi Grenadier Mechanist is a roamer build with great mobility and strong burst damage. This build has great access to {{tooltip|Stealth}}. |
==Skill Bar== | ==Skill Bar== | ||
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{{Skill bar aux|Grenade Kit}} | {{Skill bar aux|Grenade Kit}} | ||
{{Skill bar aux|Bomb Kit}} | {{Skill bar aux|Bomb Kit}} | ||
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==Template Code== | ==Template Code== | ||
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===Trait Variants=== | ===Trait Variants=== | ||
− | * {{Trait|Flashbang}} - | + | * {{Trait|Flashbang}} - Improves survivability. |
==Equipment== | ==Equipment== | ||
Line 64: | Line 57: | ||
''Relic'' | ''Relic'' | ||
*{{Relic|Relic of Vass}} - Very useful {{tooltip|Poison}} cover that procs on defensive skills | *{{Relic|Relic of Vass}} - Very useful {{tooltip|Poison}} cover that procs on defensive skills | ||
− | *{{Relic|Relic of the Astral Ward}} - | + | *{{Relic|Relic of the Astral Ward}} - Resistance up-time |
''Rune'' | ''Rune'' | ||
− | *{{Rune|Resistance}} - Extra | + | *{{Rune|Resistance}} - Extra survivability |
''Amulet'' | ''Amulet'' | ||
*{{Amulet|Tyrant}} - Scales well with {{tooltip|Spear}} and {{Skill|Grenade Kit}} damage | *{{Amulet|Tyrant}} - Scales well with {{tooltip|Spear}} and {{Skill|Grenade Kit}} damage | ||
==Usage== | ==Usage== | ||
− | * This build is for taking 1v1s and roaming around the map, helping allies. This build has | + | * This build is for taking 1v1s and roaming around the map, helping allies. This build only has {{Skill|Smoke Bomb (engineer)}} to keep itself alive so try to avoid attracting the team focus. |
===How to Play=== | ===How to Play=== | ||
− | Use {{Skill|Smoke Bomb (engineer)}} to {{tooltip|Stealth}} | + | Use {{Skill|Smoke Bomb (engineer)}} to {{tooltip|Stealth}} using skills: {{Skill|Conduit Surge}} & {{Skill|Devastator}}. |
Keep your distance using {{Skill|Grenade Kit}} to deal extra damage close the gap with your target using {{Skill|Conduit Surge}}, {{Skill|Devastator}} & {{Skill|Shift Signet}}. Get to pumping extra damage through the use of {{Skill|Fire Bomb}} and {{Skill|Concussion Bomb}} and your Mech. Once closing the gap isn't necessary or possible use {{Skill|Grenade Kit}} to keep applying pressure from range again. Keep yourself alive using the same mobility skills you used to close the gap to widen it. | Keep your distance using {{Skill|Grenade Kit}} to deal extra damage close the gap with your target using {{Skill|Conduit Surge}}, {{Skill|Devastator}} & {{Skill|Shift Signet}}. Get to pumping extra damage through the use of {{Skill|Fire Bomb}} and {{Skill|Concussion Bomb}} and your Mech. Once closing the gap isn't necessary or possible use {{Skill|Grenade Kit}} to keep applying pressure from range again. Keep yourself alive using the same mobility skills you used to close the gap to widen it. |
Revision as of 23:10, 2 April 2025
Cyto's core sandbox page 2
This is a test build. You may comment and rate it.
Focused on: Condition damage, Mobility and Burst damage
Designed for: PvP Conquest
Difficulty:
Hard
Overview
Condi Grenadier Mechanist is a roamer build with great mobility and strong burst damage. This build has great access to Stealth.
Skill Bar
Spear
Utility
Grenade Kit
Bomb Kit
Template Code
[&DQMGLR0vRjkNGwAAhgAAABAbAAAHAQAACRsAAAAAAAAAAAAAAAAAAAAAAAA=]
Specializations
Trait Variants
- - Improves survivability.
Equipment
Spear
Sigil
Sigil
Rune
Amulet
Relic
Equipment Variants
Relic
Poison cover that procs on defensive skills
- Very useful - - Resistance up-time
Rune
- - Extra survivability
Amulet
- - Scales well with
Spear and damage
Usage
- This build is for taking 1v1s and roaming around the map, helping allies. This build only has to keep itself alive so try to avoid attracting the team focus.
How to Play
Use Stealth using skills: & .
Keep your distance using
to deal extra damage close the gap with your target using , & . Get to pumping extra damage through the use of and and your Mech. Once closing the gap isn't necessary or possible use to keep applying pressure from range again. Keep yourself alive using the same mobility skills you used to close the gap to widen it.
Burst
Your full burst would be:
- + -> -> -> -> -> -> ->
Mix and match that burst as you see fit.
Extra
- is a 5 second launch.
- with focus is a 3 second launch.
- (Jade Buster Cannon) can be used for an unblockable 10k burn, but make sure you don't use it when the mech is at risk of dying as you need the cooldown to respawn the mech.
- ( ) does 4x damage than the regular . However it has 2 seconds of delay and casts on a random target within ~600 range. It also stunbreaks, this almost makes up for the fact that mech lost 3 core engi stunbreaks. :)
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