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Difference between revisions of "Cyto/Core2"

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==Overview==
 
==Overview==
Core Beastmaster Ranger is a high damage burst build made to win smaller skirmishes. Can be used by '''F2P''' players as well.
+
Core Beastmaster Ranger is a high damage burst build, boasting high damaging '''pets''' this build is made to win small or large skirmishes. Can be used by '''F2P''' players as well.
  
  
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===Skill Variants===
 
===Skill Variants===
<!--'''Healing skill'''
 
* {{Skill|"We Heal As One!"}} - worse healing and cleansing, more {{Tooltip|Swiftness}} access and better boon uptime in general.-->
 
 
  
 
'''Utility'''
 
'''Utility'''
 
* {{Skill|Signet of the Hunt}} over {{Skill|"Protect Me!"}} - trades sustain for a signet that's useful against any build that relies on blocking or projectile reflection for survival.  
 
* {{Skill|Signet of the Hunt}} over {{Skill|"Protect Me!"}} - trades sustain for a signet that's useful against any build that relies on blocking or projectile reflection for survival.  
  
 
+
You can take the following optional pets:
You can take the following pets:
 
 
* {{Tooltip|Eagle}} - strong against power builds.
 
* {{Tooltip|Eagle}} - strong against power builds.
  
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| rune = Fighter
 
| rune = Fighter
 
| amulet = Berserker
 
| amulet = Berserker
| relic = Relic of Antixoin
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| relic = Relic of Antitoxin
 
}}
 
}}
  
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'''Rune'''
 
'''Rune'''
  
* {{Rune|Rune of Resistance}} - Trades power damage for some condition duration reduction.
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* {{Rune|Resistance}} - Trades power damage for some condition duration reduction.
  
 
==Usage==
 
==Usage==
 
'''General'''
 
'''General'''
  
 +
When safe to do so, lead the approach with your pets. Once your pet closes the gap use you should use your multiple leaps to also close the gap doing massive damage once in close. Once you become at risk use the same leaps to once again widen the gap.
  
 +
''Sustain''
  
'''Doing damage'''
+
* Your primary way to keep the pet alive is by using Pet Swap try to save this for as late as possible as to reduce the chance of the next pet dying to fresh cooldowns.
 +
 
 +
* {{trait|Quick Draw}} + {{Skill|Serpent's Strike}}/{{Skill|Stalker's Strike}}/{{Skill|Swoop}}/{{Skill|Counterattack}} - Pairing these allow for extra evades and blocks that aren't usually possible.
  
 +
* {{trait|Stoneform}}/{{Skill|Signet of Stone}} - Great defensive option primarily for countering power and hybrid damage builds.
  
 +
* Most of your cleanse come from {{tooltip|Weapon Swap}} & {{Skill|Healing Spring}}. You'll want to save {{Skill|Signet of Renewal}} for the last moment as the passive regen is high value, however if you do use this skill then make sure to Pet Swap before the pet dies.
  
 +
* {{Skill|Healing Spring}} should be used in combination with your multiple leap finishers for bonus healing. You can heal up to 60% more after using all leap finishers.
  
''The Sword/Dagger burst combo is rather simple:''  
+
'''Doing damage'''
:# CC people with {{Skill|Point Blank Shot}}
 
:# Optional - get {{Tooltip|Quickness}} from either {{Trait|Zephyr's Speed}} or {{Skill|Quickening Zephyr}}
 
:# Immediately follow up with {{Skill|Rapid Fire}} while you have {{Tooltip|Fury}}.
 
  
 +
''The Sword/Dagger burst combo:''
 +
:# Weapon swap gives you {{trait|Quick Draw}} for first skills reduced cooldown.
 +
:# Fury gives you {{Trait|Opening Strike}} for increased damage.
 +
:# Use {{Skill|Serpent's Strike}}
 +
:# Then {{Skill|Pounce}}
 +
:# and finish with {{Skill|Stalker's Strike}}
  
 
''Greatsword burst combo:''
 
''Greatsword burst combo:''
:# Already in combat, swap pets to trigger {{Trait|Zephyr's Speed}} which grants {{Tooltip|Fury}} and {{Tooltip|Quickness}}. Fury gives you {{Trait|Opening Strike}} for increased damage.
+
:# Weapon swap gives you {{trait|Quick Draw}} for first skills reduced cooldown.
 +
:# Fury gives you {{Trait|Opening Strike}} for increased damage.
 
:# Use {{Skill|Maul}}  
 
:# Use {{Skill|Maul}}  
 +
:# Use Auto/{{Skill|Swoop}} until you can use {{Skill|Maul}} again
 
:# {{Skill|Hilt Bash}} your target for CC, hopefully a {{Trait|Moment of Clarity}} proc, and to refresh Maul.
 
:# {{Skill|Hilt Bash}} your target for CC, hopefully a {{Trait|Moment of Clarity}} proc, and to refresh Maul.
 
:# {{Skill|Maul}} again.
 
:# {{Skill|Maul}} again.
<!--''Greatsword burst combo:''
 
:# Already in combat, pet swap to '''Tiger''', this is going to trigger {{Trait|Zephyr's Speed}} which grants {{Tooltip|Fury}} and {{Tooltip|Quickness}}. Fury gives you {{Trait|Opening Strike}} for increased damage.
 
:# Use {{Skill|Maul}} and your pet F2 attack about the same time. Maul will give your pet {{Trait|Moment of Clarity}} for its next attack. Your pet should hit a split second after you've landed Maul.
 
:# {{Skill|Hilt Bash}} your target for CC, hopefully a {{Trait|Moment of Clarity}} proc, and to refresh Maul.
 
:# {{Skill|Maul}} again.
 
 
 
<!--'''Tips & tricks'''
 
<!--'''Tips & tricks'''
 
* You can control your pets in the downed state. If your wolf is out, you can activate {{Skill|Terrifying Howl}} to interrupt your opponent. When switching to the wolf or drakehound, their first attack will be a knockdown. This can give you enough time to force your enemy into downed state and then rez yourself with your pet or to give time for your party members to help.
 
* You can control your pets in the downed state. If your wolf is out, you can activate {{Skill|Terrifying Howl}} to interrupt your opponent. When switching to the wolf or drakehound, their first attack will be a knockdown. This can give you enough time to force your enemy into downed state and then rez yourself with your pet or to give time for your party members to help.
 
* While stomping '''Engineers, Revenants''' and '''Warriors''', you can hide behind your pet so it can bodyblock their downed skill #2.-->
 
* While stomping '''Engineers, Revenants''' and '''Warriors''', you can hide behind your pet so it can bodyblock their downed skill #2.-->
 
  
 
== Top Streamers ==
 
== Top Streamers ==

Revision as of 23:46, 17 June 2025

Cyto's core sandbox page 2

The community gave this build a rating, making it second-tier: Good

Focused on: Strike damage and Control

Designed for: PvP Conquest

Difficulty:
Easy

Overview

Core Beastmaster Ranger is a high damage burst build, boasting high damaging pets this build is made to win small or large skirmishes. Can be used by F2P players as well.


Skill Bar

Snow Leopard
Owl
Greatsword
Sword/Dagger
Utility


Skill Variants

Utility

  • Signet of the Hunt over "Protect Me!" - trades sustain for a signet that's useful against any build that relies on blocking or projectile reflection for survival.

You can take the following optional pets:

  • Eagle Eagle - strong against power builds.


Template Code

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Specializations

Variants

  • Take Vicious Quarry higher burst damage in trade for suvivability.


Equipment

Greatsword
Sigil
Sigil
Sword
Dagger
Sigil
Sigil
Rune
Amulet
Relic


Equipment Variants

Rune

  • Rune of Resistance - Trades power damage for some condition duration reduction.

Usage

General

When safe to do so, lead the approach with your pets. Once your pet closes the gap use you should use your multiple leaps to also close the gap doing massive damage once in close. Once you become at risk use the same leaps to once again widen the gap.

Sustain

  • Your primary way to keep the pet alive is by using Pet Swap try to save this for as late as possible as to reduce the chance of the next pet dying to fresh cooldowns.
  • Quick Draw + Serpent's Strike/Stalker's Strike/Swoop/Counterattack - Pairing these allow for extra evades and blocks that aren't usually possible.
  • Stoneform/Signet of Stone - Great defensive option primarily for countering power and hybrid damage builds.
  • Most of your cleanse come from Weapon Swap Weapon Swap & Healing Spring. You'll want to save Signet of Renewal for the last moment as the passive regen is high value, however if you do use this skill then make sure to Pet Swap before the pet dies.
  • Healing Spring should be used in combination with your multiple leap finishers for bonus healing. You can heal up to 60% more after using all leap finishers.

Doing damage

The Sword/Dagger burst combo:

  1. Weapon swap gives you Quick Draw for first skills reduced cooldown.
  2. Fury gives you Opening Strike for increased damage.
  3. Use Serpent's Strike
  4. Then Pounce
  5. and finish with Stalker's Strike

Greatsword burst combo:

  1. Weapon swap gives you Quick Draw for first skills reduced cooldown.
  2. Fury gives you Opening Strike for increased damage.
  3. Use Maul
  4. Use Auto/Swoop until you can use Maul again
  5. Hilt Bash your target for CC, hopefully a Moment of Clarity proc, and to refresh Maul.
  6. Maul again.

Top Streamers

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