Difference between revisions of "Holosmith - Cele Holo"
Barnacle Ed (talk | contribs) (Add all variants) |
Barnacle Ed (talk | contribs) (Usage and food) |
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{{Specialization|Holosmith|bot|mid|mid}} | {{Specialization|Holosmith|bot|mid|mid}} | ||
− | === | + | ===Specialization Variants=== |
* {{Trait|Thermal Release Valve}} - More overall holoforge uptime, be sure to run {{Sigil|Superior Sigil of Strength}} for {{Tooltip|Might}} if using this trait. | * {{Trait|Thermal Release Valve}} - More overall holoforge uptime, be sure to run {{Sigil|Superior Sigil of Strength}} for {{Tooltip|Might}} if using this trait. | ||
* {{Trait|Explosive Temper}} - More damage, less survivability. | * {{Trait|Explosive Temper}} - More damage, less survivability. | ||
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===Variant Equipment=== | ===Variant Equipment=== | ||
====Gear==== | ====Gear==== | ||
− | * {{Tooltip|Rabid}} - Can be used as a budget replacement while collecting {{Tooltip|Celestial}} gear, | + | * {{Tooltip|Rabid}} - Can be used as a budget replacement while collecting {{Tooltip|Celestial}} gear, but consider using [[Build:Holosmith_-_Condi_Holo|Holosmith_-_Condi_Holo]] instead. |
− | |||
====Runes==== | ====Runes==== | ||
* {{Rune|Superior Rune of Balthazar}} - More health without sacrificing {{Tooltip|Burning}} duration. | * {{Rune|Superior Rune of Balthazar}} - More health without sacrificing {{Tooltip|Burning}} duration. | ||
− | * {{Rune|Superior Rune of the Berserker}}, {{Rune|Superior Rune of the Elementalist}}, {{Rune|Superior Rune of the Renegade}} - Higher | + | * {{Rune|Superior Rune of the Berserker}}, {{Rune|Superior Rune of the Elementalist}}, {{Rune|Superior Rune of the Renegade}} - Higher hybrid damage. |
* {{Rune|Superior Rune of the Herald}}, {{Rune|Superior Rune of the Herald}} - Strong defensive options. | * {{Rune|Superior Rune of the Herald}}, {{Rune|Superior Rune of the Herald}} - Strong defensive options. | ||
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==Consumables== | ==Consumables== | ||
+ | :'''Food''' | ||
+ | * Any ascended food is superior to any other food you could use. Steak for power, flatbread for conditions. Budget versions of these foods exist and are acceptable. | ||
+ | * {{food|Peppermint Omnomberry Bar}}, {{food|Dragon's Revelry Starcake}} - General farming. | ||
+ | * {{food|Koi Cake}} - DPS. | ||
+ | * {{food|Bowl of Orrian Truffle and Meat Stew}} - Defense and {{Trait|Thermal Release Valve}} synergy. | ||
+ | |||
+ | :'''Utility''' | ||
+ | * {{Utility|Sharpening Skull}} (and variants) - General farming. | ||
+ | * {{utility|Tuning Icicle}} - DPS and bonus karma. | ||
+ | * {{utility|Master Tuning Crystal}}, {{utility|Corsair Tuning Crystal}} - DPS. | ||
+ | |||
+ | ==Usage== | ||
+ | ===Damage=== | ||
+ | * Forge: Use {{Skill|Photon Blitz}} and {{Skill|Corona Burst}} off cooldown, fill in with autoattacks. | ||
+ | * Toolbelt: Use {{Skill|Incendiary Ammo}} off cooldown. | ||
+ | * Use {{Skill|Refraction Cutter}} and {{Skill|Radiant Arc}} off cooldown, especially at high heat right after dropping forge. | ||
+ | * Use {{Skill|Blowtorch}} off cooldown and as close as possible to an enemy. | ||
+ | * Use {{Skill|Prime Light Beam}} off cooldown, but only over 50 heat. | ||
+ | * Auto-attack if the above are all on cooldown, especially if above 100 heat. | ||
+ | * Flamethrower: Use {{Skill|Napalm}} then {{Skill|Flame Blast}}. If Forge is at high heat, auto-attack with Flamethrower until either {{Skill|Blowtorch}} or Forge is available again. | ||
+ | |||
+ | ===Defense=== | ||
+ | * {{Skill|Spectrum Shield}} is an extremely potent defensive cooldown. It grants 50% damage reduction and functions as a stunbreak. This is your bread and butter for any challenging content. | ||
+ | * {{Skill|Flash Spark}} and {{Skill|Smoke Vent}} are area blinds. | ||
+ | * {{Skill|Hard Light Arena}} provides considerable {{Tooltip|Protection}} and {{Tooltip|Regeneration}} uptime and should be used as often as possible above 50 heat. | ||
− | == | + | ===Crowd Control=== |
+ | * {{Skill|Prismatic Singularity}}, also counts as an explosion. | ||
+ | * {{Skill|Holographic Shockwave}}, also acts as a blast finisher. | ||
+ | * {{Skill|Air Blast}} |
Revision as of 23:51, 17 February 2022
"
This is a test build. You may comment and rate it.
Focused on: Condition damage and Defense
Designed for: Open World
Difficulty:
TBD
This build was last updated on February 17, 2022.
Overview
A durable condition-based Holosmith for general open world content that emphasizes high survivability at a cost of lower burst damage. It still maintains high sustained damage thanks to easy application of Burning stacks.
Template Code
[&DQMGPiY5OSsoAQAALxYAADUWAACTAQAA8BUAAAAAAAAAAAAAAAAAAAAAAAA=]
Skill Bar
Sword/Pistol
Rifle
Utility
Skill Variants
Healing
- Regeneration uptime. - More boons and simpler to use, but no condi cleanse and less
- - Better condi cleanse and mobility, but less burst healing and fewer boons.
Utilities
It is strongly advised to use both
and since they provide the majority of this build's survivability.- - Lower DPS than kits but easier to use.
- Burning on demand. - High mobility and AoE
- Quickness and stun breaks. - More
Elites
- - Better ranged damage and utility.
Specializations
Specialization Variants
- Might if using this trait. - More overall holoforge uptime, be sure to run for
- - More damage, less survivability.
- - More damage, less survivability. Also consider running with this trait for added explosive synergy.
Equipment
Ascended gear is not required, use Exotic equipment instead if desired.
Head
Celestial
Celestial
Shoulders
Celestial
Celestial
Chest
Celestial
Celestial
Hands
Celestial
Celestial
Legs
Celestial
Celestial
Feet
Celestial
Celestial
Backpiece
Celestial
Celestial
Accessory
Celestial
Celestial
Accessory
Celestial
Celestial
Amulet
Celestial
Celestial
Ring
Celestial
Celestial
Ring
Celestial
Celestial
Sword
Celestial
Celestial
Pistol
Celestial
Celestial
Sigil
Sigil
Rifle
Celestial
Celestial
Sigil
Sigil
Rune
x6
x6
Variant Equipment
Gear
- Rabid - Can be used as a budget replacement while collecting Celestial gear, but consider using Holosmith_-_Condi_Holo instead.
Runes
- Burning duration. - More health without sacrificing
- , , - Higher hybrid damage.
- , - Strong defensive options.
Sigils
- - AoE bleed when dropping holo forge and (if using it).
- - More bleeding damage, easier to use than .
- - Use instead of if using a Rune set that doesn't increase condi duration.
Consumables
- Food
- Any ascended food is superior to any other food you could use. Steak for power, flatbread for conditions. Budget versions of these foods exist and are acceptable.
- , - General farming.
- - DPS.
- - Defense and synergy.
- Utility
- (and variants) - General farming.
- - DPS and bonus karma.
- , - DPS.
Usage
Damage
- Forge: Use and off cooldown, fill in with autoattacks.
- Toolbelt: Use off cooldown.
- Use and off cooldown, especially at high heat right after dropping forge.
- Use off cooldown and as close as possible to an enemy.
- Use off cooldown, but only over 50 heat.
- Auto-attack if the above are all on cooldown, especially if above 100 heat.
- Flamethrower: Use then . If Forge is at high heat, auto-attack with Flamethrower until either or Forge is available again.
Defense
- is an extremely potent defensive cooldown. It grants 50% damage reduction and functions as a stunbreak. This is your bread and butter for any challenging content.
- and are area blinds.
- Protection and Regeneration uptime and should be used as often as possible above 50 heat. provides considerable
Crowd Control
- , also counts as an explosion.
- , also acts as a blast finisher.
Ratings
Comments
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