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Difference between revisions of "Druid - Group Support"

(Build wasn't updated when it was moved from lab farm tagging to open world support)
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{{SEO|description=Staff Druid is a strong Zerg Support build that offers support through very high healing, stunbreaks, downstate control, Might and Swiftness. It is very easy to play and easy to gear.}}
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{{SEO|description= Druid provides strong zerg support through high healing, stunbreaks, downstate control, and crowd control. It also provides both offensive and defensive boons. It is very easy to play and easy to gear.
 +
.}}
 
{{Build
 
{{Build
 
| profession = ranger
 
| profession = ranger
Line 8: Line 9:
 
| xpac = hot
 
| xpac = hot
 
}}
 
}}
 
 
==Overview==
 
==Overview==
Staff Druid is a strong Zerg Support build that offers support through very high healing, stunbreaks, downstate control, {{Tooltip|Might}}, and {{Tooltip|Swiftness}}. It is very easy to play and easy to gear.
+
Druid provides strong zerg support through high healing, stunbreaks, downstate control, and crowd control. It also provides both offensive and defensive boons. It is very easy to play and easy to gear.
 
 
:'''Important''': You must ensure you have the "Allow Skill Retargetting" option enabled in the Options Menu for this build to function as intended.
 
 
 
 
 
 
==Skill Bar==
 
==Skill Bar==
 
{{Skill bar
 
{{Skill bar
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|elite = Entangle
 
|elite = Entangle
 
}}
 
}}
 
  
 
===Skill Variants===
 
===Skill Variants===
 
It is often a good idea to change skills you dislike or feel don't fit your current situation. Review the section below to find some other skill options.  
 
It is often a good idea to change skills you dislike or feel don't fit your current situation. Review the section below to find some other skill options.  
 
 
 
====Heal Skills====
 
====Heal Skills====
 
* {{Skill|"We Heal As One!"}} - simply the best heal to use with the build due to its low cooldown triggering {{Trait|Resounding Timbre}}.  
 
* {{Skill|"We Heal As One!"}} - simply the best heal to use with the build due to its low cooldown triggering {{Trait|Resounding Timbre}}.  
 
* {{Skill|Healing Spring}} - decent option to help cleanse conditions from allies
 
* {{Skill|Healing Spring}} - decent option to help cleanse conditions from allies
 
 
 
====Utilities====
 
====Utilities====
 
Replace {{Skill|Glyph of Alignment}} with:
 
Replace {{Skill|Glyph of Alignment}} with:
* {{Skill|Signet of Stone}} - long-duration i-frames; panic button
+
* {{Skill|Signet of Stone}} - panic button to negate strike damage.
* {{Skill|Frost Spirit}} - powerful DPS increase for several people around you
+
* {{Skill|Frost Spirit}} - powerful DPS increase for allies when fighting in one location.
* {{Skill|Stone Spirit}} - defensive option for allies
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* {{Skill|Stone Spirit}} - defensive option for allies when fighting in one location.
* {{Skill|Signet of Renewal}} - decent condition cleanse for the zerg
+
* {{Skill|Signet of Renewal}} - decent condition cleanse for the zerg.
* {{Skill|Glyph of Alignment}} - decent AOE heal
+
* {{Skill|"Protect Me!"}} - great stunbreak for yourself and allies.
* {{Skill|"Search and Rescue!"}} - very powerful downstate control
+
* {{Skill|Glyph of Equality}} - great stunbreak for yourself and allies.
* {{Skill|"Protect Me!"}} - great stunbreak for yourself and allies
+
* {{Skill|Lightning Reflexes}} - evade and stunbreak.
 
+
* {{Skill|"Guard!"}} - great damage reduction for yourself and allies
 
 
 
====Elites====
 
====Elites====
 
* {{Skill|"Strength of the Pack!"}} - provides a decent DPS boost for yourself
 
* {{Skill|"Strength of the Pack!"}} - provides a decent DPS boost for yourself
* {{Skill|Spirit of Nature}} - AOE healing and res
+
* {{Skill|Spirit of Nature}} - AoE healing and res
 
+
* Glyph of the Stars – great AoE condi cleanse or revive
 +
===Pet variants===
 +
Fern Hound and Rock Gazelle provide good damage and crowd control, but you can consider other options.
 +
; High damage pets
 +
* {{Tooltip|Fanged Iboga}}, {{Tooltip|Jacaranda}}, any feline such as {{Tooltip|Lynx}}.
 +
; Good mix of damage and crowd control
 +
* {{Tooltip|Smokescale}}, {{Tooltip|Rock Gazelle}}, any canine such as {{Tooltip|Wolf}}.
 +
; Good on-demand crowd control
 +
* {{Tooltip|Rock Gazelle}}, {{Tooltip|Pink Moa}}, {{Tooltip|Electric Wyvern}}, {{Tooltip|Wolf}}.
 +
; Tanky pets
 +
* Drakes such as {{Tooltip|Marsh Drake}} provide the best mix of damage and tankiness, but bears and devourers are also very tanky pets.
  
 
==Specializations==
 
==Specializations==
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{{Specialization|Nature Magic|bot|bot|bot}}
 
{{Specialization|Nature Magic|bot|bot|bot}}
 
{{Specialization|Druid|top|bot|top}}
 
{{Specialization|Druid|top|bot|top}}
* {{Trait|Celestial Shadow}} - superspeed for your group if running extremely fast clear times
+
* {{Trait|Zephyr's Speed}} – situational superspeed and quickness.
 
+
* {{Trait|Nature's Vengeance}} – when running Spirits.
 +
* {{Trait|Celestial Shadow}} superspeed and stealth for your group.
  
 
==Equipment==
 
==Equipment==
 
Ascended gear and stat infusions are not required; you can use exotic gear with the same stats.<br>
 
Ascended gear and stat infusions are not required; you can use exotic gear with the same stats.<br>
This variant uses the standard equipment and is meant for zerging large events.
+
This build uses the same gear as {{Build|Druid - Boon Support Healer}} allowing one single gear set for both open world and instanced content.
 
 
 
{{PvE equipment
 
{{PvE equipment
 
| weight = Medium
 
| weight = Medium
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| sigil4 = Superior Sigil of Concentration
 
| sigil4 = Superior Sigil of Concentration
 
}}
 
}}
 
 
 
===Variant Equipment===
 
===Variant Equipment===
 
====Runes====
 
====Runes====
 
* {{Rune|Superior Rune of Dwayna}}, {{Rune|Superior Rune of the Druid}}, {{Rune|Superior Rune of the Flock}}, {{Rune|Superior Rune of the Water}} - healing alternatives
 
* {{Rune|Superior Rune of Dwayna}}, {{Rune|Superior Rune of the Druid}}, {{Rune|Superior Rune of the Flock}}, {{Rune|Superior Rune of the Water}} - healing alternatives
 
* {{Rune|Superior Rune of Sanctuary}}, {{Rune|Superior Rune of the Rebirth}}, {{Rune|Superior Rune of Vampirism}}, {{Rune|Superior Rune of Durability}}, {{Rune|Superior Rune of the Herald}} - Strong defensive options
 
* {{Rune|Superior Rune of Sanctuary}}, {{Rune|Superior Rune of the Rebirth}}, {{Rune|Superior Rune of Vampirism}}, {{Rune|Superior Rune of Durability}}, {{Rune|Superior Rune of the Herald}} - Strong defensive options
 
  
 
==Consumables==
 
==Consumables==
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:'''Utility:'''
 
:'''Utility:'''
 
* {{Utility|Lump of Crystallized Nougat}} or equivalent  
 
* {{Utility|Lump of Crystallized Nougat}} or equivalent  
 
  
 
==Usage==
 
==Usage==
===Standard===
+
===Healing and supporting===
This build focuses primarily on healing allies while still tagging enemies.  
+
This build focuses on healing and providing offensive and defensive boons to allies.
* Spam {{Skill|Solar Beam}} on mobs. Try to aim for mobs that are far away and angle the beam to hit mobs between yourself and the target. 
+
* Enter Celestial Avatar and use {{Skill|Rejuvenating Tides}} {{to}} {{Skill|Lunar Impact}} to give healing and {{Tooltip|Might}} to allies. Use {{Skill|Seed of Life}} right before leaving Celestial Avatar so the delayed heal starts rebuilding your Astral Force.
* Use {{Skill|Celestial Avatar}} {{to}} {{Skill|Rejuvenating Tides}} {{to}} {{Skill|Lunar Impact}} {{to}} {{Skill|Cosmic Ray}} for a large burst of healing and {{Tooltip|Might}}.
+
* Don't stay inside Celestial Avatar until your Astral Force depletes. Enter, cast the skills you need, then manually leave it.
* Use {{Skill|Entangle}}, {{Skill|"Protect Me!"}}, {{Skill|"We Heal As One!"}}, and {{Skill|Astral Wisp}} off cooldown.
+
* Position yourself so {{Skill|Solar Beam}} heals allies in between you and the enemy.
 
+
* Spam {{Skill|"We Heal As One!"}}, {{Skill|Call of the Wild}} and {{Skill|Astral Wisp}} off cooldown.
 
+
* Use your Blast finishers {{Skill|Call of the Wild}}, {{Skill|Ancestral Grace}}, {{Skill|Lunar Impact}} on water fields such as {{Skill|Sublime Conversion}} for extra healing, or light fields such as {{Skill|Seed of Life}} to cleanse conditions.
 
===Tagging===
 
===Tagging===
* Spam skills off cooldown. Save {{Skill|"Search and Rescue!"}} for when allies go down.
+
* {{Skill|Solar Beam}} allows you to tag enemies easily, specially when using the keybind for "next target".
* Use the Tab key to constantly re-target different groups of mobs. This ensures {{Skill|Solar Beam}} and {{Sigil|Superior Sigil of Fire}} will hit as many mobs as possible.  
+
* Use {{Skill|Ancestral Grace}} for mobility, try to aim near allies to reduce its cooldown.
* Use {{Skill|Ancestral Grace}} for mobility or as a Blast into {{Skill|Sublime Conversion}} for heals
+
* You can manually command your pet to attack certain mobs while you do other things.
* Use {{Skill|Celestial Avatar}} {{to}} {{Skill|Rejuvenating Tides}} {{to}} {{Skill|Lunar Impact}} {{to}} {{Skill|Cosmic Ray}} for a large burst of healing and {{Tooltip|Might}}. This is useful for boosting the squad's DPS and should be done at bosses such as the Lich or Candy Corn Viscount.
 
 
 
 
 
 
===Crowd Control===
 
===Crowd Control===
 
* {{Skill|Natural Convergence}}
 
* {{Skill|Natural Convergence}}
 +
* {{Skill|Lunar Impact}}
 +
* {{Skill|Call of the Wild}}
 
* {{Skill|Vine Surge}}
 
* {{Skill|Vine Surge}}
 
* {{Skill|Entangle}}
 
* {{Skill|Entangle}}
 +
* Your pet and their Beast skill (F2) depending on the pet.

Revision as of 01:27, 27 February 2022

The community gave this build a rating, making it top-tier: Great

Focused on: Support

Designed for: Open World and [[|]]

Expansions required: Heart of Thorns builds

Difficulty:
TBD
This build was last updated on February 27, 2022 and is up to date for the October 8, 2024 patch.

Overview

Druid provides strong zerg support through high healing, stunbreaks, downstate control, and crowd control. It also provides both offensive and defensive boons. It is very easy to play and easy to gear.

Skill Bar

Fern Hound
Rock Gazelle
Staff
Axe/Warhorn
Utility

Skill Variants

It is often a good idea to change skills you dislike or feel don't fit your current situation. Review the section below to find some other skill options.

Heal Skills

  • "We Heal As One!" - simply the best heal to use with the build due to its low cooldown triggering Resounding Timbre.
  • Healing Spring - decent option to help cleanse conditions from allies

Utilities

Replace Glyph of Alignment with:

  • Signet of Stone - panic button to negate strike damage.
  • Frost Spirit - powerful DPS increase for allies when fighting in one location.
  • Stone Spirit - defensive option for allies when fighting in one location.
  • Signet of Renewal - decent condition cleanse for the zerg.
  • "Protect Me!" - great stunbreak for yourself and allies.
  • Glyph of Equality - great stunbreak for yourself and allies.
  • Lightning Reflexes - evade and stunbreak.
  • "Guard!" - great damage reduction for yourself and allies

Elites

  • "Strength of the Pack!" - provides a decent DPS boost for yourself
  • Spirit of Nature - AoE healing and res
  • Glyph of the Stars – great AoE condi cleanse or revive

Pet variants

Fern Hound and Rock Gazelle provide good damage and crowd control, but you can consider other options.

High damage pets
Good mix of damage and crowd control
Good on-demand crowd control
Tanky pets
  • Drakes such as Marsh Drake Marsh Drake provide the best mix of damage and tankiness, but bears and devourers are also very tanky pets.

Specializations

  • Zephyr's Speed – situational superspeed and quickness.
  • Nature's Vengeance – when running Spirits.
  • Celestial Shadow – superspeed and stealth for your group.

Equipment

Ascended gear and stat infusions are not required; you can use exotic gear with the same stats.
This build uses the same gear as

This build is unrated.


Difficulty:
TBD

allowing one single gear set for both open world and instanced content.

Head
Harrier
Shoulders
Harrier
Chest
Harrier
Hands
Harrier
Legs
Harrier
Feet
Harrier
Backpiece
Harrier
Accessory
Harrier
Accessory
Harrier
Amulet
Harrier
Ring
Harrier
Ring
Harrier
Staff
Harrier
Sigil
Sigil
Axe
Harrier
Warhorn
Harrier
Sigil
Sigil
Rune
x6


Variant Equipment

Runes

  • Rune of Superior Rune of Dwayna, Rune of Superior Rune of the Druid, Rune of Superior Rune of the Flock, Rune of Superior Rune of the Water - healing alternatives
  • Rune of Superior Rune of Sanctuary, Rune of Superior Rune of the Rebirth, Rune of Superior Rune of Vampirism, Rune of Superior Rune of Durability, Rune of Superior Rune of the Herald - Strong defensive options

Consumables

Food
  • Ascended food is superior to any other food. In the event you do not have or cannot find any, see below:
  • Use for general farming.
  • for maxing out magic find.
  • if you need more healing.
Utility:
  • or equivalent

Usage

Healing and supporting

This build focuses on healing and providing offensive and defensive boons to allies.

  • Enter Celestial Avatar and use Rejuvenating Tides Lunar Impact to give healing and Might Might to allies. Use Seed of Life right before leaving Celestial Avatar so the delayed heal starts rebuilding your Astral Force.
  • Don't stay inside Celestial Avatar until your Astral Force depletes. Enter, cast the skills you need, then manually leave it.
  • Position yourself so Solar Beam heals allies in between you and the enemy.
  • Spam "We Heal As One!", Call of the Wild and Astral Wisp off cooldown.
  • Use your Blast finishers Call of the Wild, Ancestral Grace, Lunar Impact on water fields such as Sublime Conversion for extra healing, or light fields such as Seed of Life to cleanse conditions.

Tagging

  • Solar Beam allows you to tag enemies easily, specially when using the keybind for "next target".
  • Use Ancestral Grace for mobility, try to aim near allies to reduce its cooldown.
  • You can manually command your pet to attack certain mobs while you do other things.

Crowd Control

  • Natural Convergence
  • Lunar Impact
  • Call of the Wild
  • Vine Surge
  • Entangle
  • Your pet and their Beast skill (F2) depending on the pet.


Ratings

This build has a rating of 5 stars based on 1 votes.
Log in or register to rate this build.
5 stars
Onlywrin gave this build 5 stars • June 2021
Easily one of the best open world supports. This build lets you apply significant Might and healing to nearby allies, and due to the spammable regen you can affect more than 15 people at once if you position correctly. On top of this, the 1200 range hitscan auto lets you tag with the tagging variant in fast-tag events. Just an incredible build for group support in general; highly recommend.

Comments

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