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Difference between revisions of "Specter - Alacrity Support Condi DPS"

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| weight = Medium
 
| weight = Medium
 
| stats = Ritualist
 
| stats = Ritualist
| rune = Superior Rune of Tormenting
+
| rune = Superior Rune of the Renegade
 
| rune-qt = 6
 
| rune-qt = 6
 
| weapon1 = Scepter
 
| weapon1 = Scepter
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==Consumables==
 
==Consumables==
 
'''Food:'''
 
'''Food:'''
* {{food|Plate of Beef Rendang}} or ascended versions
+
* {{food|Meaty Asparagus Skewer}}
 +
** {{food|Salsa Eggs Benedict}}, {{food|Dragon's Revelry Starcake}} or ascended versions, if more boon duration is required.
  
  

Revision as of 18:39, 9 March 2022

This is a test build. You may comment and rate it.

Focused on: Condition damage and Support

Designed for: Raids and Fractals

Difficulty:
TBD
This build was last updated on March 09, 2022.

Overview

A condition boon support build for Specter. Provides permanent Alacrity Alacrity, Fury Fury, Swiftness Swiftness and Vigor Vigor. The healing variant of this build has a lot of overlap with the Support Healer, so you can mix and match options between these to suit your group.


Skill Bar

Scepter/Dagger
Utility


Template Code

[&DQUcGywXRx8VGwwBCBs+AS8BLwEGG1UBERsoAAAAAAAAAAAAAAAAAAAAAAA=]
Copy Template Code


Specializations


Equipment

Head
Ritualist
Shoulders
Ritualist
Chest
Ritualist
Hands
Ritualist
Legs
Ritualist
Feet
Ritualist
Backpiece
Ritualist
Accessory
Ritualist
Accessory
Ritualist
Amulet
Ritualist
Ring
Ritualist
Ring
Ritualist
Scepter
Ritualist
Sigil
Dagger
Ritualist
Sigil
Rune
x6
Infusion
x18


Healing Variant

For an ~8% DPS loss, you can significantly increase your healing.

Head
Celestial
Shoulders
Celestial
Chest
Celestial
Hands
Celestial
Legs
Celestial
Feet
Celestial
Backpiece
Seraph
Accessory
Celestial
Accessory
Seraph
Amulet
Seraph
Ring
Seraph
Ring
Seraph
Scepter
Celestial
Sigil
Dagger
Celestial
Sigil
Rune
x6
Infusion
x18
  • If the extra +375 toughness from the celestial gear is interfering with tanking, you can lower it by swapping in plaguedoctor stats plaguedoctor stats instead. Full plaguedoctor stats plaguedoctor stats gear is a ~6% DPS loss from the optimal healing variant.


Consumables

Food:

    • , or ascended versions, if more boon duration is required.


Utility:

    • if you're really confident in your boon uptime or have an additional alacrity source.


Ratings

This build has a rating of 5 stars based on 6 votes.
Log in or register to rate this build.
4 stars
OfficerAndyGentleman gave this build 4 stars • November 2022
A strong support option that provides a decent amount of barrier and an easy path to providing more direct healing if needed. Does ok damage, but is somewhat weak in the boon-provision department as it can't maintain might, which is usually the alacrity's job. Despite that, the versatility in builds makes it an interesting choice, and if you can convince your group to share alacrity between two players so you can drop Well of Bounty its value skyrockets.
5 stars
Kisyana gave this build 5 stars • August 2022
An absolutely great build, decent at carrying underperforming groups, performing sweetly in open world due to high sustain.
5 stars
Primeauxvera gave this build 5 stars • March 2022
Great build, I'm running half plaguedoctor half celestial because it was convinient to gear and it has so much utility / heals with a fair amount of damage it's just fantastic. Pair it up with a cele quickbrand or condi quickbrand with advanced on. The stability and aegis will flatter it so perfectly
5 stars
Rip cel gave this build 5 stars • March 2022
I would recommend the celestial build as a solo healer for its subgroup on many low pressure encounters. On golem w/o allies it does about 22k dps, and has the benefit of massive healing output being part of its rotation. It does however need might to be covered by other sources(quickness harb, might warrior, condition tempest)
4 stars
Lucinellia gave this build 4 stars • March 2022
A very reasonable build that could be better tweaked and optimised. A safer setup for raids and strikes, in terms of boon duration and damage output, involves full Ritualist with Renegade runes, Demon and Doom sigils on Scepter and Dagger and Peppercorn-Spiced Eggs Benedict alongside Toxic Maintenance Oil. Use with Sc/P for CC. With this setup, Specter can do very reasonable DPS, full alacrity, additional supplementary boons and good sustain via barrier and healing from Consume Shadows. The crowd control output is also very strong via an Sc/P offset and this pairs well with a Firebrand that covers might and quickness. There is additional scope for utility via boon rip (via Bountiful Theft) and also by replacing Spider Venom with Prepare Shadow Portal, Seal Area and Smokescreen. The most glaring place where alacrity Specter lacks is might output, which is far stronger on alacrity condition Renegade, alacrity condition Mechanist and alacrity condition Mirage. The biggest advantages offered by Specter, relative to these other (generally better) options, is in healing and CC but the need for this in most groups will be somewhat niche and Renegade, Mechanist and Mirage are stronger options for both boons and DPS. Alacrity Specter would need higher sustained might output to be rated 5 stars. As is, it is a bit more of a niche option that will shine where the additional sustain and heavy CC can be utilised and the group setup can support it.
4 stars
Sootser gave this build 4 stars • March 2022
You can swap the elite for whatever is needed. You get permanent alacrity from the 3 other wells. I run this build with scavenging runes (dps is about the same) and basilisk venom/thieves. Just did a strike with my guild where everything was optimal and I gave 100% uptime on all boons, solid healing and 25k dps (lack a few pieces of ritualist).

Comments

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