Difference between revisions of "Harbinger - Condi Harbinger"
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Revision as of 15:52, 14 April 2022
This is a rough draft. Once adequately written, it will progress to the testing stage, where it can be rated by the community. You can help by proposing changes with a comment.
Focused on: Condition damage
Designed for: Open World and Open World General
Difficulty:
TBD
This build was last updated on April 14, 2022.
Overview
Condi Harbinger is a high DPS but somewhat fragile ranged DPS build for necromancer.
Template Code
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Skill Bar
Pistol/Dagger
Scepter/Warhorn
Utility
Specializations
Equipment
- Ascended gear and stat infusions are not required; you can use exotic gear with the same stats.
Head
Viper
Viper
Shoulders
Viper
Viper
Chest
Viper
Viper
Hands
Viper
Viper
Legs
Viper
Viper
Feet
Viper
Viper
Backpiece
Viper
Viper
Accessory
Viper
Viper
Accessory
Viper
Viper
Amulet
Viper
Viper
Ring
Viper
Viper
Ring
Viper
Viper
Pistol
Viper
Viper
Dagger
Viper
Viper
Sigil
Sigil
Scepter
Viper
Viper
Warhorn
Viper
Viper
Sigil
Sigil
Rune
x6
x6
Consumables
Food
- Any ascended food is superior to any other food you could use. Steak for power, flatbread for conditions. Budget versions of these foods exist and are acceptable.
- - farming
- - DPS
- - defense
Utility
- (and variants) - farming
- , - dps
- - dps if using gear with high toughness
Usage
Usage Section Pending ...
Variants
Skill Variants
Healing Skills
- - For minion builds.
Utility Skills
- - Destroys projectiles and applies poison+weakness to foes.
- - Pulls in enemies.
- - Defense and life force.
- - High multi-target DPS.
- - For minion builds.
Elite Skills
- - For minion builds.
- - DPS option against stationary targets.
Trait Variants
- - Sustain
- - If not using Elixirs
- and - If not using
Death Magic
Death Magic can provide additional defense at the cost of damage.
- and - If using minions
Variant Equipment
- - defense
Ratings
Decent damage, mobility, and boon generation are nice, your allies will appreciate the quickness.
But you're more fragile than other necro builds for very little tradeoff, so there's not much reason to play this over condi scourge or power reaper.
TBH, if there is 4.5 rating, I'd give to this build but that didn't happen cause IMO it has 2 problems, first, it depend on expensive runes and sigils which if someone tried this build they wouldn't run it as intended to explore its full potential, as for the 2nd reason, it's not as effective as other builds in fighting mobs in great numbers such as when in HoT or some PoF maps, Power Reaper or Barrier Scourge are better in dealing with these situations but when it comes to fighting bosses such as fractal and strike bosses in a group, your Harbinger build is the superior choice.
Comments
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