Difference between revisions of "Vindicator - Power Vindicator"
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==Overview== | ==Overview== | ||
− | Power Vindicator is a very strong power DPS build for general open world that maintains extremely high dodge uptime and deals | + | Power Vindicator is a very strong power DPS build for general open world that maintains extremely high dodge uptime and deals great area DPS as well as moderate single-target dps. It can also provide {{Tooltip|Stability}} for 5 allies when using {{Skill|Legendary Dwarf Stance}} as well permanent {{Tooltip|Protection}} and 10 stacks of {{Tooltip|Might}}, plus extended durations on all boons boons on allies when using {{trait|Vassals of the Empire}} instead of {{Trait|Forerunner of Death}}. It is also technically capable of sharing {{Tooltip|Alacrity}} when using {{Tooltip|Legendary Centaur Stance}} together with the Salvation specialization. |
+ | While the altered dodge mechanic requires some time to get used to it, it provides a very satisfying playstyle, especially in OW scenarios where {{Sigil|Superior Sigil of Stamina}} triggers frequently. | ||
==Template Code== | ==Template Code== | ||
{{TemplateCode| | {{TemplateCode| | ||
− | code = [& | + | code = [&DQkJPQM+RS3cEQAA1BEAACsSAAAGEgAAyhEAAAIDAADUEQYSKxIAAAAAAAA=] |
}} | }} | ||
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| weapon1 = Greatsword | | weapon1 = Greatsword | ||
| weapon2 = | | weapon2 = | ||
− | | weapon3 = | + | | weapon3 = Greatsword |
− | | weapon4 = | + | | weapon4 = |
| healing = | | healing = | ||
| utility1 = | | utility1 = | ||
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| pet1 = | | pet1 = | ||
| pet2 = | | pet2 = | ||
− | | legend1 = | + | | legend1 = Jalis |
| legend2 = Shiro | | legend2 = Shiro | ||
}} | }} | ||
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==Skill Variants== | ==Skill Variants== | ||
+ | ===Legendary Alliance Stance=== | ||
+ | * {{Skill|Legendary Alliance Stance}} provides you with a larger toolkit through the flip mechanic (sources of {{Tooltip|Quickness}}, additional {{Tooltip|Might}}, {{Tooltip|Fury}}, {{Tooltip|Regeneration}}, {{Tooltip|Resultion}} and {{Tooltip|Protection}}) and higher single-target damage, but is more diffult to execute well compared to {{Skill|Legendary Dwarf Stance}}. | ||
==Specializations== | ==Specializations== | ||
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{{Specialization|Devastation|mid|mid|mid}} | {{Specialization|Devastation|mid|mid|mid}} | ||
{{Specialization|Vindicator|top|bot|top}} | {{Specialization|Vindicator|top|bot|top}} | ||
+ | |||
+ | ===Retribution=== | ||
+ | * Retribution increases your survivability versus harder enemies noticeably. | ||
+ | * Retribution offers an additional 25% endurance regeneration, which results in 100% when paired with {{Tooltip|Vigor}} and {{trait|Song of Arboreum}}. | ||
+ | * It also increases {{Tooltip|Vigor}} uptime through evading while dodging and provides a good amout of passive healing through {{Tooltip|Steadfast Rejuvenation}}. | ||
+ | {{Specialization|Retribution|top|bot|bot}} | ||
+ | |||
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| weight = Heavy | | weight = Heavy | ||
| stats = Berserker | | stats = Berserker | ||
− | | rune = Superior Rune of | + | | rune = Superior Rune of Fireworks |
| rune-qt = 6 | | rune-qt = 6 | ||
| weapon1 = Greatsword | | weapon1 = Greatsword | ||
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| sigil1 = Superior Sigil of Force | | sigil1 = Superior Sigil of Force | ||
| sigil2 = Superior Sigil of Impact | | sigil2 = Superior Sigil of Impact | ||
− | | weapon3 = | + | | weapon3 = Greatword |
− | | weapon4 = | + | | weapon4 = |
| sigil3 = Superior Sigil of Force | | sigil3 = Superior Sigil of Force | ||
− | | sigil4 = Superior Sigil of | + | | sigil4 = Superior Sigil of Stamina |
}} | }} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
+ | * Staff can be used for large amounts of CC damage through {{Skill|Surge of the Mists}} as well as some area healing and an additional block through {{Skill|Warding Rift}}. | ||
+ | * The {{Rune|Superior Rune of Fireworks}} is not required (you can use {{Rune|Superior Rune of the Scholar}} as well), but it increases your uptime on {{Tooltip|Vigor}} and {{Tooltip|Fury}} as well as overall boon duration at the cost of some damage. | ||
+ | *The {{Sigil|Superior Sigil of Stamina}} triggers on every mob that grants experience, resulting in infinite dodges in general OW roaming as long as you keep killing enemies. Note that this does not require you to get the killing blow, you just need to damage the enemy enough to gain experience froms its death. | ||
==Consumables== | ==Consumables== | ||
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:'''Utility''' | :'''Utility''' | ||
* {{Utility|Sharpening Skull}} (and variants) - farming | * {{Utility|Sharpening Skull}} (and variants) - farming | ||
− | * {{utility| | + | * {{utility|Potent Superior Sharpening Stone}} - dps |
==Usage== | ==Usage== | ||
Pending. For now, focus on using big hitters like {{Skill|Eternity's Requiem}}, {{Skill|Mist Unleashed}}, {{Skill|Phantom's Onslaught}}, and {{Skill|Shackling Wave}} while dodging as often as possible. If in Shiro, keep {{Skill|Impossible Odds}} up. Use {{Skill|Scavenger Burst}} in Alliance. | Pending. For now, focus on using big hitters like {{Skill|Eternity's Requiem}}, {{Skill|Mist Unleashed}}, {{Skill|Phantom's Onslaught}}, and {{Skill|Shackling Wave}} while dodging as often as possible. If in Shiro, keep {{Skill|Impossible Odds}} up. Use {{Skill|Scavenger Burst}} in Alliance. |
Revision as of 13:49, 31 May 2022
This is a rough draft. Once adequately written, it will progress to the testing stage, where it can be rated by the community. You can help by proposing changes with a comment.
Focused on: Strike damage
Designed for: Open World and Open World General
Overview
Power Vindicator is a very strong power DPS build for general open world that maintains extremely high dodge uptime and deals great area DPS as well as moderate single-target dps. It can also provide Stability for 5 allies when using as well permanent Protection and 10 stacks of Might, plus extended durations on all boons boons on allies when using instead of . It is also technically capable of sharing Alacrity when using 24px Legendary Centaur Stance together with the Salvation specialization. While the altered dodge mechanic requires some time to get used to it, it provides a very satisfying playstyle, especially in OW scenarios where triggers frequently.
Template Code
Skill Bar
Skill Variants
Legendary Alliance Stance
- Quickness, additional Might, Fury, Regeneration, 24px Resultion and Protection) and higher single-target damage, but is more diffult to execute well compared to . provides you with a larger toolkit through the flip mechanic (sources of
Specializations
Retribution
- Retribution increases your survivability versus harder enemies noticeably.
- Retribution offers an additional 25% endurance regeneration, which results in 100% when paired with Vigor and .
- It also increases Vigor uptime through evading while dodging and provides a good amout of passive healing through 24px Steadfast Rejuvenation.
Equipment
Ascended gear is not required.
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
x6
- Staff can be used for large amounts of CC damage through as well as some area healing and an additional block through .
- The Vigor and Fury as well as overall boon duration at the cost of some damage. is not required (you can use as well), but it increases your uptime on
- The triggers on every mob that grants experience, resulting in infinite dodges in general OW roaming as long as you keep killing enemies. Note that this does not require you to get the killing blow, you just need to damage the enemy enough to gain experience froms its death.
Consumables
- Food
- Any ascended food is superior to any other food you could use. Steak for power, flatbread for conditions. Budget versions of these foods exist and are acceptable.
- - farming
- - this food offers a very significant damage and defense boost. budget options are available.
- Utility
- (and variants) - farming
- - dps
Usage
Pending. For now, focus on using big hitters like
, , , and while dodging as often as possible. If in Shiro, keep up. Use in Alliance.Ratings
Comments
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