Difference between revisions of "Mechanist - Power DPS"
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==Template Code== | ==Template Code== | ||
{{TemplateCode| | {{TemplateCode| | ||
− | code = [& | + | code = [&DQMGOyYvRh0qDyoPhgCGABobGhsQGwcBCRuJAQAAAAAAAAAAAAAAAAAAAAA=] |
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{{Specialization|Explosives|bot|mid|bot|}} | {{Specialization|Explosives|bot|mid|bot|}} | ||
{{Specialization|Firearms|bot|bot|mid|}} | {{Specialization|Firearms|bot|bot|mid|}} | ||
− | {{Specialization|Mechanist|top|bot| | + | {{Specialization|Mechanist|top|bot|top|}} |
* If there are two or more condi DPS players in your subgroup, {{trait|Pinpoint Distribution}} should be a group DPS increase. | * If there are two or more condi DPS players in your subgroup, {{trait|Pinpoint Distribution}} should be a group DPS increase. | ||
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'''Utility:''' | '''Utility:''' | ||
* {{utility|Superior Sharpening Stone}} | * {{utility|Superior Sharpening Stone}} | ||
+ | |||
+ | |||
+ | |||
+ | ==Usage== | ||
+ | |||
+ | |||
+ | ===Rotation=== | ||
+ | <big>'''Opener'''</big> | ||
+ | # {{Skill|Blowtorch}} | ||
+ | # {{Skill|Grenade Kit}} | ||
+ | # {{Skill|Shrapnel Grenade}} | ||
+ | # {{Skill|Poison Grenade}} | ||
+ | # {{Skill|Freeze Grenade}} | ||
+ | # {{tooltip|Weapon Swap}} (or stow kit) | ||
+ | # {{Skill|Energizing Slam}} | ||
+ | # {{Skill|Mace Strike}} → {{Skill|Mace Smash (Mechanist)}} → {{Skill|Barrier Blast}} | ||
+ | # {{Skill|Rocket Fist Prototype}} | ||
+ | # {{Skill|Grenade Kit}} | ||
+ | # {{Skill|Shrapnel Grenade}} | ||
+ | # {{tooltip|Weapon Swap}} (or stow kit) | ||
+ | |||
+ | |||
+ | <big>'''Rest of the Rotation'''</big><br> | ||
+ | After the opener, your basic loop is as follows: | ||
+ | # Autoattack on '''Mace''' until {{Skill|Energizing Slam}} is less than one second off cooldown | ||
+ | # {{Skill|Blowtorch}} or {{Skill|Rocket Fist Prototype}} - these should alternate between loops | ||
+ | # {{Skill|Energizing Slam}} | ||
+ | # {{Skill|Grenade Kit}} | ||
+ | # {{Skill|Shrapnel Grenade}}, {{Skill|Freeze Grenade}} and {{Skill|Poison Grenade}} (if available) | ||
+ | # {{tooltip|Weapon Swap}} (or stow kit) | ||
+ | # Repeat | ||
+ | |||
+ | |||
+ | This loop is very similar to [[Build:Mechanist_-_Power_DPS|Power Alacrity Mechanist]], except you don't need to finish your auto chains. | ||
+ | |||
+ | |||
+ | ===General Tips=== | ||
+ | * While you don't need to finish your auto chains, try not to interrupt the autoattacks themselves - let the animation finish before using {{Skill|Blowtorch}} or {{Skill|Rocket Fist Prototype}} at step 2. | ||
+ | * Use {{Skill|Jade Mortar}} and {{Skill|Core Reactor Shot}} off cooldown. | ||
+ | ** {{Skill|Core Reactor Shot}} may be delayed is a breakbar is imminent. | ||
+ | * If your mech dies, use {{Skill|Overclock Signet}} to immediately get it back. |
Revision as of 17:29, 17 June 2022
This is a test build. You may comment and rate it.
Focused on: Strike damage
Designed for: Raids and Fractals
Difficulty:
TBD
This build was last updated on June 17, 2022.
Overview
A power DPS build for Mechanist.
Skill Bar
Mace/Pistol
Utility
- There may be instances in which your mech gains boons without the need for . In which case may result in higher DPS.
Template Code
[&DQMGOyYvRh0qDyoPhgCGABobGhsQGwcBCRuJAQAAAAAAAAAAAAAAAAAAAAA=]
Specializations
- If there are two or more condi DPS players in your subgroup, should be a group DPS increase.
Equipment
Head
Berserker
Berserker
Shoulders
Berserker
Berserker
Chest
Berserker
Berserker
Hands
Berserker
Berserker
Legs
Berserker
Berserker
Feet
Berserker
Berserker
Backpiece
Dragon
Dragon
Accessory
Berserker
Berserker
Accessory
Berserker
Berserker
Amulet
Berserker
Berserker
Ring
Berserker
Berserker
Ring
Dragon
Dragon
Mace
Dragon
Dragon
Pistol
Dragon
Dragon
Sigil
Sigil
Rune
x6
x6
Infusion
x18
x18
- If you don't have stat infusions, running full berserker stats with dragon stats legs and back would be slightly more efficient.
- Dragon stats gear is an inconsequential DPS increase, but does give you some extra vitality.
Consumables
Food:
- or ascended versions
Utility:
Usage
Rotation
Opener
- Weapon Swap (or stow kit)
- → →
- Weapon Swap (or stow kit)
Rest of the Rotation
After the opener, your basic loop is as follows:
- Autoattack on Mace until is less than one second off cooldown
- or - these should alternate between loops
- , and (if available)
- Weapon Swap (or stow kit)
- Repeat
This loop is very similar to Power Alacrity Mechanist, except you don't need to finish your auto chains.
General Tips
- While you don't need to finish your auto chains, try not to interrupt the autoattacks themselves - let the animation finish before using or at step 2.
- Use
- may be delayed is a breakbar is imminent.
and off cooldown.
- If your mech dies, use to immediately get it back.
Ratings
Rifle/Hammer Mech is the best Mid Tier spec in the game. One build can run all PVE content in the game. I run High Impact Drivers, throw mine, and the dragon trinket set up for my build. You can run thief relic for both hammer and rifle to save build tab space. For food, go cheap and get Avocado Smoothie and Tin Fruit Cake. If you can master smashing you forehead on 1-5 (save weapon 4 on hammer for blocks), throw mine off cooldown (normally), F1-F3 auto, and know where to stand; you will always be close if not top dps in all PVE content. The ease of this build can make you a better player because you can master it quickly then focus on learning mechanics. Blink (Shift Signet) will be your friend for fractal skips, greeding one shot mechanics, or resetting for a burst. Have fun kiting mechanics while all the melee spread out from aoes. As of Nov 28, 2023 Rifle 5 now has evade for 1/2 sec after activation. Now you can dodge one hit boss mechanics while doing damage. Awesome buff to Rifle. Rifle 3 also does more damage (more than double) at the cost of a 1/4 sec longer cast time which makes it the same as 2 and 4.
While the mech provides effectively permanent DPS uptime, and it is almost fully ranged, other classes have been buffed so much in comparison that most players will perform better on other builds.
Very good easybto learn build that doesnt kill your hands to play
Very Good build for PvE. A good DPS, and the Mech is very Tanky.
It's very good for people who begin HL
Comments
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