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Difference between revisions of "Mechanist - Power Mechanist"

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{{Specialization|Mechanist|bot|bot|bot}}
 
{{Specialization|Mechanist|bot|bot|bot}}
 
* Remember you have to be 150 units away from your enemy to fire your high damage {{Trait|Aim-Assisted Rocket}}.  
 
* Remember you have to be 150 units away from your enemy to fire your high damage {{Trait|Aim-Assisted Rocket}}.  
** Mace attacks have a range of about 155-160, so you can use {{Trait|Explosive Temper}} when plaing with mace if you don't want to bother finding the exact range to fire the rockets while still landing your mace skills.
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** Mace attacks have a range of about 155-160, so you can use {{Trait|Explosive Temper}} when playing with mace if you don't want to bother finding the exact range to fire the rockets while still landing your mace skills.
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==Equipment==
 
==Equipment==

Revision as of 16:28, 30 June 2022

The community gave this build a rating, making it top-tier: Great

Focused on: Strike damage

Designed for: Open World and Open World General

Expansions required: End of Dragons builds

Difficulty:
TBD
This build was last updated on June 30, 2022 and is up to date for the October 8, 2024 patch.

Overview

Power Mechanist is a blatantly overpowered build. It is extremely simple to play and deals amazing damage. Even with low access to boons, this build will delete most enemies simply by pressing 1 due to the strong rifle auto attack, Rifle Burst, while the Mech also attacks. The build also has a lot of CC.


Template Code

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Skill Bar

Rifle
Utility
  • You can instead use Mace-Shield for about the same damage but only in melee range.

Skill Variants

Spamming Bomb from Bomb Kit is slightly stronger than rifle autos, but it's melee only. You can replace Bomb Kit for any other utility skill such as:

  • Elixir U - quickness quickness
  • Barrier Signet - for a full signet build.
  • Rocket Boots - mobility.


Specializations

  • Remember you have to be 150 units away from your enemy to fire your high damage Aim-Assisted Rocket.
    • Mace attacks have a range of about 155-160, so you can use Explosive Temper when playing with mace if you don't want to bother finding the exact range to fire the rockets while still landing your mace skills.


Equipment

Ascended gear is not required.

Head
Berserker
Shoulders
Berserker
Chest
Berserker
Hands
Berserker
Legs
Berserker
Feet
Berserker
Backpiece
Berserker
Accessory
Berserker
Accessory
Berserker
Amulet
Berserker
Ring
Berserker
Ring
Berserker
Rifle
Berserker
Sigil
Sigil
Mace
Berserker
Shield
Berserker
Sigil
Sigil
Rune
x6


  • With Fury Fury, High Caliber, and Hematic Focus you have 100% critical chance.
  • Knight Knight - defensive gear
  • Rune of Superior Rune of Strength budget DPS
  • Rune of Superior Rune of Durability, Rune of Superior Rune of Vampirism - defense
  • Sigil of Superior Sigil of Air - alt DPS
  • Sigil of Superior Sigil of Energy - defensive


Consumables

Food
  • Any ascended food is superior to any other food you could use. Steak for power, flatbread for conditions. Budget versions of these foods exist and are acceptable.
  • - farming
  • , - DPS
  • - defense
Utility
  • (and variants) - farming
  • , - dps


Usage

  • Spam Rifle Burst which also fires Rifle Burst Grenade which is an Explosion.
    • If you feel like pressing more buttons (although it is not necessary because the rifle auto attack is overpowered) you can use Blunderbuss and Jump Shot off cooldown.
  • If using mace, spam Energizing Slam and Rocket Fist Prototype off cooldown.
  • Spam your Mech skills off cooldown. Remember usinng your third weapon skill causes the Mech to fire Rocket Punch, this doesn't interrupt any action the Mech is doing.


Ratings

This build has a rating of 5 stars based on 4 votes.
Log in or register to rate this build.
5 stars
Warming Hearth gave this build 5 stars • April 2024
Stupidly easy to play, great damage, great crowd control, super tanky pet. All in all a great build.
5 stars
Devinci gave this build 5 stars • January 2024
Hammer is the perfect weapon for this build. Tons of cc, ridiculous burst, and a significant amount of defense are available with just a few key presses. With mech skills on full auto, just drop hammer 5, then inside the electric field do some or all of Throw Mine, hammer 2, and hammer 3, then add a couple of auto attacks if needed and anything less than the hardest hero points will be dead, usually without you taking damage due to the built in defense, heavy cc, and mech tanking. Kills most open world stuff faster and with less effort than anything else I've tried. Biggest downside is that, due to long weapon skill cooldowns and lack of an engineer kit to swap into, for anything that survives your burst you'll spend a lot of time with nothing to do except dodge and auto attack. Also it's a melee build, which isn't great for those who strongly prefer ranged attacks.
5 stars
Zilhn.7961 gave this build 5 stars • November 2023
love this build it gives my mechanic a power of dps
4 stars
Starlitjupiter gave this build 4 stars • September 2023
With Weaponmaster, Mechanist has gained a significant boost in its power and overall feeling for general open world play. PMech has gone from a build I'd never recommend to one I think is fantastic for people that are new to engineer or just want a laid back, easy farming build to play.

Comments

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