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Difference between revisions of "Weaver - Staff Weaver"

(order and structure)
Line 52: Line 52:
  
 
==Specializations==
 
==Specializations==
{{Specialization|Fire|bot|bot|top}}
+
{{Specialization|Fire|top|bot|top}}
 
{{Specialization|Air|bot|mid|top}}
 
{{Specialization|Air|bot|mid|top}}
 
{{Specialization|Tempest|top|mid|top}}
 
{{Specialization|Tempest|top|mid|top}}
 
====Trait Variants====
 
====Trait Variants====
 +
* {{Trait|Burning Fire}} - if conditions are a problem.
 
* {{Trait|Zephyr's Boon}} - Fury and swiftness if using aura traits/utilities.
 
* {{Trait|Zephyr's Boon}} - Fury and swiftness if using aura traits/utilities.
 
* {{Trait|One with Air}} - Mobility, especially when paired with {{Trait|Fresh Air}}.
 
* {{Trait|One with Air}} - Mobility, especially when paired with {{Trait|Fresh Air}}.
Line 81: Line 82:
 
| weapon2 =  
 
| weapon2 =  
 
| sigil1 = Superior Sigil of Force
 
| sigil1 = Superior Sigil of Force
| sigil2 = Superior Sigil of Impact
+
| sigil2 = Superior Sigil of Accuracy
 
| weapon3 = staff
 
| weapon3 = staff
 
| weapon4 =  
 
| weapon4 =  
Line 94: Line 95:
 
'''Runes'''
 
'''Runes'''
 
* {{Rune|Superior Rune of Vampirism}} - provides a huge increase to sustain in a zerg
 
* {{Rune|Superior Rune of Vampirism}} - provides a huge increase to sustain in a zerg
* {{Rune|Superior Rune of the Eagle}} / {{Rune|Superior Rune of the Pack}} - Crit-chance runes, the latter also providing more boon uptime
+
 
  
 
'''Sigils'''
 
'''Sigils'''
* {{Sigil|Superior Sigil of Accuracy}} - Cheap offhand sigil
 
 
* {{Sigil|Superior Sigil of Stamina}} - Extra defense in a zerg
 
* {{Sigil|Superior Sigil of Stamina}} - Extra defense in a zerg
 
* {{Sigil|Superior Sigil of Strength}} - Option for more self {{Tooltip|Might}} generation
 
* {{Sigil|Superior Sigil of Strength}} - Option for more self {{Tooltip|Might}} generation

Revision as of 15:45, 20 August 2022

The community gave this build a rating, making it top-tier: Great

Focused on: Strike damage

Designed for: Open World and Open World General

Expansions required: Heart of Thorns builds

Difficulty:
TBD
This build was last updated on August 20, 2022 and is up to date for the February 11, 2025 patch.

Overview

A long-ranged tempest build for open world farming with a zerg. This build is primarily focused on dealing area damage in group farms and does not function well solo.


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Skill Bar

Staff
Utility

Skill Variants

Healing Skills

Utility Skills

Elite Skills


Specializations

Trait Variants

Arcane

Replaces fire. Adds defense and utility at the cost of damage.


Equipment

This setup provides high damage and uses gear similar to Build:Tempest_-_Power_DPS, making it a good option for general PVE.

  • Ascended gear is not required for open world, exotic works fine.
  • Note the second staff is for stacking sigil purposes and is not required.
Head
Berserker
Shoulders
Berserker
Chest
Berserker
Hands
Berserker
Legs
Berserker
Feet
Berserker
Backpiece
Berserker
Accessory
Berserker
Accessory
Berserker
Amulet
Berserker
Ring
Berserker
Ring
Berserker
Staff
Berserker
Sigil
Sigil
staff
Berserker
Sigil
Sigil
Rune
x6


Variant Equipment

Gear

  • Marauder Marauder - Trades 10% damage for +60% EHP; expensive
  • Knight Knight - Defensive (trinkets only)

Runes


Sigils


Consumables

Food

Utility

Consumable Variants

Food

Utility


Usage

Damage / Tagging

Defense & Support

Crowd Control


Ratings

This build has a rating of 4 stars based on 1 votes.
Log in or register to rate this build.
4 stars
Warming Hearth gave this build 4 stars • February 2025
A good build for staff lovers. I love all the AoE it has, though it takes a bit of practice to place them correctly and it can be a bit frustrating vs. enemies that move a lot. As the build mentions, it doesn't have the greatest damage and you should swap to another build if you want to tackle harder content. But it works great for casual open world and story content.

Comments

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