Scrapper - Burst Gyro Scrapper
This build was last updated on March 27, 2023 and is up to date for the October 8, 2024 patch.
Overview
A high risk, high reward PvP Scrapper burst build.
Skill Bar
Hammer
Utility
Skill Variants
Utility
Viable choices for the optional slot:
- - great CC and a stun break on toolbelt, it's both a defensive and offensive pick. Consider taking on Tools.
- - higher burst damage and a CC on toolbelt.
Template Code
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Specializations
Variants
- increases your burst damage.
- Quickness and Superspeed uptime at the expense of survivability and synergy. slightly improves
Variants
- trades sustain for higher damage.
Equipment
Hammer
Sigil
Sigil
Rune
Amulet
Sigils
- over - lower damage, better defense against conditions.
Usage
General
- Role: roam the map and +1 fights, aim to overwhelm enemies with your burst damage before moving on.
- Whlie Hammer is a very strong offensive option, it can be just as defensive. The build is rather squishy so CD management is very important. Try to pressure targets mostly with if you want to play it safe and keep Hammer ready for situations where you'd be forced into melee or have to defend yourself.
Damage
- Most of the damage comes from
- and do the most damage, followed by the autoattack which is a solid filler skill.
- Chill is ideal for snaring enemies while pressuring them from range. 's
- Poison's good for pressuring bunkers and delaying rez attempts as it reduces healing received by enemies. doesn't hit very hard but the
- Blind could enable you to keep throwing grenades at your target without getting counterpressured. is somewhat of a defensive skill, low damage but the
and its toolbelt skill , the latter being the best burst skill in the build.
- Whenever you gain Superspeed you also gain Fury, so always try to get some Superspeed before unloading some of your hard hitting abilities. Every Gyro and most of your toolbelt skills grant Superspeed.
- Try to make sure that your burst lands by using CC and Stealth beforehand:
- Sneak up on your target with .
- Stun them with or .
- Knock them down with (if taken).
- Superspeed and to stay on top of your target. takes a few seconds to charge up, use
- and on Hammer both do great damage in melee.
Sustain
- Superspeed is your best friend, use your superior mobility to leave enemies behind and get away from danger.
- The only stunbreaks in the build are found on toolbelt skills: Blast Gyro's and Slick Shoes' (not to be confused with the effect of the same name).
- Both and are Weater fields, use and in these to combo extra healing whenever you can.
- Condition cleansing is limited only to toolbelt skills via Superspeed and Stealth at the first sign of trouble. synergy and from . Be very careful against condition specs - try to stay in range, use CC as much as possible and avoid their attacks with Hammer. Bail out with
- Every Hammer skill except the autoattack could be used defensively.
- does great damage in melee while reflecting projectiles, has a lengthy evade frame on top of being a double combo finisher and having high damage, stuns enemies while leaving behind a pulsing damage field.
- is the most defensive thing on Hammer, being a block skill with barrier. While the damage is mediocre it's still worth using it in melee as you gain barrier whenever the skill strikes an enemy, but even if you don't do that the block is still very useful.
- If taken Stability while also creating the perfect opening for counterpressuring targets. Really good at immediately punishing teleport skills like or too. is great at turning things around. The instant unblockable AoE CC could stop most burst attempts made by enemies without
- When it comes to this build the best defense is a good offense. Your survivability isn't great but your damage is, so try to keep enemies on the backfoot with constant pressure.
Top Streamers
- Twitch Drazeh
- Twitch: Grimjacke
Ratings
The latest updates have created some challenges for this build. When facing opponents with strong burst negation, sustain, and control, it can be tough to compete or feel useful. In high-level play, this build is no longer competitive unless you're up against specific team compositions. Most of the time, enemies know you've got a single stun break, and you'll find yourself getting targeted and shut down often. If you do choose to swap out one of the gyros for another stun break, you'll sacrifice what feels like too much damage and sustain from the barrier gen. In today's meta, condi and control are very strong picks, which means Scrapper can struggle to keep up without sufficient self-condi cleanse. Unfortunately, losing quickness when taking Antitoxin or any other relic feels frustrating, as it limits your burst speed and damage which is arguably your biggest strength. While this build can still shine in certain situations, it may not be the best choice for ranked play atm. You might find that enemies are surviving your burst more often, and you're struggling to deal with chain CC or condition stacks due to a lack of cooldowns or innate survivability.
I'm not sure where the "high risk" comes from in this build, because it doesn't feeel very high risk at all. In practice, this spec feels like it plays almost like a Thief. Pop out of Sneak Gyro and delete someone, do massive cleave damage via Nade Kit and free stomps with Function Gyro while you keep hitting everything in sight, warp around the map and evaporate people, laugh as you get top kills and damage for free every match. There are more buttons to press than there are with most builds, but once you get into the flow of it, this Scrapper spec will hard carry most matches, with very little counterplay potential. Feels like ANET just can't get this one adjusted quite right, as multiple tuning passes seem to have had little effect. Fun and hilarious to play - demoralizing to play against.
Still one of the most popular burst builds in 2024, even after getting nerfed several times. Sustain's relatively low but it has enough cleansing and defensive CDs plus stealth and CC to not be a complete pushover, especially in competent hands. Might take some practice to get it right but it's worth investing into.
Anet keeps nerfing scrapper but the problem isn't even scrapper it's nade kit. Hardcarries the entire build, it's still a beast. But once anet finally nerfs nades they'll need to buff scrapper or it'll disappear.
Very broken dmg and sustain, you will need to massively outplay in order to go anywhere while the build itself is fairly easy to use
Insane damage and escape available to it through super speed and invisibility. However with the rise in popularity of condi reaper and other powerful confdi specs you will struggle. Condi cleanse has always been a struggle for engi, and this build is no different. Also gets countered by cc because of limited stun breaks and no stab access. Still giving it a 4 despite these weaknesses because of how strong its disengage and damage is
This build has a very similar place as sic em sniper. It will farm new players but against people that know how to play around scrapper it is much more middle of the road. However, the perma superspeed allows a good player to really control a match and avoid the players that know what theyre doing while farming the peepos. Fun build but nade and tools holo are better engi builds with a higher skill cap.
Comments
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