Spellbreaker - Power Spellbreaker
The community gave this build a rating, making it top-tier: Great
Focused on: Strike damage
Designed for: Open World, Open World General, [[|]] and [[|]]
Overview
Power Spellbreaker is a very strong open world solo build with a low skill floor and a very high skill ceiling thanks to the nature of . It can be built many different ways, from DPS to sustain tank, and can even bring support for allies in group events.
Template Code
Skill Bar
Weapon Variants
- Mace (Mainhand) - Extra defense and CC
- Rifle - only real valid ranged option, rarely recommended.
Skill Variants
- - procs ; clears conditions
- - extremely strong counter-pressure heal
- - more dodges.
- - alternative to
- - stability and damage reduction
- - best condition clear and stunbreak
- - high DPS option
- - immortality for a few seconds
- - boost ally damage; great for zergs
- - boost ally damage; great for zergs
- - boost ally defense; good for zergs
- If taking banners, consider taking
- boost ally defense; good in zergs
- - ally rez + boon support
- - projectile hate
Specializations
Tactics
Some find Tactics more comfortable than Defense. This is a relatively small DPS loss but provide some Quickness uptime.
Sustain
Use this variant for higher sustain. Best paired with
.
Sustain: Tactics
For extreme sustain, replace Defense with Tactics.
- - condition cleanse
Equipment
Ascended gear and stat infusions are not required; you can use exotic gear with the same stats.
This set uses gear similar to that of Build:Berserker_-_Power_DPS, making it a good option for general PVE.
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
x6
- 24px Knights trinkets can be used for defense.
- - budget DPS
- - high sustain, loses significant DPS.
- - replaces for defense.
Consumables
Budget consumables are acceptable for use in open world.
DPS
- Prioritize Steak Ascended food.
- /
- /
Defense
Farming
- Prioritize Steak Ascended food.
- /
- (and variants)
- See our Guide:Open_World_Consumables#Farming for min-maxing farm profits.
Usage
Damage
- Use off cooldown: , , (or any current Burst skill at 2 bars)
- This build focuses on using Disables to proc Quickness uptime.
- Disables to focus on are: , , , .
. Space out Disables to maintain high - You also should focus on maintaining Weakness when possible. Weakness not only provides you a damage bonus through but also provides you with great personal defenses against non-defiant foes. Your primary sources of Weakness are and your Burst Skills.
- Note, however, that Skelk Venom ( https://wiki.guildwars2.com/wiki/Skale_Venom_%28consumable%29 ) is a consumable which will greatly assist in Weakness application at practically no cost.
Defense
- Note that reduces the damage of attacks to 0 rather than actually blocking them. This is relevant if trying not to get hit by an attack (e.g. for specific achievements).
is a really powerful defensive skill, try to use it instead of dodging whenever possible.
- Mace/Shield has several blocks and CC
- Remember to always dodge and sidestep attacks if possible (except when baiting ).
Sustain
- If using , granting might to yourself will provide healing and endurance regeneration.
- If using Tactics, Shouts provide extra healing.
- If using Daggers, provides very high health per second.
Crowd Control
- /
- Seriously just hit any button on this build and you're probably going to CC something.
Video Examples
Ratings
Comments
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