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Bladesworn - Power Bladesworn

The community gave this build a rating, making it second-tier: Good

Focused on: Strike damage

Designed for: Open World and Open World General

Expansions required: End of Dragons builds

Difficulty:
Hard
This build was last updated on March 01, 2025 and is up to date for the February 11, 2025 patch.

Overview

Bladesworn is a very bursty melee warrior build. Bladesworns have very little build customisation, they can only play power builds, they have almost no ranged damage options, and they almost can't choose their utility skills because of how important some of them are. Moreover, bladesworn requires signifcant game knowledge to play optimally as they must self-root to charge their attacks. They must also manage their unique resource: Flow, which is quite different from core warrior adrenaline. Most of their damage comes from one superpowered skill making it extremly important to ensure this skill is a critical strike, so achieving 100% critical chance is mandatory.

In exchange for these drawbacks, bladesworn offers very high burst damage with

, capable of oneshotting many generic enemies. They can also sacrifice some damage for great sustain.

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Skill Bar

Axe/Pistol
Utility


Weapon Variants

The choice of mainhand weapon is flexible, as most of your damage comes from the Gunsaber anyway. Axe is a great option as it provides a mix of good damage and access to much-needed Fury Fury. The offhand pistol is almost mandatory because it synergyses with two bladesworn traits

and .

  • Mainhand Sword Mainhand Sword - can replace mainhand axe for mobility but you lose fury and vulnerability.
  • Offhand Mace Offhand Mace - sacrifices damage in exchange for a lot of cc and vulnerability.

Skill variants

We don't recommed you make any changes to the suggested skills.

will be your only source of condition cleanse (besides the less reliable ), and is a great heal.
is absolutely mandatory as your main source of flow. Works better if you already have Fury Fury before using it.
is your only stun break and it resets your burst skill, which is the main point of this build.
greatly increases the damage of your burst skill, which is the main point of this build.
replenishes a charge for Flow Stabilizer and Overcharged Cartridges, and makes the next burst skill charge much faster.


Specializations

Variants
  • - sacrifices a large amount of damage for some sustain. Can combine with .
  • - trades might and stun for significant healing.
  • - taking this trait allows you to supply permanent Alacrity Alacrity to nearby allies. Never ever take this trait when playing solo.


Equipment

Head
Berserker
Shoulders
Berserker
Chest
Berserker
Hands
Berserker
Legs
Assassin
Feet
Berserker
Backpiece
Berserker
Accessory
Berserker
Accessory
Berserker
Amulet
Berserker
Ring
Berserker
Ring
Berserker
Axe
Berserker
Pistol
Berserker
Sigil
Sigil
Rune
x6


Relic
  • For those without Secrets of the Obscure, use
    . Alternatively, use
    to trade a minor amount of damage for sustain,
    to start combat with boons, or
    for a little extra defense.
  • For defense, equip the highest tier Jade Core you can afford. Use defensive food, traits, or skills if required. If necessary, use Knight Knight trinkets.

Alternative set

This gear set uses the same armour as Build:Berserker_-_Power_Berserker. It is a minor dps loss, but much cheaper as you can share most of the gear amongst all power warrior builds.

Head
Berserker
Shoulders
Berserker
Chest
Berserker
Hands
Berserker
Legs
Berserker
Feet
Berserker
Backpiece
Berserker
Accessory
Berserker
Accessory
Berserker
Amulet
Berserker
Ring
Berserker
Ring
Berserker
Axe
Assassin
Pistol
Berserker
Sigil
Sigil
Rune
x6


Relic
  • This set requires replacing for .
  • This set lets you reuse the armour and runes of berserker and spellbreaker, sacrificing minor damage for a much cheaper and simpler gearing process.


Consumables

Budget consumables are acceptable for use in open world.

DPS

  • Prioritize Steak Ascended food.
  • /
  • /

Defense

Farming

  • Prioritize Steak Ascended food.
  • /
  • (and variants)


Usage

Flow and Gunsaber

Flow and Gonsaber are the profession mechanic of the bladesworn.

Flow replaces adrenaline. Unlike adrenaline, attacking does not generate flow. Instead, it slowly generates while in combat, and you need traits and skills that increase its generation rate. The main source of this is

. Having Fury Fury before using Flow Stabilizer will increase flow gain even more. Your only source of fury is .

Gunsaber replaces your weapon swap. It has access to powerful skills but its auto attack sucks, so sheathe the Gunsaber if its skills are on cooldown and use your normal weapon instead.

Dragon Trigger is the key to bladesworn. It equips your Gunsaber and starts draining flow to charge Dragon Slash. You cannot move while charging. There are three Dragon Slashes: Force deals the highest damage, this is the one you want to use. Boost is a dash, but has lower damage. Reach is ranged but deals weak damage. Ensure good positioning before you start charging Dragon Slash. If needed, use Triggerguard Triggerguard to facetank one attack, or Flicker Step Flicker Step for a very short range teleport to reposition, then anhialate your enemy with Dragon Slash - Force Dragon Slash - Force.

Damage

Since most of your damage comes from Dragon Slash. The following buffs are requires to maximise its damage: Fury Fury,

, stacks of , stacks of . Sometimes you will also get the following modifiers: , , , , ,
.

Once you get flow generation going, you activate as many of the aforementioned buffs as possible, then Dragon Slash. To that end, follow this opening:

  1. and immediatly Flicker Step Flicker Step
  2. Dragon Slash - Force Dragon Slash - Force
  3. and delay Flicker Step Flicker Step right before the slash.
  4. Dragon Slash - Force Dragon Slash - Force

Flicker Step Flicker Step is used to activate

. This relic has a 4 second cooldown, which is why the first Flicker Step is used immediatly upon starting to charge Dragon Slash, but the second is used right before firing Dragon Slash.

and should be spammed off cooldown. Try to use while you already have Fury Fury to improve flow gain. Never use while you are already under its effect or you will lose it to cast Detonate Cartridges which is a massive waste of damage.

Defense

CC


Ratings

This build has a rating of 5 stars based on 2 votes.
Log in or register to rate this build.
4 stars
Warming Hearth gave this build 4 stars • March 2025
Unfortunately, having to sit still for a few seconds to charge your burst attack is a very punishing mechanic for solo play. While stability and aegis help with being interrupted, you are still susceptible to enemies moving away. Flow management is also a pain in open world as your Flow decreases when out of combat. But if you can push through these downsides, bladesworn does have some satisfying crits and overall good damage.
5 stars
Cmfrynm gave this build 5 stars • November 2023
This build works really well in most all PVE content. I certainly don't have any problems beating everything to a pulp.

Comments

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