Warrior - Greataxe
The community gave this build a rating, making it second-tier: Good
Focused on: Direct damage and Mobility
Designed for: PvP Conquest
Overview
A core Warrior PvP build with good damage and mobility which can also be used by F2P players.
Skill Bar
Slot Changes
Utility
For the optional slot:
- - instant damage boost for you and your team, also acts as a second healing skill because of various trait synergies with Might stacking.
- - stun break that can also be used offensively for better burst/cleave, even has minor Might synergy.
- - excellent proactive defensive choice against direct damage burst.
Template Code
Specializations
Variants
- is also a viable option if you can afford to give up some cleansing.
Equipment
Equipment Variants
Amulet
- Template:Amulet/Demolisher's Amulet - a more tanky option for harder matches.
Usage
General
Playstyle: this build is all about weaving hard hitting skills into chains of block and evade frames. The combos aren't set in stone, rather you'll need to adapt based on what CDs are available. Minimize melee contact, dodge/block/evade as many things as possible, and spike targets when an opening shows. Examples:
- ⇒ dodge to your target ⇒ ⇒ from outside melee range
- ⇒ weapon swap ⇒ ⇒
Template:Gw2skill applications to heal you and grant a tiny bit of endurance.
and causes- Add to the mix and basically turns into a healing skill with 2 charges.
If possible, dodge into enemies to damage them with Template:Gw2skill. This is especially useful if you're Template:Gw2wikied as the damage of the dodge will miss, consuming the condition and allowing you to immediately follow up with something.
and generateUse Template:Gw2skill because of the trait .
and as often as possible while traveling between capture points. In combat these skills can also get you out ofSwapping weapons in the middle of a burst cancels them and retains the adrenaline. You can use this to your advantage by baiting dodges with
or to keep your adrenaline if you know a burst won't land. can also be stowed instead of weapon swapped.Burst skills -
and :- These are vital skills for the build and you should do your best to land them. CC targets beforehand with or , time them to hit just after the target has dodged, etc.
- You gain 15 endurance via if the skill hits.
- Most of your adrenaline should be spent on Template:Gw2wiki, as its damage scales with adrenaline level. For Template:Gw2wiki it doesn't matter, the damage is always the same - only the Template:Gw2wiki duration scales.
- Try to land Template:Gw2wiki right (or shortly) after swapping to Axe to benefit from Template:Gw2sigil.
can be your make or break skill during duels or downing an opponent. Try to use it at the end of a player's dodge or stability to make it even harder to dodge, and make the most out of it. Alternatively, this can be used defensively for the evasion and mobility to avoid damage or disengage from a fight.
- Despite its range, is best used in melee to make it harder to react to.
is a niche skill that shines in 2 situations:
- Snaring and applying Template:Gw2wiki through a trait proc, setting up burst or keeping targets from disengaging.
- Below 25% health increases the damage of this skill significantly, making it fairly powerful for finishing enemies off.
and will be used to manage condition levels before resorting to mass cleanses.
(SIO) is the only stun break in the build. This skill has 2 charges: if you're under heavy condition pressure and the aforementioned 2 traits aren't enough, you're free to use one of the charges. This skill also affects nearby allies and can be used to support them if you can afford it.
- The downed state skill shouldn't always be used, only if you're certain that you can get a kill in that 15 second time frame. Let's say you were in a 1v1. If both you and the enemy are downed, a lucky Vengeance can get the kill and bring you back to life. However, if only you're downed and your opponent is alive and has already captured the point, Vengeance would be a terrible idea. Why? Because Vengeance prevents capture point contribution, which means he can just leave you alone and you'll achieve nothing except delay your own respawn by 15 seconds.
Rampage
is what you use when you want to burst a target or desperately need mobility to either chase down someone / run away from a fight.
Example of a Rampage burst rotation: ⇒ ⇒ ⇒ ⇒
The CC skills in rampage barely do any damage anymore, but
and the autoattack chain are still quite powerful.
Top Streamers
- Twitch: Ajaxx
- Twitch: Drazeh
- Twitch: Boyce
- Twitch: Tramadex
Related Builds
- Core Tactics Roamer - the WvW Roaming version of this core PvP build.
Ratings
Comments
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